From 440a39776f695f06775edb1ff51b893470d6c8b2 Mon Sep 17 00:00:00 2001 From: eap Date: Wed, 28 May 2014 18:30:52 +0400 Subject: [PATCH] 22580: EDF 8049 SMESH: Problems with viscous layer Overcome the problem of thickness limited by radius of curvature of faces --- src/SMESH/SMESH_MesherHelper.hxx | 13 +- src/SMESH/SMESH_subMesh.cxx | 6 +- src/SMESHUtils/SMESH_ComputeError.hxx | 33 +- src/SMESHUtils/SMESH_TryCatch.cxx | 48 + src/StdMeshers/StdMeshers_ViscousLayers.cxx | 1273 +++++++++++++------ 5 files changed, 938 insertions(+), 435 deletions(-) diff --git a/src/SMESH/SMESH_MesherHelper.hxx b/src/SMESH/SMESH_MesherHelper.hxx index 0c05c4425..91d7d1041 100644 --- a/src/SMESH/SMESH_MesherHelper.hxx +++ b/src/SMESH/SMESH_MesherHelper.hxx @@ -559,13 +559,20 @@ public: { return IsRealSeam( GetMeshDS()->ShapeToIndex( subShape)); } /*! * \brief Check if the shape set through IsQuadraticSubMesh() or SetSubShape() - * has a seam edge - * \retval bool - true if it has + * has a seam edge, i.e. an edge that has two parametric representations + * on a surface + * \retval bool - true if it has */ bool HasSeam() const { return !mySeamShapeIds.empty(); } + /*! + * \brief Check if the shape set through IsQuadraticSubMesh() or SetSubShape() + * has a seam edge that encounters twice in a wire + * \retval bool - true if it has + */ + bool HasRealSeam() const { return HasSeam() && ( *mySeamShapeIds.begin() < 0 ); } /*! * \brief Return index of periodic parametric direction of a closed face - * \retval int - 1 for U, 2 for V direction + * \retval int - 1 for U, 2 for V direction */ int GetPeriodicIndex() const { return myParIndex; } /*! diff --git a/src/SMESH/SMESH_subMesh.cxx b/src/SMESH/SMESH_subMesh.cxx index 77a53769b..e87b147c3 100644 --- a/src/SMESH/SMESH_subMesh.cxx +++ b/src/SMESH/SMESH_subMesh.cxx @@ -1553,7 +1553,7 @@ bool SMESH_subMesh::ComputeStateEngine(int event) if ( !algo->NeedDiscreteBoundary() && !subFailed ) _computeError = SMESH_ComputeError::New(COMPERR_BAD_INPUT_MESH, - "Unexpected computed submesh",algo); + "Unexpected computed sub-mesh",algo); break; // goto exit } } @@ -1587,8 +1587,8 @@ bool SMESH_subMesh::ComputeStateEngine(int event) { ret = algo->Compute((*_father), shape); } - if ( !_computeError || (/* !ret && */_computeError->IsOK() ) ) // algo can set _computeError of submesh - _computeError = algo->GetComputeError(); + // algo can set _computeError of submesh + _computeError = SMESH_ComputeError::Worst( _computeError, algo->GetComputeError() ); } catch ( ::SMESH_ComputeError& comperr ) { cout << " SMESH_ComputeError caught" << endl; diff --git a/src/SMESHUtils/SMESH_ComputeError.hxx b/src/SMESHUtils/SMESH_ComputeError.hxx index 68a867870..4887264da 100644 --- a/src/SMESHUtils/SMESH_ComputeError.hxx +++ b/src/SMESHUtils/SMESH_ComputeError.hxx @@ -17,7 +17,7 @@ // See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com // -// File : SMESH_Hypothesis.hxx +// File : SMESH_ComputeError.hxx // Author : Edward AGAPOV (eap) // Module : SMESH // @@ -89,32 +89,15 @@ struct SMESH_ComputeError bool IsKO() const { return myName != COMPERR_OK && myName != COMPERR_WARNING; } bool IsCommon() const { return myName < 0 && myName > COMPERR_LAST_ALGO_ERROR; } bool HasBadElems() const { return !myBadElements.empty(); } - inline std::string CommonName() const; -}; + // not inline methods are implemented in src/SMESHUtils/SMESH_TryCatch.cxx -#define _case2char(err) case err: return #err; + // Return myName as text, to be used to dump errors in terminal + std::string CommonName() const; -// Return myName as text, to be used to dump errors in terminal -std::string SMESH_ComputeError::CommonName() const -{ - switch( myName ) { - _case2char(COMPERR_OK ); - _case2char(COMPERR_BAD_INPUT_MESH ); - _case2char(COMPERR_STD_EXCEPTION ); - _case2char(COMPERR_OCC_EXCEPTION ); - _case2char(COMPERR_SLM_EXCEPTION ); - _case2char(COMPERR_EXCEPTION ); - _case2char(COMPERR_MEMORY_PB ); - _case2char(COMPERR_ALGO_FAILED ); - _case2char(COMPERR_BAD_SHAPE ); - _case2char(COMPERR_WARNING ); - _case2char(COMPERR_CANCELED ); - _case2char(COMPERR_NO_MESH_ON_SHAPE); - _case2char(COMPERR_BAD_PARMETERS ); - default:; - } - return ""; -} + // Return the most severe error + static SMESH_ComputeErrorPtr Worst( SMESH_ComputeErrorPtr er1, + SMESH_ComputeErrorPtr er2 ); +}; #endif diff --git a/src/SMESHUtils/SMESH_TryCatch.cxx b/src/SMESHUtils/SMESH_TryCatch.cxx index eaac4e60d..0dd02ca13 100644 --- a/src/SMESHUtils/SMESH_TryCatch.cxx +++ b/src/SMESHUtils/SMESH_TryCatch.cxx @@ -20,6 +20,7 @@ // See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com // +// ------------------------------------------------------------------ #include "SMESH_TryCatch.hxx" void SMESH::throwSalomeEx(const char* txt) @@ -31,4 +32,51 @@ void SMESH::doNothing(const char* txt) { MESSAGE( txt << " " << __FILE__ << ": " << __LINE__ ); } +// ------------------------------------------------------------------ +#include "SMESH_ComputeError.hxx" +#define _case2char(err) case err: return #err; + +// Return SMESH_ComputeError::myName as text, to be used to dump errors in terminal +std::string SMESH_ComputeError::CommonName() const +{ + switch( myName ) { + _case2char(COMPERR_OK ); + _case2char(COMPERR_BAD_INPUT_MESH ); + _case2char(COMPERR_STD_EXCEPTION ); + _case2char(COMPERR_OCC_EXCEPTION ); + _case2char(COMPERR_SLM_EXCEPTION ); + _case2char(COMPERR_EXCEPTION ); + _case2char(COMPERR_MEMORY_PB ); + _case2char(COMPERR_ALGO_FAILED ); + _case2char(COMPERR_BAD_SHAPE ); + _case2char(COMPERR_WARNING ); + _case2char(COMPERR_CANCELED ); + _case2char(COMPERR_NO_MESH_ON_SHAPE); + _case2char(COMPERR_BAD_PARMETERS ); + default:; + } + return ""; +} + +// Return the most severe error +SMESH_ComputeErrorPtr SMESH_ComputeError::Worst( SMESH_ComputeErrorPtr er1, + SMESH_ComputeErrorPtr er2 ) +{ + if ( !er1 ) return er2; + if ( !er2 ) return er1; + // both not NULL + if ( er1->IsOK() ) return er2; + if ( er2->IsOK() ) return er1; + // both not OK + if ( !er1->IsKO() ) return er2; + if ( !er2->IsKO() ) return er1; + // both KO + bool hasInfo1 = er1->myComment.size() || !er1->myBadElements.empty(); + bool hasInfo2 = er2->myComment.size() || !er2->myBadElements.empty(); + if ( er1->myName == er2->myName || + hasInfo1 != hasInfo2 ) + return hasInfo1 < hasInfo2 ? er2 : er1; + + return er1->myName == COMPERR_CANCELED ? er2 : er1; +} diff --git a/src/StdMeshers/StdMeshers_ViscousLayers.cxx b/src/StdMeshers/StdMeshers_ViscousLayers.cxx index 71de50af3..251cfc377 100644 --- a/src/StdMeshers/StdMeshers_ViscousLayers.cxx +++ b/src/StdMeshers/StdMeshers_ViscousLayers.cxx @@ -83,7 +83,7 @@ #include #include -#define __myDEBUG +//#define __myDEBUG using namespace std; @@ -94,6 +94,8 @@ namespace VISCOUS_3D enum UIndex { U_TGT = 1, U_SRC, LEN_TGT }; + const double theMinSmoothCosin = 0.1; + /*! * \brief SMESH_ProxyMesh computed by _ViscousBuilder for a SOLID. * It is stored in a SMESH_subMesh of the SOLID as SMESH_subMeshEventListenerData @@ -312,7 +314,8 @@ namespace VISCOUS_3D _2NearEdges() { _nodes[0]=_nodes[1]=0; _plnNorm = 0; } void reverse() { std::swap( _nodes[0], _nodes[1] ); - std::swap( _wgt[0], _wgt[1] ); + std::swap( _wgt [0], _wgt [1] ); + std::swap( _edges[0], _edges[1] ); } }; //-------------------------------------------------------------------------------- @@ -348,7 +351,7 @@ namespace VISCOUS_3D void SetDataByNeighbors( const SMDS_MeshNode* n1, const SMDS_MeshNode* n2, SMESH_MesherHelper& helper); - void InvalidateStep( int curStep ); + void InvalidateStep( int curStep, bool restoreLength=false ); bool Smooth(int& badNb); bool SmoothOnEdge(Handle(Geom_Surface)& surface, const TopoDS_Face& F, @@ -364,9 +367,9 @@ namespace VISCOUS_3D double& dist, const double& epsilon) const; gp_Ax1 LastSegment(double& segLen) const; - bool IsOnEdge() const { return _2neibors; } + bool IsOnEdge() const { return _2neibors; } gp_XYZ Copy( _LayerEdge& other, SMESH_MesherHelper& helper ); - void SetCosin( double cosin ); + void SetCosin( double cosin ); }; struct _LayerEdgeCmp { @@ -376,6 +379,31 @@ namespace VISCOUS_3D return cmpNodes ? ( e1->_nodes[0]->GetID() < e2->_nodes[0]->GetID()) : ( e1 < e2 ); } }; + //-------------------------------------------------------------------------------- + /*! + * \brief Convex FACE whose radius of curvature is less than the thickness of + * layers. It is used to detect distortion of prisms based on a convex + * FACE and to update normals to enable further increasing the thickness + */ + struct _ConvexFace + { + TopoDS_Face _face; + + // edges whose _simplices are used to detect prism destorsion + vector< _LayerEdge* > _simplexTestEdges; + + // map a sub-shape to it's index in _SolidData::_endEdgeOnShape vector + map< TGeomID, int > _subIdToEdgeEnd; + + bool _normalsFixed; + + bool GetCenterOfCurvature( _LayerEdge* ledge, + BRepLProp_SLProps& surfProp, + SMESH_MesherHelper& helper, + gp_Pnt & center ) const; + bool CheckPrisms() const; + }; + //-------------------------------------------------------------------------------- typedef map< const SMDS_MeshNode*, _LayerEdge*, TIDCompare > TNode2Edge; @@ -402,8 +430,6 @@ namespace VISCOUS_3D // edges of _n2eMap. We keep same data in two containers because // iteration over the map is 5 time longer than over the vector vector< _LayerEdge* > _edges; - // edges on EDGE's with null _sWOL, whose _simplices are used to stop inflation - vector< _LayerEdge* > _simplexTestEdges; // key: an id of shape (EDGE or VERTEX) shared by a FACE with // layers and a FACE w/o layers @@ -411,14 +437,18 @@ namespace VISCOUS_3D // _LayerEdge's basing on nodes on key shape are inflated along the value shape map< TGeomID, TopoDS_Shape > _shrinkShape2Shape; + // Convex FACEs whose radius of curvature is less than the thickness of layers + map< TGeomID, _ConvexFace > _convexFaces; + // FACE's WOL, srink on which is forbiden due to algo on the adjacent SOLID set< TGeomID > _noShrinkFaces; - // to + // to -- for analytic smooth map< TGeomID,Handle(Geom_Curve)> _edge2curve; - // end indices in _edges of _LayerEdge on one shape to smooth - vector< int > _endEdgeToSmooth; + // end indices in _edges of _LayerEdge on each shape, first go shapes to smooth + vector< int > _endEdgeOnShape; + int _nbShapesToSmooth; double _epsilon; // precision for SegTriaInter() @@ -437,6 +467,56 @@ namespace VISCOUS_3D Handle(Geom_Surface)& surface, const TopoDS_Face& F, SMESH_MesherHelper& helper); + + void SortOnEdge( const TopoDS_Edge& E, + const int iFrom, + const int iTo, + SMESH_MesherHelper& helper); + + _ConvexFace* GetConvexFace( const TGeomID faceID ) + { + map< TGeomID, _ConvexFace >::iterator id2face = _convexFaces.find( faceID ); + return id2face == _convexFaces.end() ? 0 : & id2face->second; + } + void GetEdgesOnShape( size_t end, int & iBeg, int & iEnd ) + { + iBeg = end > 0 ? _endEdgeOnShape[ end-1 ] : 0; + iEnd = _endEdgeOnShape[ end ]; + } + + bool GetShapeEdges(const TGeomID shapeID, size_t& edgeEnd, int* iBeg=0, int* iEnd=0 ) const; + + void AddFacesToSmooth( const set< TGeomID >& faceIDs ); + }; + //-------------------------------------------------------------------------------- + /*! + * \brief Container of centers of curvature at nodes on an EDGE bounding _ConvexFace + */ + struct _CentralCurveOnEdge + { + bool _isDegenerated; + vector< gp_Pnt > _curvaCenters; + vector< _LayerEdge* > _ledges; + vector< gp_XYZ > _normals; // new normal for each of _ledges + vector< double > _segLength2; + + TopoDS_Edge _edge; + TopoDS_Face _adjFace; + bool _adjFaceToSmooth; + + void Append( const gp_Pnt& center, _LayerEdge* ledge ) + { + if ( _curvaCenters.size() > 0 ) + _segLength2.push_back( center.SquareDistance( _curvaCenters.back() )); + _curvaCenters.push_back( center ); + _ledges.push_back( ledge ); + _normals.push_back( ledge->_normal ); + } + bool FindNewNormal( const gp_Pnt& center, gp_XYZ& newNormal ); + void SetShapes( const TopoDS_Edge& edge, + const _ConvexFace& convFace, + const _SolidData& data, + SMESH_MesherHelper& helper); }; //-------------------------------------------------------------------------------- /*! @@ -445,7 +525,6 @@ namespace VISCOUS_3D struct _SmoothNode { const SMDS_MeshNode* _node; - //vector _nodesAround; vector<_Simplex> _simplices; // for quality check enum SmoothType { LAPLACIAN, CENTROIDAL, ANGULAR, TFI }; @@ -506,8 +585,7 @@ namespace VISCOUS_3D vector< vector<_LayerEdge*> >& edgesByGeom); bool sortEdges( _SolidData& data, vector< vector<_LayerEdge*> >& edgesByGeom); - void limitStepSizeByCurvature( _SolidData& data, - vector< vector<_LayerEdge*> >& edgesByGeom); + void limitStepSizeByCurvature( _SolidData& data ); void limitStepSize( _SolidData& data, const SMDS_MeshElement* face, const double cosin); @@ -520,7 +598,10 @@ namespace VISCOUS_3D Handle(Geom_Surface)& surface, const TopoDS_Face& F, SMESH_MesherHelper& helper); - bool updateNormals( _SolidData& data, SMESH_MesherHelper& helper ); + bool updateNormals( _SolidData& data, SMESH_MesherHelper& helper, int stepNb ); + bool updateNormalsOfConvexFaces( _SolidData& data, + SMESH_MesherHelper& helper, + int stepNb ); bool refine(_SolidData& data); bool shrink(); bool prepareEdgeToShrink( _LayerEdge& edge, const TopoDS_Face& F, @@ -568,11 +649,11 @@ namespace VISCOUS_3D * We can't use SMDS_FaceOfNodes since it's impossible to set it's ID which is * needed because SMESH_ElementSearcher internaly uses set of elements sorted by ID */ - struct TmpMeshFace : public SMDS_MeshElement + struct _TmpMeshFace : public SMDS_MeshElement { vector _nn; - TmpMeshFace( const vector& nodes, int id): - SMDS_MeshElement(id), _nn(nodes) {} + _TmpMeshFace( const vector& nodes, int id, int faceID=-1): + SMDS_MeshElement(id), _nn(nodes) { setShapeId(faceID); } virtual const SMDS_MeshNode* GetNode(const int ind) const { return _nn[ind]; } virtual SMDSAbs_ElementType GetType() const { return SMDSAbs_Face; } virtual vtkIdType GetVtkType() const { return -1; } @@ -585,11 +666,11 @@ namespace VISCOUS_3D /*! * \brief Class of temporary mesh face storing _LayerEdge it's based on */ - struct TmpMeshFaceOnEdge : public TmpMeshFace + struct _TmpMeshFaceOnEdge : public _TmpMeshFace { _LayerEdge *_le1, *_le2; - TmpMeshFaceOnEdge( _LayerEdge* le1, _LayerEdge* le2, int ID ): - TmpMeshFace( vector(4), ID ), _le1(le1), _le2(le2) + _TmpMeshFaceOnEdge( _LayerEdge* le1, _LayerEdge* le2, int ID ): + _TmpMeshFace( vector(4), ID ), _le1(le1), _le2(le2) { _nn[0]=_le1->_nodes[0]; _nn[1]=_le1->_nodes.back(); @@ -602,14 +683,14 @@ namespace VISCOUS_3D * \brief Retriever of node coordinates either directly of from a surface by node UV. * \warning Location of a surface is ignored */ - struct NodeCoordHelper + struct _NodeCoordHelper { SMESH_MesherHelper& _helper; const TopoDS_Face& _face; Handle(Geom_Surface) _surface; - gp_XYZ (NodeCoordHelper::* _fun)(const SMDS_MeshNode* n) const; + gp_XYZ (_NodeCoordHelper::* _fun)(const SMDS_MeshNode* n) const; - NodeCoordHelper(const TopoDS_Face& F, SMESH_MesherHelper& helper, bool is2D) + _NodeCoordHelper(const TopoDS_Face& F, SMESH_MesherHelper& helper, bool is2D) : _helper( helper ), _face( F ) { if ( is2D ) @@ -618,9 +699,9 @@ namespace VISCOUS_3D _surface = BRep_Tool::Surface( _face, loc ); } if ( _surface.IsNull() ) - _fun = & NodeCoordHelper::direct; + _fun = & _NodeCoordHelper::direct; else - _fun = & NodeCoordHelper::byUV; + _fun = & _NodeCoordHelper::byUV; } gp_XYZ operator()(const SMDS_MeshNode* n) const { return (this->*_fun)( n ); } @@ -637,6 +718,8 @@ namespace VISCOUS_3D }; } // namespace VISCOUS_3D + + //================================================================================ // StdMeshers_ViscousLayers hypothesis // @@ -899,32 +982,10 @@ namespace cross = -cross; isConvex = ( cross > 0.1 ); //-1e-9 ); } - // check if concavity is strong enough to care about it - //const double maxAngle = 5 * Standard_PI180; if ( !isConvex ) { //cout << "Concave FACE " << helper.GetMeshDS()->ShapeToIndex( F ) << endl; return true; - // map< double, const SMDS_MeshNode* > u2nodes; - // if ( !SMESH_Algo::GetSortedNodesOnEdge( helper.GetMeshDS(), E, - // /*ignoreMedium=*/true, u2nodes)) - // continue; - // map< double, const SMDS_MeshNode* >::iterator u2n = u2nodes.begin(); - // gp_Pnt2d uvPrev = helper.GetNodeUV( F, u2n->second ); - // double