--- /dev/null
+// SMESH OBJECT : interactive object for SMESH visualization
+//
+// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
+// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+//
+// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
+//
+//
+//
+// File : SMESH_Object.h
+// Author : Nicolas REJNERI
+// Module : SMESH
+// $Header$
+
+#ifndef SMESH_OBJECT_H
+#define SMESH_OBJECT_H
+
+// IDL Headers
+#include <SALOMEconfig.h>
+#include CORBA_SERVER_HEADER(SMESH_Mesh)
+#include CORBA_SERVER_HEADER(SMESH_Group)
+#include CORBA_SERVER_HEADER(SMESH_Filter)
+
+#include <map>
+#include <list>
+#include <boost/shared_ptr.hpp>
+#include <vtkSystemIncludes.h>
+
+class vtkUnstructuredGrid;
+class vtkPoints;
+class SALOME_ExtractUnstructuredGrid;
+
+class SMESH_Actor;
+class SMDS_Mesh;
+class SMDS_MeshNode;
+class SMDS_MeshElement;
+
+class SMESH_VisualObj;
+typedef boost::shared_ptr<SMESH_VisualObj> TVisualObjPtr;
+
+
+/*
+ Class : SMESH_VisualObj
+ Description : Base class for all mesh objects to be visuilised
+*/
+
+class SMESH_VisualObj
+{
+protected:
+
+ typedef std::list<const SMDS_MeshElement*> TEntityList;
+ typedef std::map<vtkIdType,vtkIdType> TMapOfIds;
+
+public:
+ SMESH_VisualObj();
+ virtual ~SMESH_VisualObj();
+
+ virtual void Update( int theIsClear = true ) = 0;
+ virtual void UpdateFunctor( SMESH::Functor_ptr theFunctor ) = 0;
+ virtual int GetElemDimension( const int theObjId ) = 0;
+
+ virtual int GetNbEntities( const SMESH::ElementType) const = 0;
+ virtual int GetEntities( const SMESH::ElementType, TEntityList& ) const = 0;
+ virtual bool IsNodePrs() const = 0;
+
+ vtkUnstructuredGrid* GetUnstructuredGrid() { return myGrid; }
+
+ vtkIdType GetNodeObjId( int theVTKID );
+ vtkIdType GetNodeVTKId( int theObjID );
+ vtkIdType GetElemObjId( int theVTKID );
+ vtkIdType GetElemVTKId( int theObjID );
+
+protected:
+
+ void createPoints( vtkPoints* );
+ void buildPrs();
+ void buildNodePrs();
+ void buildElemPrs();
+
+private:
+
+ TMapOfIds mySMDS2VTKNodes;
+ TMapOfIds myVTK2SMDSNodes;
+ TMapOfIds mySMDS2VTKElems;
+ TMapOfIds myVTK2SMDSElems;
+
+ vtkUnstructuredGrid* myGrid;
+};
+
+
+/*
+ Class : SMESH_MeshObj
+ Description : Class for visualisation of mesh
+*/
+
+class SMESH_MeshObj: public SMESH_VisualObj
+{
+public:
+
+ SMESH_MeshObj( SMESH::SMESH_Mesh_ptr );
+ virtual ~SMESH_MeshObj();
+
+ virtual void Update( int theIsClear = true );
+
+ virtual int GetNbEntities( const SMESH::ElementType) const;
+ virtual int GetEntities( const SMESH::ElementType, TEntityList& ) const;
+ virtual bool IsNodePrs() const;
+
+ virtual int GetElemDimension( const int theObjId );
+
+ virtual void UpdateFunctor( SMESH::Functor_ptr f );
+
+ SMESH::SMESH_Mesh_ptr GetMeshServer() { return myMeshServer.in(); }
+ SMDS_Mesh* GetMesh() { return myMesh; }
+
+protected:
+
+ SMESH::SMESH_Mesh_var myMeshServer;
+ SMDS_Mesh* myMesh;
+};
+
+
+/*
+ Class : SMESH_SubMeshObj
+ Description : Base class for visualisation of submeshes and groups
+*/
+
+class SMESH_SubMeshObj: public SMESH_VisualObj
+{
+public:
+
+ SMESH_SubMeshObj(SMESH_MeshObj* theMeshObj);
+ virtual ~SMESH_SubMeshObj();
+
+ virtual void Update( int theIsClear = true );
+
+ virtual void UpdateFunctor( SMESH::Functor_ptr );
+ virtual int GetElemDimension( const int theObjId );
+
+protected:
+
+ SMESH_MeshObj* myMeshObj;
+};
+
+
+/*
+ Class : SMESH_GroupObj
+ Description : Class for visualisation of groups
+*/
+
+class SMESH_GroupObj: public SMESH_SubMeshObj
+{
+public:
+ SMESH_GroupObj( SMESH::SMESH_Group_ptr, SMESH_MeshObj* );
+ virtual ~SMESH_GroupObj();
+
+ virtual int GetNbEntities( const SMESH::ElementType) const;
+ virtual int GetEntities( const SMESH::ElementType, TEntityList& ) const;
+ virtual bool IsNodePrs() const;
+
+private:
+
+ SMESH::SMESH_Group_var myGroupServer;
+};
+
+
+/*
+ Class : SMESH_subMeshObj
+ Description : Class for visualisation of submeshes
+*/
+
+class SMESH_subMeshObj : public SMESH_SubMeshObj
+{
+public:
+
+ SMESH_subMeshObj( SMESH::SMESH_subMesh_ptr,
+ SMESH_MeshObj* );
+ virtual ~SMESH_subMeshObj();
+
+ virtual int GetNbEntities( const SMESH::ElementType) const;
+ virtual int GetEntities( const SMESH::ElementType, TEntityList& ) const;
+ virtual bool IsNodePrs() const;
+
+protected:
+
+ SMESH::SMESH_subMesh_var mySubMeshServer;
+};
+
+
+extern void WriteUnstructuredGrid(vtkUnstructuredGrid* theGrid, const char* theFileName);
+
+
+#endif