# find node000 using a dedicated function
n = mesh.FindNodeClosestTo( -1,-1,-1 )
if not n == node000:
- raise "FindNodeClosestTo() returns " + str( n ) + " != " + str( node000 )
+ raise Exception("FindNodeClosestTo() returns " + str( n ) + " != " + str( node000 ))
# move node000 to a new location
x,y,z = -10, -10, -10
n = mesh.MoveNode( n,x,y,z )
if not n:
- raise "MoveNode() returns " + n
+ raise Exception("MoveNode() returns " + n)
# check the coordinates of the node000
xyz = mesh.GetNodeXYZ( node000 )
if not ( xyz[0] == x and xyz[1] == y and xyz[2] == z) :
- raise "Wrong coordinates: " + str( xyz ) + " != " + str( [x,y,z] )
+ raise Exception("Wrong coordinates: " + str( xyz ) + " != " + str( [x,y,z] ))