#include <SMESH_MesherHelper.hxx>
#include <SMESH_subMesh.hxx>
#include <StdMeshers_QuadToTriaAdaptor.hxx>
+#include <StdMeshers_ViscousLayers2D.hxx>
#include <utilities.h>
// dump elements added to ng mesh
//#define DUMP_SEGMENTS
//#define DUMP_TRIANGLES
-//#define DUMP_TRIANGLES_SCRIPT "/tmp/trias.py" //!< debug addIntVerticesInSolids()
+//#define DUMP_TRIANGLES_SCRIPT "/tmp/trias.py" //!< debug AddIntVerticesInSolids()
TopTools_IndexedMapOfShape ShapesWithLocalSize;
std::map<int,double> VertexId2LocalSize;
*/
//=============================================================================
-NETGENPlugin_Mesher::NETGENPlugin_Mesher (SMESH_Mesh* mesh,
+NETGENPlugin_Mesher::NETGENPlugin_Mesher (SMESH_Mesh* mesh,
const TopoDS_Shape& aShape,
- const bool isVolume)
+ const bool isVolume)
: _mesh (mesh),
_shape (aShape),
_isVolume(isVolume),
_optimize(true),
_fineness(NETGENPlugin_Hypothesis::GetDefaultFineness()),
+ _isViscousLayers2D(false),
_simpleHyp(NULL)
{
- defaultParameters();
+ SetDefaultParameters();
ShapesWithLocalSize.Clear();
VertexId2LocalSize.clear();
EdgeId2LocalSize.clear();
*/
//================================================================================
-void NETGENPlugin_Mesher::defaultParameters()
+void NETGENPlugin_Mesher::SetDefaultParameters()
{
netgen::MeshingParameters& mparams = netgen::mparam;
// maximal mesh edge size
{
_simpleHyp = hyp;
if ( _simpleHyp )
- defaultParameters();
+ SetDefaultParameters();
}
//=============================================================================
*/
//================================================================================
-bool NETGENPlugin_Mesher::fillNgMesh(netgen::OCCGeometry& occgeom,
+bool NETGENPlugin_Mesher::FillNgMesh(netgen::OCCGeometry& occgeom,
netgen::Mesh& ngMesh,
vector<const SMDS_MeshNode*>& nodeVec,
const list< SMESH_subMesh* > & meshedSM,
*/
//================================================================================
-void NETGENPlugin_Mesher::fixIntFaces(const netgen::OCCGeometry& occgeom,
+void NETGENPlugin_Mesher::FixIntFaces(const netgen::OCCGeometry& occgeom,
netgen::Mesh& ngMesh,
NETGENPlugin_Internals& internalShapes)
{
*/
//================================================================================
-void NETGENPlugin_Mesher::addIntVerticesInFaces(const netgen::OCCGeometry& occgeom,
+void NETGENPlugin_Mesher::AddIntVerticesInFaces(const netgen::OCCGeometry& occgeom,
netgen::Mesh& ngMesh,
vector<const SMDS_MeshNode*>& nodeVec,
NETGENPlugin_Internals& internalShapes)
*/
//================================================================================
-void NETGENPlugin_Mesher::addIntVerticesInSolids(const netgen::OCCGeometry& occgeom,
+void NETGENPlugin_Mesher::AddIntVerticesInSolids(const netgen::OCCGeometry& occgeom,
netgen::Mesh& ngMesh,
vector<const SMDS_MeshNode*>& nodeVec,
NETGENPlugin_Internals& internalShapes)
} // loop on solids with internal vertices
}
+//================================================================================
+/*!
