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+<html>\r
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+<head>\r
+<title>Segments around Vertex Algorithm</title>\r
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+<h1>Segments around Vertex</h1>\r
+\r
+<p><span style="font-weight: bold;"><B>Segments around Vertex</B></span> algorithm \r
+ is considered to be a 0D \r
+ meshing algorithm, but, of course, it doesn't mesh nodes. It allows to \r
+ define the local size of the elements in the neighborhood of a certain \r
+ node. If we choose an object of higher dimension, it applies to all its \r
+ tops, i.e. corners of a box. &nbsp;The \r
+ 0D algorithm combines with the algorithms of higher dimensions, but it \r
+ is not necessarily required for their successful implementation. </p>\r
+\r
+<p>This algorithm allows only one hypothesis. </p>\r
+\r
+<p class="whs1"><img src="pics/lengthnearvertex.png" x-maintain-ratio="TRUE" width="270px" height="179px" border="0" class="img_whs2"></p>\r
+\r
+<p>&nbsp;</p>\r
+\r
+<p>&nbsp;</p>\r
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