std::map<SMDSAbs_ElementType,int> GetEntitiesFromObject(SMESH_VisualObj *theObject) {
std::map<SMDSAbs_ElementType,int> entities;
- entities.insert(std::pair<SMDSAbs_ElementType,int>(SMDSAbs_0DElement,
+ entities.insert(std::pair<SMDSAbs_ElementType,int>(SMDSAbs_0DElement,
theObject ? theObject->GetNbEntities(SMDSAbs_0DElement) : 0));
+ entities.insert(std::pair<SMDSAbs_ElementType,int>(SMDSAbs_Ball,
+ theObject ? theObject->GetNbEntities(SMDSAbs_Ball) : 0));
entities.insert(std::pair<SMDSAbs_ElementType,int>(SMDSAbs_Edge,
theObject ? theObject->GetNbEntities(SMDSAbs_Edge) : 0));
entities.insert(std::pair<SMDSAbs_ElementType,int>(SMDSAbs_Face,