#include "SMESH_Algo.hxx"
#include "SMESH_Mesh.hxx"
-#include "chrono.hxx"
-
#include <TopoDS_Shape.hxx>
#include <map>
// default number of segments
int _nbSegments;
- counters *_counters;
-
volatile bool _compute_canceled;
SMESH_subMesh* _sm_current;
};