--- /dev/null
+// Copyright (C) 2007-2020 CEA/DEN, EDF R&D, OPEN CASCADE
+//
+// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
+// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License, or (at your option) any later version.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+//
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
+//
+// File : SMESHGUI_MG_ADAPTDRIVER.cxx
+
+#include "SMESHGUI_MG_ADAPTDRIVER.h"
+
+#include "SUIT_Desktop.h"
+#include "SUIT_Application.h"
+#include "SUIT_Session.h"
+
+#include "SalomeApp_Application.h"
+#include "SalomeApp_Module.h"
+#include "SalomeApp_Study.h"
+
+#include "SMESH_Comment.hxx"
+#include "SMESH_Actor.h"
+#include "SMESHGUI.h"
+#include "SMESHGUI_FilterDlg.h"
+#include "SMESHGUI_Selection.h"
+#include <SUIT_MessageBox.h>
+#include "SMESHGUI_IdValidator.h"
+#include "SMESHGUI_Utils.h"
+#include "SMESHGUI_MeshEditPreview.h"
+#include "SMESHGUI_VTKUtils.h"
+#include <SMESH_TypeFilter.hxx>
+#include <SMESH_MeshAlgos.hxx>
+#include <SMESH_LogicalFilter.hxx>
+#include <SMDS_Mesh.hxx>
+#include <SMDS_MeshNode.hxx>
+#include "SMESHGUI_SpinBox.h"
+
+#include <LightApp_SelectionMgr.h>
+#include <SUIT_OverrideCursor.h>
+#include <SUIT_ResourceMgr.h>
+#include <SVTK_ViewWindow.h>
+#include <SALOME_ListIO.hxx>
+#include <SUIT_FileDlg.h>
+#include "SMESHGUI_MeshUtils.h"
+
+
+#include <QApplication>
+#include <QButtonGroup>
+#include <QGridLayout>
+#include <QGroupBox>
+#include <QHBoxLayout>
+#include <QKeyEvent>
+#include <QLabel>
+#include <QLineEdit>
+#include <QCheckBox>
+#include <QPushButton>
+#include <QRadioButton>
+#include <QTabWidget>
+#include <QVBoxLayout>
+#include <QDoubleSpinBox>
+#include <QSpinBox>
+#include <QTreeWidget>
+#include <QTreeWidgetItem>
+#include <QSpacerItem>
+#include <QString>
+#include <QHeaderView>
+#include <QItemDelegate>
+#include <QFileDialog>
+#include <QMessageBox>
+#include <QComboBox>
+
+#include <vtkPoints.h>
+#include <vtkUnstructuredGrid.h>
+#include <vtkIdList.h>
+#include <vtkCellArray.h>
+#include <vtkUnsignedCharArray.h>
+#include <vtkDataSetMapper.h>
+#include <VTKViewer_CellLocationsArray.h>
+#include <vtkProperty.h>
+
+#include <ElCLib.hxx>
+// SALOME KERNEL includes
+#include <SALOMEDS_SComponent.hxx>
+#include <SALOMEDS_SObject.hxx>
+#include <SALOMEDS_Study.hxx>
+#include <SALOMEDS_wrap.hxx>
+#include "SalomeApp_Tools.h"
+#include <SALOMEconfig.h>
+#include <med.h>
+#include <utilities.h>
+
+#include <TCollection_AsciiString.hxx>
+
+const int SPACING = 6; // layout spacing
+const int MARGIN = 9; // layout margin
+
+SALOME_ListIO mySelected;
+
+
+//================================================================
+// Function : firstIObject
+// Purpose : Return the first selected object in the selected object list
+//================================================================
+Handle(SALOME_InteractiveObject) firstIObject()
+{
+ const SALOME_ListIO& aList = selectedIO();
+ return aList.Extent() > 0 ? aList.First() : Handle(SALOME_InteractiveObject)();
+}
+//================================================================
+// Function : selectedIO
+// Return the list of selected SALOME_InteractiveObject's
+//================================================================
