+++ /dev/null
-// SMESH SMESHGUI : GUI for SMESH component
-//
-// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
-// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
-//
-// This library is free software; you can redistribute it and/or
-// modify it under the terms of the GNU Lesser General Public
-// License as published by the Free Software Foundation; either
-// version 2.1 of the License.
-//
-// This library is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-// Lesser General Public License for more details.
-//
-// You should have received a copy of the GNU Lesser General Public
-// License along with this library; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
-//
-// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
-//
-//
-//
-// File : SMESHGUI_OrientationElementsDlg.cxx
-// Author : Nicolas REJNERI
-// Module : SMESH
-// $Header$
-
-using namespace std;
-#include "SMESHGUI_OrientationElementsDlg.h"
-
-#include "SMESHGUI.h"
-#include "QAD_Application.h"
-#include "QAD_Desktop.h"
-#include "QAD_MessageBox.h"
-#include "utilities.h"
-
-// QT Includes
-#include <qbuttongroup.h>
-#include <qgroupbox.h>
-#include <qlabel.h>
-#include <qlineedit.h>
-#include <qpushbutton.h>
-#include <qradiobutton.h>
-#include <qlayout.h>
-#include <qvariant.h>
-#include <qtooltip.h>
-#include <qwhatsthis.h>
-#include <qimage.h>
-#include <qpixmap.h>
-
-
-//=================================================================================
-// class : SMESHGUI_OrientationElementsDlg()
-// purpose :
-//=================================================================================
-SMESHGUI_OrientationElementsDlg::SMESHGUI_OrientationElementsDlg( QWidget* parent, const char* name, SALOME_Selection* Sel,
- bool modal, WFlags fl )
- : QDialog( parent, name, modal, WStyle_Customize | WStyle_NormalBorder | WStyle_Title | WStyle_SysMenu )
-{
- QPixmap image0(QAD_Desktop::getResourceManager()->loadPixmap( "SMESH",tr("ICON_DLG_MESH_ORIENTATION")));
- QPixmap image1(QAD_Desktop::getResourceManager()->loadPixmap( "SMESH",tr("ICON_SELECT")));
-
- if ( !name )
- setName( "SMESHGUI_OrientationElementsDlg" );
- resize( 303, 185 );
- setCaption( tr( "SMESH_ORIENTATION_ELEMENTS_TITLE" ) );
- setSizeGripEnabled( TRUE );
- SMESHGUI_OrientationElementsDlgLayout = new QGridLayout( this );
- SMESHGUI_OrientationElementsDlgLayout->setSpacing( 6 );
- SMESHGUI_OrientationElementsDlgLayout->setMargin( 11 );
-
- /***************************************************************/
- GroupConstructors = new QButtonGroup( this, "GroupConstructors" );
- GroupConstructors->setTitle( tr( "SMESH_ELEMENTS" ) );
- GroupConstructors->setExclusive( TRUE );
- GroupConstructors->setColumnLayout(0, Qt::Vertical );
- GroupConstructors->layout()->setSpacing( 0 );
- GroupConstructors->layout()->setMargin( 0 );
- GroupConstructorsLayout = new QGridLayout( GroupConstructors->layout() );
- GroupConstructorsLayout->setAlignment( Qt::AlignTop );
- GroupConstructorsLayout->setSpacing( 6 );
- GroupConstructorsLayout->setMargin( 11 );
- Constructor1 = new QRadioButton( GroupConstructors, "Constructor1" );
- Constructor1->setText( tr( "" ) );
- Constructor1->setPixmap( image0 );
- Constructor1->setChecked( TRUE );
- Constructor1->setSizePolicy( QSizePolicy( (QSizePolicy::SizeType)1, (QSizePolicy::SizeType)0, Constructor1->sizePolicy().hasHeightForWidth() ) );
- Constructor1->setMinimumSize( QSize( 50, 0 ) );
- GroupConstructorsLayout->addWidget( Constructor1, 0, 0 );
- QSpacerItem* spacer = new QSpacerItem( 20, 20, QSizePolicy::Expanding, QSizePolicy::Minimum );
- GroupConstructorsLayout->addItem( spacer, 0, 1 );
- SMESHGUI_OrientationElementsDlgLayout->addWidget( GroupConstructors, 0, 0 );
-
- /***************************************************************/
- GroupButtons = new QGroupBox( this, "GroupButtons" );
- GroupButtons->setGeometry( QRect( 10, 10, 281, 48 ) );
- GroupButtons->setTitle( tr( "" ) );
- GroupButtons->setColumnLayout(0, Qt::Vertical );
- GroupButtons->layout()->setSpacing( 0 );
- GroupButtons->layout()->setMargin( 0 );
- GroupButtonsLayout = new QGridLayout( GroupButtons->layout() );
- GroupButtonsLayout->setAlignment( Qt::AlignTop );
- GroupButtonsLayout->setSpacing( 6 );
- GroupButtonsLayout->setMargin( 11 );
- buttonCancel = new QPushButton( GroupButtons, "buttonCancel" );
- buttonCancel->setText( tr( "SMESH_BUT_CLOSE" ) );
- buttonCancel->setAutoDefault( TRUE );
- GroupButtonsLayout->addWidget( buttonCancel, 0, 3 );
