#endif
#include "SMDS_MeshGroup.hxx"
+#include "utilities.h"
-#include "SMDS_SetIterator.hxx"
-#include "ObjectPool.hxx"
+using namespace std;
-#include <utilities.h>
+//=======================================================================
+//function : SMDS_MeshGroup
+//purpose :
+//=======================================================================
-#include <boost/make_shared.hpp>
+SMDS_MeshGroup::SMDS_MeshGroup(const SMDS_Mesh * theMesh,
+ const SMDSAbs_ElementType theType)
+ :myMesh(theMesh),myType(theType), myParent(NULL), myTic(0)
+{
+}
//=======================================================================
//function : SMDS_MeshGroup
-//purpose :
+//purpose :
//=======================================================================
-SMDS_MeshGroup::SMDS_MeshGroup(const SMDS_Mesh * theMesh,
+SMDS_MeshGroup::SMDS_MeshGroup(SMDS_MeshGroup * theParent,
const SMDSAbs_ElementType theType)
- : SMDS_ElementHolder( theMesh ), myType(theType), myTic(0)
+ :myMesh(theParent->myMesh),myType(theType), myParent(theParent)
{
}
+//=======================================================================
+//function : AddSubGroup
+//purpose :
+//=======================================================================
+
+const SMDS_MeshGroup *SMDS_MeshGroup::AddSubGroup
+ (const SMDSAbs_ElementType theType)
+{
+ const SMDS_MeshGroup * subgroup = new SMDS_MeshGroup(this,theType);
+ myChildren.insert(myChildren.end(),subgroup);
+ return subgroup;
+}
+
+//=======================================================================
+//function : RemoveSubGroup
+//purpose :
+//=======================================================================
+
+bool SMDS_MeshGroup::RemoveSubGroup(const SMDS_MeshGroup * theGroup)
+{
+ bool found = false;
+ list<const SMDS_MeshGroup*>::iterator itgroup;
+ for(itgroup=myChildren.begin(); itgroup!=myChildren.end(); itgroup++)
+ {
+ const SMDS_MeshGroup* subgroup=*itgroup;
+ if (subgroup == theGroup)
+ {
+ found = true;
+ myChildren.erase(itgroup);
+ }
+ }
+
+ return found;
+}
+
+//=======================================================================
+//function : RemoveFromParent
+//purpose :
+//=======================================================================
+
+bool SMDS_MeshGroup::RemoveFromParent()
+{
+
+ if (myParent==NULL) return false;
+ else
+ {
+ return (myParent->RemoveSubGroup(this));
+ }
+}
//=======================================================================
//function : Clear
-//purpose :
+//purpose :
//=======================================================================
void SMDS_MeshGroup::Clear()
{
- clearVector( myElements );
+ myElements.clear();
myType = SMDSAbs_All;
++myTic;
}
MESSAGE("SMDS_MeshGroup::Add : Type Mismatch "<<theElem->GetType()<<"!="<<myType);
return false;
}
-
- myElements.insert(theElem);
+
+ myElements.insert(myElements.end(), theElem);
++myTic;
return true;
//=======================================================================
//function : Remove
-//purpose :
+//purpose :
//=======================================================================
bool SMDS_MeshGroup::Remove(const SMDS_MeshElement * theElem)
{
- TElementSet::iterator found = myElements.find(theElem);
+ set<const SMDS_MeshElement *>::iterator found = myElements.find(theElem);
if ( found != myElements.end() ) {
myElements.erase(found);
if (myElements.empty()) myType = SMDSAbs_All;
if (IsEmpty())
myType = theType;
}
-
-//=======================================================================
-//function : GetElements
-//purpose :
-//=======================================================================
-
-SMDS_ElemIteratorPtr SMDS_MeshGroup::GetElements() const
-{
- typedef SMDS_SetIterator< const SMDS_MeshElement*, TIterator > TSetIterator;
- return boost::make_shared< TSetIterator >( myElements.begin(), myElements.end() );
-}
-
-//=======================================================================
-//function : Move contents of another group
-//purpose :
-//=======================================================================
-
-void SMDS_MeshGroup::operator=( SMDS_MeshGroup && other )
-{
- myMesh = other.myMesh;
- myType = other.myType;
- myElements = std::move( other.myElements );
- ++myTic;
-}
-
-//=======================================================================
-//function : tmpClear
-//purpose : temporary remove its elements before mesh compacting
-//=======================================================================
-
-void SMDS_MeshGroup::tmpClear()
-{
- compact();
- myElements.clear();
-}