uPrev = u2n->first; - // for ( ++u2n; u2n != u2nodes.end(); ++u2n ) - // { - // gp_Pnt2d uv = helper.GetNodeUV( F, u2n->second ); - // gp_Vec2d segmentDir( uvPrev, uv ); - // curve.D1( uPrev, p, drv1 ); - // try { - // if ( fabs( segmentDir.Angle( drv1 )) > maxAngle ) - // return true; - // } - // catch ( ... ) {} - // uvPrev = uv; - // uPrev = u2n->first; - // } } } // check angles at VERTEXes @@ -987,6 +1048,7 @@ namespace { if (py) { *py<< " mesh.ChangeElemNodes( " << f->GetID()<<", ["; for ( int i=1; i < f->NbNodes(); ++i ) *py << f->GetNode(i-1)->GetID()<<", "; *py << f->GetNode( f->NbNodes()-1 )->GetID() << " ])"<< endl; }} +#define debugMsg( txt ) { cout << txt << " (line: " << __LINE__ << ")" << endl; } #else struct PyDump { void Finish() {} }; #define dumpFunction(f) f @@ -994,6 +1056,7 @@ namespace #define dumpCmd(txt) #define dumpFunctionEnd() #define dumpChangeNodes(f) +#define debugMsg( txt ) {} #endif } @@ -1568,11 +1631,12 @@ bool _ViscousBuilder::makeLayer(_SolidData& data) newNodes[ i ] = n2e->second->_nodes.back(); } // create a temporary face - const SMDS_MeshElement* newFace = new TmpMeshFace( newNodes, --_tmpFaceID ); + const SMDS_MeshElement* newFace = + new _TmpMeshFace( newNodes, --_tmpFaceID, face->getshapeId() ); proxySub->AddElement( newFace ); // compute inflation step size by min size of element on a convex surface - if ( faceMaxCosin > 0.1 ) + if ( faceMaxCosin > theMinSmoothCosin ) limitStepSize( data, face, faceMaxCosin ); } // loop on 2D elements on a FACE } // loop on FACEs of a SOLID @@ -1581,16 +1645,13 @@ bool _ViscousBuilder::makeLayer(_SolidData& data) if ( data._stepSize < 1. ) data._epsilon *= data._stepSize; - // fill data._simplexTestEdges - findSimplexTestEdges( data, edgesByGeom ); - - // limit data._stepSize depending on surface curvature - limitStepSizeByCurvature( data, edgesByGeom ); - // Put _LayerEdge's into the vector data._edges if ( !sortEdges( data, edgesByGeom )) return false; + // limit data._stepSize depending on surface curvature and fill data._convexFaces + limitStepSizeByCurvature( data ); // !!! it must be before node substitution in _Simplex + // Set target nodes into _Simplex and _2NearEdges of _LayerEdge's TNode2Edge::iterator n2e; for ( size_t i = 0; i < data._edges.size(); ++i ) @@ -1676,19 +1737,20 @@ void _ViscousBuilder::limitStepSize( _SolidData& data, const double minSize ) //================================================================================ /*! - * \brief Limit data._stepSize by evaluating curvature of shapes + * \brief Limit data._stepSize by evaluating curvature of shapes and fill data._convexFaces */ //================================================================================ -void _ViscousBuilder::limitStepSizeByCurvature( _SolidData& data, - vector< vector<_LayerEdge*> >& edgesByGeom) +void _ViscousBuilder::limitStepSizeByCurvature( _SolidData& data ) { - const int nbTestPnt = 5; + const int nbTestPnt = 5; // on a FACE sub-shape const double minCurvature = 0.9 / data._hyp->GetTotalThickness(); BRepLProp_SLProps surfProp( 2, 1e-6 ); SMESH_MesherHelper helper( *_mesh ); + data._convexFaces.clear(); + TopExp_Explorer face( data._solid, TopAbs_FACE ); for ( ; face.More(); face.Next() ) { @@ -1696,128 +1758,107 @@ void _ViscousBuilder::limitStepSizeByCurvature( _SolidData& d BRepAdaptor_Surface surface( F, false ); surfProp.SetSurface( surface ); - SMESH_subMesh * sm = _mesh->GetSubMesh( F ); + bool isTooCurved = false; + int iBeg, iEnd; + + _ConvexFace cnvFace; + SMESH_subMesh * sm = _mesh->GetSubMesh( F ); + const TGeomID faceID = sm->GetId(); + if ( data._ignoreFaceIds.count( faceID )) continue; + const double oriFactor = ( F.Orientation() == TopAbs_REVERSED ? +1. : -1. ); SMESH_subMeshIteratorPtr smIt = sm->getDependsOnIterator(/*includeSelf=*/true); while ( smIt->more() ) { sm = smIt->next(); - const vector<_LayerEdge*>& ledges = edgesByGeom[ sm->GetId() ]; - int step = Max( 1, int( ledges.size()) / nbTestPnt ); - for ( size_t i = 0; i < ledges.size(); i += step ) + const TGeomID subID = sm->GetId(); + // find _LayerEdge's of a sub-shape + size_t edgesEnd; + if ( data.GetShapeEdges( subID, edgesEnd, &iBeg, &iEnd )) + cnvFace._subIdToEdgeEnd.insert( make_pair( subID, edgesEnd )); + else + continue; + // check concavity and curvature and limit data._stepSize + int nbLEdges = iEnd - iBeg; + int step = Max( 1, nbLEdges / nbTestPnt ); + for ( ; iBeg < iEnd; iBeg += step ) { - gp_XY uv = helper.GetNodeUV( F, ledges[i]->_nodes[0] ); + gp_XY uv = helper.GetNodeUV( F, data._edges[ iBeg ]->_nodes[0] ); surfProp.SetParameters( uv.X(), uv.Y() ); if ( !surfProp.IsCurvatureDefined() ) continue; - double surfCurvature = Max( Abs( surfProp.MaxCurvature() ), - Abs( surfProp.MinCurvature() )); - if ( surfCurvature < minCurvature ) - continue; - - gp_Dir minDir, maxDir; - surfProp.CurvatureDirections( maxDir, minDir ); - if ( F.Orientation() == TopAbs_REVERSED ) { - maxDir.Reverse(); minDir.Reverse(); + if ( surfProp.MaxCurvature() * oriFactor > minCurvature ) + { + limitStepSize( data, 0.9 / surfProp.MaxCurvature() * oriFactor ); + isTooCurved = true; + } + if ( surfProp.MinCurvature() * oriFactor > minCurvature ) + { + limitStepSize( data, 0.9 / surfProp.MinCurvature() * oriFactor ); + isTooCurved = true; } - const gp_XYZ& inDir = ledges[i]->_normal; - if ( inDir * maxDir.XYZ() < 0 && - inDir * minDir.XYZ() < 0 ) - continue; - - limitStepSize( data, 0.9 / surfCurvature ); } - } - } -} + } // loop on sub-shapes of the FACE -//================================================================================ -/*! - * Fill data._simplexTestEdges. These _LayerEdge's are used to stop inflation - * in the case where there are no _LayerEdge's on a curved convex FACE, - * as e.g. on a fillet surface with no internal nodes - issue 22580, - * so that collision of viscous internal faces is not detected by check of - * intersection of _LayerEdge's with the viscous internal faces. - */ -//================================================================================ - -void _ViscousBuilder::findSimplexTestEdges( _SolidData& data, - vector< vector<_LayerEdge*> >& edgesByGeom) -{ - data._simplexTestEdges.clear(); + if ( !isTooCurved ) continue; - SMESH_MesherHelper helper( *_mesh ); - - vector< vector<_LayerEdge*> * > ledgesOnEdges; - set< const SMDS_MeshNode* > usedNodes; - - const double minCurvature = 1. / data._hyp->GetTotalThickness(); - - for ( size_t iS = 1; iS < edgesByGeom.size(); ++iS ) - { - // look for a FACE with layers and w/o _LayerEdge's - const vector<_LayerEdge*>& eS = edgesByGeom[iS]; - if ( !eS.empty() ) continue; - const TopoDS_Shape& S = getMeshDS()->IndexToShape( iS ); - if ( S.IsNull() || S.ShapeType() != TopAbs_FACE ) continue; - if ( data._ignoreFaceIds.count( iS )) continue; + _ConvexFace & convFace = + data._convexFaces.insert( make_pair( faceID, cnvFace )).first->second; - const TopoDS_Face& F = TopoDS::Face( S ); + convFace._face = F; + convFace._normalsFixed = false; - // look for _LayerEdge's on EDGEs with null _sWOL - ledgesOnEdges.clear(); - TopExp_Explorer eExp( F, TopAbs_EDGE ); - for ( ; eExp.More(); eExp.Next() ) + // Fill _ConvexFace::_simplexTestEdges. These _LayerEdge's are used to detect + // prism distortion. + map< TGeomID, int >::iterator id2end = convFace._subIdToEdgeEnd.find( faceID ); + if ( id2end != convFace._subIdToEdgeEnd.end() ) { - TGeomID iE = getMeshDS()->ShapeToIndex( eExp.Current() ); - vector<_LayerEdge*>& eE = edgesByGeom[iE]; - if ( !eE.empty() && eE[0]->_sWOL.IsNull() ) - ledgesOnEdges.push_back( & eE ); + // there are _LayerEdge's on the FACE it-self; + // select _LayerEdge's near EDGEs + data.GetEdgesOnShape( id2end->second, iBeg, iEnd ); + for ( ; iBeg < iEnd; ++iBeg ) + { + _LayerEdge* ledge = data._edges[ iBeg ]; + for ( size_t j = 0; j < ledge->_simplices.size(); ++j ) + if ( ledge->_simplices[j]._nNext->GetPosition()->GetDim() < 2 ) + { + convFace._simplexTestEdges.push_back( ledge ); + break; + } + } } - if ( ledgesOnEdges.empty() ) continue; - - // check FACE convexity - const _LayerEdge* le = ledgesOnEdges[0]->back(); - gp_XY uv = helper.GetNodeUV( F, le->_nodes[0] ); - BRepAdaptor_Surface surf( F ); - BRepLProp_SLProps surfProp( surf, uv.X(), uv.Y(), 2, 1e-6 ); - if ( !surfProp.IsCurvatureDefined() ) - continue; - double surfCurvature = Max( Abs( surfProp.MaxCurvature() ), - Abs( surfProp.MinCurvature() )); - if ( surfCurvature < minCurvature ) - continue; - gp_Dir minDir, maxDir; - surfProp.CurvatureDirections( maxDir, minDir ); - if ( F.Orientation() == TopAbs_REVERSED ) { - maxDir.Reverse(); minDir.Reverse(); - } - const gp_XYZ& inDir = le->_normal; - if ( inDir * maxDir.XYZ() < 0 && - inDir * minDir.XYZ() < 0 ) - continue; + else + { + // where there are no _LayerEdge's on a _ConvexFace, + // as e.g. on a fillet surface with no internal nodes - issue 22580, + // so that collision of viscous internal faces is not detected by check of + // intersection of _LayerEdge's with the viscous internal faces. - limitStepSize( data, 0.9 / surfCurvature ); + set< const SMDS_MeshNode* > usedNodes; - // add _simplices to the _LayerEdge's - for ( size_t iE = 0; iE < ledgesOnEdges.size(); ++iE ) - { - const vector<_LayerEdge*>& ledges = *ledgesOnEdges[iE]; - for ( size_t iLE = 0; iLE < ledges.size(); ++iLE ) + // look for _LayerEdge's with null _sWOL + map< TGeomID, int >::iterator id2end = convFace._subIdToEdgeEnd.begin(); + for ( ; id2end != convFace._subIdToEdgeEnd.end(); ++id2end ) { - _LayerEdge* ledge = ledges[iLE]; - const SMDS_MeshNode* srcNode = ledge->_nodes[0]; - if ( !usedNodes.insert( srcNode ).second ) continue; - - getSimplices( srcNode, ledge->_simplices, data._ignoreFaceIds, &data ); - for ( size_t i = 0; i < ledge->_simplices.size(); ++i ) + data.GetEdgesOnShape( id2end->second, iBeg, iEnd ); + if ( iBeg >= iEnd || !data._edges[ iBeg ]->_sWOL.IsNull() ) + continue; + for ( ; iBeg < iEnd; ++iBeg ) { - usedNodes.insert( ledge->_simplices[i]._nPrev ); - usedNodes.insert( ledge->_simplices[i]._nNext ); + _LayerEdge* ledge = data._edges[ iBeg ]; + const SMDS_MeshNode* srcNode = ledge->_nodes[0]; + if ( !usedNodes.insert( srcNode ).second ) continue; + + getSimplices( srcNode, ledge->_simplices, data._ignoreFaceIds, &data ); + for ( size_t i = 0; i < ledge->_simplices.size(); ++i ) + { + usedNodes.insert( ledge->_simplices[i]._nPrev ); + usedNodes.insert( ledge->_simplices[i]._nNext ); + } + convFace._simplexTestEdges.push_back( ledge ); } - data._simplexTestEdges.push_back( ledge ); } } - } + } // loop on FACEs of data._solid } //================================================================================ @@ -1868,7 +1909,7 @@ bool _ViscousBuilder::sortEdges( _SolidData& data, double angle = dir1.Angle( dir2 ); cosin = cos( angle ); } - needSmooth = ( cosin > 0.1 ); + needSmooth = ( cosin > theMinSmoothCosin ); } break; } @@ -1882,7 +1923,7 @@ bool _ViscousBuilder::sortEdges( _SolidData& data, if ( eE[0]->_sWOL.IsNull() ) { for ( size_t i = 0; i < eE.size() && !needSmooth; ++i ) - needSmooth = ( eE[i]->_cosin > 0.1 ); + needSmooth = ( eE[i]->_cosin > theMinSmoothCosin ); } else { @@ -1895,7 +1936,7 @@ bool _ViscousBuilder::sortEdges( _SolidData& data, gp_Vec dir2 = getFaceDir( F2, E, eE[i]->_nodes[0], helper, ok ); double angle = dir1.Angle( dir2 ); double cosin = cos( angle ); - needSmooth = ( cosin > 0.1 ); + needSmooth = ( cosin > theMinSmoothCosin ); } } } @@ -1914,16 +1955,18 @@ bool _ViscousBuilder::sortEdges( _SolidData& data, } // loop on edgesByGeom data._edges.reserve( data._n2eMap.size() ); - data._endEdgeToSmooth.clear(); + data._endEdgeOnShape.clear(); // first we put _LayerEdge's on shapes to smooth + data._nbShapesToSmooth = 0; list< TGeomID >::iterator gIt = shapesToSmooth.begin(); for ( ; gIt != shapesToSmooth.end(); ++gIt ) { vector<_LayerEdge*>& eVec = edgesByGeom[ *gIt ]; if ( eVec.empty() ) continue; data._edges.insert( data._edges.end(), eVec.begin(), eVec.end() ); - data._endEdgeToSmooth.push_back( data._edges.size() ); + data._endEdgeOnShape.push_back( data._edges.size() ); + data._nbShapesToSmooth++; eVec.clear(); } @@ -1931,8 +1974,10 @@ bool _ViscousBuilder::sortEdges( _SolidData& data, for ( size_t iS = 0; iS < edgesByGeom.size(); ++iS ) { vector<_LayerEdge*>& eVec = edgesByGeom[iS]; + if ( eVec.empty() ) continue; data._edges.insert( data._edges.end(), eVec.begin(), eVec.end() ); - eVec.clear(); + data._endEdgeOnShape.push_back( data._edges.size() ); + //eVec.clear(); } return ok; @@ -2406,13 +2451,11 @@ void _LayerEdge::SetDataByNeighbors( const SMDS_MeshNode* n1, double avgLen = 0.5 * ( vec1.Modulus() + vec2.Modulus() ); if ( _curvature ) delete _curvature; _curvature = _Curvature::New( avgNormProj, avgLen ); -#ifdef __myDEBUG -// if ( _curvature ) -// cout << _nodes[0]->GetID() -// << " CURV r,k: " << _curvature->_r<<","<<_curvature->_k -// << " proj = "<_r<<","<<_curvature->_k + // << " proj = "<AddGroup(SMDSAbs_Edge, name.c_str(), id ); -// SMESHDS_Group* gDS = (SMESHDS_Group*)g->GetGroupDS(); -// SMESHDS_Mesh* mDS = _mesh->GetMeshDS(); dumpFunction( SMESH_Comment("make_LayerEdge_") << i ); for ( size_t j = 0 ; j < _sdVec[i]._edges.size(); ++j ) @@ -2558,7 +2596,6 @@ void _ViscousBuilder::makeGroupOfLE() for ( size_t iN = 1; iN < le->_nodes.size(); ++iN ) dumpCmd(SMESH_Comment("mesh.AddEdge([ ") <_nodes[iN-1]->GetID() << ", " << le->_nodes[iN]->GetID() <<"])"); - //gDS->SMDSGroup().Add( mDS->AddEdge( le->_nodes[iN-1], le->_nodes[iN])); } dumpFunctionEnd(); @@ -2573,10 +2610,6 @@ void _ViscousBuilder::makeGroupOfLE() } dumpFunctionEnd(); -// name = SMESH_Comment("tmp_faces ") << i; -// g = _mesh->AddGroup(SMDSAbs_Face, name.c_str(), id ); -// gDS = (SMESHDS_Group*)g->GetGroupDS(); -// SMESH_MeshEditor editor( _mesh ); dumpFunction( SMESH_Comment("makeTmpFaces_") << i ); TopExp_Explorer fExp( _sdVec[i]._solid, TopAbs_FACE ); for ( ; fExp.More(); fExp.Next() ) @@ -2591,8 +2624,6 @@ void _ViscousBuilder::makeGroupOfLE() for ( int j=0; j < e->NbCornerNodes(); ++j ) cmd << e->GetNode(j)->GetID() << (j+1NbCornerNodes() ? ",": "])"); dumpCmd( cmd ); - //vector nodes( e->begin_nodes(), e->end_nodes() ); - //gDS->SMDSGroup().Add( editor.AddElement( nodes, e->GetType(), e->IsPoly())); } } } @@ -2634,9 +2665,7 @@ bool _ViscousBuilder::inflate(_SolidData& data) if ( data._stepSize < 1. ) data._epsilon = data._stepSize * 1e-7; -#ifdef __myDEBUG - cout << "-- geomSize = " << geomSize << ", stepSize = " << data._stepSize << endl; -#endif + debugMsg( "-- geomSize = " << geomSize << ", stepSize = " << data._stepSize ); double avgThick = 0, curThick = 0, distToIntersection = Precision::Infinite(); int nbSteps = 0, nbRepeats = 0; @@ -2658,9 +2687,8 @@ bool _ViscousBuilder::inflate(_SolidData& data) } dumpFunctionEnd(); - if ( !nbSteps ) - if ( !updateNormals( data, helper ) ) - return false; + if ( !updateNormals( data, helper, nbSteps )) + return false; // Improve and check quality if ( !smoothAndCheck( data, nbSteps, distToIntersection )) @@ -2683,16 +2711,13 @@ bool _ViscousBuilder::inflate(_SolidData& data) for ( size_t i = 0; i < data._edges.size(); ++i ) avgThick += data._edges[i]->_len; avgThick /= data._edges.size(); -#ifdef __myDEBUG - cout << "-- Thickness " << avgThick << " reached" << endl; -#endif + debugMsg( "-- Thickness " << avgThick << " reached" ); if ( distToIntersection < avgThick*1.5 ) { -#ifdef __myDEBUG - cout << "-- Stop inflation since distToIntersection( "<GetSubMeshContaining( data._index )) + { + SMESH_ComputeErrorPtr& smError = sm->GetComputeError(); + if ( !smError || smError->IsOK() ) + smError.reset + ( new SMESH_ComputeError (COMPERR_WARNING, + SMESH_Comment("Thickness ") << tgtThick << + " of viscous layers not reached," + " average reached thickness is " << avgThick )); + } + return true; } @@ -2718,7 +2756,7 @@ bool _ViscousBuilder::smoothAndCheck(_SolidData& data, const int nbSteps, double & distToIntersection) { - if ( data._endEdgeToSmooth.empty() ) + if ( data._nbShapesToSmooth == 0 ) return true; // no shapes needing smoothing bool moved, improved; @@ -2728,10 +2766,10 @@ bool _ViscousBuilder::smoothAndCheck(_SolidData& data, TopoDS_Face F; int iBeg, iEnd = 0; - for ( size_t iS = 0; iS < data._endEdgeToSmooth.size(); ++iS ) + for ( int iS = 0; iS < data._nbShapesToSmooth; ++iS ) { iBeg = iEnd; - iEnd = data._endEdgeToSmooth[ iS ]; + iEnd = data._endEdgeOnShape[ iS ]; if ( !data._edges[ iBeg ]->_sWOL.IsNull() && data._edges[ iBeg ]->_sWOL.ShapeType() == TopAbs_FACE ) @@ -2766,7 +2804,6 @@ bool _ViscousBuilder::smoothAndCheck(_SolidData& data, dumpCmd( SMESH_Comment("# end step ")<::iterator id2face = data._convexFaces.begin(); + for ( ; id2face != data._convexFaces.end(); ++id2face ) { - const _LayerEdge* edge = data._simplexTestEdges[i]; - SMESH_TNodeXYZ tgtXYZ( edge->_nodes.back() ); - for ( size_t j = 0; j < edge->_simplices.size(); ++j ) - if ( !edge->_simplices[j].IsForward( edge->_nodes[0], &tgtXYZ )) - { -#ifdef __myDEBUG - cout << "Bad simplex of _simplexTestEdges (" - << " "<< edge->_nodes[0]->GetID()<< " "<< tgtXYZ._node->GetID() - << " "<< edge->_simplices[j]._nPrev->GetID() - << " "<< edge->_simplices[j]._nNext->GetID() << " )" << endl; -#endif - return false; - } + _ConvexFace & convFace = (*id2face).second; + if ( !convFace._simplexTestEdges.empty() && + convFace._simplexTestEdges[0]->_nodes[0]->GetPosition()->GetDim() == 2 ) + continue; // _simplexTestEdges are based on FACE -- already checked while smoothing + + if ( !convFace.CheckPrisms() ) + return false; } // Check if the last segments of _LayerEdge intersects 2D elements; @@ -2841,21 +2873,23 @@ bool _ViscousBuilder::smoothAndCheck(_SolidData& data, distToIntersection = Precision::Infinite(); double dist; const SMDS_MeshElement* intFace = 0; -#ifdef __myDEBUG const SMDS_MeshElement* closestFace = 0; int iLE = 0; -#endif for ( size_t i = 0; i < data._edges.size(); ++i ) { if ( data._edges[i]->FindIntersection( *searcher, dist, data._epsilon, &intFace )) return false; if ( distToIntersection > dist ) { + // ignore intersection of a _LayerEdge based on a _ConvexFace with a face + // lying on this _ConvexFace + if ( _ConvexFace* convFace = data.GetConvexFace( intFace->getshapeId() )) + if ( convFace->_subIdToEdgeEnd.count ( data._edges[i]->_nodes[0]->getshapeId() )) + continue; + distToIntersection = dist; -#ifdef __myDEBUG iLE = i; closestFace = intFace; -#endif } } #ifdef __myDEBUG @@ -2893,24 +2927,7 @@ Handle(Geom_Curve) _SolidData::CurveForSmooth( const TopoDS_Edge& E, if ( i2curve == _edge2curve.end() ) { // sort _LayerEdge's by position on the EDGE - { - map< double, _LayerEdge* > u2edge; - for ( int i = iFrom; i < iTo; ++i ) - u2edge.insert( make_pair( helper.GetNodeU( E, _edges[i]->_nodes[0] ), _edges[i] )); - - ASSERT( u2edge.size() == iTo - iFrom ); - map< double, _LayerEdge* >::iterator u2e = u2edge.begin(); - for ( int i = iFrom; i < iTo; ++i, ++u2e ) - _edges[i] = u2e->second; - - // set _2neibors according to the new order - for ( int i = iFrom; i < iTo-1; ++i ) - if ( _edges[i]->_2neibors->_nodes[1] != _edges[i+1]->_nodes.back() ) - _edges[i]->_2neibors->reverse(); - if ( u2edge.size() > 1 && - _edges[iTo-1]->_2neibors->_nodes[0] != _edges[iTo-2]->_nodes.back() ) - _edges[iTo-1]->_2neibors->reverse(); - } + SortOnEdge( E, iFrom, iTo, helper ); SMESHDS_SubMesh* smDS = helper.GetMeshDS()->MeshElements( eIndex ); @@ -3001,6 +3018,121 @@ Handle(Geom_Curve) _SolidData::CurveForSmooth( const TopoDS_Edge& E, return i2curve->second; } +//================================================================================ +/*! + * \brief Sort _LayerEdge's by a parameter on a given EDGE + */ +//================================================================================ + +void _SolidData::SortOnEdge( const TopoDS_Edge& E, + const int iFrom, + const int iTo, + SMESH_MesherHelper& helper) +{ + map< double, _LayerEdge* > u2edge; + for ( int i = iFrom; i < iTo; ++i ) + u2edge.insert( make_pair( helper.GetNodeU( E, _edges[i]->_nodes[0] ), _edges[i] )); + + ASSERT( u2edge.size() == iTo - iFrom ); + map< double, _LayerEdge* >::iterator u2e = u2edge.begin(); + for ( int i = iFrom; i < iTo; ++i, ++u2e ) + _edges[i] = u2e->second; + + // set _2neibors according to the new order + for ( int i = iFrom; i < iTo-1; ++i ) + if ( _edges[i]->_2neibors->_nodes[1] != _edges[i+1]->_nodes.back() ) + _edges[i]->_2neibors->reverse(); + if ( u2edge.size() > 1 && + _edges[iTo-1]->_2neibors->_nodes[0] != _edges[iTo-2]->_nodes.back() ) + _edges[iTo-1]->_2neibors->reverse(); +} + +//================================================================================ +/*! + * \brief Return index corresponding to the shape in _endEdgeOnShape + */ +//================================================================================ + +bool _SolidData::GetShapeEdges(const TGeomID shapeID, + size_t & edgesEnd, + int* iBeg, + int* iEnd ) const +{ + int beg = 0, end = 0; + for ( edgesEnd = 0; edgesEnd < _endEdgeOnShape.size(); ++edgesEnd ) + { + end = _endEdgeOnShape[ edgesEnd ]; + TGeomID sID = _edges[ beg ]->_nodes[0]->getshapeId(); + if ( sID == shapeID ) + { + if ( iBeg ) *iBeg = beg; + if ( iEnd ) *iEnd = end; + return true; + } + beg = end; + } + return false; +} + +//================================================================================ +/*! + * \brief Add faces for smoothing + */ +//================================================================================ + +void _SolidData::AddFacesToSmooth( const set< TGeomID >& faceIDs ) +{ + // convert faceIDs to indices in _endEdgeOnShape + set< size_t > iEnds; + size_t end; + set< TGeomID >::const_iterator fId = faceIDs.begin(); + for ( ; fId != faceIDs.end(); ++fId ) + if ( GetShapeEdges( *fId, end ) && end >= _nbShapesToSmooth ) + iEnds.insert( end ); + + set< size_t >::iterator endsIt = iEnds.begin(); + + // "add" by move of _nbShapesToSmooth + int nbFacesToAdd = faceIDs.size(); + while ( endsIt != iEnds.end() && *endsIt == _nbShapesToSmooth ) + { + ++endsIt; + ++_nbShapesToSmooth; + --nbFacesToAdd; + } + if ( endsIt == iEnds.end() ) + return; + + // Move _LayerEdge's on FACEs just after _nbShapesToSmooth + + vector< _LayerEdge* > nonSmoothLE, smoothLE; + size_t lastSmooth = *iEnds.rbegin(); + int iBeg, iEnd; + for ( size_t i = _nbShapesToSmooth; i <= lastSmooth; ++i ) + { + vector< _LayerEdge* > & edgesVec = iEnds.count(i) ? smoothLE : nonSmoothLE; + iBeg = i ? _endEdgeOnShape[ i-1 ] : 0; + iEnd = _endEdgeOnShape[ i ]; + edgesVec.insert( edgesVec.end(), _edges.begin() + iBeg, _edges.begin() + iEnd ); + } + + iBeg = _nbShapesToSmooth ? _endEdgeOnShape[ _nbShapesToSmooth-1 ] : 0; + std::copy( smoothLE.begin(), smoothLE.end(), &_edges[ iBeg ] ); + std::copy( nonSmoothLE.begin(), nonSmoothLE.end(), &_edges[ iBeg + smoothLE.size()]); + + // update _endEdgeOnShape + for ( size_t i = _nbShapesToSmooth; i < _endEdgeOnShape.size(); ++i ) + { + TGeomID curShape = _edges[ iBeg ]->_nodes[0]->getshapeId(); + while ( ++iBeg < _edges.size() && + curShape == _edges[ iBeg ]->_nodes[0]->getshapeId() ); + + _endEdgeOnShape[ i ] = iBeg; + } + + _nbShapesToSmooth += nbFacesToAdd; +} + //================================================================================ /*! * \brief smooth _LayerEdge's on a staight EDGE or circular EDGE @@ -3145,8 +3277,12 @@ bool _ViscousBuilder::smoothAnalyticEdge( _SolidData& data, //================================================================================ bool _ViscousBuilder::updateNormals( _SolidData& data, - SMESH_MesherHelper& helper ) + SMESH_MesherHelper& helper, + int stepNb ) { + if ( stepNb > 0 ) + return updateNormalsOfConvexFaces( data, helper, stepNb ); + // make temporary quadrangles got by extrusion of // mesh edges along _LayerEdge._normal's @@ -3171,21 +3307,10 @@ bool _ViscousBuilder::updateNormals( _SolidData& data, extrudedLinks.erase( link_isnew.first ); continue; // already extruded and will no more encounter } - // look for a _LayerEdge containg tgt2 -// _LayerEdge* neiborEdge = 0; -// size_t di = 0; // check _edges[i+di] and _edges[i-di] -// while ( !neiborEdge && ++di <= data._edges.size() ) -// { -// if ( i+di < data._edges.size() && data._edges[i+di]->_nodes.back() == tgt2 ) -// neiborEdge = data._edges[i+di]; -// else if ( di <= i && data._edges[i-di]->_nodes.back() == tgt2 ) -// neiborEdge = data._edges[i-di]; -// } -// if ( !neiborEdge ) -// return error("updateNormals(): neighbor _LayerEdge