+const SALOME_ListIO& selectedIO()
+{
+ SalomeApp_Application* app = dynamic_cast< SalomeApp_Application* > ( SUIT_Session::session()->activeApplication() );
+ LightApp_SelectionMgr* aSelectionMgr = app->selectionMgr();
+ if( aSelectionMgr )
+ {
+ aSelectionMgr->selectedObjects( mySelected );
+ for (SALOME_ListIteratorOfListIO it (mySelected); it.More(); it.Next())
+ SCRUTE(it.Value()->getEntry());
+ };
+ return mySelected;
+}
+//================================================================
+// Function : getStudy
+// Returne un pointeur sur l'etude active
+//================================================================
+_PTR(Study) getStudy()
+{
+ static _PTR(Study) _study;
+ if(!_study)
+ _study = SalomeApp_Application::getStudy();
+ return _study;
+}
+
+bool createAndPublishMed(QString fileName)
+{
+
+ SMESH::DriverMED_ReadStatus res;
+ SMESH::mesh_array_var aMeshes = new SMESH::mesh_array;
+ // SMESHGUI aGui;
+
+ aMeshes = SMESHGUI::GetSMESHGen()->CreateMeshesFromMED( fileName.toUtf8().constData(), res );
+ _PTR(SObject) aMeshSO = SMESH::FindSObject( aMeshes[0] );
+ _PTR(Study) aStudy = SMESH::getStudy();
+ QStringList anEntryList;
+ // bool isEmpty;
+ if ( aMeshSO ) {
+ _PTR(StudyBuilder) aBuilder = aStudy->NewBuilder();
+ _PTR(AttributePixMap) aPixmap = aBuilder->FindOrCreateAttribute( aMeshSO, "AttributePixMap" );
+ aPixmap->SetPixMap( "ICON_SMESH_TREE_MESH_IMPORTED" );
+ anEntryList.append( aMeshSO->GetID().c_str() );
+ }
+ else {
+ // isEmpty = true;
+ return false;
+ }
+ SMESHGUI::GetSMESHGUI()->updateObjBrowser();
+
+ // browse to the published meshes
+ if( LightApp_Application* anApp =
+ dynamic_cast<LightApp_Application*>( SUIT_Session::session()->activeApplication() ) )
+ anApp->browseObjects( anEntryList );
+ return true;
+}
+bool createMgAdaptObject(MgAdapt *myMgAdapt )
+{
+ // SMESH::SMESH_Mesh_var newMesh = SMESHGUI::GetSMESHGen()->CreateEmptyMesh();
+
+ // _PTR(SObject) aHypothesis;
+ _PTR(Study) aStudy = SMESH::getStudy();
+ QStringList anEntryList;
+ _PTR(StudyBuilder) aBuilder = aStudy->NewBuilder();
+ _PTR(SComponent) mgadapt = aStudy->FindComponent("MG-ADAPT");
+ _PTR(GenericAttribute) ga;
+ if (!aBuilder->FindAttribute(mgadapt, ga, "AttributeName") )
+ {
+ mgadapt = aBuilder->NewComponent("MG-ADAPT");
+ _PTR(AttributeName) Name = aBuilder->FindOrCreateAttribute(mgadapt, "AttributeName");
+ Name->SetValue("MG-ADAPT");
+ _PTR(AttributePixMap) myPixmap = aBuilder->FindOrCreateAttribute( mgadapt, "AttributePixMap" );
+ myPixmap->SetPixMap( "ICON_MG_ADAPT" );
+ anEntryList.append( mgadapt->GetID().c_str() );
+ }
+
+ _PTR(SObject) obj = aBuilder->NewObject(mgadapt);
+ _PTR(AttributeName) myName = aBuilder->FindOrCreateAttribute(obj, "AttributeName");
+ myName->SetValue("hypo");
+ _PTR(AttributePixMap) aPixmap = aBuilder->FindOrCreateAttribute( obj, "AttributePixMap" );
+ aPixmap->SetPixMap( "ICON_SMESH_TREE_HYPO" );
+ anEntryList.append( obj->GetID().c_str() );
+
+ SMESHGUI::GetSMESHGUI()->updateObjBrowser();
+
+ // // browse to the published meshes
+ if( LightApp_Application* anApp =
+ dynamic_cast<LightApp_Application*>( SUIT_Session::session()->activeApplication() ) )
