--- /dev/null
+// SMESH SMESHGUI : GUI for SMESH component
+//
+// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
+// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+//
+// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
+//
+//
+//
+// File : SMESHGUI_SewingDlg.cxx
+// Author : Michael ZORIN
+// Module : SMESH
+// $Header:
+
+#include "SMESHGUI_SewingDlg.h"
+
+#include "SMESHGUI.h"
+#include "SMESHGUI_Utils.h"
+#include "SMESHGUI_VTKUtils.h"
+#include "SMESHGUI_IdValidator.h"
+#include "SMESH_Actor.h"
+#include "SMDS_Mesh.hxx"
+
+#include "GEOMBase.h"
+
+#include "QAD_Application.h"
+#include "QAD_Desktop.h"
+#include "QAD_MessageBox.h"
+#include "utilities.h"
+
+// QT Includes
+#include <qapplication.h>
+#include <qbuttongroup.h>
+#include <qgroupbox.h>
+#include <qlabel.h>
+#include <qlineedit.h>
+#include <qpushbutton.h>
+#include <qradiobutton.h>
+#include <qcheckbox.h>
+#include <qlayout.h>
+#include <qpixmap.h>
+
+using namespace std;
+
+//=================================================================================
+// class : SMESHGUI_SewingDlg()
+// purpose :
+//=================================================================================
+SMESHGUI_SewingDlg::SMESHGUI_SewingDlg( QWidget* parent, const char* name, SALOME_Selection* Sel,
+ bool modal, WFlags fl )
+ : QDialog( parent, name, modal, WStyle_Customize | WStyle_NormalBorder | WStyle_Title | WStyle_SysMenu |
+ Qt::WDestructiveClose)
+{
+ QPixmap image0(QAD_Desktop::getResourceManager()->loadPixmap( "SMESH",tr("ICON_SMESH_SEWING_FREEBORDERS")));
+ QPixmap image1(QAD_Desktop::getResourceManager()->loadPixmap( "SMESH",tr("ICON_SMESH_SEWING_CONFORM_FREEBORDERS")));
+ QPixmap image2(QAD_Desktop::getResourceManager()->loadPixmap( "SMESH",tr("ICON_SMESH_SEWING_BORDERTOSIDE")));
+ QPixmap image3(QAD_Desktop::getResourceManager()->loadPixmap( "SMESH",tr("ICON_SMESH_SEWING_SIDEELEMENTS")));
+ QPixmap image4(QAD_Desktop::getResourceManager()->loadPixmap( "SMESH",tr("ICON_SELECT")));
+
+ if ( !name )
+ setName( "SMESHGUI_SewingDlg" );
+ resize( 303, 185 );
+ setCaption( tr( "SMESH_SEWING" ) );
+ setSizeGripEnabled( TRUE );
+ SMESHGUI_SewingDlgLayout = new QGridLayout( this );
+ SMESHGUI_SewingDlgLayout->setSpacing( 6 );
+ SMESHGUI_SewingDlgLayout->setMargin( 11 );
+
+ /***************************************************************/
+ GroupConstructors = new QButtonGroup( this, "GroupConstructors" );
+ GroupConstructors->setSizePolicy( QSizePolicy( (QSizePolicy::SizeType)5, (QSizePolicy::SizeType)0, 0, 0, GroupConstructors->sizePolicy().hasHeightForWidth() ) );
+ GroupConstructors->setTitle( tr( "SMESH_SEWING" ) );
+ GroupConstructors->setExclusive( TRUE );
+ GroupConstructors->setColumnLayout(0, Qt::Vertical );
+ GroupConstructors->layout()->setSpacing( 0 );
+ GroupConstructors->layout()->setMargin( 0 );
+ GroupConstructorsLayout = new QGridLayout( GroupConstructors->layout() );
+ GroupConstructorsLayout->setAlignment( Qt::AlignTop );
+ GroupConstructorsLayout->setSpacing( 6 );
+ GroupConstructorsLayout->setMargin( 11 );
+ QHBoxLayout* RBLayout = new QHBoxLayout( 0, 0, 6, "Layout2");
+ RadioButton1= new QRadioButton( GroupConstructors, "RadioButton1" );
+ RadioButton1->setText( tr( "" ) );
+ RadioButton1->setPixmap( image0 );
+ RBLayout->addWidget( RadioButton1);
+ RadioButton2= new QRadioButton( GroupConstructors, "RadioButton2" );
+ RadioButton2->setText( tr( "" ) );
+ RadioButton2->setPixmap( image1 );
+ RBLayout->addWidget( RadioButton2);
+ RadioButton3= new QRadioButton( GroupConstructors, "RadioButton3" );
+ RadioButton3->setText( tr( "" ) );
