SMESH_Gen();
~SMESH_Gen();
- SMESH_Mesh* CreateMesh(bool theIsEmbeddedMode)
- ;
+ SMESH_Mesh* CreateMesh(bool theIsEmbeddedMode);
enum ComputeFlags
{
const ::MeshDimension aDim=::MeshDim_3D,
TSetOfInt* aShapesId=0);
- void PrepareCompute(::SMESH_Mesh & /*aMesh*/,
- const TopoDS_Shape & /*aShape*/);
- void CancelCompute(::SMESH_Mesh & /*aMesh*/,
- const TopoDS_Shape & /*aShape*/);
+ void PrepareCompute(::SMESH_Mesh & aMesh,
+ const TopoDS_Shape & aShape);
+ void CancelCompute(::SMESH_Mesh & aMesh,
+ const TopoDS_Shape & aShape);
const SMESH_subMesh* GetCurrentSubMesh() const;