From 08d92953dd930d9d9a6e1852019862a2b0c2fb1f Mon Sep 17 00:00:00 2001 From: eap Date: Fri, 2 Oct 2009 16:14:59 +0000 Subject: [PATCH] 020461: EDF 1102 GHS3DPLUGIN: Bad detection of volumes with Ghs3d mesh SMESH_MesherHelper: - void SetCheckNodePosition(bool toCheck) { myCheckNodePos = toCheck; } /*! + * \brief Check and fix node UV on a face + * \retval bool - false if UV is bad and could not be fixed + */ + bool CheckNodeUV(const TopoDS_Face& F, + const SMDS_MeshNode* n, + gp_XY& uv, + const double tol) const; - bool myCheckNodePos; + std::set< int > myOkNodePosShapes; --- src/SMESH/SMESH_MeshEditor.cxx | 1 - src/SMESH/SMESH_MesherHelper.cxx | 214 ++++++++++++++++++++----------- src/SMESH/SMESH_MesherHelper.hxx | 31 +++-- 3 files changed, 151 insertions(+), 95 deletions(-) diff --git a/src/SMESH/SMESH_MeshEditor.cxx b/src/SMESH/SMESH_MeshEditor.cxx index 58df36040..94c93010c 100644 --- a/src/SMESH/SMESH_MeshEditor.cxx +++ b/src/SMESH/SMESH_MeshEditor.cxx @@ -7689,7 +7689,6 @@ void SMESH_MeshEditor::ConvertToQuadratic(const bool theForce3d) SMESH_subMesh* sm = smIt->next(); if ( SMESHDS_SubMesh *smDS = sm->GetSubMeshDS() ) { aHelper.SetSubShape( sm->GetSubShape() ); - if ( !theForce3d) aHelper.SetCheckNodePosition(true); nbCheckedElems += convertElemToQuadratic(smDS, aHelper, theForce3d); } } diff --git a/src/SMESH/SMESH_MesherHelper.cxx b/src/SMESH/SMESH_MesherHelper.cxx index 06a528ebb..34e663815 100644 --- a/src/SMESH/SMESH_MesherHelper.cxx +++ b/src/SMESH/SMESH_MesherHelper.cxx @@ -54,6 +54,8 @@ #include +#include + #define RETURN_BAD_RESULT(msg) { MESSAGE(msg); return false; } namespace { @@ -69,7 +71,7 @@ namespace { //================================================================================ SMESH_MesherHelper::SMESH_MesherHelper(SMESH_Mesh& theMesh) - : myMesh(&theMesh), myShapeID(0), myCreateQuadratic(false), myCheckNodePos(false) + : myMesh(&theMesh), myShapeID(0), myCreateQuadratic(false) { mySetElemOnShape = ( ! myMesh->HasShapeToMesh() ); } @@ -324,9 +326,8 @@ gp_Pnt2d SMESH_MesherHelper::GetUVOnSeam( const gp_Pnt2d& uv1, const gp_Pnt2d& u * \param F - the face * \param n - the node * \param n2 - a node of element being created located inside a face + * \param check - optional flag returing false if found UV are invalid * \retval gp_XY - resulting UV - * - * Auxilary function called form GetMediumNode() */ //======================================================================= @@ -337,37 +338,14 @@ gp_XY SMESH_MesherHelper::GetNodeUV(const TopoDS_Face& F, { gp_Pnt2d uv( 1e100, 1e100 ); const SMDS_PositionPtr Pos = n->GetPosition(); + bool uvOK = false; if(Pos->GetTypeOfPosition()==SMDS_TOP_FACE) { // node has position on face const SMDS_FacePosition* fpos = static_cast(n->GetPosition().get()); uv.SetCoord(fpos->GetUParameter(),fpos->GetVParameter()); - if ( check && *check ) - { - // check that uv is correct - TopLoc_Location loc; - Handle(Geom_Surface) surface = BRep_Tool::Surface( F,loc ); - double tol = 2 * BRep_Tool::Tolerance( F ); - gp_Pnt nodePnt = XYZ( n ); - if ( !loc.IsIdentity() ) nodePnt.Transform( loc.Transformation().Inverted() ); - if ( nodePnt.Distance( surface->Value( uv.X(), uv.Y() )) > tol ) { - // uv incorrect, project the node to surface - GeomAPI_ProjectPointOnSurf projector( nodePnt, surface, tol ); - if ( !projector.IsDone() || projector.NbPoints() < 