#include "SMDS_VolumeOfNodes.hxx"
#include "SMDS_MeshNode.hxx"
#include "SMDS_SetIterator.hxx"
+#include "SMDS_VolumeTool.hxx"
#include "utilities.h"
+#include <vector>
+
using namespace std;
///////////////////////////////////////////////////////////////////////////////
return 0;
}
+/// ===================================================================
+/*!
+ * \brief Iterator on node of volume
+ */
+/// ===================================================================
+
class SMDS_VolumeOfNodes_MyIterator:public SMDS_NodeArrayElemIterator
{
public:
SMDS_NodeArrayElemIterator( s, & s[ l ]) {}
};
+/// ===================================================================
+/*!
+ * \brief Iterator on faces or edges of volume
+ */
+/// ===================================================================
+
+class _MySubIterator : public SMDS_ElemIterator
+{
+ vector< const SMDS_MeshElement* > myElems;
+ int myIndex;
+public:
+ _MySubIterator(const SMDS_VolumeOfNodes* vol, SMDSAbs_ElementType type):myIndex(0) {
+ SMDS_VolumeTool vTool(vol);
+ if (type == SMDSAbs_Face)
+ vTool.GetAllExistingFaces( myElems );
+ else
+ vTool.GetAllExistingFaces( myElems );
+ }
+ /// Return true if and only if there are other object in this iterator
+ virtual bool more() { return myIndex < myElems.size(); }
+
+ /// Return the current object and step to the next one
+ virtual const SMDS_MeshElement* next() { return myElems[ myIndex++ ]; }
+};
+
SMDS_ElemIteratorPtr SMDS_VolumeOfNodes::elementsIterator(SMDSAbs_ElementType type) const
{
switch(type)
return SMDS_MeshElement::elementsIterator(SMDSAbs_Volume);
case SMDSAbs_Node:
return SMDS_ElemIteratorPtr(new SMDS_VolumeOfNodes_MyIterator(myNodes,myNbNodes));
+ case SMDSAbs_Face:
+ return SMDS_ElemIteratorPtr(new _MySubIterator(this,SMDSAbs_Face));
+ case SMDSAbs_Edge:
+ return SMDS_ElemIteratorPtr(new _MySubIterator(this,SMDSAbs_Edge));
default:
MESSAGE("ERROR : Iterator not implemented");
return SMDS_ElemIteratorPtr((SMDS_ElemIterator*)NULL);