#include "SMESH_TryCatch.hxx" // include after OCCT headers!
+#include <smIdType.hxx>
+
#define cast2Node(elem) static_cast<const SMDS_MeshNode*>( elem )
using namespace std;
SMDS_MeshElement* e = 0;
int nbnode = node.size();
SMESHDS_Mesh* mesh = GetMeshDS();
- const int ID = features.myID;
+ const smIdType ID = features.myID;
switch ( features.myType ) {
case SMDSAbs_Face:
*/
//=======================================================================
-SMDS_MeshElement* SMESH_MeshEditor::AddElement(const vector<int> & nodeIDs,
- const ElemFeatures& features)
+SMDS_MeshElement* SMESH_MeshEditor::AddElement(const vector<smIdType> & nodeIDs,
+ const ElemFeatures& features)
{
vector<const SMDS_MeshNode*> nodes;
nodes.reserve( nodeIDs.size() );
- vector<int>::const_iterator id = nodeIDs.begin();
+ vector<smIdType>::const_iterator id = nodeIDs.begin();
while ( id != nodeIDs.end() ) {
if ( const SMDS_MeshNode* node = GetMeshDS()->FindNode( *id++ ))
nodes.push_back( node );
// Modify a compute state of sub-meshes which become empty
//=======================================================================
-int SMESH_MeshEditor::Remove (const list< int >& theIDs,
+smIdType SMESH_MeshEditor::Remove (const list< smIdType >& theIDs,
const bool isNodes )
{
ClearLastCreated();
SMESHDS_Mesh* aMesh = GetMeshDS();
set< SMESH_subMesh *> smmap;
- int removed = 0;
- list<int>::const_iterator it = theIDs.begin();
+ smIdType removed = 0;
+ list<smIdType>::const_iterator it = theIDs.begin();
for ( ; it != theIDs.end(); it++ ) {
const SMDS_MeshElement * elem;
if ( isNodes )
TSplitMethod( int nbTet=0, const int* conn=0, bool addNode=false)
: _nbSplits(nbTet), _nbCorners(4), _connectivity(conn), _baryNode(addNode), _ownConn(false) {}
~TSplitMethod() { if ( _ownConn ) delete [] _connectivity; _connectivity = 0; }
- TSplitMethod(const TSplitMethod &splitMethod)
- : _nbSplits(splitMethod._nbSplits),
- _nbCorners(splitMethod._nbCorners),
- _baryNode(splitMethod._baryNode),
- _ownConn(splitMethod._ownConn),
- _faceBaryNode(splitMethod._faceBaryNode)
- {
- _connectivity = splitMethod._connectivity;
- const_cast<TSplitMethod&>(splitMethod)._connectivity = nullptr;
- const_cast<TSplitMethod&>(splitMethod)._ownConn = false;
- }
+ TSplitMethod(const TSplitMethod &splitMethod)
+ : _nbSplits(splitMethod._nbSplits),
+ _nbCorners(splitMethod._nbCorners),
+ _baryNode(splitMethod._baryNode),
+ _ownConn(splitMethod._ownConn),
+ _faceBaryNode(splitMethod._faceBaryNode)
+ {
+ _connectivity = splitMethod._connectivity;
+ const_cast<TSplitMethod&>(splitMethod)._connectivity = nullptr;
+ const_cast<TSplitMethod&>(splitMethod)._ownConn = false;
+ }
bool hasFacet( const TTriangleFacet& facet ) const
{
if ( _nbCorners == 4 )
const int methodFlags,
const int facetToSplit)
{
+ TSplitMethod method;
+
// order of facets in HEX according to SMDS_VolumeTool::Hexa_F :
// B, T, L, B, R, F
const int iF = ( facetToSplit < 2 ) ? 0 : 1 + ( facetToSplit-2 ) % 2; // [0,1,2]
to4methods[iF]._nbSplits = 4;
to4methods[iF]._nbCorners = 6;
}
- return to4methods[iF];
+ method = to4methods[iF];
+ to4methods[iF]._connectivity = method._connectivity; // as copy ctor resets _connectivity
+ return method;
}
// else if ( methodFlags == HEXA_TO_2_PRISMS )
- TSplitMethod method;
-
const int iQ = vol.Element()->IsQuadratic() ? 2 : 1;
const int nbVariants = 2, nbSplits = 2;
*/
//=======================================================================
- struct TVolumeFaceKey: pair< pair< int, int>, pair< int, int> >
+ struct TVolumeFaceKey: pair< pair< smIdType, smIdType>, pair< smIdType, smIdType> >
{
TVolumeFaceKey( SMDS_VolumeTool& vol, int iF )
{
TSplitMethod splitMethod = ( facetToSplit < 0 ?