+ anApp->browseObjects( anEntryList );
+ return true;
+}
+
+
+// MG ADAPT UTILS
+//================================================================
+// Function : IObjectCount
+// Return the number of selected objects
+//================================================================
+int IObjectCount()
+{
+ SalomeApp_Application* app = dynamic_cast< SalomeApp_Application* >( SUIT_Session::session()->activeApplication() );
+ LightApp_SelectionMgr* aSelectionMgr = app->selectionMgr();
+ if( aSelectionMgr )
+ {
+ aSelectionMgr->selectedObjects( mySelected );
+ SCRUTE(mySelected.Extent());
+ return mySelected.Extent();
+ }
+ return 0;
+}
+
+
+SMESHGUI_MG_AdaptComputeDlg_QThread::SMESHGUI_MG_AdaptComputeDlg_QThread(MgAdapt* aModel)
+{
+ model = aModel;
+ myResult = -1;
+}
+
+void SMESHGUI_MG_AdaptComputeDlg_QThread::run()
+{
+
+ int err;
+ std::string errStr;
+ errStr = model->compute(errStr);
+ std::string msg = err == 0 ? " ok" : std::string("Not ok \n")+ errStr;
+ exec();
+}
+
+int SMESHGUI_MG_AdaptComputeDlg_QThread::result()
+{
+ return myResult;
+}
+
+void SMESHGUI_MG_AdaptComputeDlg_QThread::cancel()
+{
+ //~model->cancel();
+}
+
+SMESHGUI_MG_ADAPTDRIVER::SMESHGUI_MG_ADAPTDRIVER( SMESHGUI* theModule, MgAdapt* myModel, bool isCreation )
+ : mySMESHGUI( theModule ),
+ myFilterDlg(0),
+ myIsApplyAndClose( false ),
+ SMESHGUI_MgAdaptDlg((SalomeApp_Module*)theModule, myModel, SMESHGUI::desktop(), isCreation)
+{
+
+ resMgr = resourceMgr();
+
+ selMgr = selectionMgr();
+
+ // connections
+ connect(myArgs, SIGNAL(updateSelection()), this, SLOT(updateSelection()));
+ connect(myArgs, SIGNAL(toExportMED(const char*)), this, SLOT(exportMED(const char*)));
+}
+
+SUIT_ResourceMgr* SMESHGUI_MG_ADAPTDRIVER::resourceMgr()
+{
+ return dynamic_cast<SUIT_ResourceMgr*>( SUIT_Session::session()->resourceMgr() );
+}
+
+LightApp_SelectionMgr* SMESHGUI_MG_ADAPTDRIVER::selectionMgr()
+{
+ SalomeApp_Application* anApp = dynamic_cast<SalomeApp_Application*>( SUIT_Session::session()->activeApplication() );
+ if( anApp )
+ return dynamic_cast<LightApp_SelectionMgr*>( anApp->selectionMgr() );
+ else
+ return 0;
+}
+
+void SMESHGUI_MG_ADAPTDRIVER::updateSelection()
+{
+ disconnect( selMgr, 0, this, 0 );
+ selMgr->clearFilters();
+
+ SMESH::SetPointRepresentation( true );
+ if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow() )
+ aViewWindow->SetSelectionMode( ActorSelection );
+ if (myArgs->aBrowser->isChecked())
+ {
+ connect( selMgr, SIGNAL( currentSelectionChanged() ), this, SLOT( selectionChanged() ));
+ selectionChanged();
+ }
+
+}
+void SMESHGUI_MG_ADAPTDRIVER::selectionChanged()
+{
+ //~ get selected mesh
+ SALOME_ListIO aList;
+ selMgr->selectedObjects(aList);
+ QString aString = "";
+ int nbSel = aList.Extent();
+ if (nbSel != 1)
+ return;
+
+ Handle(SALOME_InteractiveObject) IO = aList.First();
+ SMESH::SMESH_Mesh_var mesh = SMESH::GetMeshByIO(IO);
+ if ( !mesh->_is_nil() )
+ {
+ myMesh = mesh;
+
+ mySelectedObject = SMESH::IObjectToInterface<SMESH::SMESH_IDSource>( IO );
+ if ( mySelectedObject->_is_nil() )
+ return;
+
+ }
+ else
+ return;
+
+ SMESH::GetNameOfSelectedIObjects( selMgr, aString );
+ if ( aString.isEmpty() ) aString = " ";
+ else aString = aString.trimmed();