+ RadioButton3->setPixmap( image2 );
+ RBLayout->addWidget( RadioButton3);
+ RadioButton4= new QRadioButton( GroupConstructors, "RadioButton4" );
+ RadioButton4->setText( tr( "" ) );
+ RadioButton4->setPixmap( image3 );
+ RBLayout->addWidget( RadioButton4);
+ GroupConstructorsLayout->addLayout( RBLayout, 0, 0 );
+ SMESHGUI_SewingDlgLayout->addWidget( GroupConstructors, 0, 0 );
+
+ /***************************************************************/
+ GroupButtons = new QGroupBox( this, "GroupButtons" );
+ GroupButtons->setSizePolicy( QSizePolicy( (QSizePolicy::SizeType)7, (QSizePolicy::SizeType)0, 0, 0, GroupButtons->sizePolicy().hasHeightForWidth() ) );
+ GroupButtons->setGeometry( QRect( 10, 10, 281, 48 ) );
+ GroupButtons->setTitle( tr( "" ) );
+ GroupButtons->setColumnLayout(0, Qt::Vertical );
+ GroupButtons->layout()->setSpacing( 0 );
+ GroupButtons->layout()->setMargin( 0 );
+ GroupButtonsLayout = new QGridLayout( GroupButtons->layout() );
+ GroupButtonsLayout->setAlignment( Qt::AlignTop );
+ GroupButtonsLayout->setSpacing( 6 );
+ GroupButtonsLayout->setMargin( 11 );
+ buttonCancel = new QPushButton( GroupButtons, "buttonCancel" );
+ buttonCancel->setText( tr( "SMESH_BUT_CLOSE" ) );
+ buttonCancel->setAutoDefault( TRUE );
+ GroupButtonsLayout->addWidget( buttonCancel, 0, 3 );
+ buttonApply = new QPushButton( GroupButtons, "buttonApply" );
+ buttonApply->setText( tr( "SMESH_BUT_APPLY" ) );
+ buttonApply->setAutoDefault( TRUE );
+ GroupButtonsLayout->addWidget( buttonApply, 0, 1 );
+ QSpacerItem* spacer_9 = new QSpacerItem( 20, 20, QSizePolicy::Expanding, QSizePolicy::Minimum );
+ GroupButtonsLayout->addItem( spacer_9, 0, 2 );
+ buttonOk = new QPushButton( GroupButtons, "buttonOk" );
+ buttonOk->setText( tr( "SMESH_BUT_OK" ) );
+ buttonOk->setAutoDefault( TRUE );
+ buttonOk->setDefault( TRUE );
+ GroupButtonsLayout->addWidget( buttonOk, 0, 0 );
+ SMESHGUI_SewingDlgLayout->addWidget( GroupButtons, 2, 0 );
+
+ /***************************************************************/
+ GroupArguments = new QGroupBox( this, "GroupArguments" );
+ GroupArguments->setColumnLayout(0, Qt::Vertical );
+ GroupArguments->layout()->setSpacing( 0 );
+ GroupArguments->layout()->setMargin( 0 );
+ GroupArgumentsLayout = new QGridLayout( GroupArguments->layout() );
+ GroupArgumentsLayout->setAlignment( Qt::AlignTop );
+ GroupArgumentsLayout->setSpacing( 6 );
+ GroupArgumentsLayout->setMargin( 11 );
+
+ // First subgroup
+ SubGroup1 = new QGroupBox( GroupArguments, "SubGroup1" );
+ SubGroup1->setColumnLayout(0, Qt::Vertical );
+ SubGroup1->layout()->setSpacing( 0 );
+ SubGroup1->layout()->setMargin( 0 );
+ QGridLayout* SubGroup1Layout = new QGridLayout( SubGroup1->layout() );
+ SubGroup1Layout->setAlignment( Qt::AlignTop );
+ SubGroup1Layout->setSpacing( 6 );
+ SubGroup1Layout->setMargin( 11 );
+
+ // Controls of the first subgroup
+ TextLabel1 = new QLabel( SubGroup1, "TextLabel1" );
+ TextLabel1->setFixedWidth(104);
+ SubGroup1Layout->addWidget( TextLabel1, 0, 0 );
+
+ SelectButton1 = new QPushButton( SubGroup1, "SelectButton1" );
+ SelectButton1->setPixmap( image4 );
+ SubGroup1Layout->addWidget( SelectButton1, 0, 1 );
+
+ LineEdit1 = new QLineEdit( SubGroup1, "LineEdit1" );
+ SubGroup1Layout->addWidget( LineEdit1, 0, 2 );
+
+ TextLabel2 = new QLabel( SubGroup1, "TextLabel2" );
+ SubGroup1Layout->addWidget( TextLabel2, 1, 0 );
+
+ SelectButton2 = new QPushButton( SubGroup1, "SelectButton2" );
+ SelectButton2->setPixmap( image4 );
+ SubGroup1Layout->addWidget( SelectButton2, 1, 1 );
+
+ LineEdit2 = new QLineEdit( SubGroup1, "LineEdit2" );