+ * \brief Fill netgen mesh with segments of a FACE
+ * \param ngMesh - netgen mesh
+ * \param geom - container of OCCT geometry to mesh
+ * \param wires - data of nodes on FACE boundary
+ * \param helper - mesher helper holding the FACE
+ * \param nodeVec - vector of nodes in which node index == netgen ID
+ * \retval SMESH_ComputeErrorPtr - error description
+ */
+//================================================================================
+
+SMESH_ComputeErrorPtr
+NETGENPlugin_Mesher::AddSegmentsToMesh(netgen::Mesh& ngMesh,
+ netgen::OCCGeometry& geom,
+ const TSideVector& wires,
+ SMESH_MesherHelper& helper,
+ vector< const SMDS_MeshNode* > & nodeVec)
+{
+ // ----------------------------
+ // Check wires and count nodes
+ // ----------------------------
+ int nbNodes = 0;
+ for ( int iW = 0; iW < wires.size(); ++iW )
+ {
+ StdMeshers_FaceSidePtr wire = wires[ iW ];
+ if ( wire->MissVertexNode() )
+ {
+ // Commented for issue 0020960. It worked for the case, let's wait for case where it doesn't.
+ // It seems that there is no reason for this limitation
+// return TError
+// (new SMESH_ComputeError(COMPERR_BAD_INPUT_MESH, "Missing nodes on vertices"));
+ }
+ const vector<UVPtStruct>& uvPtVec = wire->GetUVPtStruct();
+ if ( uvPtVec.size() != wire->NbPoints() )
+ return SMESH_ComputeError::New(COMPERR_BAD_INPUT_MESH,
+ SMESH_Comment("Unexpected nb of points on wire ") << iW
+ << ": " << uvPtVec.size()<<" != "<<wire->NbPoints());
+ nbNodes += wire->NbPoints();
+ }
+ nodeVec.reserve( nodeVec.size() + nbNodes + 1 );
+ if ( nodeVec.empty() )
+ nodeVec.push_back( 0 );
+
+ // -----------------
+ // Fill netgen mesh
+ // -----------------
+
+ const bool wasNgMeshEmpty = ( ngMesh.GetNP() < 1 ); /* true => this method is called by
+ NETGENPlugin_NETGEN_2D_ONLY */
+
+ // map for nodes on vertices since they can be shared between wires
+ // ( issue 0020676, face_int_box.brep) and nodes built by NETGEN
+ map<const SMDS_MeshNode*, int > node2ngID;
+ if ( !wasNgMeshEmpty ) // fill node2ngID with nodes built by NETGEN
+ {
+ set< int > subIDs; // ids of sub-shapes of the FACE
+ for ( int iW = 0; iW < wires.size(); ++iW )
+ {
+ StdMeshers_FaceSidePtr wire = wires[ iW ];
+ for ( int iE = 0, nbE = wire->NbEdges(); iE < nbE; ++iE )
+ {
+ subIDs.insert( wire->EdgeID( iE ));
+ subIDs.insert( helper.GetMeshDS()->ShapeToIndex( wire->FirstVertex( iE )));
+ }
+ }
+ for ( size_t ngID = 1; ngID < nodeVec.size(); ++ngID )
+ if ( subIDs.count( nodeVec[ngID]->getshapeId() ))
+ node2ngID.insert( make_pair( nodeVec[ngID], ngID ));
+ }
+
+ const int solidID = 0, faceID = geom.fmap.FindIndex( helper.GetSubShape() );
+ if ( ngMesh.GetNFD() < 1 )
+ ngMesh.AddFaceDescriptor (netgen::FaceDescriptor(faceID, solidID, solidID, 0));
+
+ for ( int iW = 0; iW < wires.size(); ++iW )