getTetraSplitMethod( volTool, theMethodFlags ) :
getPrismSplitMethod( volTool, theMethodFlags, facetToSplit ));
- if ( splitMethod._nbSplits < 1 ) continue;
+ if ( splitMethod._nbSplits < 1 ) continue;
// find submesh to add new tetras to
if ( !subMesh || !subMesh->Contains( elem ))
:myMesh( theMesh ), myMaxID( theMesh->MaxNodeID() + 1)
{}
- long GetLinkID (const SMDS_MeshNode * n1,
+ smIdType GetLinkID (const SMDS_MeshNode * n1,
const SMDS_MeshNode * n2) const
{
- return ( Min(n1->GetID(),n2->GetID()) * myMaxID + Max(n1->GetID(),n2->GetID()));
+ return ( std::min(n1->GetID(),n2->GetID()) * myMaxID + std::max(n1->GetID(),n2->GetID()));
}
bool GetNodes (const long theLinkID,
// copy offsetMesh to theTgtMesh
- int idShift = meshDS->MaxNodeID();
+ smIdType idShift = meshDS->MaxNodeID();
for ( size_t i = 0; i < new2OldNodes.size(); ++i )
if ( const SMDS_MeshNode* n = new2OldNodes[ i ].first )
{
TNodeNodeMap nodeNodeMap; // node to replace - new node
set<const SMDS_MeshElement*> elems; // all elements with changed nodes
- list< int > rmElemIds, rmNodeIds;
+ list< smIdType > rmElemIds, rmNodeIds;
vector< ElemFeatures > newElemDefs;
// Fill nodeNodeMap and elems
// purpose : allow comparing elements basing on their nodes
// ========================================================
-class ComparableElement : public boost::container::flat_set< int >
+class ComparableElement : public boost::container::flat_set< smIdType >
{
- typedef boost::container::flat_set< int > int_set;
+ typedef boost::container::flat_set< smIdType > int_set;
const SMDS_MeshElement* myElem;
- int mySumID;
+ smIdType mySumID;
mutable int myGroupID;
public:
this->reserve( theElem->NbNodes() );
for ( SMDS_ElemIteratorPtr nodeIt = theElem->nodesIterator(); nodeIt->more(); )
{
- int id = nodeIt->next()->GetID();
+ smIdType id = nodeIt->next()->GetID();
mySumID += id;
this->insert( id );
}
static int HashCode(const ComparableElement& se, int limit )
{
- return ::HashCode( se.mySumID, limit );
+ return ::HashCode( FromSmIdType<int>(se.mySumID), limit );
}
static Standard_Boolean IsEqual(const ComparableElement& se1, const ComparableElement& se2 )
{
else elemIt = SMESHUtils::elemSetIterator( theElements );
typedef NCollection_Map< ComparableElement, ComparableElement > TMapOfElements;
- typedef std::list<int> TGroupOfElems;
+ typedef std::list<smIdType> TGroupOfElems;
TMapOfElements mapOfElements;
std::vector< TGroupOfElems > arrayOfGroups;
TGroupOfElems groupOfElems;
{
ClearLastCreated();
- typedef list<int> TListOfIDs;
+ typedef list<smIdType> TListOfIDs;
TListOfIDs rmElemIds; // IDs of elems to remove
SMESHDS_Mesh* aMesh = GetMeshDS();
TListOfListOfElementsID::iterator itGroups = equalGroups.begin();