+ SubGroup1Layout->addWidget( LineEdit2, 1, 2 );
+
+ TextLabel3 = new QLabel( SubGroup1, "TextLabel3" );
+ SubGroup1Layout->addWidget( TextLabel3, 2, 0 );
+
+ SelectButton3 = new QPushButton( SubGroup1, "SelectButton3" );
+ SelectButton3->setPixmap( image4 );
+ SubGroup1Layout->addWidget( SelectButton3, 2, 1 );
+
+ LineEdit3 = new QLineEdit( SubGroup1, "LineEdit3" );
+ SubGroup1Layout->addWidget( LineEdit3, 2, 2 );
+
+
+ // Second subgroup
+ SubGroup2 = new QGroupBox( GroupArguments, "SubGroup2" );
+ SubGroup2->setColumnLayout(0, Qt::Vertical );
+ SubGroup2->layout()->setSpacing( 0 );
+ SubGroup2->layout()->setMargin( 0 );
+ QGridLayout* SubGroup2Layout = new QGridLayout( SubGroup2->layout() );
+ SubGroup2Layout->setAlignment( Qt::AlignTop );
+ SubGroup2Layout->setSpacing( 6 );
+ SubGroup2Layout->setMargin( 11 );
+
+ // Controls of the first subgroup
+ TextLabel4 = new QLabel( SubGroup2, "TextLabel4" );
+ SubGroup2Layout->addWidget( TextLabel4, 0, 0 );
+
+ SelectButton4 = new QPushButton( SubGroup2, "SelectButton4" );
+ SelectButton4->setPixmap( image4 );
+ SubGroup2Layout->addWidget( SelectButton4, 0, 1 );
+
+ LineEdit4 = new QLineEdit( SubGroup2, "LineEdit4" );
+ SubGroup2Layout->addWidget( LineEdit4, 0, 2 );
+
+ TextLabel5 = new QLabel( SubGroup2, "TextLabel5" );
+ SubGroup2Layout->addWidget( TextLabel5, 1, 0 );
+
+ SelectButton5 = new QPushButton( SubGroup2, "SelectButton5" );
+ SelectButton5->setPixmap( image4 );
+ SubGroup2Layout->addWidget( SelectButton5, 1, 1 );
+
+ LineEdit5 = new QLineEdit( SubGroup2, "LineEdit5" );
+ SubGroup2Layout->addWidget( LineEdit5, 1, 2 );
+
+ TextLabel6 = new QLabel( SubGroup2, "TextLabel6" );
+ SubGroup2Layout->addWidget( TextLabel6, 2, 0 );
+
+ SelectButton6 = new QPushButton( SubGroup2, "SelectButton6" );
+ SelectButton6->setPixmap( image4 );
+ SubGroup2Layout->addWidget( SelectButton6, 2, 1 );
+
+ LineEdit6 = new QLineEdit( SubGroup2, "LineEdit6" );
+ SubGroup2Layout->addWidget( LineEdit6, 2, 2 );
+
+
+ // Add subgroups to the group of arguments
+ GroupArgumentsLayout->addWidget( SubGroup1, 0, 0 );
+ GroupArgumentsLayout->addWidget( SubGroup2, 1, 0 );
+
+ // Control for the merging equal elements
+ CheckBoxMerge = new QCheckBox( GroupArguments, "CheckBoxMerge" );
+ CheckBoxMerge->setText( tr( "MERGE_EQUAL_ELEMENTS" ) );
+ GroupArgumentsLayout->addWidget( CheckBoxMerge, 2, 0 );
+
+
+ SMESHGUI_SewingDlgLayout->addWidget( GroupArguments, 1, 0 );
+
+ /* Initialisations */
+ GroupArguments->show();
+ RadioButton1->setChecked( TRUE );
+ mySelection = Sel;
+
+ LineEdit2->setValidator( new SMESHGUI_IdValidator( this, "validator", 1));
+ LineEdit3->setValidator( new SMESHGUI_IdValidator( this, "validator", 1));
+ LineEdit5->setValidator( new SMESHGUI_IdValidator( this, "validator", 1));
+ LineEdit6->setValidator( new SMESHGUI_IdValidator( this, "validator", 1));
+
+ mySMESHGUI = SMESHGUI::GetSMESHGUI() ;
+ mySMESHGUI->SetActiveDialogBox( (QDialog*)this ) ;
+
+ Init();
+ /* signals and slots connections */
+ connect( buttonOk, SIGNAL( clicked() ), this, SLOT( ClickOnOk() ) );
+ connect( buttonCancel, SIGNAL( clicked() ), this, SLOT( ClickOnCancel() ) ) ;
+ connect( buttonApply, SIGNAL( clicked() ), this, SLOT(ClickOnApply() ) );
+ connect( GroupConstructors, SIGNAL(clicked(int) ), SLOT( ConstructorsClicked(int) ) );
+
+ connect( SelectButton1, SIGNAL (clicked() ), this, SLOT( SetEditCurrentArgument() ) ) ;
+ connect( SelectButton2, SIGNAL (clicked() ), this, SLOT( SetEditCurrentArgument() ) ) ;
+ connect( SelectButton3, SIGNAL (clicked() ), this, SLOT( SetEditCurrentArgument() ) ) ;
