#include "SMESH_SMDS.hxx"
-#include "SMDS_CellOfNodes.hxx"
+#include "SMDS_MeshFace.hxx"
+#include "SMDS_MeshNode.hxx"
+#include "SMDS_Iterator.hxx"
-class SMDS_EXPORT SMDS_FaceOfNodes: public SMDS_CellOfNodes
-{
- public:
- void Print(std::ostream & OS) const;
- SMDS_FaceOfNodes(const SMDS_MeshNode* node1,
- const SMDS_MeshNode* node2,
- const SMDS_MeshNode* node3);
- SMDS_FaceOfNodes(const SMDS_MeshNode* node1,
- const SMDS_MeshNode* node2,
- const SMDS_MeshNode* node3,
- const SMDS_MeshNode* node4);
- virtual bool ChangeNodes(const SMDS_MeshNode* nodes[],
- const int nbNodes);
- virtual int NbEdges() const;
- virtual int NbFaces() const;
- virtual int NbNodes() const;
-
- virtual int NbCornerNodes() const { return NbNodes(); }
- virtual int GetNodeIndex( const SMDS_MeshNode* node ) const;
-
- virtual bool IsPoly() const { return false; }
- virtual bool IsQuadratic() const { return false; }
+#include <iostream>
- virtual SMDS_ElemIteratorPtr nodesIterator() const;
- virtual SMDS_NodeIteratorPtr nodeIterator() const;
+class SMDS_EXPORT SMDS_FaceOfNodes:public SMDS_MeshFace
+{
+ public:
+ void Print(std::ostream & OS) const;
+ SMDS_FaceOfNodes(const SMDS_MeshNode* node1,
+ const SMDS_MeshNode* node2,
+ const SMDS_MeshNode* node3);
+ SMDS_FaceOfNodes(const SMDS_MeshNode* node1,
+ const SMDS_MeshNode* node2,
+ const SMDS_MeshNode* node3,
+ const SMDS_MeshNode* node4);
+ bool ChangeNodes(const SMDS_MeshNode* nodes[],
+ const int nbNodes);
+ int NbEdges() const;
+ int NbFaces() const;
+ int NbNodes() const;
+ /*!
+ * \brief Return node by its index
+ * \param ind - node index
+ * \retval const SMDS_MeshNode* - the node
+ */
virtual const SMDS_MeshNode* GetNode(const int ind) const;
- virtual SMDSAbs_ElementType GetType() const { return SMDSAbs_Face; }
virtual SMDSAbs_EntityType GetEntityType() const;
virtual SMDSAbs_GeometryType GetGeomType() const;
- private:
- const SMDS_MeshNode* myNodes[4];
- int myNbNodes;
+ protected:
+ SMDS_ElemIteratorPtr
+ elementsIterator(SMDSAbs_ElementType type) const;
+
+ private:
+ const SMDS_MeshNode* myNodes[4];
+ int myNbNodes;
};