#include "SMESH_SMDS.hxx"
-#include "SMDS_CellOfNodes.hxx"
+#include "SMDS_MeshEdge.hxx"
+#include <iostream>
-class SMDS_EXPORT SMDS_LinearEdge: public SMDS_CellOfNodes
+class SMDS_EXPORT SMDS_LinearEdge: public SMDS_MeshEdge
{
+
public:
SMDS_LinearEdge(const SMDS_MeshNode * node1, const SMDS_MeshNode * node2);
+ bool ChangeNodes(const SMDS_MeshNode * node1, const SMDS_MeshNode * node2);
+ void Print(std::ostream & OS) const;
- virtual SMDSAbs_ElementType GetType() const { return SMDSAbs_Edge; }
- virtual SMDSAbs_GeometryType GetGeomType() const { return SMDSGeom_EDGE; }
- virtual SMDSAbs_EntityType GetEntityType() const { return SMDSEntity_Edge; }
- virtual bool ChangeNodes(const SMDS_MeshNode* nodes[], const int nbNodes);
- virtual int NbNodes() const;
- virtual int NbEdges() const;
- virtual int NbFaces() const;
-
- virtual int NbCornerNodes() const { return NbNodes(); }
- virtual int GetNodeIndex( const SMDS_MeshNode* node ) const;
-
- virtual bool IsPoly() const { return false; }
- virtual bool IsQuadratic() const { return false; }
-
- virtual SMDS_ElemIteratorPtr nodesIterator() const;
- virtual SMDS_NodeIteratorPtr nodeIterator() const;
+ virtual SMDSAbs_EntityType GetEntityType() const
+ {
+ return SMDSEntity_Edge;
+ }
+ virtual bool ChangeNodes(const SMDS_MeshNode* nodes[], const int nbNodes)
+ {
+ return false;
+ }
+ int NbNodes() const;
+ int NbEdges() const;
+ friend bool operator<(const SMDS_LinearEdge& e1, const SMDS_LinearEdge& e2);
+ /*!
+ * \brief Return node by its index
+ * \param ind - node index
+ * \retval const SMDS_MeshNode* - the node
+ */
virtual const SMDS_MeshNode* GetNode(const int ind) const;
protected:
- const SMDS_MeshNode* myNodes[2];
+ SMDS_ElemIteratorPtr
+ elementsIterator(SMDSAbs_ElementType type) const;
+
+protected:
+ const SMDS_MeshNode* myNodes[3];
};
#endif