+ connect( SelectButton4, SIGNAL (clicked() ), this, SLOT( SetEditCurrentArgument() ) ) ;
+ connect( SelectButton5, SIGNAL (clicked() ), this, SLOT( SetEditCurrentArgument() ) ) ;
+ connect( SelectButton6, SIGNAL (clicked() ), this, SLOT( SetEditCurrentArgument() ) ) ;
+
+ connect( mySMESHGUI, SIGNAL ( SignalDeactivateActiveDialog() ), this, SLOT( DeactivateActiveDialog() ) ) ;
+ connect( mySelection, SIGNAL( currentSelectionChanged() ), this, SLOT( SelectionIntoArgument() ) );
+ /* to close dialog if study change */
+ connect( mySMESHGUI, SIGNAL ( SignalCloseAllDialogs() ), this, SLOT( ClickOnCancel() ) ) ;
+
+ connect( LineEdit1, SIGNAL( textChanged( const QString& )), SLOT( onTextChange( const QString& )));
+ connect( LineEdit2, SIGNAL( textChanged( const QString& )), SLOT( onTextChange( const QString& )));
+ connect( LineEdit3, SIGNAL( textChanged( const QString& )), SLOT( onTextChange( const QString& )));
+ connect( LineEdit4, SIGNAL( textChanged( const QString& )), SLOT( onTextChange( const QString& )));
+ connect( LineEdit5, SIGNAL( textChanged( const QString& )), SLOT( onTextChange( const QString& )));
+ connect( LineEdit6, SIGNAL( textChanged( const QString& )), SLOT( onTextChange( const QString& )));
+
+ /* Move widget on the botton right corner of main widget */
+ int x, y ;
+ mySMESHGUI->DefineDlgPosition( this, x, y ) ;
+ this->move( x, y ) ;
+ this->show() ; /* displays Dialog */
+
+ ConstructorsClicked(0);
+ resize(0,0);
+}
+
+//=================================================================================
+// function : ~SMESHGUI_SewingDlg()
+// purpose : Destroys the object and frees any allocated resources
+//=================================================================================
+SMESHGUI_SewingDlg::~SMESHGUI_SewingDlg()
+{
+ // no need to delete child widgets, Qt does it all for us
+}
+
+
+//=================================================================================
+// function : Init()
+// purpose :
+//=================================================================================
+void SMESHGUI_SewingDlg::Init()
+{
+ myBusy = false;
+
+ myEditCurrentArgument = LineEdit1;
+ LineEdit1->setFocus();
+ myActor = 0;
+ myMesh = SMESH::SMESH_Mesh::_nil();
+ CheckBoxMerge->setChecked(false);
+ SelectionIntoArgument();
+}
+
+
+//=================================================================================
+// function : ConstructorsClicked()
+// purpose : Radio button management
+//=================================================================================
+void SMESHGUI_SewingDlg::ConstructorsClicked(int constructorId)
+{
+ disconnect(mySelection, 0, this, 0);
+ mySelection->ClearIObjects();
+ LineEdit1->setText("");
+ LineEdit2->setText("");
+ LineEdit3->setText("");
+ LineEdit4->setText("");
+ LineEdit5->setText("");
+ LineEdit6->setText("");
+ myOk1 = myOk2 = myOk3 = myOk4 = myOk5 = myOk6 = false;
+ myEditCurrentArgument = LineEdit1;
+ myEditCurrentArgument->setFocus();
+
+ if (!TextLabel5->isEnabled())
+ {
+ TextLabel5->setEnabled(true);
+ SelectButton5->setEnabled(true);
+ LineEdit5->setEnabled(true);
+ }
+ else if (!TextLabel6->isEnabled())
+ {
+ TextLabel6->setEnabled(true);
+ SelectButton6->setEnabled(true);
+ LineEdit6->setEnabled(true);
+ }
+
+ switch(constructorId)
+ {
+ case 0 :
+ {
+ GroupArguments->setTitle( tr( "SEW_FREE_BORDERS" ) );
+ SubGroup1->setTitle( tr( "BORDER_1" ) );
+ SubGroup2->setTitle( tr( "BORDER_2" ) );
+
+ break;
+ }
+ case 1 :
+ {
+ GroupArguments->setTitle( tr( "SEW_CONFORM_FREE_BORDERS" ) );
+ SubGroup1->setTitle( tr( "BORDER_1" ) );
+ SubGroup2->setTitle( tr( "BORDER_2" ) );
