// SMESH SMESHGUI : GUI for the adaptation in the SMESH component
// File : SMESHGUI_AdaptDlg.cxx
// Author : Gerald NICOLAS, EDF
-// ADAPTGUI includes
-//
-#include "SMESHGUI_AdaptDlg.h"
+// SMESH includes
#include "SMESHGUI.h"
+#include "SMESHGUI_AdaptDlg.h"
#include "SMESHGUI_Utils.h"
#include "SMESHGUI_VTKUtils.h"
#include "SMESHGUI_GroupUtils.h"
#include <GEOM_wrap.hxx>
// SALOME GUI includes
+#include <LightApp_SelectionMgr.h>
#include <QtxColorButton.h>
-
+#include <SALOME_ListIO.hxx>
#include <SUIT_Desktop.h>
-#include <SUIT_ResourceMgr.h>
-#include <SUIT_Session.h>
#include <SUIT_MessageBox.h>
#include <SUIT_OverrideCursor.h>
-
-#include <SalomeApp_Tools.h>
+#include <SUIT_ResourceMgr.h>
+#include <SUIT_Session.h>
+#include <SVTK_ViewWindow.h>
#include <SalomeApp_Application.h>
#include <SalomeApp_Study.h>
-#include <LightApp_SelectionMgr.h>
-
-#include <SALOME_ListIO.hxx>
-
-#include <SVTK_ViewWindow.h>
-
+#include <SalomeApp_Tools.h>
#include <VTKViewer_Algorithm.h>
-// SALOME KERNEL includes
-#include <SALOMEDSClient_Study.hxx>
-#include <utilities.h>
-
-// VTK Includes
-#include <vtkRenderer.h>
-#include <vtkActorCollection.h>
-
-// OCCT includes
-#include <TColStd_MapOfInteger.hxx>
-
// Qt includes
#include <QButtonGroup>
#include <QGroupBox>
#include <algorithm>
#include <set>
+// VTK includes
+#include <vtkRenderer.h>
+#include <vtkActorCollection.h>
+
+// SALOME KERNEL includes
+#include <SALOMEDSClient_ClientFactory.hxx>
+#include <SALOMEDSClient_IParameters.hxx>
+#include <SALOMEDSClient_SComponent.hxx>
+#include <SALOMEDSClient_StudyBuilder.hxx>
+#include <SALOMEDS_Study.hxx>
+#include <SALOMEDS_SObject.hxx>
+#include "utilities.h"
+#include <SALOME_LifeCycleCORBA.hxx>
+
+// OCCT includes
+#include <TColStd_MapOfInteger.hxx>
+
#define SPACING 6
#define MARGIN 11
// myGeomGroupLine->setEnabled( false );
// }
}
-//=======================================================================
-// OnGUIEvent for the adaptations
-//=======================================================================
+/*!
+ * \brief Launches the GUI for the adaptation
+ * \param theCommandID - the integer taht references the operation
+ * \return Graphical object
+*/
bool SMESHGUI_AdaptDlg::OnGUIEvent (int theCommandID)
{
std::cout << "OnGUIEvent avec theCommandID : " << theCommandID << std::endl;
dynamic_cast< SalomeApp_Application* >( SUIT_Session::session()->activeApplication() );
if ( !app ) return false;
- SalomeApp_Study* stud = dynamic_cast<SalomeApp_Study*> ( app->activeStudy() );
- if ( !stud )
+ SalomeApp_Study* aStudy = dynamic_cast<SalomeApp_Study*> ( app->activeStudy() );
+ if ( !aStudy )
{
MESSAGE ( "FAILED to cast active study to SalomeApp_Study" );
return false;
SUIT_Desktop* parent = SUIT_Session::session()->activeApplication()->desktop();
-// ADAPT::ADAPT_Gen_var homardGen = ADAPTGUI::InitHOMARDGen(app);
-//
-// if (!CORBA::is_nil(homardGen))
-// homardGen->UpdateStudy();
-//
+ SALOME_LifeCycleCORBA* ls = new SALOME_LifeCycleCORBA(app->namingService());
+ Engines::EngineComponent_var comp =
+ ls->FindOrLoad_Component("FactoryServer", "SMESH");
+ ADAPT::ADAPT_Gen_var homardGen = ADAPT::ADAPT_Gen::_narrow(comp);
+ if (!CORBA::is_nil(homardGen))
+ homardGen->UpdateStudy();
+
SMESHGUI::GetSMESHGUI()->getApp()->updateObjectBrowser();
//
// B. Choix selon les commandes