+ {
+ StdMeshers_FaceSidePtr wire = wires[ iW ];
+ const vector<UVPtStruct>& uvPtVec = wire->GetUVPtStruct();
+ const int nbSegments = wire->NbPoints() - 1;
+
+ // assure the 1st node to be in node2ngID, which is needed to correctly
+ // "close chain of segments" (see below) in case if the 1st node is not
+ // onVertex because it is on a Viscous layer
+ node2ngID.insert( make_pair( uvPtVec[ 0 ].node, ngMesh.GetNP() + 1 ));
+
+ // compute length of every segment
+ vector<double> segLen( nbSegments );
+ for ( int i = 0; i < nbSegments; ++i )
+ segLen[i] = SMESH_TNodeXYZ( uvPtVec[ i ].node ).Distance( uvPtVec[ i+1 ].node );
+
+ int edgeID = 1, posID = -2;
+ bool isInternalWire = false;
+ double vertexNormPar = 0;
+ for ( int i = 0; i < nbSegments; ++i ) // loop on segments
+ {
+ // Add the first point of a segment
+
+ const SMDS_MeshNode * n = uvPtVec[ i ].node;
+ const int posShapeID = n->getshapeId();
+ bool onVertex = ( n->GetPosition()->GetTypeOfPosition() == SMDS_TOP_VERTEX );
+ bool onEdge = ( n->GetPosition()->GetTypeOfPosition() == SMDS_TOP_EDGE );
+
+ // skip nodes on degenerated edges
+ if ( helper.IsDegenShape( posShapeID ) &&
+ helper.IsDegenShape( uvPtVec[ i+1 ].node->getshapeId() ))
+ continue;
+
+ int ngID1 = ngMesh.GetNP() + 1, ngID2 = ngID1+1;
+ if ( onVertex || ( !wasNgMeshEmpty && onEdge ))
+ ngID1 = node2ngID.insert( make_pair( n, ngID1 )).first->second;
+ if ( ngID1 > ngMesh.GetNP() )
+ {
+ netgen::MeshPoint mp( netgen::Point<3> (n->X(), n->Y(), n->Z()) );
+ ngMesh.AddPoint ( mp, 1, netgen::EDGEPOINT );
+ nodeVec.push_back( n );
+ }
+ else // n is in ngMesh already, and ngID2 in prev segment is wrong
+ {
+ ngID2 = ngMesh.GetNP() + 1;
+ if ( i > 0 ) // prev segment belongs to same wire
+ {
+ netgen::Segment& prevSeg = ngMesh.LineSegment( ngMesh.GetNSeg() );
+ prevSeg[1] = ngID1;
+ }
+ }
+
+ // Add the segment
+
+ netgen::Segment seg;
+
+ seg[0] = ngID1; // ng node id
+ seg[1] = ngID2; // ng node id
+ seg.edgenr = ngMesh.GetNSeg() + 1; // ng segment id
+ seg.si = faceID; // = geom.fmap.FindIndex (face);
+
+ for ( int iEnd = 0; iEnd < 2; ++iEnd)
+ {
+ const UVPtStruct& pnt = uvPtVec[ i + iEnd ];
+
+ seg.epgeominfo[ iEnd ].dist = pnt.param; // param on curve
+ seg.epgeominfo[ iEnd ].u = pnt.u;
+ seg.epgeominfo[ iEnd ].v = pnt.v;
+
+ // find out edge id and node parameter on edge
+ onVertex = ( pnt.normParam + 1e-10 > vertexNormPar );
+ if ( onVertex || posShapeID != posID )
+ {
+ // get edge id
+ double normParam = pnt.normParam;
+ if ( onVertex )
+ normParam = 0.5 * ( uvPtVec[ i ].normParam + uvPtVec[ i+1 ].normParam );
+ int edgeIndexInWire = wire->EdgeIndex( normParam );
+ vertexNormPar = wire->LastParameter( edgeIndexInWire );
+ const TopoDS_Edge& edge = wire->Edge( edgeIndexInWire );