+
+ TextLabel6->setEnabled(false);
+ SelectButton6->setEnabled(false);
+ LineEdit6->setEnabled(false);
+
+ myOk6 = true;
+
+ break;
+ }
+ case 2 :
+ {
+ GroupArguments->setTitle( tr( "SEW_BORDER_TO_SIDE" ) );
+ SubGroup1->setTitle( tr( "BORDER" ) );
+ SubGroup2->setTitle( tr( "SIDE" ) );
+
+ TextLabel5->setEnabled(false);
+ SelectButton5->setEnabled(false);
+ LineEdit5->setEnabled(false);
+
+ myOk5 = true;
+
+ break;
+ }
+ case 3 :
+ {
+ GroupArguments->setTitle( tr( "SEW_SIDE_ELEMENTS" ) );
+ SubGroup1->setTitle( tr( "SIDE_1" ) );
+ SubGroup2->setTitle( tr( "SIDE_2" ) );
+
+ TextLabel1->setText( tr( "SMESH_ID_ELEMENTS" ) );
+ TextLabel2->setText( tr( "NODE1_TO_MERGE" ) );
+ TextLabel3->setText( tr( "NODE2_TO_MERGE" ) );
+ TextLabel4->setText( tr( "SMESH_ID_ELEMENTS" ) );
+ TextLabel5->setText( tr( "NODE1_TO_MERGE" ) );
+ TextLabel6->setText( tr( "NODE2_TO_MERGE" ) );
+
+ LineEdit1->setValidator( new SMESHGUI_IdValidator( this, "validator"));
+ LineEdit4->setValidator( new SMESHGUI_IdValidator( this, "validator"));
+
+ SMESH::SetPointRepresentation(false);
+ QAD_Application::getDesktop()->SetSelectionMode( CellSelection, true );
+ break;
+ }
+ }
+
+ if (constructorId != 3)
+ {
+ TextLabel1->setText( tr( "FIRST_NODE_ID" ) );
+ TextLabel2->setText( tr( "SECOND_NODE_ID" ) );
+ TextLabel3->setText( tr( "LAST_NODE_ID" ) );
+ TextLabel4->setText( tr( "FIRST_NODE_ID" ) );
+ TextLabel5->setText( tr( "SECOND_NODE_ID" ) );
+ TextLabel6->setText( tr( "LAST_NODE_ID" ) );
+
+ LineEdit1->setValidator( new SMESHGUI_IdValidator( this, "validator", 1));
+ LineEdit4->setValidator( new SMESHGUI_IdValidator( this, "validator", 1));
+
+ SMESH::SetPointRepresentation(true);
+ QAD_Application::getDesktop()->SetSelectionMode( NodeSelection, true );
+ }
+
+ connect(mySelection, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument()));
+}
+
+
+//=================================================================================
+// function : ClickOnApply()
+// purpose :
+//=================================================================================
+bool SMESHGUI_SewingDlg::ClickOnApply()
+{
+ if (mySMESHGUI->ActiveStudyLocked())
+ return false;
+
+ bool aResult = false;
+
+ if ( IsValid() )
+ {
+ bool toMerge = CheckBoxMerge->isChecked();
+
+ try
+ {
+ SMESH::SMESH_MeshEditor_var aMeshEditor = myMesh->GetMeshEditor();
+ QApplication::setOverrideCursor(Qt::waitCursor);
+
+ int aConstructorId = GetConstructorId();
+ SMESH::SMESH_MeshEditor::Sew_Error anError;
+
+ if (aConstructorId == 0)
+ anError = aMeshEditor->SewFreeBorders(LineEdit1->text().toLong(),
+ LineEdit2->text().toLong(),
+ LineEdit3->text().toLong(),
+ LineEdit4->text().toLong(),
+ LineEdit5->text().toLong(),
+ LineEdit6->text().toLong());
+ else if (aConstructorId == 1)
+ anError = aMeshEditor->SewConformFreeBorders(LineEdit1->text().toLong(),
+ LineEdit2->text().toLong(),
+ LineEdit3->text().toLong(),
+ LineEdit4->text().toLong(),
+ LineEdit5->text().toLong());
+ else if (aConstructorId == 2)
+ anError = aMeshEditor->SewBorderToSide(LineEdit1->text().toLong(),
+ LineEdit2->text().toLong(),
+ LineEdit3->text().toLong(),
+ LineEdit4->text().toLong(),
+ LineEdit6->text().toLong());
+ else if (aConstructorId == 3)
+ {
+ QStringList aListElementsId1 = QStringList::split( " ", LineEdit1->text(), false);
+ QStringList aListElementsId2 = QStringList::split( " ", LineEdit4->text(), false);
+
+ SMESH::long_array_var anElementsId1 = new SMESH::long_array;
+ SMESH::long_array_var anElementsId2 = new SMESH::long_array;
+
+ anElementsId1->length( aListElementsId1.count() );
