From 68f20ecf75a5a1d60883b99499a9829816bb0bc1 Mon Sep 17 00:00:00 2001 From: eap Date: Wed, 6 Oct 2010 07:31:38 +0000 Subject: [PATCH] 0020749: EDF 1291 SMESH : Create 2D Mesh from 2D improvement + SMESH::SMESH_Mesh MakeBoundaryMesh(in SMESH_IDSource elements, + in Bnd_Dimension dimension, + in string groupName, + in string meshName, + in boolean toCopyElements, + in boolean toCopyExistingBondary, + out SMESH_Group group); --- idl/SMESH_MeshEditor.idl | 26 +++++++++++++++++++++++- src/SMESH_I/SMESH_MeshEditor_i.cxx | 32 +++++++++++++++++++++++++++++- src/SMESH_I/SMESH_MeshEditor_i.hxx | 24 ++++++++++++++-------- src/SMESH_SWIG/smeshDC.py | 28 +++++++++++++++++++++++++- 4 files changed, 99 insertions(+), 11 deletions(-) diff --git a/idl/SMESH_MeshEditor.idl b/idl/SMESH_MeshEditor.idl index 387091de3..c010980be 100644 --- a/idl/SMESH_MeshEditor.idl +++ b/idl/SMESH_MeshEditor.idl @@ -29,6 +29,8 @@ module SMESH { + enum Bnd_Dimension { BND_2DFROM3D, BND_1DFROM3D, BND_1DFROM2D }; + /*! * This interface makes modifications on the Mesh - removing elements and nodes etc. */ @@ -921,12 +923,34 @@ module SMESH in GEOM::GEOM_Object theShape ); /*! - * \brief Generated skin mesh (containing 2D cells) from 3D mesh + * \brief Generates skin mesh (containing 2D cells) from 3D mesh * The created 2D mesh elements based on nodes of free faces of boundary volumes * \return TRUE if operation has been completed successfully, FALSE otherwise */ boolean Make2DMeshFrom3D(); + /*! + * \brief Creates missing boundary elements + * \param elements - elements whose boundary is to be checked + * \param dimension - defines type of boundary elements to create + * \param groupName - a name of group to store created boundary elements in, + * "" means not to create the group + * \param meshName - a name of new mesh to store created boundary elements in, + * "" means not to create the new mesh + * \param toCopyElements - if true, the checked elements will be copied into the new mesh + * \param toCopyExistingBondary - if true, not only new but also pre-existing + * boundary elements will be copied into the new mesh + * \param group - returns the create group, if any + * \retval SMESH::SMESH_Mesh - the mesh where elements were added to + */ + SMESH::SMESH_Mesh MakeBoundaryMesh(in SMESH_IDSource elements, + in Bnd_Dimension dimension, + in string groupName, + in string meshName, + in boolean toCopyElements, + in boolean toCopyExistingBondary, + out SMESH_Group group); + }; }; diff --git a/src/SMESH_I/SMESH_MeshEditor_i.cxx b/src/SMESH_I/SMESH_MeshEditor_i.cxx index b88de2d39..1a457eefb 100644 --- a/src/SMESH_I/SMESH_MeshEditor_i.cxx +++ b/src/SMESH_I/SMESH_MeshEditor_i.cxx @@ -5182,7 +5182,37 @@ CORBA::Boolean SMESH_MeshEditor_i::Make2DMeshFrom3D() ::SMESH_MeshEditor aMeshEditor( myMesh ); bool aResult = aMeshEditor.Make2DMeshFrom3D(); storeResult( aMeshEditor) ; - + TPythonDump() << "isDone = " << this << ".Make2DMeshFrom3D()"; return aResult; } + +//================================================================================ +/*! + * \brief Creates missing boundary elements + * \param elements - elements whose boundary is to be checked + * \param dimension - defines type of boundary elements to create + * \param groupName - a name of group to store created boundary elements in, + * "" means not to create the group + * \param meshName - a name of new mesh to store created boundary elements in, + * "" means not to create the new mesh + * \param toCopyElements - if true, the checked elements will be copied into the new mesh + * \param toCopyExistingBondary - if true, not only new but also pre-existing + * boundary elements will be copied into the new mesh + * \param group - returns the create group, if any + * \retval SMESH::SMESH_Mesh - the mesh where elements were added to + */ +//================================================================================ + +SMESH::SMESH_Mesh_ptr +SMESH_MeshEditor_i::MakeBoundaryMesh(SMESH::SMESH_IDSource_ptr elements, + SMESH::Bnd_Dimension dimension, + const char* groupName, + const char* meshName, + CORBA::Boolean toCopyElements, + CORBA::Boolean toCopyMissingBondary, + SMESH::SMESH_Group_out group) +{ + + return SMESH::SMESH_Mesh::_duplicate( myMesh_i->_this() ); +} diff --git a/src/SMESH_I/SMESH_MeshEditor_i.hxx b/src/SMESH_I/SMESH_MeshEditor_i.hxx index 330a52faf..3a96b87cd 100644 --- a/src/SMESH_I/SMESH_MeshEditor_i.hxx +++ b/src/SMESH_I/SMESH_MeshEditor_i.hxx @@ -671,14 +671,22 @@ public: const SMESH::ListOfGroups& theNodesNot, GEOM::GEOM_Object_ptr theShape ); - /*! - * \brief Generated skin mesh (containing 2D cells) from 3D mesh - * The created 2D mesh elements based on nodes of free faces of boundary volumes - * \return TRUE if operation has been completed successfully, FALSE otherwise - */ - CORBA::Boolean Make2DMeshFrom3D(); - - private: //!< private methods + /*! + * \brief Generated skin mesh (containing 2D cells) from 3D mesh + * The created 2D mesh elements based on nodes of free faces of boundary volumes + * \return TRUE if operation has been completed successfully, FALSE otherwise + */ + CORBA::Boolean Make2DMeshFrom3D(); + + SMESH::SMESH_Mesh_ptr MakeBoundaryMesh(SMESH::SMESH_IDSource_ptr elements, + SMESH::Bnd_Dimension dimension, + const char* groupName, + const char* meshName, + CORBA::Boolean toCopyElements, + CORBA::Boolean toCopyMissingBondary, + SMESH::SMESH_Group_out group); + +private: //!< private methods SMESHDS_Mesh * GetMeshDS() { return myMesh->GetMeshDS(); } diff --git a/src/SMESH_SWIG/smeshDC.py b/src/SMESH_SWIG/smeshDC.py index 9a88f94a0..94ffee1c9 100644 --- a/src/SMESH_SWIG/smeshDC.py +++ b/src/SMESH_SWIG/smeshDC.py @@ -201,6 +201,7 @@ PrecisionConfusion = 1e-07 # Methods of splitting a hexahedron into tetrahedra Hex_5Tet, Hex_6Tet, Hex_24Tet = 1, 2, 3 + ## Converts an angle from degrees to radians def DegreesToRadians(AngleInDegrees): from math import pi @@ -2558,6 +2559,8 @@ class Mesh: def SplitVolumesIntoTetra(self, elemIDs, method=Hex_5Tet ): if isinstance( elemIDs, Mesh ): elemIDs = elemIDs.GetMesh() + if ( isinstance( elemIDs, list )): + elemIDs = self.editor.MakeIDSource(elemIDs, SMESH.VOLUME) self.editor.SplitVolumesIntoTetra(elemIDs, method) ## Splits quadrangle faces near triangular facets of volumes @@ -2792,7 +2795,30 @@ class Mesh: # @ingroup l2_modif_edit def Make2DMeshFrom3D(self): return self.editor. Make2DMeshFrom3D() - + + ## Creates missing boundary elements + # @param elements - elements whose boundary is to be checked: + # mesh, group, sub-mesh or list of elements + # @param dimension - defines type of boundary elements to create: + # SMESH.BND_2DFROM3D, SMESH.BND_1DFROM3D, SMESH.BND_1DFROM2D + # @param groupName - a name of group to store created boundary elements in, + # "" means not to create the group + # @param meshName - a name of new mesh to store created boundary elements in, + # "" means not to create the new mesh + # @param toCopyElements - if true, the checked elements will be copied into the new mesh + # @param toCopyExistingBondary - if true, not only new but also pre-existing + # boundary elements will be copied into the new mesh + # @return tuple (mesh, group) where bondary elements were added to + # @ingroup l2_modif_edit + def MakeBoundaryMesh(self, elements, dimension=SMESH.BND_2DFROM3D, groupName="", meshName="", + toCopyElements=False, toCopyExistingBondary=False): + if isinstance( elements, Mesh ): + elements = elements.GetMesh() + if ( isinstance( elements, list )): + elements = self.editor.MakeIDSource(elements, SMESH.ALL) + return self.editor.MakeBoundaryMesh(elements,dimension,groupName,meshName, + toCopyElements,toCopyExistingBondary) + ## Renumber mesh nodes # @ingroup l2_modif_renumber def RenumberNodes(self): -- 2.30.2