+ edgeID = geom.emap.FindIndex( edge );
+ posID = posShapeID;
+ isInternalWire = ( edge.Orientation() == TopAbs_INTERNAL );
+ // if ( onVertex ) // param on curve is different on each of two edges
+ // seg.epgeominfo[ iEnd ].dist = helper.GetNodeU( edge, pnt.node );
+ }
+ seg.epgeominfo[ iEnd ].edgenr = edgeID; // = geom.emap.FindIndex(edge);
+ }
+
+ ngMesh.AddSegment (seg);
+ {
+ // restrict size of elements near the segment
+ SMESH_TNodeXYZ np1( n ), np2( uvPtVec[ i+1 ].node );
+ // get an average size of adjacent segments to avoid sharp change of
+ // element size (regression on issue 0020452, note 0010898)
+ int iPrev = SMESH_MesherHelper::WrapIndex( i-1, nbSegments );
+ int iNext = SMESH_MesherHelper::WrapIndex( i+1, nbSegments );
+ double avgH = ( segLen[ iPrev ] + segLen[ i ] + segLen[ iNext ]) / 3;
+
+ RestrictLocalSize( ngMesh, 0.5*(np1+np2), avgH );
+ }
+#ifdef DUMP_SEGMENTS
+ cout << "Segment: " << seg.edgenr << endl
+ << "\tp1: " << seg[0] << endl
+ << "\tp2: " << seg[1] << endl
+ << "\tp0 param: " << seg.epgeominfo[ 0 ].dist << endl
+ << "\tp0 uv: " << seg.epgeominfo[ 0 ].u <<", "<< seg.epgeominfo[ 0 ].v << endl
+ << "\tp0 edge: " << seg.epgeominfo[ 0 ].edgenr << endl
+ << "\tp1 param: " << seg.epgeominfo[ 1 ].dist << endl
+ << "\tp1 uv: " << seg.epgeominfo[ 1 ].u <<", "<< seg.epgeominfo[ 1 ].v << endl
+ << "\tp1 edge: " << seg.epgeominfo[ 1 ].edgenr << endl;
+#endif
+ if ( isInternalWire )
+ {
+ swap (seg[0], seg[1]);
+ swap( seg.epgeominfo[0], seg.epgeominfo[1] );
+ seg.edgenr = ngMesh.GetNSeg() + 1; // segment id
+ ngMesh.AddSegment (seg);
+#ifdef DUMP_SEGMENTS
+ cout << "Segment: " << seg.edgenr << endl << "\tis REVRESE of the previous one" << endl;
+#endif
+ }
+ } // loop on segments on a wire
+
+ // close chain of segments
+ if ( nbSegments > 0 )
+ {
+ netgen::Segment& lastSeg = ngMesh.LineSegment( ngMesh.GetNSeg() - int( isInternalWire));
+ const SMDS_MeshNode * lastNode = uvPtVec.back().node;
+ lastSeg[1] = node2ngID.insert( make_pair( lastNode, lastSeg[1] )).first->second;
+ if ( lastSeg[1] > ngMesh.GetNP() )
+ {
+ netgen::MeshPoint mp( netgen::Point<3> (lastNode->X(), lastNode->Y(), lastNode->Z()) );
+ ngMesh.AddPoint ( mp, 1, netgen::EDGEPOINT );
+ nodeVec.push_back( lastNode );
+ }
+ if ( isInternalWire )
+ {
+ netgen::Segment& realLastSeg = ngMesh.LineSegment( ngMesh.GetNSeg() );
+ realLastSeg[0] = lastSeg[1];
+ }
+ }
+
+ } // loop on WIREs of a FACE
+
+ // add a segment instead of an internal vertex
+ if ( wasNgMeshEmpty )
+ {
+ NETGENPlugin_Internals intShapes( *helper.GetMesh(), helper.GetSubShape(), /*is3D=*/false );
+ AddIntVerticesInFaces( geom, ngMesh, nodeVec, intShapes );
+ }
+ ngMesh.CalcSurfacesOfNode();
+
+ return TError();
+}
+
//================================================================================
/*!
