+++ /dev/null
-// SMESH SMESH : implementaion of SMESH idl descriptions
-//
-// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
-// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
-//
-// This library is free software; you can redistribute it and/or
-// modify it under the terms of the GNU Lesser General Public
-// License as published by the Free Software Foundation; either
-// version 2.1 of the License.
-//
-// This library is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-// Lesser General Public License for more details.
-//
-// You should have received a copy of the GNU Lesser General Public
-// License along with this library; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
-//
-// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
-//
-//
-//
-// File : SMESH_Hexa_3D.hxx
-// Author : Paul RASCLE, EDF
-// Module : SMESH
-// $Header$
-
-#ifndef _SMESH_HEXA_3D_HXX_
-#define _SMESH_HEXA_3D_HXX_
-
-#include "SMESH_3D_Algo.hxx"
-#include "SMESH_Mesh.hxx"
-#include "SMESH_Quadrangle_2D.hxx"
-#include "Utils_SALOME_Exception.hxx"
-
-typedef struct point3Dstruct
-{
- const SMDS_MeshNode * node;
-} Point3DStruct;
-
-typedef double Pt3[3];
-
-typedef struct conv2dstruct
-{
- double a1; // X = a1*x + b1*y + c1
- double b1; // Y = a2*x + b2*y + c2
- double c1; // a1, b1 a2, b2 in {-1,0,1}
- double a2; // c1, c2 in {0,1}
- double b2;
- double c2;
- int ia; // I = ia*i + ib*j + ic
- int ib;
- int ic;
- int ja; // J = ja*i + jb*j + jc
- int jb;
- int jc;
-} Conv2DStruct;
-
-typedef struct cubeStruct
-{
- TopoDS_Vertex V000;
- TopoDS_Vertex V001;
- TopoDS_Vertex V010;
- TopoDS_Vertex V011;
- TopoDS_Vertex V100;
- TopoDS_Vertex V101;
- TopoDS_Vertex V110;
- TopoDS_Vertex V111;
- faceQuadStruct* quad_X0;
- faceQuadStruct* quad_X1;
- faceQuadStruct* quad_Y0;
- faceQuadStruct* quad_Y1;
- faceQuadStruct* quad_Z0;
- faceQuadStruct* quad_Z1;
- Point3DStruct* np; // normalised 3D coordinates
-} CubeStruct;
-
-class SMESH_Hexa_3D:
- public SMESH_3D_Algo
-{
-public:
- SMESH_Hexa_3D(int hypId, int studyId, SMESH_Gen* gen);
- virtual ~SMESH_Hexa_3D();
-
- virtual bool CheckHypothesis(SMESH_Mesh& aMesh,
- const TopoDS_Shape& aShape);
-
- virtual bool Compute(SMESH_Mesh& aMesh,
- const TopoDS_Shape& aShape)
- throw (SALOME_Exception);
-
- ostream & SaveTo(ostream & save);
- istream & LoadFrom(istream & load);
- friend ostream & operator << (ostream & save, SMESH_Hexa_3D & hyp);
- friend istream & operator >> (istream & load, SMESH_Hexa_3D & hyp);
-
-protected:
- TopoDS_Edge
- EdgeNotInFace(SMESH_Mesh& aMesh,
- const TopoDS_Shape& aShape,
- const TopoDS_Face& aFace,
- const TopoDS_Vertex& aVertex,
- const TopTools_IndexedDataMapOfShapeListOfShape& MS);
-
- int GetFaceIndex(SMESH_Mesh& aMesh,
- const TopoDS_Shape& aShape,
- const vector<SMESH_subMesh*>& meshFaces,
- const TopoDS_Vertex& V0,
- const TopoDS_Vertex& V1,
- const TopoDS_Vertex& V2,
- const TopoDS_Vertex& V3);
-
- void GetConv2DCoefs(const faceQuadStruct& quad,
- const TopoDS_Shape& aShape,
- const TopoDS_Vertex& V0,
- const TopoDS_Vertex& V1,
- const TopoDS_Vertex& V2,
- const TopoDS_Vertex& V3,
- Conv2DStruct& conv);
-
- void GetPoint(Pt3 p,
- int i, int j, int k,
- int nbx, int nby, int nbz,
- Point3DStruct *np,
- const SMESHDS_Mesh* meshDS);
-
- CubeStruct _cube;
- FaceQuadStruct* _quads[6];
- int _indX0;
- int _indX1;
- int _indY0;
- int _indY1;
- int _indZ0;
- int _indZ1;
-};
-
-#endif