- buttonApply = new QPushButton( GroupButtons, "buttonApply" );
- buttonApply->setText( tr( "SMESH_BUT_APPLY" ) );
- buttonApply->setAutoDefault( TRUE );
- GroupButtonsLayout->addWidget( buttonApply, 0, 1 );
- QSpacerItem* spacer_9 = new QSpacerItem( 20, 20, QSizePolicy::Expanding, QSizePolicy::Minimum );
- GroupButtonsLayout->addItem( spacer_9, 0, 2 );
- buttonOk = new QPushButton( GroupButtons, "buttonOk" );
- buttonOk->setText( tr( "SMESH_BUT_OK" ) );
- buttonOk->setAutoDefault( TRUE );
- buttonOk->setDefault( TRUE );
- GroupButtonsLayout->addWidget( buttonOk, 0, 0 );
- SMESHGUI_OrientationElementsDlgLayout->addWidget( GroupButtons, 2, 0 );
-
- /***************************************************************/
- GroupC1 = new QGroupBox( this, "GroupC1" );
- GroupC1->setTitle( tr( "SMESH_ORIENTATION" ) );
- GroupC1->setMinimumSize( QSize( 0, 0 ) );
- GroupC1->setFrameShape( QGroupBox::Box );
- GroupC1->setFrameShadow( QGroupBox::Sunken );
- GroupC1->setColumnLayout(0, Qt::Vertical );
- GroupC1->layout()->setSpacing( 0 );
- GroupC1->layout()->setMargin( 0 );
- GroupC1Layout = new QGridLayout( GroupC1->layout() );
- GroupC1Layout->setAlignment( Qt::AlignTop );
- GroupC1Layout->setSpacing( 6 );
- GroupC1Layout->setMargin( 11 );
- TextLabelC1A1 = new QLabel( GroupC1, "TextLabelC1A1" );
- TextLabelC1A1->setText( tr( "SMESH_ID_ELEMENTS" ) );
- TextLabelC1A1->setMinimumSize( QSize( 50, 0 ) );
- TextLabelC1A1->setFrameShape( QLabel::NoFrame );
- TextLabelC1A1->setFrameShadow( QLabel::Plain );
- GroupC1Layout->addWidget( TextLabelC1A1, 0, 0 );
- SelectButtonC1A1 = new QPushButton( GroupC1, "SelectButtonC1A1" );
- SelectButtonC1A1->setText( tr( "" ) );
- SelectButtonC1A1->setPixmap( image1 );
- SelectButtonC1A1->setToggleButton( FALSE );
- GroupC1Layout->addWidget( SelectButtonC1A1, 0, 1 );
- LineEditC1A1 = new QLineEdit( GroupC1, "LineEditC1A1" );
- GroupC1Layout->addWidget( LineEditC1A1, 0, 2 );
- SMESHGUI_OrientationElementsDlgLayout->addWidget( GroupC1, 1, 0 );
-
- Init(Sel) ; /* Initialisations */
-}
-
-//=================================================================================
-// function : ~SMESHGUI_OrientationElementsDlg()
-// purpose : Destroys the object and frees any allocated resources
-//=================================================================================
-SMESHGUI_OrientationElementsDlg::~SMESHGUI_OrientationElementsDlg()
-{
- // no need to delete child widgets, Qt does it all for us
-}
-
-
-//=================================================================================
-// function : Init()
-// purpose :
-//=================================================================================
-void SMESHGUI_OrientationElementsDlg::Init( SALOME_Selection* Sel )
-{
-
- GroupC1->show();
- myConstructorId = 0 ;
- Constructor1->setChecked( TRUE );
- myEditCurrentArgument = LineEditC1A1 ;
- mySelection = Sel;
- this->myOkElements = false ;
- mySMESHGUI = SMESHGUI::GetSMESHGUI() ;
- mySMESHGUI->SetActiveDialogBox( (QDialog*)this ) ;
-
- /* signals and slots connections */
- connect( buttonOk, SIGNAL( clicked() ), this, SLOT( ClickOnOk() ) );
- connect( buttonCancel, SIGNAL( clicked() ), this, SLOT( ClickOnCancel() ) ) ;
- connect( buttonApply, SIGNAL( clicked() ), this, SLOT(ClickOnApply() ) );
- connect( GroupConstructors, SIGNAL(clicked(int) ), SLOT( ConstructorsClicked(int) ) );
-
- connect( SelectButtonC1A1, SIGNAL (clicked() ), this, SLOT( SetEditCurrentArgument() ) ) ;
- connect( mySMESHGUI, SIGNAL ( SignalDeactivateActiveDialog() ), this, SLOT( DeactivateActiveDialog() ) ) ;
- connect( mySelection, SIGNAL( currentSelectionChanged() ), this, SLOT( SelectionIntoArgument() ) );
- /* to close dialog if study change */
- connect( mySMESHGUI, SIGNAL ( SignalCloseAllDialogs() ), this, SLOT( ClickOnCancel() ) ) ;
-
- /* Move widget on the botton right corner of main widget */
- int x, y ;
- mySMESHGUI->DefineDlgPosition( this, x, y ) ;
- this->move( x, y ) ;
- this->show() ; /* displays Dialog */
-
- SelectionIntoArgument();
-
- return ;
-}
-
-
-//=================================================================================
-// function : ConstructorsClicked()
-// purpose : Radio button management
-//=================================================================================
-void SMESHGUI_OrientationElementsDlg::ConstructorsClicked(int constructorId)
-{
- return ;
-}
-
-
-//=================================================================================
-// function : ClickOnApply()
-// purpose :