* \brief Fill SMESH mesh according to contents of netgen mesh
" elements per radius = " << mparams.curvaturesafety << "\n"
" second order = " << mparams.secondorder << "\n"
" quad allowed = " << mparams.quad);
- cout << " quad allowed = " << mparams.quad<<endl;
+ //cout << " quad allowed = " << mparams.quad<<endl;
SMESH_ComputeErrorPtr error = SMESH_ComputeError::New();
-
+ static string debugFile = "/tmp/ngMesh.py"; /* to call toPython( ngMesh, debugFile )
+ while debugging netgen */
// -------------------------
// Prepare OCC geometry
// -------------------------
// Fill ngMesh with nodes and segments of computed submeshes
if ( !err )
{
- _faceDescriptors.clear();
- err = ! ( fillNgMesh(occgeo, *ngMesh, nodeVec, meshedSM[ MeshDim_0D ]) &&
- fillNgMesh(occgeo, *ngMesh, nodeVec, meshedSM[ MeshDim_1D ]));
+ err = ! ( FillNgMesh(occgeo, *ngMesh, nodeVec, meshedSM[ MeshDim_0D ]) &&
+ FillNgMesh(occgeo, *ngMesh, nodeVec, meshedSM[ MeshDim_1D ]));
}
initState = NETGENPlugin_ngMeshInfo(ngMesh);
if ( internals.hasInternalVertexInFace() )
{
// store computed segments in SMESH in order not to create SMESH
- // edges for ng segments added by addIntVerticesInFaces()
+ // edges for ng segments added by AddIntVerticesInFaces()
FillSMesh( occgeo, *ngMesh, initState, *_mesh, nodeVec, comment );
// add segments to faces with internal vertices
- addIntVerticesInFaces( occgeo, *ngMesh, nodeVec, internals );
+ AddIntVerticesInFaces( occgeo, *ngMesh, nodeVec, internals );
+ initState = NETGENPlugin_ngMeshInfo(ngMesh);
+ }
+
+ // Build viscous layers
+ if ( _isViscousLayers2D )
+ {
+ if ( !internals.hasInternalVertexInFace() ) {
+ FillSMesh( occgeo, *ngMesh, initState, *_mesh, nodeVec, comment );
+ initState = NETGENPlugin_ngMeshInfo(ngMesh);
+ }
+ SMESH_ProxyMesh::Ptr viscousMesh;
+ SMESH_MesherHelper helper( *_mesh );
+ for ( int faceID = 1; faceID <= occgeo.fmap.Extent(); ++faceID )
+ {
+ const TopoDS_Face& F = TopoDS::Face( occgeo.fmap( faceID ));
+ viscousMesh = StdMeshers_ViscousLayers2D::Compute( *_mesh, F );
+ if ( !viscousMesh )
+ return false;
+ // exclude from computation ng segments built on EDGEs of F
+ for (int i = 1; i <= ngMesh->GetNSeg(); i++)
+ {
+ netgen::Segment & seg = ngMesh->LineSegment(i);
+ if (seg.si == faceID)
+ seg.si = 0;
+ }
+ // add new segments to ngMesh instead of excluded ones
+ helper.SetSubShape( F );
+ TSideVector wires =
+ StdMeshers_FaceSide::GetFaceWires( F, *_mesh, /*skipMediumNodes=*/true,
+ error, viscousMesh );
+ error = AddSegmentsToMesh( *ngMesh, occgeo, wires, helper, nodeVec );
+
+ if ( !error ) error = SMESH_ComputeError::New();
+ }
initState = NETGENPlugin_ngMeshInfo(ngMesh);
}
quadFaceSM.push_back( _mesh->GetSubMesh( face.Current() ));
meshedSM[ MeshDim_2D ].remove( quadFaceSM.back() );
}
- fillNgMesh(occgeo, *ngMesh, nodeVec, quadFaceSM, proxyMesh);