1 ) { - MESSAGE( "SMESH_MesherHelper::GetNodeUV() failed to project" ) - return uv.XY(); - } - Quantity_Parameter U,V; - projector.LowerDistanceParameters(U,V); - if ( nodePnt.Distance( surface->Value( U, V )) > tol ) - MESSAGE( "SMESH_MesherHelper::GetNodeUV(), invalid projection" ); - uv.SetCoord( U,V ); - } - else if ( uv.XY().Modulus() > numeric_limits::min() ) { - *check = false; // parameters are OK, do not check further more - } - } + uvOK = CheckNodeUV( F, n, uv.ChangeCoord(), BRep_Tool::Tolerance( F )); } else if(Pos->GetTypeOfPosition()==SMDS_TOP_EDGE) { @@ -381,39 +359,43 @@ gp_XY SMESH_MesherHelper::GetNodeUV(const TopoDS_Face& F, double f, l; Handle(Geom2d_Curve) C2d = BRep_Tool::CurveOnSurface(E, F, f, l); uv = C2d->Value( epos->GetUParameter() ); + uvOK = CheckNodeUV( F, n, uv.ChangeCoord(), BRep_Tool::Tolerance( E )); + // for a node on a seam edge select one of UVs on 2 pcurves if ( n2 && IsSeamShape( edgeID ) ) + { uv = GetUVOnSeam( uv, GetNodeUV( F, n2, 0 )); - - // adjust uv to period - TopLoc_Location loc; - Handle(Geom_Surface) S = BRep_Tool::Surface(F,loc); - Standard_Boolean isUPeriodic = S->IsUPeriodic(); - Standard_Boolean isVPeriodic = S->IsVPeriodic(); - if ( isUPeriodic || isVPeriodic ) { - Standard_Real UF,UL,VF,VL; - S->Bounds(UF,UL,VF,VL); - if(isUPeriodic) - uv.SetX( uv.X() + ShapeAnalysis::AdjustToPeriod(uv.X(),UF,UL)); - if(isVPeriodic) - uv.SetY( uv.Y() + ShapeAnalysis::AdjustToPeriod(uv.Y(),VF,VL)); + } + else + { // adjust uv to period + TopLoc_Location loc; + Handle(Geom_Surface) S = BRep_Tool::Surface(F,loc); + Standard_Boolean isUPeriodic = S->IsUPeriodic(); + Standard_Boolean isVPeriodic = S->IsVPeriodic(); + if ( isUPeriodic || isVPeriodic ) { + Standard_Real UF,UL,VF,VL; + S->Bounds(UF,UL,VF,VL); + if(isUPeriodic) + uv.SetX( uv.X() + ShapeAnalysis::AdjustToPeriod(uv.X(),UF,UL)); + if(isVPeriodic) + uv.SetY( uv.Y() + ShapeAnalysis::AdjustToPeriod(uv.Y(),VF,VL)); + } } } else if(Pos->GetTypeOfPosition()==SMDS_TOP_VERTEX) { if ( int vertexID = n->GetPosition()->GetShapeId() ) { - bool ok = true; const TopoDS_Vertex& V = TopoDS::Vertex(GetMeshDS()->IndexToShape(vertexID)); try { uv = BRep_Tool::Parameters( V, F ); + uvOK = true; } catch (Standard_Failure& exc) { - ok = false; } - if ( !ok ) { - for ( TopExp_Explorer vert(F,TopAbs_VERTEX); !ok && vert.More(); vert.Next() ) - ok = ( V == vert.Current() ); - if ( !ok ) { + if ( !uvOK ) { + for ( TopExp_Explorer vert(F,TopAbs_VERTEX); !uvOK && vert.More(); vert.Next() ) + uvOK = ( V == vert.Current() ); + if ( !uvOK ) { #ifdef _DEBUG_ MESSAGE ( "SMESH_MesherHelper::GetNodeUV(); Vertex " << vertexID << " not in face " << GetMeshDS()->ShapeToIndex( F ) ); @@ -421,14 +403,14 @@ gp_XY SMESH_MesherHelper::GetNodeUV(const TopoDS_Face& F, // get UV of a vertex closest to the node double dist = 1e100; gp_Pnt pn = XYZ( n ); - for ( TopExp_Explorer vert(F,TopAbs_VERTEX); !ok && vert.More(); vert.Next() ) { + for ( TopExp_Explorer vert(F,TopAbs_VERTEX); !uvOK && vert.More(); vert.Next() ) { TopoDS_Vertex curV = TopoDS::Vertex( vert.Current() ); gp_Pnt p = BRep_Tool::Pnt( curV ); double curDist = p.SquareDistance( pn ); if ( curDist < dist ) { dist = curDist; uv = BRep_Tool::Parameters( curV, F ); - if ( dist < DBL_MIN ) break; + uvOK = ( dist < DBL_MIN ); } } } @@ -452,9 +434,58 @@ gp_XY