+ anElementsId2->length( aListElementsId2.count() );
+
+ for ( int i = 0; i < aListElementsId1.count(); i++ )
+ anElementsId1[i] = aListElementsId1[i].toInt();
+ for ( int i = 0; i < aListElementsId2.count(); i++ )
+ anElementsId2[i] = aListElementsId2[i].toInt();
+
+ anError = aMeshEditor->SewSideElements(anElementsId1.inout(),
+ anElementsId2.inout(),
+ LineEdit2->text().toLong(),
+ LineEdit5->text().toLong(),
+ LineEdit3->text().toLong(),
+ LineEdit6->text().toLong());
+ }
+ aResult = ( anError == SMESH::SMESH_MeshEditor::SEW_OK );
+
+ if (toMerge && aResult)
+ aMeshEditor->MergeEqualElements();
+
+ QApplication::restoreOverrideCursor();
+
+ if ( !aResult ) {
+ QString msg = tr(QString("ERROR_%1").arg(anError));
+ QAD_MessageBox::warn1(QAD_Application::getDesktop(),
+ tr("SMESH_WRN_WARNING"),msg,tr("SMESH_BUT_OK"));
+ }
+ }
+ catch( ... )
+ {
+ }
+
+ if ( aResult )
+ {
+ Handle(SALOME_InteractiveObject) anIO = myActor->getIO();
+ mySelection->ClearIObjects();
+ SMESH::UpdateView();
+ mySelection->AddIObject( anIO, false );
+ Init();
+ ConstructorsClicked(GetConstructorId());
+ }
+ }
+
+ return aResult;
+}
+
+//=================================================================================
+// function : ClickOnOk()
+// purpose :
+//=================================================================================
+void SMESHGUI_SewingDlg::ClickOnOk()
+{
+ if( ClickOnApply())
+ ClickOnCancel() ;
+}
+
+
+//=================================================================================
+// function : ClickOnCancel()
+// purpose :
+//=================================================================================
+void SMESHGUI_SewingDlg::ClickOnCancel()
+{
+ mySelection->ClearIObjects();
+ SMESH::SetPointRepresentation(false);
+ QAD_Application::getDesktop()->SetSelectionMode( ActorSelection );
+ disconnect( mySelection, 0, this, 0 );
+ mySMESHGUI->ResetState() ;
+ reject() ;
+}
+
+//=======================================================================
+//function : onTextChange
+//purpose :
+//=======================================================================
+
+void SMESHGUI_SewingDlg::onTextChange(const QString& theNewText)
+{
+ QLineEdit* send = (QLineEdit*)sender();
+
+ if ( myBusy ) return;
+ myBusy = true;
+
+ if (send)
+ myEditCurrentArgument = send;
+
+ if (send == LineEdit1)
+ myOk1 = false;
+ else if (send == LineEdit2)
+ myOk2 = false;
+ else if (send == LineEdit3)
+ myOk3 = false;
+ else if (send == LineEdit4)
+ myOk4 = false;
+ else if (send == LineEdit5)
+ myOk5 = false;
+ else if (send == LineEdit6)
+ myOk6 = false;
+
+ buttonOk->setEnabled( false );
+ buttonApply->setEnabled( false );
+
+ // hilight entered elements/nodes
+ SMDS_Mesh* aMesh = 0;
+
+ if ( myActor )
+ aMesh = myActor->GetObject()->GetMesh();
+ else
+ send->clear();
+
+ if ( aMesh ) {
+ mySelection->ClearIObjects();
+ mySelection->AddIObject( myActor->getIO() );
+
+ if (GetConstructorId() != 3 || (send != LineEdit1 && send != LineEdit4))
+ {
+ SMESH::SetPointRepresentation(true);
+ QAD_Application::getDesktop()->SetSelectionMode( NodeSelection, true );
+
+ const SMDS_MeshNode * n = aMesh->FindNode( theNewText.toInt() );
+ if ( n ) {
+ if ( !mySelection->IsIndexSelected( myActor->getIO(), n->GetID() ))
+ mySelection->AddOrRemoveIndex (myActor->getIO(), n->GetID(), true);
+
+ if (send == LineEdit1)
+ myOk1 = true;
+ else if (send == LineEdit2)
+ myOk2 = true;
+ else if (send == LineEdit3)
+ myOk3 = true;
+ else if (send == LineEdit4)
+ myOk4 = true;
+ else if (send == LineEdit5)
+ myOk5 = true;
+ else if (send == LineEdit6)
