}
void SMESHGUI_IdPreview::SetPointsData ( SMDS_Mesh* theMesh,
- const TColStd_MapOfInteger & theNodesIdMap )
+ const SVTK_TVtkIDsMap & theNodesIdMap )
{
vtkPoints* aPoints = vtkPoints::New();
aPoints->SetNumberOfPoints(theNodesIdMap.Extent());
myIDs.clear();
- TColStd_MapIteratorOfMapOfInteger idIter( theNodesIdMap );
+ SVTK_TVtkIDsMapIterator idIter( theNodesIdMap );
for( int i = 0; idIter.More(); idIter.Next(), i++ )
{
const SMDS_MeshNode* aNode = theMesh->FindNode(idIter.Key());