SMESH_MesherHelper::GetNodeUV(const TopoDS_Face& F, uv = GetUVOnSeam( uv, GetNodeUV( F, n2, 0 )); } } + + if ( check ) + *check = uvOK; + return uv.XY(); } +//======================================================================= +/*! + * \brief Check and fix node UV on a face + * \retval bool - false if UV is bad and could not be fixed + */ +//======================================================================= + +bool SMESH_MesherHelper::CheckNodeUV(const TopoDS_Face& F, + const SMDS_MeshNode* n, + gp_XY& uv, + const double tol) const +{ + if ( !myOkNodePosShapes.count( n->GetPosition()->GetShapeId() )) + { + // check that uv is correct + TopLoc_Location loc; + Handle(Geom_Surface) surface = BRep_Tool::Surface( F,loc ); + gp_Pnt nodePnt = XYZ( n ); + if ( !loc.IsIdentity() ) nodePnt.Transform( loc.Transformation().Inverted() ); + if ( nodePnt.Distance( surface->Value( uv.X(), uv.Y() )) > tol ) + { + // uv incorrect, project the node to surface + GeomAPI_ProjectPointOnSurf projector( nodePnt, surface, tol ); + if ( !projector.IsDone() || projector.NbPoints() < 1 ) + { + MESSAGE( "SMESH_MesherHelper::CheckNodeUV() failed to project" ); + return false; + } + Quantity_Parameter U,V; + projector.LowerDistanceParameters(U,V); + if ( nodePnt.Distance( surface->Value( U, V )) > tol ) + { + MESSAGE( "SMESH_MesherHelper::CheckNodeUV(), invalid projection" ); + return false; + } + uv.SetCoord( U,V ); + } + else if ( uv.Modulus() > numeric_limits::min() ) + { + ((SMESH_MesherHelper*) this)->myOkNodePosShapes.insert( n->GetPosition()->GetShapeId() ); + } + } + return true; +} + //======================================================================= /*! * \brief Return middle UV taking in account surface period @@ -581,23 +612,26 @@ const SMDS_MeshNode* SMESH_MesherHelper::GetMediumNode(const SMDS_MeshNode* n1, F = TopoDS::Face(myShape); faceID = myShapeID; } + bool uvOK1, uvOK2; + gp_XY p1 = GetNodeUV(F,n1,n2, &uvOK1); + gp_XY p2 = GetNodeUV(F,n2,n1, &uvOK2); - gp_XY p1 = GetNodeUV(F,n1,n2, &myCheckNodePos); - gp_XY p2 = GetNodeUV(F,n2,n1, &myCheckNodePos); - - if ( IsDegenShape( Pos1->GetShapeId() )) - p1.SetCoord( myParIndex, p2.Coord( myParIndex )); - else if ( IsDegenShape( Pos2->GetShapeId() )) - p2.SetCoord( myParIndex, p1.Coord( myParIndex )); - - TopLoc_Location loc; - Handle(Geom_Surface) S = BRep_Tool::Surface(F,loc); - gp_XY uv = GetMiddleUV( S, p1, p2 ); - gp_Pnt P = S->Value( uv.X(), uv.Y() ).Transformed(loc); - n12 = meshDS->AddNode(P.X(), P.Y(), P.Z()); - meshDS->SetNodeOnFace(n12, faceID, uv.X(), uv.Y()); - myTLinkNodeMap.insert(make_pair(link,n12)); - return n12; + if ( uvOK1 && uvOK2 ) + { + if ( IsDegenShape( Pos1->GetShapeId() )) + p1.SetCoord( myParIndex, p2.Coord( myParIndex )); + else if ( IsDegenShape( Pos2->GetShapeId() )) + p2.SetCoord( myParIndex, p1.Coord( myParIndex )); + + TopLoc_Location loc; + Handle(Geom_Surface) S = BRep_Tool::Surface(F,loc); + gp_XY uv = GetMiddleUV( S, p1, p2 ); + gp_Pnt P = S->Value( uv.X(), uv.Y() ).Transformed(loc); + n12 = meshDS->AddNode(P.X(), P.Y(), P.Z()); + meshDS->SetNodeOnFace(n12, faceID, uv.X(), uv.Y()); + myTLinkNodeMap.insert(make_pair(link,n12)); + return n12; + } } if (edgeID>0 || shapeType == TopAbs_EDGE) { @@ -609,8 +643,8 @@ const SMDS_MeshNode* SMESH_MesherHelper::GetMediumNode(const SMDS_MeshNode* n1, edgeID = myShapeID; } - double p1 = GetNodeU(E,n1, &myCheckNodePos); - double p2 = GetNodeU(E,n2, &myCheckNodePos); + double p1 = GetNodeU(E,n1); + double p2 = GetNodeU(E,n2); double f,l; Handle(Geom_Curve) C = BRep_Tool::Curve(E, f, l); @@ -721,10 +755,14 @@ SMDS_MeshFace* SMESH_MesherHelper::AddFace(const SMDS_MeshNode* n1, const SMDS_MeshNode* n2, const SMDS_MeshNode* n3, const int id, - const bool force3d) + const bool force3d) { SMESHDS_Mesh * meshDS = GetMeshDS(); SMDS_MeshFace* elem = 0; + + if( n1==n2 || n2==n3 || n3==n1 ) + return elem; + if(!myCreateQuadratic) { if(id) elem = meshDS->AddFaceWithID(n1, n2, n3, id); @@ -758,10 +796,30 @@ SMDS_MeshFace* SMESH_MesherHelper::AddFace(const SMDS_MeshNode* n1, const SMDS_MeshNode* n3, const SMDS_MeshNode* n4, const int id, - const bool force3d) + const bool force3d) { SMESHDS_Mesh * meshDS = GetMeshDS(); SMDS_MeshFace* elem = 0; + + if( n1==n2 ) { + return AddFace(n1,n3,n4,id,force3d); + } + if( n1==n3 ) { + return AddFace(n1,n2,n4,id,force3d); + } + if( n1==n4 ) { + return AddFace(n1,n2,n3,id,force3d); + } + if( n2==n3 ) { + return AddFace(n1,n2,n4,id,force3d); + } + if( n2==n4 ) { + return AddFace(n1,n2,n3,id,force3d); + } + if( n3==n4 ) { + return AddFace(n1,n2,n3,id,force3d); + } + if(!myCreateQuadratic) { if(id) elem = meshDS->AddFaceWithID(n1, n2, n3, n4, id); @@ -798,7 +856,7 @@ SMDS_MeshVolume* SMESH_MesherHelper::AddVolume(const SMDS_MeshNode* n1, const SMDS_MeshNode* n5, const SMDS_MeshNode* n6, const int id, - const bool force3d) + const bool force3d) { SMESHDS_Mesh * meshDS = GetMeshDS(); SMDS_MeshVolume* elem = 0; @@ -845,7 +903,7 @@ SMDS_MeshVolume* SMESH_MesherHelper::AddVolume(const SMDS_MeshNode* n1, const SMDS_MeshNode* n3, const SMDS_MeshNode* n4, const int id, - const bool force3d) + const bool force3d) { SMESHDS_Mesh * meshDS = GetMeshDS(); SMDS_MeshVolume* elem = 0; @@ -887,7 +945,7 @@ SMDS_MeshVolume* SMESH_MesherHelper::AddVolume(const SMDS_MeshNode* n1, const SMDS_MeshNode* n4, const SMDS_MeshNode* n5, const int id, - const bool force3d) + const bool force3d) { SMDS_MeshVolume* elem = 0; if(!myCreateQuadratic) { @@ -938,7 +996,7 @@ SMDS_MeshVolume* SMESH_MesherHelper::AddVolume(const SMDS_MeshNode* n1, const SMDS_MeshNode* n7, const SMDS_MeshNode* n8, const int id, - const bool force3d) + const bool force3d) { SMESHDS_Mesh * meshDS = GetMeshDS(); SMDS_MeshVolume* elem = 0; @@ -1380,7 +1438,7 @@ namespace { // Structures used by FixQuadraticElements() bool IsBoundary() const { return !_qfaces[1]; } void RemoveFace( const QFace* face ) const - { _qfaces[(face == _qfaces[1])] = 0; if (!_qfaces[0]) swap(_qfaces[0],_qfaces[1]); } + { _qfaces[(face == _qfaces[1])] = 0; if (!_qfaces[0]) std::swap(_qfaces[0],_qfaces[1]); } const QFace* NextFace( const QFace* f ) const { return _qfaces[0]==f ? _qfaces[1] : _qfaces[0]; } @@ -1399,7 +1457,7 @@ namespace { // Structures used by FixQuadraticElements() // -------------------------------------------------------------------- typedef list< TChainLink > TChain; typedef set < TChainLink > TLinkSet; - typedef TLinkSet::iterator TLinkInSet; + typedef TLinkSet::const_iterator TLinkInSet; const int theFirstStep = 5; @@ -1487,7 +1545,7 @@ namespace { // Structures used by FixQuadraticElements() ostream& operator << (ostream& out, const QFace& f) { out <<"QFace nodes: "/*<< &f << " "*/; - for ( TIDSortedElemSet::iterator n = f.begin(); n != f.end(); ++n ) + for ( TIDSortedElemSet::const_iterator n = f.begin(); n != f.end(); ++n ) out << (*n)->GetID() << " "; out << " \tvolumes: " << (f._volumes[0] ? f._volumes[0]->GetID() : 0) << " " @@ -1834,7 +1892,7 @@ namespace { // Structures used by FixQuadraticElements() if ( iFaceCont > 0 ) // continues faces found, set one by the other { if ( iFaceCont != 1 ) - swap( _faces[1], _faces[iFaceCont] ); + std::swap( _faces[1], _faces[iFaceCont] ); } else if ( _faces.size() > 1 ) // not found, set NULL by the first face { @@ -1929,7 +1987,7 @@ namespace { // Structures used by FixQuadraticElements() } } curBndLinks->clear(); - swap( curBndLinks, newBndLinks ); + std::swap( curBndLinks, newBndLinks ); } } diff --git a/src/SMESH/SMESH_MesherHelper.hxx b/src/SMESH/SMESH_MesherHelper.hxx index 65c3f600d..80bd0affa 100644 --- a/src/SMESH/SMESH_MesherHelper.hxx +++ b/src/SMESH/SMESH_MesherHelper.hxx @@ -151,15 +151,6 @@ public: */ void SetElementsOnShape(bool toSet) { mySetElemOnShape = toSet; } - /*! - * \brief Enable/disable checking of node parameters on shapes while adding elements. - * In case of incorrect parameters mudium node place is computed as the middle - * of two nodes. Default is false. - * NOTE that this flag is reset to "not to check" if check with non-default partameter - * is successful - */ - void SetCheckNodePosition(bool toCheck) { myCheckNodePos = toCheck; } - /*! * \brief Set shape to make elements on without calling IsQuadraticSubMesh() */ @@ -193,7 +184,7 @@ public: const SMDS_MeshNode* n2, const SMDS_MeshNode* n3, const int id=0, - const bool force3d = false); + const bool force3d = false); /*! * Creates quadratic or linear quadrangle */ @@ -202,7 +193,7 @@ public: const SMDS_MeshNode* n3, const SMDS_MeshNode* n4, const int id = 0, - const bool force3d = false); + const bool force3d = false); /*! * Creates quadratic or linear tetraahedron */ @@ -211,7 +202,7 @@ public: const SMDS_MeshNode* n3, const SMDS_MeshNode* n4, const int id = 0, - const bool force3d = true); + const bool force3d = true); /*! * Creates quadratic or linear pyramid */ @@ -221,7 +212,7 @@ public: const SMDS_MeshNode* n4, const SMDS_MeshNode* n5, const int id = 0, - const bool force3d = true); + const bool force3d = true); /*! * Creates quadratic or linear pentahedron */ @@ -232,7 +223,7 @@ public: const SMDS_MeshNode* n5, const SMDS_MeshNode* n6, const int id = 0, - const bool force3d = true); + const bool force3d = true); /*! * Creates quadratic or linear hexahedron */ @@ -245,7 +236,7 @@ public: const SMDS_MeshNode* n7, const SMDS_MeshNode* n8, const int id = 0, - bool force3d = true); + bool force3d = true); /*! * \brief Return U of the given node on the edge */ @@ -260,6 +251,14 @@ public: const SMDS_MeshNode* n, const SMDS_MeshNode* inFaceNode=0, bool* check=0) const; + /*! + * \brief Check and fix node UV on a face + * \retval bool - false if UV is bad and could not be fixed + */ + bool CheckNodeUV(const TopoDS_Face& F, + const SMDS_MeshNode* n, + gp_XY& uv, + const double tol) const; /*! * \brief Return middle UV taking in account surface period */ @@ -393,7 +392,7 @@ protected: // to create quadratic elements bool myCreateQuadratic; bool mySetElemOnShape; - bool myCheckNodePos; + std::set< int > myOkNodePosShapes; }; -- 2.30.2