+ myOk6 = true;
+ }
+ }
+ else
+ {
+ SMESH::SetPointRepresentation(false);
+ QAD_Application::getDesktop()->SetSelectionMode( CellSelection, true );
+
+ QStringList aListId = QStringList::split( " ", theNewText, false);
+
+ bool isEvenOneExists = false;
+
+ for ( int i = 0; i < aListId.count(); i++ ) {
+ const SMDS_MeshElement * e = aMesh->FindElement( aListId[ i ].toInt() );
+ if ( e ) {
+ if ( !mySelection->IsIndexSelected( myActor->getIO(), e->GetID() ))
+ mySelection->AddOrRemoveIndex (myActor->getIO(), e->GetID(), true);
+ if (!isEvenOneExists)
+ isEvenOneExists = true;
+ }
+ }
+
+ if (isEvenOneExists)
+ {
+ if (send == LineEdit1)
+ myOk1 = true;
+ else if(send == LineEdit4)
+ myOk4 = true;
+ }
+ else
+ send->clear();
+ }
+ }
+
+ if ( IsValid() ) {
+ buttonOk->setEnabled( true );
+ buttonApply->setEnabled( true );
+ }
+
+ myBusy = false;
+}
+
+
+//=================================================================================
+// function : SelectionIntoArgument()
+// purpose : Called when selection as changed or other case
+//=================================================================================
+void SMESHGUI_SewingDlg::SelectionIntoArgument(bool isSelectionChanged)
+{
+ if ( myBusy ) return;
+
+ // clear
+ if (isSelectionChanged)
+ myActor = 0;
+
+ QString aString = "";
+
+ myBusy = true;
+ myEditCurrentArgument->setText( aString );
+ myBusy = false;
+
+ if ( !GroupButtons->isEnabled() ) // inactive
+ return;
+
+ buttonOk->setEnabled( false );
+ buttonApply->setEnabled( false );
+
+ // get selected mesh
+ int nbSel = mySelection->IObjectCount();
+ if(nbSel != 1)
+ return;
+
+ Handle(SALOME_InteractiveObject) IO = mySelection->firstIObject();
+ myMesh = SMESH::IObjectToInterface<SMESH::SMESH_Mesh>(IO) ;
+ myActor = SMESH::FindActorByEntry( mySelection->firstIObject()->getEntry() );
+
+ if (myMesh->_is_nil() || !myActor)
+ return;
+
+ // get selected elements/nodes
+
+ int aNbUnits = 0;
+
+ if (GetConstructorId() != 3 || (myEditCurrentArgument != LineEdit1 && myEditCurrentArgument != LineEdit4))
+ {
+ aNbUnits = SMESH::GetNameOfSelectedNodes(mySelection, aString);
+ if(aNbUnits != 1)
+ return;
+ }
+ else
+ {
+ aNbUnits = SMESH::GetNameOfSelectedElements(mySelection, aString);
+ if(aNbUnits < 1)
+ return;
+ }
+
+ myBusy = true;
+ myEditCurrentArgument->setText( aString );
+ myBusy = false;
+
+ // OK
+ if (myEditCurrentArgument == LineEdit1)
+ myOk1 = true;
+ else if(myEditCurrentArgument == LineEdit2)
+ myOk2 = true;
+ else if(myEditCurrentArgument == LineEdit3)
+ myOk3 = true;
+ else if(myEditCurrentArgument == LineEdit4)
+ myOk4 = true;
+ else if(myEditCurrentArgument == LineEdit5)
+ myOk5 = true;
+ else if(myEditCurrentArgument == LineEdit6)
+ myOk6 = true;
+
+ if(IsValid())
+ {
+ buttonOk->setEnabled( true );
+ buttonApply->setEnabled( true );
+ }
+}
+
+
+//=================================================================================
+// function : SetEditCurrentArgument()
+// purpose :
+//=================================================================================
+void SMESHGUI_SewingDlg::SetEditCurrentArgument()
+{
+ QPushButton* send = (QPushButton*)sender();
+
+ disconnect( mySelection, 0, this, 0 );
+ mySelection->ClearIObjects();
+
+ if(send == SelectButton1) {
+ myEditCurrentArgument = LineEdit1;
+ myOk1 = false;
+ }
+ else if (send == SelectButton2) {
+ myEditCurrentArgument = LineEdit2;
+ myOk2 = false;
+ }
+ else if (send == SelectButton3) {
+ myEditCurrentArgument = LineEdit3;
+ myOk3 = false;
+ }
+ else if (send == SelectButton4) {
+ myEditCurrentArgument = LineEdit4;
+ myOk4 = false;