+
+
+ bool ok = !aString.isEmpty();
+ if ( !mesh->_is_nil() )
+ {
+ myArgs->aBrowserObject->setText( aString );
+ myArgs->meshNameLineEdit->setText( aString );
+ myArgs->selectOutMedFileLineEdit->setText(aString+QString(".med"));
+ }
+
+}
+void SMESHGUI_MG_ADAPTDRIVER::exportMED(const char* tmp_file)
+{
+ bool toOverwrite = true;
+ bool toFindOutDim = true;
+ myMesh->ExportMED(tmp_file, false, -1, toOverwrite, toFindOutDim);
+}
+void SMESHGUI_MG_ADAPTDRIVER::setMyMesh(SMESH::SMESH_Mesh_var mesh)
+{
+ myMesh = mesh;
+}
+SMESH::SMESH_Mesh_var SMESHGUI_MG_ADAPTDRIVER::getMyMesh()
+{
+ return myMesh;
+}
+
+//=================================================================================
+// function : ClickOnOk()
+// purpose :
+//=================================================================================
+void SMESHGUI_MG_ADAPTDRIVER::clickOnOk()
+{
+ setIsApplyAndClose( true );
+ clickOnApply();
+ reject();
+}
+bool SMESHGUI_MG_ADAPTDRIVER::clickOnApply()
+{
+
+ if ( SMESHGUI::isStudyLocked() )
+ return false;
+ if( !isValid() )
+ return false;
+
+ SMESHGUI_MgAdaptDlg::clickOnApply();
+
+ bool ok = execute();
+ //~SMESHGUI_MG_AdaptComputeDlg_QThread atest(getModel());
+ //~atest.start();
+ //~atest.quit();
+ if (getModel()->getPublish()) this->createMeshInObjectBrowser();
+
+ return ok;
+}
+
+bool SMESHGUI_MG_ADAPTDRIVER::execute()
+{
+
+ int err;
+ std::string errStr;
+ try
+ {
+ err = getModel()->compute(errStr);
+ std::string msg = err == 0 ? " ok" : std::string("Not ok \n")+errStr ;
+ }
+ catch (const std::exception& e)
+ {
+ std::cerr<<e.what();
+ }
+ return err == 0? true: false;
+}
+
+//=================================================================================
+// function : Init()
+// purpose :
+//=================================================================================
+void SMESHGUI_MG_ADAPTDRIVER::Init (bool ResetControls)
+{
+ myBusy = false;
+
+ if ( ResetControls )
+ {
+ myLineEditElements->clear();
+ myNbOkElements = 0;
+
+ buttonOk->setEnabled(false);
+ buttonApply->setEnabled(false);
+
+ //~myActor = 0;
+ myMesh = SMESH::SMESH_Mesh::_nil();
+
+ myIdSourceCheck->setChecked(true);
+
+ onConstructor( 0 );
+ }
+
+}
+
+//=======================================================================
+//function : onConstructor
+//purpose : switch operation mode
+//=======================================================================
+
+void SMESHGUI_MG_ADAPTDRIVER::onConstructor( int withGeom )
+{
+
+ myGeomLabel ->setVisible( withGeom );
+ myGeomNameEdit ->setVisible( withGeom );
+ myReuseHypCheck ->setVisible( withGeom );
+ myCopyElementsCheck->setVisible( withGeom );
+ myFilterBtn ->setVisible( !withGeom );
+ myIdSourceCheck ->setVisible( !withGeom );
+
+ if ( !withGeom )
+ myMeshNameEdit->setText( SMESH::UniqueMeshName("Mesh"));
+
+}
+
+
+//~void SMESHGUI_MG_ADAPTDRIVER::onSelectIdSource( bool )
+//~{}
+
+
+//=================================================================================
+// function : enterEvent()
+// purpose :
+//=================================================================================
+void SMESHGUI_MG_ADAPTDRIVER::enterEvent (QEvent*)
+{
+
+ // if ( !ConstructorsBox->isEnabled() ) {
+ // SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI );
+ // if ( aViewWindow && !mySelector ) {
+ // mySelector = aViewWindow->GetSelector();
+ // }
+ // activateThisDialog();
+ // }
+
+}
+
+//=================================================================================
+// function : keyPressEvent()
+// purpose :
+//=================================================================================
+void SMESHGUI_MG_ADAPTDRIVER::keyPressEvent( QKeyEvent* e )
+{
+
+ QDialog::keyPressEvent( e );
+ if ( e->isAccepted() )
+ return;
+
+ if ( e->key() == Qt::Key_F1 ) {
+ e->accept();
+ clickOnHelp();
+ }
+
+}
+
+//=================================================================================
+// function : clickOnHelp()
+// purpose :
+//=================================================================================
+void SMESHGUI_MG_ADAPTDRIVER::clickOnHelp()
+{
+
+ LightApp_Application* app = (LightApp_Application*)(SUIT_Session::session()->activeApplication());
+ if (app)
+ app->onHelpContextModule(mySMESHGUI ? app->moduleName(mySMESHGUI->moduleName()) : QString(""), myHelpFileName);
+ else {
+ QString platform;
+#ifdef WIN32
+ platform = "winapplication";
+#else
+ platform = "application";
+#endif
+ SUIT_MessageBox::warning(this, tr("WRN_WARNING"),
+ tr("EXTERNAL_BROWSER_CANNOT_SHOW_PAGE").
+ arg(app->resourceMgr()->stringValue("ExternalBrowser",
+ platform)).
+ arg(myHelpFileName));
+ }
+
+}
+
+//=======================================================================
+//function : getErrorMsg
+//purpose : Return an error message and entries of invalid smesh object
+//=======================================================================
+
+QString SMESHGUI_MG_ADAPTDRIVER::getErrorMsg( SMESH::string_array_var theInvalidEntries,
+ QStringList & theEntriesToBrowse )
+{
+
+ if ( theInvalidEntries->length() == 0 )
+ return tr("OPERATION_FAILED");
+
+ // theInvalidEntries - SObject's that hold geometry objects whose
+ // counterparts are not found in the newGeometry, followed by SObject's
+ // holding mesh sub-objects that are invalid because they depend on a not found
+ // preceding sub-shape
+
+ QString msg = tr("SUBSHAPES_NOT_FOUND_MSG") + "\n";
+
+ QString objString;
+ for ( CORBA::ULong i = 0; i < theInvalidEntries->length(); ++i )
+ {
+ _PTR(SObject) so = SMESH::getStudy()->FindObjectID( theInvalidEntries[i].in() );
+
+ int objType = SMESHGUI_Selection::type( theInvalidEntries[i].in() );
+ if ( objType < 0 ) // geom object
+ {
+ objString += "\n";
+ if ( so )
+ objString += so->GetName().c_str();
+ else
+ objString += theInvalidEntries[i].in(); // it's something like "FACE #2"
+ }
+ else // smesh object
+ {
+ theEntriesToBrowse.push_back( theInvalidEntries[i].in() );
+
+ objString += "\n ";
+ switch ( objType ) {
+ case SMESH::MESH:
+ objString += tr("SMESH_MESH");
+ break;
+ case SMESH::HYPOTHESIS:
+ objString += tr("SMESH_HYPOTHESIS");
+ break;
+ case SMESH::ALGORITHM:
+ objString += tr("SMESH_ALGORITHM");
+ break;
+ case SMESH::SUBMESH_VERTEX:
+ case SMESH::SUBMESH_EDGE:
+ case SMESH::SUBMESH_FACE:
+ case SMESH::SUBMESH_SOLID:
+ case SMESH::SUBMESH_COMPOUND:
+ case SMESH::SUBMESH:
+ objString += tr("SMESH_SUBMESH");
+ break;
