From 2750957facea1c4b09ed4db40395c87416096da7 Mon Sep 17 00:00:00 2001 From: akl Date: Tue, 27 Mar 2007 09:49:13 +0000 Subject: [PATCH] IPAL15344 (SMESH_MeshEditor.idl: signature of MergeEqualElements() was changed): restore MergeEqualElements() signature; add MergeElements(). --- idl/SMESH_MeshEditor.idl | 17 ++++++++++++++++- 1 file changed, 16 insertions(+), 1 deletion(-) diff --git a/idl/SMESH_MeshEditor.idl b/idl/SMESH_MeshEditor.idl index 8638407cb..a4dfb1d32 100644 --- a/idl/SMESH_MeshEditor.idl +++ b/idl/SMESH_MeshEditor.idl @@ -335,10 +335,25 @@ module SMESH void MergeNodes (in array_of_long_array GroupsOfNodes); + /*! + * \brief Find elements built on the same nodes. + * \param MeshOrSubMeshOrGroup Mesh or SubMesh, or Group of elements for searching. + * \return List of groups of equal elements. + */ void FindEqualElements (in SMESH_IDSource MeshOrSubMeshOrGroup, out array_of_long_array GroupsOfElementsID); - void MergeEqualElements(in array_of_long_array GroupsOfElementsID); + /*! + * \brief Merge elements in each given group. + * \param GroupsOfElementsID Groups of elements for merging. + */ + void MergeElements(in array_of_long_array GroupsOfElementsID); + + /*! + * \brief Merge equal elements in the whole mesh. + */ + void MergeEqualElements(); + /*! * If the given ID is a valid node ID (nodeID > 0), just move this node, else * move the node closest to the point to point's location and return ID of the node -- 2.30.2