+ }
+ else if (send == SelectButton5) {
+ myEditCurrentArgument = LineEdit5;
+ myOk5 = false;
+ }
+ else if (send == SelectButton6) {
+ myEditCurrentArgument = LineEdit6;
+ myOk6 = false;
+ }
+
+ if (GetConstructorId() != 3 || (send != SelectButton1 && send != SelectButton4))
+ {
+ SMESH::SetPointRepresentation(true);
+ QAD_Application::getDesktop()->SetSelectionMode( NodeSelection, true );
+ }
+ else
+ {
+ SMESH::SetPointRepresentation(false);
+ QAD_Application::getDesktop()->SetSelectionMode( CellSelection, true );
+ }
+
+ myEditCurrentArgument->setFocus();
+ connect( mySelection, SIGNAL( currentSelectionChanged() ), this, SLOT( SelectionIntoArgument() ) );
+ SelectionIntoArgument(false) ;
+}
+
+//=================================================================================
+// function : DeactivateActiveDialog()
+// purpose :
+//=================================================================================
+void SMESHGUI_SewingDlg::DeactivateActiveDialog()
+{
+ if ( GroupConstructors->isEnabled() ) {
+ GroupConstructors->setEnabled(false) ;
+ GroupArguments->setEnabled(false) ;
+ GroupButtons->setEnabled(false) ;
+ mySMESHGUI->ResetState() ;
+ mySMESHGUI->SetActiveDialogBox(0) ;
+ }
+}
+
+
+//=================================================================================
+// function : ActivateThisDialog()
+// purpose :
+//=================================================================================
+void SMESHGUI_SewingDlg::ActivateThisDialog()
+{
+ /* Emit a signal to deactivate the active dialog */
+ mySMESHGUI->EmitSignalDeactivateDialog() ;
+ GroupConstructors->setEnabled(true) ;
+ GroupArguments->setEnabled(true) ;
+ GroupButtons->setEnabled(true) ;
+
+ mySMESHGUI->SetActiveDialogBox( (QDialog*)this ) ;
+
+ ConstructorsClicked(GetConstructorId());
+ SelectionIntoArgument();
+}
+
+
+//=================================================================================
+// function : enterEvent()
+// purpose :
+//=================================================================================
+void SMESHGUI_SewingDlg::enterEvent(QEvent* e)
+{
+ if ( GroupConstructors->isEnabled() )
+ return ;
+ ActivateThisDialog() ;
+}
+
+
+//=================================================================================
+// function : closeEvent()
+// purpose :
+//=================================================================================
+void SMESHGUI_SewingDlg::closeEvent( QCloseEvent* e )
+{
+ /* same than click on cancel button */
+ this->ClickOnCancel() ;
+}
+
+
+//=======================================================================
+//function : hideEvent
+//purpose : caused by ESC key
+//=======================================================================
+
+void SMESHGUI_SewingDlg::hideEvent ( QHideEvent * e )
+{
+ if ( !isMinimized() )
+ ClickOnCancel();
+}
+
+
+//=================================================================================
+// function : GetConstructorId()
+// purpose :
+//=================================================================================
+int SMESHGUI_SewingDlg::GetConstructorId()
+{
+ if ( GroupConstructors != NULL && GroupConstructors->selected() != NULL )
+ return GroupConstructors->id( GroupConstructors->selected() );
+ return -1;
+}
+
+
+//=================================================================================
+// function : GetConstructorId()
+// purpose :
+//=================================================================================
+bool SMESHGUI_SewingDlg::IsValid()
+{
+ return (myOk1 && myOk2 && myOk3 && myOk4 && myOk5 && myOk6);
+}