+ case SMESH::GROUP:
+ objString += tr("SMESH_GROUP");
+ break;
+ default:
+ ;
+ }
+ objString += " \"";
+ if ( so )
+ objString += so->GetName().c_str();
+ objString += "\" (";
+ objString += theInvalidEntries[i].in();
+ objString += ")";
+ }
+ }
+ if ( !objString.isEmpty() )
+ msg += objString;
+
+ return msg;
+}
+
+//=================================================================================
+// function : isValid
+// purpose :
+//=================================================================================
+
+bool SMESHGUI_MG_ADAPTDRIVER::isValid()
+{
+ bool ok = true;
+ return ok;
+}
+
+bool SMESHGUI_MG_ADAPTDRIVER::createMeshInObjectBrowser()
+{
+ QString filename(getModel()->getMedFileOut().c_str());
+ QStringList errors;
+ QStringList anEntryList;
+ bool isEmpty = false;
+ bool ok = false;
+ SMESH::SMESH_Gen_var SMESH_Gen_ptr = SMESHGUI::GetSMESHGen();
+ if (!SMESH_Gen_ptr) {
+ std::cerr << "Could not retrieve SMESH_Gen_ptr" << std::endl;
+ throw SALOME_Exception(LOCALIZED("Could not retrieve SMESH::GetSMESHGen()"));
+ }
+ SMESH::mesh_array_var aMeshes = new SMESH::mesh_array;
+ aMeshes->length( 1 ); // one mesh only
+ SMESH::DriverMED_ReadStatus res;
+ aMeshes = SMESH_Gen_ptr->CreateMeshesFromMED( filename.toUtf8().constData(), res );
+ if ( res != SMESH::DRS_OK ) {
+ errors.append( QString( "%1 :\n\t%2" ).arg( filename ).arg( QObject::tr( QString( "SMESH_DRS_%1" ).arg( res ).toLatin1().data() ) ) );
+ }
+ _PTR(Study) aStudy = SMESH::getStudy();
+ for ( int i = 0, iEnd = aMeshes->length(); i < iEnd; i++ )
+ {
+ _PTR(SObject) aMeshSO = SMESH::FindSObject( aMeshes[i] );
+ if ( aMeshSO ) {
+ _PTR(StudyBuilder) aBuilder = aStudy->NewBuilder();
+ _PTR(AttributePixMap) aPixmap = aBuilder->FindOrCreateAttribute( aMeshSO, "AttributePixMap" );
+ aPixmap->SetPixMap( "ICON_SMESH_TREE_MESH_IMPORTED" ); // put REFINED mesh ico
+ anEntryList.append( aMeshSO->GetID().c_str() );
+ }
+ else {
+ isEmpty = true;
+ }
+ }
+ // update Object browser
+ SMESHGUI::GetSMESHGUI()->updateObjBrowser();
+ // browse to the published meshes
+ if( LightApp_Application* anApp =
+ dynamic_cast<LightApp_Application*>( SUIT_Session::session()->activeApplication() ) )
+ anApp->browseObjects( anEntryList );
+
+ // show Error message box if there were errors
+ if ( errors.count() > 0 ) {
+ SUIT_MessageBox::critical( SMESHGUI::desktop(),
+ QObject::tr( "SMESH_ERROR" ),
+ QObject::tr( "SMESH_IMPORT_ERRORS" ) + "\n" + errors.join( "\n" ) );
+ }
+
+ // show warning message box, if some imported mesh is empty
+ if ( isEmpty ) {
+ SUIT_MessageBox::warning( SMESHGUI::desktop(),
+ QObject::tr( "SMESH_WRN_WARNING" ),
+ QObject::tr( "SMESH_DRS_SOME_EMPTY" ) );
+ }
+ return true;
+}
+
+//================================================================
+// function : setIsApplyAndClose
+// Purpose : Set value of the flag indicating that the dialog is
+// accepted by Apply & Close button
+//================================================================
+void SMESHGUI_MG_ADAPTDRIVER::setIsApplyAndClose( const bool theFlag )
+{
+ myIsApplyAndClose = theFlag;
+}//================================================================
+// function : isApplyAndClose
