--- /dev/null
+// Copyright (C) 2011-2020 CEA/DEN, EDF R&D
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License, or (at your option) any later version.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+//
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
+//
+
+// SMESH SMESHGUI : GUI for the adaptation in the SMESH component
+// File : SMESHGUI_AdaptDlg.h
+// Author : GĂ©rald NICOLAS, EDF
+//
+#ifndef SMESHGUI_ADAPTDLG_H
+#define SMESHGUI_ADAPTDLG_H
+
+#include "HOMARDGUI_Exports.hxx"
+
+#include <SalomeApp_Module.h>
+#include "SalomeApp_Study.h"
+
+#include <SALOMEconfig.h>
+#include <SALOME_LifeCycleCORBA.hxx>
+#include CORBA_CLIENT_HEADER(HOMARD_Gen)
+#include CORBA_CLIENT_HEADER(HOMARD_Cas)
+#include CORBA_CLIENT_HEADER(HOMARD_Hypothesis)
+
+#include <QString>
+
+//=================================================================================
+// class : SMESHGUI_AdaptDlg
+// purpose :
+//=================================================================================
+class SMESHGUI_EXPORT SMESHGUI_AdaptDlg: public QDialog
+{
+ Q_OBJECT
+
+public:
+ SMESHGUI_AdaptDlg( SMESHGUI*,
+ int theCommandID);
+ ~SMESHGUI_AdaptDlg();
+
+ virtual bool OnGUIEvent (int theCommandID);
+ void initialize( CAM_Application* );
+ QString engineIOR() const;
+ void windows( QMap<int, int>& ) const;
+
+ static HOMARD::HOMARD_Gen_var InitHOMARDGen(SalomeApp_Application* );
+
+
+public slots:
+ bool deactivateModule( SUIT_Study* );
+ bool activateModule( SUIT_Study* );
+ static void setOrb();
+
+private slots:
+ void OnGUIEvent();
+ void EditAsciiFile();
+ void LanceCalcul0();
+ void LanceCalcul1();
+ void IterInfo();
+ void NextIter();
+ void MeshPublish0();
+ void MeshPublish1();
+ void YACSCreate();
+ void YACSWrite();
+ void Edit();
+ void Delete();
+
+public:
+ virtual void contextMenuPopup( const QString&, QMenu*, QString& );
+
+
+private:
+ void createHOMARDAction( const int id, const QString& po_id, const QString& icon_id = QString(""),
+ const int key = 0, const bool toggle = false );
+ void createActions();
+ void createMenus();
+ void recupPreferences();
+ void createPopupMenus();
+ _PTR(SObject) chercheMonObjet();
+
+ virtual void createPreferences();
+ HOMARD::HOMARD_Gen_var myComponentHomard;
+
+ int anId;
+ QString _ObjectName;
+ QString _LanguageShort ;
+ int _PublisMeshIN ;
+ int _PublisMeshOUT ;
+ int _YACSMaxIter ;
+ int _YACSMaxNode ;
+ int _YACSMaxElem ;
+ int _YACSTypeTest ;
+};
+
+#endif // SMESHGUI_ADAPTDLG_H