not found", data._index); + // a _LayerEdge containg tgt2 _LayerEdge* neiborEdge = edge->_2neibors->_edges[j]; - TmpMeshFaceOnEdge* f = new TmpMeshFaceOnEdge( edge, neiborEdge, --_tmpFaceID ); + _TmpMeshFaceOnEdge* f = new _TmpMeshFaceOnEdge( edge, neiborEdge, --_tmpFaceID ); tmpFaces.push_back( f ); dumpCmd(SMESH_Comment("mesh.AddFace([ ") @@ -3218,7 +3343,7 @@ bool _ViscousBuilder::updateNormals( _SolidData& data, if ( !edge->IsOnEdge() || !edge->_sWOL.IsNull() ) continue; if ( edge->FindIntersection( *searcher, dist, eps, &face )) { - const TmpMeshFaceOnEdge* f = (const TmpMeshFaceOnEdge*) face; + const _TmpMeshFaceOnEdge* f = (const _TmpMeshFaceOnEdge*) face; set< _LayerEdge*, _LayerEdgeCmp > & ee = edge2CloseEdge[ edge ]; ee.insert( f->_le1 ); ee.insert( f->_le2 ); @@ -3308,8 +3433,6 @@ bool _ViscousBuilder::updateNormals( _SolidData& data, const SMDS_MeshNode *n1, *n2; n1 = edge1->_2neibors->_edges[0]->_nodes[0]; n2 = edge1->_2neibors->_edges[1]->_nodes[0]; - //if ( !findNeiborsOnEdge( edge1, n1, n2, data )) - // continue; edge1->SetDataByNeighbors( n1, n2, helper ); gp_Vec dirInFace; if ( edge1->_cosin < 0 ) @@ -3320,7 +3443,7 @@ bool _ViscousBuilder::updateNormals( _SolidData& data, edge1->SetCosin( cos( angle )); // limit data._stepSize - if ( edge1->_cosin > 0.1 ) + if ( edge1->_cosin > theMinSmoothCosin ) { SMDS_ElemIteratorPtr fIt = edge1->_nodes[0]->GetInverseElementIterator(SMDSAbs_Face); while ( fIt->more() ) @@ -3355,8 +3478,6 @@ bool _ViscousBuilder::updateNormals( _SolidData& data, _LayerEdge* nextEdge = neighbor->_2neibors->_edges[iNext]; if ( nextEdge == prevEdge ) nextEdge = neighbor->_2neibors->_edges[ ++iNext ]; -// const double& wgtPrev = neighbor->_2neibors->_wgt[1-iNext]; -// const double& wgtNext = neighbor->_2neibors->_wgt[iNext]; double r = double(step-1)/nbSteps; if ( !nextEdge->_2neibors ) r = 0.5; @@ -3389,6 +3510,489 @@ bool _ViscousBuilder::updateNormals( _SolidData& data, return true; } +//================================================================================ +/*! + * \brief Modify normals of _LayerEdge's on _ConvexFace's + */ +//================================================================================ + +bool _ViscousBuilder::updateNormalsOfConvexFaces( _SolidData& data, + SMESH_MesherHelper& helper, + int stepNb ) +{ + SMESHDS_Mesh* meshDS = helper.GetMeshDS(); + bool isOK; + + map< TGeomID, _ConvexFace >::iterator id2face = data._convexFaces.begin(); + for ( ; id2face != data._convexFaces.end(); ++id2face ) + { + _ConvexFace & convFace = (*id2face).second; + if ( convFace._normalsFixed ) + continue; // already fixed + if ( convFace.CheckPrisms() ) + continue; // nothing to fix + + convFace._normalsFixed = true; + + BRepAdaptor_Surface surface ( convFace._face, false ); + BRepLProp_SLProps surfProp( surface, 2, 1e-6 ); + + // check if the convex FACE is of spherical shape + + Bnd_B3d centersBox; // bbox of centers of curvature of _LayerEdge's on VERTEXes + Bnd_B3d nodesBox; + gp_Pnt center; + int iBeg, iEnd; + + map< TGeomID, int >::iterator id2end = convFace._subIdToEdgeEnd.begin(); + for ( ; id2end != convFace._subIdToEdgeEnd.end(); ++id2end ) + { + data.GetEdgesOnShape( id2end->second, iBeg, iEnd ); + + if ( meshDS->IndexToShape( id2end->first ).ShapeType() == TopAbs_VERTEX ) + { + _LayerEdge* ledge = data._edges[ iBeg ]; + if ( convFace.GetCenterOfCurvature( ledge, surfProp, helper, center )) + centersBox.Add( center ); + } + for ( ; iBeg < iEnd; ++iBeg ) + nodesBox.Add( SMESH_TNodeXYZ( data._edges[ iBeg ]->_nodes[0] )); + } + if ( centersBox.IsVoid() ) + { + debugMsg( "Error: centersBox.IsVoid()" ); + return false; + } + const bool isSpherical = + ( centersBox.SquareExtent() < 1e-6 * nodesBox.SquareExtent() ); + + int nbEdges = helper.Count( convFace._face, TopAbs_EDGE, /*ignoreSame=*/false ); + vector < _CentralCurveOnEdge > centerCurves( nbEdges ); + + if ( isSpherical ) + { + // set _LayerEdge::_normal as average of all normals + + // WARNING: different density of nodes on EDGEs is not taken into account that + // can lead to an improper new normal + + gp_XYZ avgNormal( 0,0,0 ); + nbEdges = 0; + id2end = convFace._subIdToEdgeEnd.begin(); + for ( ; id2end != convFace._subIdToEdgeEnd.end(); ++id2end ) + { + data.GetEdgesOnShape( id2end->second, iBeg, iEnd ); + // set data of _CentralCurveOnEdge + const TopoDS_Shape& S = meshDS->IndexToShape( id2end->first ); + if ( S.ShapeType() == TopAbs_EDGE ) + { + _CentralCurveOnEdge& ceCurve = centerCurves[ nbEdges++ ]; + ceCurve.SetShapes( TopoDS::Edge(S), convFace, data, helper ); + if ( !data._edges[ iBeg ]->_sWOL.IsNull() ) + ceCurve._adjFace.Nullify(); + else + ceCurve._ledges.insert( ceCurve._ledges.end(), + &data._edges[ iBeg ], &data._edges[ iEnd ]); + } + // summarize normals + for ( ; iBeg < iEnd; ++iBeg ) + avgNormal += data._edges[ iBeg ]->_normal; + } + avgNormal.Normalize(); + + // compute new _LayerEdge::_cosin on EDGEs + double avgCosin = 0; + int nbCosin = 0; + gp_Vec inFaceDir; + for ( size_t iE = 0; iE < centerCurves.size(); ++iE ) + { + _CentralCurveOnEdge& ceCurve = centerCurves[ iE ]; + if ( ceCurve._adjFace.IsNull() ) + continue; + for ( size_t iLE = 0; iLE < ceCurve._ledges.size(); ++iLE ) + { + const SMDS_MeshNode* node = ceCurve._ledges[ iLE ]->_nodes[0]; + inFaceDir = getFaceDir( ceCurve._adjFace, ceCurve._edge, node, helper, isOK ); + if ( isOK ) + { + double angle = inFaceDir.Angle( avgNormal ); // [0,PI] + ceCurve._ledges[ iLE ]->_cosin = Cos( angle ); + avgCosin += ceCurve._ledges[ iLE ]->_cosin; + nbCosin++; + } + } + } + if ( nbCosin > 0 ) + avgCosin /= nbCosin; + + // set _LayerEdge::_normal = avgNormal + id2end = convFace._subIdToEdgeEnd.begin(); + for ( ; id2end != convFace._subIdToEdgeEnd.end(); ++id2end ) + { + data.GetEdgesOnShape( id2end->second, iBeg, iEnd ); + const TopoDS_Shape& S = meshDS->IndexToShape( id2end->first ); + if ( S.ShapeType() != TopAbs_EDGE ) + for ( int i = iBeg; i < iEnd; ++i ) + data._edges[ i ]->_cosin = avgCosin; + + for ( ; iBeg < iEnd; ++iBeg ) + data._edges[ iBeg ]->_normal = avgNormal; + } + } + else // if ( isSpherical ) + { + // We suppose that centers of curvature at all points of the FACE + // lie on some curve, let's call it "central curve". For all _LayerEdge's + // having a common center of curvature we define the same new normal + // as a sum of normals of _LayerEdge's on EDGEs among them. + + // get all centers of curvature for each EDGE + + helper.SetSubShape( convFace._face ); + _LayerEdge* vertexLEdges[2], **edgeLEdge, **edgeLEdgeEnd; + + TopExp_Explorer edgeExp( convFace._face, TopAbs_EDGE ); + for ( int iE = 0; edgeExp.More(); edgeExp.Next(), ++iE ) + { + const TopoDS_Edge& edge = TopoDS::Edge( edgeExp.Current() ); + + // set adjacent FACE + centerCurves[ iE ].SetShapes( edge, convFace, data, helper ); + + // get _LayerEdge's of the EDGE + TGeomID edgeID = meshDS->ShapeToIndex( edge ); + id2end = convFace._subIdToEdgeEnd.find( edgeID ); + if ( id2end == convFace._subIdToEdgeEnd.end() ) + { + // no _LayerEdge's on EDGE, use _LayerEdge's on VERTEXes + for ( int iV = 0; iV < 2; ++iV ) + { + TopoDS_Vertex v = helper.IthVertex( iV, edge ); + TGeomID vID = meshDS->ShapeToIndex( v ); + int end = convFace._subIdToEdgeEnd[ vID ]; + int iBeg = end > 0 ? data._endEdgeOnShape[ end-1 ] : 0; + vertexLEdges[ iV ] = data._edges[ iBeg ]; + } + edgeLEdge = &vertexLEdges[0]; + edgeLEdgeEnd = edgeLEdge + 2; + + centerCurves[ iE ]._adjFace.Nullify(); + } + else + { + data.GetEdgesOnShape( id2end->second, iBeg, iEnd ); + if ( id2end->second >= data._nbShapesToSmooth ) + data.SortOnEdge( edge, iBeg, iEnd, helper ); + edgeLEdge = &data._edges[ iBeg ]; + edgeLEdgeEnd = edgeLEdge + iEnd - iBeg; + vertexLEdges[0] = data._edges[ iBeg ]->_2neibors->_edges[0]; + vertexLEdges[1] = data._edges[ iEnd-1 ]->_2neibors->_edges[1]; + + if ( ! data._edges[ iBeg ]->_sWOL.IsNull() ) + centerCurves[ iE ]._adjFace.Nullify(); + } + + // Get curvature centers + + centersBox.Clear(); + + if ( edgeLEdge[0]->IsOnEdge() && + convFace.GetCenterOfCurvature( vertexLEdges[0], surfProp, helper, center )) + { // 1st VERTEX + centerCurves[ iE ].Append( center, vertexLEdges[0] ); + centersBox.Add( center ); + } + for ( ; edgeLEdge < edgeLEdgeEnd; ++edgeLEdge ) + if ( convFace.GetCenterOfCurvature( *edgeLEdge, surfProp, helper, center )) + { // EDGE or VERTEXes + centerCurves[ iE ].Append( center, *edgeLEdge ); + centersBox.Add( center ); + } + if ( edgeLEdge[-1]->IsOnEdge() && + convFace.GetCenterOfCurvature( vertexLEdges[1], surfProp, helper, center )) + { // 2nd VERTEX + centerCurves[ iE ].Append( center, vertexLEdges[1] ); + centersBox.Add( center ); + } + centerCurves[ iE ]._isDegenerated = + ( centersBox.IsVoid() || centersBox.SquareExtent() < 1e-6 * nodesBox.SquareExtent() ); + + } // loop on EDGES of convFace._face to set up data of centerCurves + + // Compute new normals for _LayerEdge's on EDGEs + + double avgCosin = 0; + int nbCosin = 0; + gp_Vec inFaceDir; + for ( size_t iE1 = 0; iE1 < centerCurves.size(); ++iE1 ) + { + _CentralCurveOnEdge& ceCurve = centerCurves[ iE1 ]; + if ( ceCurve._isDegenerated ) + continue; + const vector< gp_Pnt >& centers = ceCurve._curvaCenters; + vector< gp_XYZ > & newNormals = ceCurve._normals; + for ( size_t iC1 = 0; iC1 < centers.size(); ++iC1 ) + { + isOK = false; + for ( size_t iE2 = 0; iE2 < centerCurves.size() && !isOK; ++iE2 ) + { + if ( iE1 != iE2 ) + isOK = centerCurves[ iE2 ].FindNewNormal( centers[ iC1 ], newNormals[ iC1 ]); + } + if ( isOK && !ceCurve._adjFace.IsNull() ) + { + // compute new _LayerEdge::_cosin + const SMDS_MeshNode* node = ceCurve._ledges[ iC1 ]->_nodes[0]; + inFaceDir = getFaceDir( ceCurve._adjFace, ceCurve._edge, node, helper, isOK ); + if ( isOK ) + { + double angle = inFaceDir.Angle( newNormals[ iC1 ] ); // [0,PI] + ceCurve._ledges[ iC1 ]->_cosin = Cos( angle ); + avgCosin += ceCurve._ledges[ iC1 ]->_cosin; + nbCosin++; + } + } + } + } + // set new normals to _LayerEdge's of NOT degenerated central curves + for ( size_t iE = 0; iE < centerCurves.size(); ++iE ) + { + if ( centerCurves[ iE ]._isDegenerated ) + continue; + for ( size_t iLE = 0; iLE < centerCurves[ iE ]._ledges.size(); ++iLE ) + centerCurves[ iE ]._ledges[ iLE ]->_normal = centerCurves[ iE ]._normals[ iLE ]; + } + // set new normals to _LayerEdge's of degenerated central curves + for ( size_t iE = 0; iE < centerCurves.size(); ++iE ) + { + if ( !centerCurves[ iE ]._isDegenerated || + centerCurves[ iE ]._ledges.size() < 3 ) + continue; + // new normal is an average of new normals at VERTEXes that + // was computed on non-degenerated _CentralCurveOnEdge's + gp_XYZ newNorm = ( centerCurves[ iE ]._ledges.front()->_normal + + centerCurves[ iE ]._ledges.back ()->_normal ); + double sz = newNorm.Modulus(); + if ( sz < 1e-200 ) + continue; + newNorm /= sz; + double newCosin = ( 0.5 * centerCurves[ iE ]._ledges.front()->_cosin + + 0.5 * centerCurves[ iE ]._ledges.back ()->_cosin ); + for ( size_t iLE = 1, nb = centerCurves[ iE ]._ledges.size() - 1; iLE < nb; ++iLE ) + { + centerCurves[ iE ]._ledges[ iLE ]->_normal = newNorm; + centerCurves[ iE ]._ledges[ iLE ]->_cosin = newCosin; + } + } + + // Find new normals for _LayerEdge's based on FACE + + if ( nbCosin > 0 ) + avgCosin /= nbCosin; + const TGeomID faceID = meshDS->ShapeToIndex( convFace._face ); + map< TGeomID, int >::iterator id2end = convFace._subIdToEdgeEnd.find( faceID ); + if ( id2end != convFace._subIdToEdgeEnd.end() ) + { + int iE = 0; + gp_XYZ newNorm; + data.GetEdgesOnShape( id2end->second, iBeg, iEnd ); + for ( ; iBeg < iEnd; ++iBeg ) + { + _LayerEdge* ledge = data._edges[ iBeg ]; + if ( !convFace.GetCenterOfCurvature( ledge, surfProp, helper, center )) + continue; + for ( size_t i = 0; i < centerCurves.size(); ++i, ++iE ) + { + iE = iE % centerCurves.size(); + if ( centerCurves[ iE ]._isDegenerated ) + continue; + newNorm.SetCoord( 0,0,0 ); + if ( centerCurves[ iE ].FindNewNormal( center, newNorm )) + { + ledge->_normal = newNorm; + ledge->_cosin = avgCosin; + break; + } + } + } + } + + } // not a quasi-spherical FACE + + // Update _LayerEdge's data according to a new normal + + dumpFunction(SMESH_Comment("updateNormalsOfConvexFaces")<ShapeToIndex( convFace._face )); + + id2end = convFace._subIdToEdgeEnd.begin(); + for ( ; id2end != convFace._subIdToEdgeEnd.end(); ++id2end ) + { + data.GetEdgesOnShape( id2end->second, iBeg, iEnd ); + for ( ; iBeg < iEnd; ++iBeg ) + { + _LayerEdge* & ledge = data._edges[ iBeg ]; + double len = ledge->_len; + ledge->InvalidateStep( stepNb + 1, /*restoreLength=*/true ); + ledge->SetCosin( ledge->_cosin ); + ledge->SetNewLength( len, helper ); + } + + } // loop on sub-shapes of convFace._face + + // Find FACEs adjacent to convFace._face that got necessity to smooth + // as a result of normals modification + + set< TGeomID > adjFacesToSmooth; + for ( size_t iE = 0; iE < centerCurves.size(); ++iE ) + { + if ( centerCurves[ iE ]._adjFace.IsNull() || + centerCurves[ iE ]._adjFaceToSmooth ) + continue; + for ( size_t iLE = 0; iLE < centerCurves[ iE ]._ledges.size(); ++iLE ) + { + if ( centerCurves[ iE ]._ledges[ iLE ]->_cosin > theMinSmoothCosin ) + { + adjFacesToSmooth.insert( meshDS->ShapeToIndex( centerCurves[ iE ]._adjFace )); + break; + } + } + } + data.AddFacesToSmooth( adjFacesToSmooth ); + + dumpFunctionEnd(); + + + } // loop on data._convexFaces + + return true; +} + +//================================================================================ +/*! + * \brief Finds a center of curvature of a surface at a _LayerEdge + */ +//================================================================================ + +bool _ConvexFace::GetCenterOfCurvature( _LayerEdge* ledge, + BRepLProp_SLProps& surfProp, + SMESH_MesherHelper& helper, + gp_Pnt & center ) const +{ + gp_XY uv = helper.GetNodeUV( _face, ledge->_nodes[0] ); + surfProp.SetParameters( uv.X(), uv.Y() ); + if ( !surfProp.IsCurvatureDefined() ) + return false; + + const double oriFactor = ( _face.Orientation() == TopAbs_REVERSED ? +1. : -1. ); + double surfCurvatureMax = surfProp.MaxCurvature() * oriFactor; + double surfCurvatureMin = surfProp.MinCurvature() * oriFactor; + if ( surfCurvatureMin > surfCurvatureMax ) + center = surfProp.Value().Translated( surfProp.Normal().XYZ() / surfCurvatureMin * oriFactor ); + else + center = surfProp.Value().Translated( surfProp.Normal().XYZ() / surfCurvatureMax * oriFactor ); + + return true; +} + +//================================================================================ +/*! + * \brief Check that prisms are not distorted + */ +//================================================================================ + +bool _ConvexFace::CheckPrisms() const +{ + for ( size_t i = 0; i < _simplexTestEdges.size(); ++i ) + { + const _LayerEdge* edge = _simplexTestEdges[i]; + SMESH_TNodeXYZ tgtXYZ( edge->_nodes.back() ); + for ( size_t j = 0; j < edge->_simplices.size(); ++j ) + if ( !edge->_simplices[j].IsForward( edge->_nodes[0], &tgtXYZ )) + { + debugMsg( "Bad simplex of _simplexTestEdges (" + << " "<< edge->_nodes[0]->GetID()<< " "<< tgtXYZ._node->GetID() + << " "<< edge->_simplices[j]._nPrev->GetID() + << " "<< edge->_simplices[j]._nNext->GetID() << " )" ); + return false; + } + } + return true; +} + +//================================================================================ +/*! + * \brief Try to compute a new normal by interpolating normals of _LayerEdge's + * stored in this _CentralCurveOnEdge. + * \param [in] center - curvature center of a point of another _CentralCurveOnEdge. + * \param [in,out] newNormal - current normal at this point, to be redefined + * \return bool - true if succeeded. + */ +//================================================================================ + +bool _CentralCurveOnEdge::FindNewNormal( const gp_Pnt& center, gp_XYZ& newNormal ) +{ + if ( this->_isDegenerated ) + return false; + + // find two centers the given one lies between + + for ( size_t i = 0, nb = _curvaCenters.size()-1; i < nb; ++i ) + { + double sl2 = 1.001 * _segLength2[ i ]; + + double d1 = center.SquareDistance( _curvaCenters[ i ]); + if ( d1 > sl2 ) + continue; + + double d2 = center.SquareDistance( _curvaCenters[ i+1 ]); + if ( d2 > sl2 || d2 + d1 < 1e-100 ) + continue; + + d1 = Sqrt( d1 ); + d2 = Sqrt( d2 ); + double r = d1 / ( d1 + d2 ); + gp_XYZ norm = (( 1. - r ) * _ledges[ i ]->_normal + + ( r ) * _ledges[ i+1 ]->_normal ); + norm.Normalize(); + + newNormal += norm; + double sz = newNormal.Modulus(); + if ( Abs ( sz ) < 1e-200 ) + break; + newNormal /= sz; + return true; + } + return false; +} + +//================================================================================ +/*! + * \brief Set shape members + */ +//================================================================================ + +void _CentralCurveOnEdge::SetShapes( const TopoDS_Edge& edge, + const _ConvexFace& convFace, + const _SolidData& data, + SMESH_MesherHelper& helper) +{ + _edge = edge; + + PShapeIteratorPtr fIt = helper.GetAncestors( edge, *helper.GetMesh(), TopAbs_FACE ); + while ( const TopoDS_Shape* F = fIt->next()) + if ( !convFace._face.IsSame( *F )) + { + _adjFace = TopoDS::Face( *F ); + _adjFaceToSmooth = false; + // _adjFace already in a smoothing queue ? + size_t end; + TGeomID adjFaceID = helper.GetMeshDS()->ShapeToIndex( *F ); + if ( data.GetShapeEdges( adjFaceID, end )) + _adjFaceToSmooth = ( end < data._nbShapesToSmooth ); + break; + } +} + //================================================================================ /*! * \brief Looks for intersection of it's last segment with faces @@ -3444,14 +4048,7 @@ bool _LayerEdge::FindIntersection( SMESH_ElementSearcher& searcher, } } if ( iFace != -1 && face ) *face = suspectFaces[iFace]; -// if ( distance && iFace > -1 ) -// { -// // distance is used to limit size of inflation step which depends on -// // whether the intersected face bears viscous layers or not -// bool faceHasVL = suspectFaces[iFace]->GetID() < 1; -// if ( faceHasVL ) -// *distance /= 2; -// } + if ( segmentIntersected ) { #ifdef __myDEBUG @@ -3586,32 +4183,6 @@ bool _LayerEdge::SegTriaInter( const gp_Ax1& lastSegment, /* calculate t, ray intersects triangle */ t = (edge2 * qvec) * inv_det; - // if (det < EPSILON) - // return false; - - // /* calculate distance from vert0 to ray origin */ - // gp_XYZ tvec = orig - vert0; - - // /* calculate U parameter and test bounds */ - // double u = tvec * pvec; - // if (u < 0.0 || u > det) -// return 0; - -// /* prepare to test V parameter */ -// gp_XYZ qvec = tvec ^ edge1; - -// /* calculate V parameter and test bounds */ -// double v = dir * qvec; -// if (v < 0.0 || u + v > det) -// return 0; - -// /* calculate t, scale parameters, ray intersects triangle */ -// double t = edge2 * qvec; -// double inv_det = 1.0 / det; -// t *= inv_det; -// //u *= inv_det; -// //v *= inv_det; - return true; } @@ -3705,18 +4276,7 @@ bool _LayerEdge::Smooth(int& badNb) newPos += _normal * _curvature->lenDelta( _len ); gp_Pnt prevPos( _pos[ _pos.size()-2 ]); -// if ( _cosin < -0.1) -// { -// // Avoid decreasing length of edge on concave surface -// //gp_Vec oldMove( _pos[ _pos.size()-2 ], _pos.back() ); -// gp_Vec newMove( prevPos, newPos ); -// newPos = _pos.back() + newMove.XYZ(); -// } -// else if ( _cosin > 0.3 ) -// { -// // Avoid increasing length of edge too much - -// } + // count quality metrics (orientation) of tetras around _tgtNode int nbOkBefore = 0; SMESH_TNodeXYZ tgtXYZ( _nodes.back() ); @@ -3797,10 +4357,13 @@ void _LayerEdge::SetNewLength( double len, SMESH_MesherHelper& helper ) */ //================================================================================ -void _LayerEdge::InvalidateStep( int curStep ) +void _LayerEdge::InvalidateStep( int curStep, bool restoreLength ) { if ( _pos.size() > curStep ) { + if ( restoreLength ) + _len -= ( _pos[ curStep-1 ] - _pos.back() ).Modulus(); + _pos.resize( curStep ); gp_Pnt nXYZ = _pos.back(); SMDS_MeshNode* n = const_cast< SMDS_MeshNode*>( _nodes.back() ); @@ -4420,54 +4983,9 @@ bool _ViscousBuilder::prepareEdgeToShrink( _LayerEdge& edge, edge._normal.SetCoord( uvDir.X(),uvDir.Y(), 0); edge._len = uvLen; - // // IMPORTANT to have src nodes NOT yet REPLACED by tgt nodes in shrinked faces - // vector faces; - // multimap< double, const SMDS_MeshNode* > proj2node; - // SMDS_ElemIteratorPtr fIt = srcNode->GetInverseElementIterator(SMDSAbs_Face); - // while ( fIt->more() ) - // { - // const SMDS_MeshElement* f = fIt->next(); - // if ( faceSubMesh->Contains( f )) - // faces.push_back( f ); - // } - // for ( size_t i = 0; i < faces.size(); ++i ) - // { - // const int nbNodes = faces[i]->NbCornerNodes(); - // for ( int j = 0; j < nbNodes; ++j ) - // { - // const SMDS_MeshNode* n = faces[i]->GetNode(j); - // if ( n == srcNode ) continue; - // if ( n->GetPosition()->GetTypeOfPosition() != SMDS_TOP_FACE && - // ( faces.size() > 1 || nbNodes > 3 )) - // continue; - // gp_Pnt2d uv = helper.GetNodeUV( F, n ); - // gp_Vec2d uvDirN( srcUV, uv ); - // double proj = uvDirN * uvDir; - // proj2node.insert( make_pair( proj, n )); - // } - // } - - // multimap< double, const SMDS_MeshNode* >::iterator p2n = proj2node.begin(), p2nEnd; - // const double minProj = p2n->first; - // const double projThreshold = 1.1 * uvLen; - // if ( minProj > projThreshold ) - // { - // // tgtNode is located so that it does not make faces with wrong orientation - // return true; - // } edge._pos.resize(1); edge._pos[0].SetCoord( tgtUV.X(), tgtUV.Y(), 0 ); - // store most risky nodes in _simplices - // p2nEnd = proj2node.lower_bound( projThreshold ); - // int nbSimpl = ( std::distance( p2n, p2nEnd ) + 1) / 2; - // edge._simplices.resize( nbSimpl ); - // for ( int i = 0; i < nbSimpl; ++i ) - // { - // edge._simplices[i]._nPrev = p2n->second; - // if ( ++p2n != p2nEnd ) - // edge._simplices[i]._nNext = p2n->second; - // } // set UV of source node to target node SMDS_FacePosition* pos = static_cast( tgtNode->GetPosition() ); pos->SetUParameter( srcUV.X() ); @@ -4514,59 +5032,6 @@ bool _ViscousBuilder::prepareEdgeToShrink( _LayerEdge& edge, pos->SetUParameter( uSrc ); } return true; - - //================================================================================ - /*! - * \brief Compute positions (UV) to set to a node on edge moved during shrinking - */ - //================================================================================ - - // Compute UV to follow during shrinking - -// const SMDS_MeshNode* srcNode = edge._nodes[0]; -// const SMDS_MeshNode* tgtNode = edge._nodes.back(); - -// gp_XY srcUV = helper.GetNodeUV( F, srcNode ); -// gp_XY tgtUV = helper.GetNodeUV( F, tgtNode ); -// gp_Vec2d uvDir( srcUV, tgtUV ); -// double uvLen = uvDir.Magnitude(); -// uvDir /= uvLen; - -// // Select shrinking step such that not to make faces with wrong orientation. -// // IMPORTANT to have src nodes NOT yet REPLACED by tgt nodes in shrinked faces -// const double minStepSize = uvLen / 20; -// double stepSize = uvLen; -// SMDS_ElemIteratorPtr fIt = srcNode->GetInverseElementIterator(SMDSAbs_Face); -// while ( fIt->more() ) -// { -// const SMDS_MeshElement* f = fIt->next(); -// if ( !faceSubMesh->Contains( f )) continue; -// const int nbNodes = f->NbCornerNodes(); -// for ( int i = 0; i < nbNodes; ++i ) -// { -// const SMDS_MeshNode* n = f->GetNode(i); -// if ( n->GetPosition()->GetTypeOfPosition() != SMDS_TOP_FACE || n == srcNode) -// continue; -// gp_XY uv = helper.GetNodeUV( F, n ); -// gp_Vec2d uvDirN( srcUV, uv ); -// double proj = uvDirN * uvDir; -// if ( proj < stepSize && proj > minStepSize ) -// stepSize = proj; -// } -// } -// stepSize *= 0.8; - -// const int nbSteps = ceil( uvLen / stepSize ); -// gp_XYZ srcUV0( srcUV.X(), srcUV.Y(), 0 ); -// gp_XYZ tgtUV0( tgtUV.X(), tgtUV.Y(), 0 ); -// edge._pos.resize( nbSteps ); -// edge._pos[0] = tgtUV0; -// for ( int i = 1; i < nbSteps; ++i ) -// { -// double r = i / double( nbSteps ); -// edge._pos[i] = (1-r) * tgtUV0 + r * srcUV0; -// } -// return true; } //================================================================================ @@ -4584,7 +5049,7 @@ void _ViscousBuilder::fixBadFaces(const TopoDS_Face& F, SMESH::Controls::AspectRatio qualifier; SMESH::Controls::TSequenceOfXYZ points(3), points1(3), points2(3); const double maxAspectRatio = is2D ? 4. : 2; - NodeCoordHelper xyz( F, helper, is2D ); + _NodeCoordHelper xyz( F, helper, is2D ); // find bad triangles -- 2.30.2