+ FillNgMesh(occgeo, *ngMesh, nodeVec, quadFaceSM, proxyMesh);
}
}
// fill ngMesh with faces of sub-meshes
- err = ! ( fillNgMesh(occgeo, *ngMesh, nodeVec, meshedSM[ MeshDim_2D ]));
+ err = ! ( FillNgMesh(occgeo, *ngMesh, nodeVec, meshedSM[ MeshDim_2D ]));
initState = NETGENPlugin_ngMeshInfo(ngMesh);
//toPython( ngMesh, "/tmp/ngPython.py");
}
// faces for ng faces added here
FillSMesh( occgeo, *ngMesh, initState, *_mesh, nodeVec, comment );
// add ng faces to solids with internal vertices
- addIntVerticesInSolids( occgeo, *ngMesh, nodeVec, internals );
+ AddIntVerticesInSolids( occgeo, *ngMesh, nodeVec, internals );
// duplicate mesh faces on internal faces
- fixIntFaces( occgeo, *ngMesh, internals );
+ FixIntFaces( occgeo, *ngMesh, internals );
initState = NETGENPlugin_ngMeshInfo(ngMesh);
}
// Let netgen compute 3D mesh
if ( true /*isOK*/ ) // get whatever built
FillSMesh( occgeo, *ngMesh, initState, *_mesh, nodeVec, comment ); //!<
- SMESH_ComputeErrorPtr readErr = readErrors(nodeVec);
+ SMESH_ComputeErrorPtr readErr = ReadErrors(nodeVec);
if ( readErr && !readErr->myBadElements.empty() )
error = readErr;
// Prepare OCC geometry
// -------------------------
netgen::OCCGeometry occgeo;
- list< SMESH_subMesh* > meshedSM[3]; // for 0-2 dimensions
+ list< SMESH_subMesh* > meshedSM[4]; // for 0-3 dimensions
NETGENPlugin_Internals internals( *_mesh, _shape, _isVolume );
PrepareOCCgeometry( occgeo, _shape, *_mesh, meshedSM, &internals );
netgen::Mesh *ngMesh = NULL;
char *optstr = 0;
int startWith = netgen::MESHCONST_ANALYSE;
- int endWith = netgen::MESHCONST_ANALYSE;
+ int endWith = netgen::MESHCONST_MESHEDGES;
int err = netgen::OCCGenerateMesh(occgeo, ngMesh, startWith, endWith, optstr);
#ifdef WITH_SMESH_CANCEL_COMPUTE
if(netgen::multithread.terminate)
fullNbSeg += aVec[ entity ];
Edge2NbSeg( Edge2NbSegIt.Key() ) = aVec[ entity ];
}
+ if ( fullNbSeg == 0 )
+ return false;
// ----------------
// evaluate 2D
//================================================================================
SMESH_ComputeErrorPtr
-NETGENPlugin_Mesher::readErrors(const vector<const SMDS_MeshNode* >& nodeVec)
+NETGENPlugin_Mesher::ReadErrors(const vector<const SMDS_MeshNode* >& nodeVec)
{
SMESH_ComputeErrorPtr err = SMESH_ComputeError::New
(COMPERR_BAD_INPUT_MESH, "Some edges multiple times in surface mesh");
outfile << "mesh.AddNode( ";
outfile << (*ngMesh)[pi](0) << ", ";
outfile << (*ngMesh)[pi](1) << ", ";
- outfile << (*ngMesh)[pi](2) << ")" << endl;
+ outfile << (*ngMesh)[pi](2) << ") ## "<< pi << endl;
}
int nbDom = ngMesh->GetNDomains();
Element2d sel = (*ngMesh)[sei];
for (int j = 0; j < sel.GetNP(); j++)
outfile << sel[j] << ( j+1 < sel.GetNP() ? ", " : " ])");
+ if ( sel.IsDeleted() ) outfile << " ## IsDeleted ";
outfile << endl;
if ((*ngMesh)[sei].GetIndex())