#include "SMESH_LengthFromEdges.hxx"
#include "SMESH_NumberOfSegments.hxx"
#include "SMESH_MaxElementArea.hxx"
+#include "SMESH_MaxElementVolume.hxx"
#include "SMESH_Regular_1D.hxx"
#include "SMESH_MEFISTO_2D.hxx"
#include "SMESH_Quadrangle_2D.hxx"
#include "SMESH_Hexa_3D.hxx"
+#include "SMESH_NETGEN_3D.hxx"
//---------------------------------------
_creatorMap["NumberOfSegments"] = new SMESH_HypothesisCreator<SMESH_NumberOfSegments>;
_creatorMap["LengthFromEdges"] = new SMESH_HypothesisCreator<SMESH_LengthFromEdges>;
_creatorMap["MaxElementArea"] = new SMESH_HypothesisCreator<SMESH_MaxElementArea>;
+_creatorMap["MaxElementVolume"] = new SMESH_HypothesisCreator<SMESH_MaxElementVolume>;
_creatorMap["Regular_1D"] = new SMESH_HypothesisCreator<SMESH_Regular_1D>;
_creatorMap["MEFISTO_2D"] = new SMESH_HypothesisCreator<SMESH_MEFISTO_2D>;
_creatorMap["Quadrangle_2D"] = new SMESH_HypothesisCreator<SMESH_Quadrangle_2D>;
_creatorMap["Hexa_3D"] = new SMESH_HypothesisCreator<SMESH_Hexa_3D>;
-
+_creatorMap["NETGEN_3D"] = new SMESH_HypothesisCreator<SMESH_NETGEN_3D>;
//---------------------------------------
}