virtual int NbFaces() const;
virtual int NbEdges() const;
virtual int GetNodeIndex( const SMDS_MeshNode* node ) const;
- virtual bool ChangeNodes(const SMDS_MeshNode* /*nodes[]*/, const int /*nbNodes*/);
+ virtual bool ChangeNodes(const SMDS_MeshNode* nodes[], const int nbNodes);
virtual bool IsMediumNode(const SMDS_MeshNode* node) const;
virtual int NbCornerNodes() const;