-//=================================================================================
-void SMESHGUI_OrientationElementsDlg::ClickOnApply()
-{
- switch(myConstructorId)
- {
- case 0 :
- {
- if(myOkElements) {
- mySMESHGUI->OrientationElements( myMesh, myMapIndex ) ;
- mySelection->ClearIObjects();
- }
- break ;
- }
- }
- return ;
-}
-
-//=================================================================================
-// function : ClickOnOk()
-// purpose :
-//=================================================================================
-void SMESHGUI_OrientationElementsDlg::ClickOnOk()
-{
- this->ClickOnApply() ;
- this->ClickOnCancel() ;
-
- return ;
-}
-
-//=================================================================================
-// function : ClickOnCancel()
-// purpose :
-//=================================================================================
-void SMESHGUI_OrientationElementsDlg::ClickOnCancel()
-{
- QAD_Application::getDesktop()->SetSelectionMode( ActorSelection );
- disconnect( mySelection, 0, this, 0 );
- mySMESHGUI->ResetState() ;
- reject() ;
- return ;
-}
-
-
-//=================================================================================
-// function : SelectionIntoArgument()
-// purpose : Called when selection as changed or other case
-//=================================================================================
-void SMESHGUI_OrientationElementsDlg::SelectionIntoArgument()
-{
- myEditCurrentArgument->setText("") ;
- myOkElements = false;
- QString aString = "";
-
- int nbSel = mySelection->IObjectCount();
- if(nbSel != 1)
- return;
-
- int nbElements = mySMESHGUI->GetNameOfSelectedElements(mySelection, aString) ;
- if(nbElements < 1)
- return ;
-
- if ( mySelection->SelectionMode() != FaceSelection ) {
- QAD_MessageBox::warn1 ( QAD_Application::getDesktop(), tr ("SMESH_WRN_WARNING"),
- tr ("SMESH_WRN_SELECTIONMODE_ELEMENTS"), tr ("SMESH_BUT_OK") );
- return;
- }
-
- myEditCurrentArgument->setText(aString) ;
- Standard_Boolean res;
- myMesh = mySMESHGUI->ConvertIOinMesh( mySelection->firstIObject(), res );
- if (!res)
- return ;
-
- mySelection->GetIndex( mySelection->firstIObject(), myMapIndex);
- myOkElements = true ;
- return ;
-}
-
-
-//=================================================================================
-// function : SetEditCurrentArgument()
-// purpose :
-//=================================================================================
-void SMESHGUI_OrientationElementsDlg::SetEditCurrentArgument()
-{
- QPushButton* send = (QPushButton*)sender();
- switch (myConstructorId)
- {
- case 0: /* default constructor */
- {
- if(send == SelectButtonC1A1) {
- LineEditC1A1->setFocus() ;
- myEditCurrentArgument = LineEditC1A1;
- }
- SelectionIntoArgument() ;
- break;
- }
- }
- return ;
-}
-
-//=================================================================================
-// function : DeactivateActiveDialog()
-// purpose :
-//=================================================================================
-void SMESHGUI_OrientationElementsDlg::DeactivateActiveDialog()
-{
- if ( GroupConstructors->isEnabled() ) {
- GroupConstructors->setEnabled(false) ;
- GroupC1->setEnabled(false) ;
- GroupButtons->setEnabled(false) ;
- }
- return ;
-}
-
-
-//=================================================================================
-// function : ActivateThisDialog()
-// purpose :
-//=================================================================================
-void SMESHGUI_OrientationElementsDlg::ActivateThisDialog()
-{
- /* Emit a signal to deactivate the active dialog */
- mySMESHGUI->EmitSignalDeactivateDialog() ;
- GroupConstructors->setEnabled(true) ;
- GroupC1->setEnabled(true) ;
- GroupButtons->setEnabled(true) ;
- return ;
-}
-
-
-//=================================================================================
-// function : enterEvent()
-// purpose :
-//=================================================================================
-void SMESHGUI_OrientationElementsDlg::enterEvent(QEvent* e)
-{
- if ( GroupConstructors->isEnabled() )
- return ;
- ActivateThisDialog() ;
- return ;
-}
-
-
-//=================================================================================
-// function : closeEvent()
-// purpose :
-//=================================================================================
-void SMESHGUI_OrientationElementsDlg::closeEvent( QCloseEvent* e )
-{
- /* same than click on cancel button */
- this->ClickOnCancel() ;
- return ;
-}
-
-