+++ /dev/null
-# Entity type
-
-# create a mesh
-from SMESH_mechanic import *
-
-# make the mesh quadratic
-mesh.ConvertToQuadratic()
-# make some elements bi-quadratic
-for face in SubFaceL[: len(SubFaceL) // 2]:
- mesh.ConvertToQuadratic( theSubMesh=mesh.Group( face ), theToBiQuad=True )
-
-# get triangles with 7 nodes
-filter_tri = smesh.GetFilter(SMESH.FACE, SMESH.FT_EntityType,'=', SMESH.Entity_BiQuad_Triangle )
-ids_tri = mesh.GetIdsFromFilter(filter_tri)
-print("Number of bi-quadratic triangles:", len(ids_tri))