for ( ; itGroups != equalGroups.end(); ++itGroups )
{
- list< int >& group = *itGroups;
- list< int >::iterator id = group.begin();
+ list< smIdType >& group = *itGroups;
+ list< smIdType >::iterator id = group.begin();
for ( ++id; id != group.end(); ++id )
if ( const SMDS_MeshElement* seg = GetMeshDS()->FindElement( *id ))
segments.erase( seg );
*/
//=======================================================================
-int SMESH_MeshEditor::convertElemToQuadratic(SMESHDS_SubMesh * theSm,
- SMESH_MesherHelper& theHelper,
- const bool theForce3d)
+smIdType SMESH_MeshEditor::convertElemToQuadratic(SMESHDS_SubMesh * theSm,
+ SMESH_MesherHelper& theHelper,
+ const bool theForce3d)
{
//MESSAGE("convertElemToQuadratic");
- int nbElem = 0;
+ smIdType nbElem = 0;
if( !theSm ) return nbElem;
vector<int> nbNodeInFaces;
}
// get elem data needed to re-create it
//
- const int id = elem->GetID();
+ const smIdType id = elem->GetID();
const int nbNodes = elem->NbCornerNodes();
nodes.assign(elem->begin_nodes(), elem->end_nodes());
if ( aGeomType == SMDSEntity_Polyhedra )
aHelper.ToFixNodeParameters( true );
// convert elements assigned to sub-meshes
- int nbCheckedElems = 0;
+ smIdType nbCheckedElems = 0;
if ( myMesh->HasShapeToMesh() )
{
if ( SMESH_subMesh *aSubMesh = myMesh->GetSubMeshContaining(myMesh->GetShapeToMesh()))
}
// convert elements NOT assigned to sub-meshes
- int totalNbElems = meshDS->NbEdges() + meshDS->NbFaces() + meshDS->NbVolumes();
+ smIdType totalNbElems = meshDS->NbEdges() + meshDS->NbFaces() + meshDS->NbVolumes();
if ( nbCheckedElems < totalNbElems ) // not all elements are in sub-meshes
{
aHelper.SetElementsOnShape(false);
const SMDS_MeshEdge* edge = aEdgeItr->next();
if ( !edge->IsQuadratic() )
{
- int id = edge->GetID();
+ smIdType id = edge->GetID();
const SMDS_MeshNode* n1 = edge->GetNode(0);
const SMDS_MeshNode* n2 = edge->GetNode(1);
if ( alreadyOK )
continue;
- const int id = face->GetID();
+ const smIdType id = face->GetID();
vector<const SMDS_MeshNode *> nodes ( face->begin_nodes(), face->end_nodes());
meshDS->RemoveFreeElement(face, smDS, /*fromGroups=*/false);
continue;
}
}
- const int id = volume->GetID();
+ const smIdType id = volume->GetID();
vector<const SMDS_MeshNode *> nodes (volume->begin_nodes(), volume->end_nodes());
if ( type == SMDSEntity_Polyhedra )
nbNodeInFaces = static_cast<const SMDS_MeshVolume* >(volume)->GetQuantities();
if ( alreadyOK ) continue;
const SMDSAbs_ElementType type = elem->GetType();
- const int id = elem->GetID();
+ const smIdType id = elem->GetID();
const int nbNodes = elem->NbCornerNodes();
vector<const SMDS_MeshNode *> nodes ( elem->begin_nodes(), elem->end_nodes());
//=======================================================================
/*!