+// Purpose : Get value of the flag indicating that the dialog is
+// accepted by Apply & Close button
+//================================================================
+bool SMESHGUI_MG_ADAPTDRIVER::isApplyAndClose() const
+{
+ return myIsApplyAndClose;
+}
+
+//=================================================================================
+// function : DeactivateActiveDialog()
+// purpose :
+//=================================================================================
+void SMESHGUI_MG_ADAPTDRIVER::deactivateActiveDialog()
+{
+
+ if (ConstructorsBox->isEnabled()) {
+ ConstructorsBox->setEnabled(false);
+ GroupArguments->setEnabled(false);
+ GroupButtons->setEnabled(false);
+ mySMESHGUI->ResetState();
+ mySMESHGUI->SetActiveDialogBox(0);
+ if ( selMgr )
+ selMgr->removeFilter( myIdSourceFilter );
+ }
+}
+
+//=================================================================================
+// function : ActivateThisDialog()
+// purpose :
+//=================================================================================
+void SMESHGUI_MG_ADAPTDRIVER::activateThisDialog()
+{
+
+ /* Emit a signal to deactivate the active dialog */
+ // mySMESHGUI->EmitSignalDeactivateDialog();
+ // ConstructorsBox->setEnabled(true);
+ // GroupArguments->setEnabled(true);
+ // GroupButtons->setEnabled(true);
+
+ // mySMESHGUI->SetActiveDialogBox((QDialog*)this);
+
+ // onSelectIdSource( myIdSourceCheck->isChecked() );
+
+ // SelectionIntoArgument();
+}
+
+//=================================================================================
+// function : setFilters()
+// purpose : SLOT. Called when "Filter" button pressed.
+//=================================================================================
+void SMESHGUI_MG_ADAPTDRIVER::setFilters()
+{
+ if(myMesh->_is_nil()) {
+ SUIT_MessageBox::critical(this,
+ tr("SMESH_ERROR"),
+ tr("NO_MESH_SELECTED"));
+ return;
+ }
+ if ( !myFilterDlg )
+ myFilterDlg = new SMESHGUI_FilterDlg( mySMESHGUI, SMESH::ALL );
+
+ QList<int> types;
+ if ( myMesh->NbEdges() ) types << SMESH::EDGE;
+ if ( myMesh->NbFaces() ) types << SMESH::FACE;
+ if ( myMesh->NbVolumes() ) types << SMESH::VOLUME;
+ if ( myMesh->NbBalls() ) types << SMESH::BALL;
+ if ( myMesh->Nb0DElements()) types << SMESH::ELEM0D;
+ if ( types.count() > 1 ) types << SMESH::ALL;
+
+ myFilterDlg->Init( types );
+ myFilterDlg->SetSelection();
+ myFilterDlg->SetMesh( myMesh );
+ myFilterDlg->SetSourceWg( myLineEditElements );
+
+ myFilterDlg->show();
+}
+
+//=================================================================================
+// function : onOpenView()
+// purpose :
+//=================================================================================
+void SMESHGUI_MG_ADAPTDRIVER::onOpenView()
+{
+ if ( mySelector ) {
+ SMESH::SetPointRepresentation(false);
+ }
+ else {
+ mySelector = SMESH::GetViewWindow( mySMESHGUI )->GetSelector();
+ activateThisDialog();
+ }
+}
+
+//=================================================================================
+// function : onCloseView()
+// purpose :
+//=================================================================================
+void SMESHGUI_MG_ADAPTDRIVER::onCloseView()
+{
+ deactivateActiveDialog();
+ mySelector = 0;
+}