* point, for more points getCellsContainingPoints() is recommended as it is
* faster.
* \param [in] pos - array of coordinates of the ball central point.
- * \param [in] eps - ball radius.
+ * \param [in] eps - ball radius (i.e. the precision) relative to max dimension along X, Y or Z of the the considered cell bounding box.
* \param [out] elts - vector returning ids of the found cells. It is cleared
* before inserting ids.
* \throw If the coordinates array is not set.
* X0,Y0,Z0,X1,Y1,Z1,... Size of the array must be \a
* this->getSpaceDimension() * \a nbOfPoints
* \param [in] nbOfPoints - number of points to locate within \a this mesh.
- * \param [in] eps - radius of balls (i.e. the precision).
+ * \param [in] eps - ball radius (i.e. the precision) relative to max dimension along X, Y or Z of the the considered cell bounding box.
* \param [out] elts - vector returning ids of found cells.
* \param [out] eltsIndex - an array, of length \a nbOfPoints + 1,
* dividing cell ids in \a elts into groups each referring to one