* \brief Convert quadratic elements to linear ones and remove quadratic nodes
- * \return int - nb of checked elements
+ * \return smIdType - nb of checked elements
*/
//=======================================================================
-int SMESH_MeshEditor::removeQuadElem(SMESHDS_SubMesh * theSm,
- SMDS_ElemIteratorPtr theItr,
- const int /*theShapeID*/)
+smIdType SMESH_MeshEditor::removeQuadElem(SMESHDS_SubMesh * theSm,
+ SMDS_ElemIteratorPtr theItr,
+ const int /*theShapeID*/)
{
- int nbElem = 0;
+ smIdType nbElem = 0;
SMESHDS_Mesh* meshDS = GetMeshDS();
ElemFeatures elemType;
vector<const SMDS_MeshNode *> nodes;
bool SMESH_MeshEditor::ConvertFromQuadratic()
{
- int nbCheckedElems = 0;
+ smIdType nbCheckedElems = 0;
if ( myMesh->HasShapeToMesh() )
{
if ( SMESH_subMesh *aSubMesh = myMesh->GetSubMeshContaining(myMesh->GetShapeToMesh()))
}
}
- int totalNbElems =
+ smIdType totalNbElems =
GetMeshDS()->NbEdges() + GetMeshDS()->NbFaces() + GetMeshDS()->NbVolumes();
if ( nbCheckedElems < totalNbElems ) // not all elements are in submeshes
{
if ( theElements.empty() ) return;
// collect IDs of medium nodes of theElements; some of these nodes will be removed
- set<int> mediumNodeIDs;
+ set<smIdType> mediumNodeIDs;
TIDSortedElemSet::iterator eIt = theElements.begin();
for ( ; eIt != theElements.end(); ++eIt )
{
// get remaining medium nodes
TIDSortedNodeSet mediumNodes;
- set<int>::iterator nIdsIt = mediumNodeIDs.begin();
+ set<smIdType>::iterator nIdsIt = mediumNodeIDs.begin();
for ( ; nIdsIt != mediumNodeIDs.end(); ++nIdsIt )
if ( const SMDS_MeshNode* n = GetMeshDS()->FindNode( *nIdsIt ))
mediumNodes.insert( mediumNodes.end(), n );
if ( aResult != SEW_OK)
return aResult;
- list< int > nodeIDsToRemove;
+ list< smIdType > nodeIDsToRemove;
vector< const SMDS_MeshNode*> nodes;
ElemFeatures elemType;
if ( maxX < 0 )
{
_elems[0]->setIsMarked( false );
- _elems[1]->setIsMarked( true );
+ if ( _elems[1] )
+ _elems[1]->setIsMarked( true );
}
}
{
fissure.reserve( theElemsOrNodes.size() );
for ( ; elIt != theElemsOrNodes.end(); ++elIt )
+ {
fissure.push_back( std::move( FissureBorder( *elIt, elemsByFacet )));
+ if ( !fissure.back()._elems[1] )
+ fissure.pop_back();
+ }
}
if ( fissure.empty() )
return;
\brief Identify the elements that will be affected by node duplication (actual duplication is not performed).
This method is the first step of DoubleNodeElemGroupsInRegion.
\param theElems - list of groups of elements (edges or faces) to be replicated
- \param theNodesNot - list of groups of nodes not to replicated
+ \param theNodesNot - list of groups of nodes not to replicate
\param theShape - shape to detect affected elements (element which geometric center
located on or inside shape). If the shape is null, detection is done on faces orientations
(select elements with a gravity center on the side given by faces normals).
const SMDS_MeshElement* anElem = *elemItr;
if (!anElem)
continue;
- int vtkId = anElem->GetVtkID();
+ vtkIdType vtkId = anElem->GetVtkID();
//MESSAGE(" vtkId " << vtkId << " smdsId " << anElem->GetID());
int neighborsVtkIds[NBMAXNEIGHBORS];
int downIds[NBMAXNEIGHBORS];
int nbNeighbors = grid->GetNeighbors(neighborsVtkIds, downIds, downTypes, vtkId);
for (int n = 0; n < nbNeighbors; n++)
{
- int smdsId = meshDS->FromVtkToSmds(neighborsVtkIds[n]);
+ smIdType smdsId = meshDS->FromVtkToSmds(neighborsVtkIds[n]);
const SMDS_MeshElement* elem = meshDS->FindElement(smdsId);
if (elem && ! domain.count(elem)) // neighbor is in another domain : face is shared
{
const TIDSortedElemSet& domain = (idom == iRestDom) ? theRestDomElems : theElems[idom];
for ( int ivol = 0; ivol < nbvol; ivol++ )
{
- int smdsId = meshDS->FromVtkToSmds(vtkVolIds[ivol]);
+ smIdType smdsId = meshDS->FromVtkToSmds(vtkVolIds[ivol]);
const SMDS_MeshElement* elem = meshDS->FindElement(smdsId);
if (domain.count(elem))
{
{
if (neighborsVtkIds[n]<0) // only smds faces are considered as neighbors here
continue;
- int smdsId = meshDS->FromVtkToSmds(neighborsVtkIds[n]);
+ smIdType smdsId = meshDS->FromVtkToSmds(neighborsVtkIds[n]);
const SMDS_MeshElement* elem = meshDS->FindElement(smdsId);
if ( shapeIds.count(elem->getshapeId()) && !sgrps->Contains(elem)) // edge : neighbor in the set of shape, not in the group
{