From: imn Date: Fri, 21 Mar 2014 16:58:45 +0000 (+0400) Subject: 0022523: [CEA 1096] Add a colomn "biquadratic" in "Mesh Information" X-Git-Tag: V7_4_0a1~21 X-Git-Url: http://git.salome-platform.org/gitweb/?p=modules%2Fsmesh.git;a=commitdiff_plain;h=1821a9c35f90be93d3d55b1e1db9114902eaf6f8 0022523: [CEA 1096] Add a colomn "biquadratic" in "Mesh Information" --- diff --git a/src/SMESHGUI/SMESHGUI_ComputeDlg.cxx b/src/SMESHGUI/SMESHGUI_ComputeDlg.cxx index 8c34abf06..c0524289c 100644 --- a/src/SMESHGUI/SMESHGUI_ComputeDlg.cxx +++ b/src/SMESHGUI/SMESHGUI_ComputeDlg.cxx @@ -619,8 +619,8 @@ QFrame* SMESHGUI_ComputeDlg::createMainFrame (QWidget* theParent, bool ForEval) // add all widgets to aFrame QVBoxLayout* aLay = new QVBoxLayout(aFrame); - aLay->setMargin( 0 ); - aLay->setSpacing( 0 ); + aLay->setMargin( MARGIN ); + aLay->setSpacing( SPACING ); aLay->addWidget( aPixGrp ); aLay->addWidget( nameBox ); aLay->addWidget( myBriefInfo ); diff --git a/src/SMESHGUI/SMESHGUI_MeshInfo.cxx b/src/SMESHGUI/SMESHGUI_MeshInfo.cxx index d040c01cf..c67112d47 100644 --- a/src/SMESHGUI/SMESHGUI_MeshInfo.cxx +++ b/src/SMESHGUI/SMESHGUI_MeshInfo.cxx @@ -246,20 +246,22 @@ SMESHGUI_MeshInfo::SMESHGUI_MeshInfo( QWidget* parent ) // elements QWidget* aElemLine = createLine(); - QLabel* aElemLab = new QLabel( tr( "ELEMENTS_LAB" ), this ); - QLabel* aElemTotal = new QLabel( tr( "TOTAL_LAB" ), this ); - QLabel* aElemLin = new QLabel( tr( "LINEAR_LAB" ), this ); - QLabel* aElemQuad = new QLabel( tr( "QUADRATIC_LAB" ), this ); + QLabel* aElemLab = new QLabel( tr( "ELEMENTS_LAB" ), this ); + QLabel* aElemTotal = new QLabel( tr( "TOTAL_LAB" ), this ); + QLabel* aElemLin = new QLabel( tr( "LINEAR_LAB" ), this ); + QLabel* aElemQuad = new QLabel( tr( "QUADRATIC_LAB" ), this ); + QLabel* aElemBiQuad = new QLabel( tr( "BI_QUADRATIC_LAB" ), this ); myWidgets[ index++ ] << aElemLine; - myWidgets[ index++ ] << aElemLab << aElemTotal << aElemLin << aElemQuad; + myWidgets[ index++ ] << aElemLab << aElemTotal << aElemLin << aElemQuad << aElemBiQuad; // ... Number elements QWidget* aNbLine = createLine(); QLabel* aNbTotal = createField(); QLabel* aNbLin = createField(); QLabel* aNbQuad = createField(); + QLabel* aNbBiQuad = createField(); myWidgets[ index++ ] << aNbLine; - myWidgets[ index++ ] << new QLabel( "", this ) << aNbTotal << aNbLin << aNbQuad; + myWidgets[ index++ ] << new QLabel( "", this ) << aNbTotal << aNbLin << aNbQuad << aNbBiQuad; // ... 0D elements QWidget* a0DLine = createLine(); @@ -285,57 +287,62 @@ SMESHGUI_MeshInfo::SMESHGUI_MeshInfo( QWidget* parent ) myWidgets[ index++ ] << a1DLab << a1DTotal << a1DLin << a1DQuad; // ... 2D elements - QWidget* a2DLine = createLine(); - QLabel* a2DLab = new QLabel( tr( "2D_LAB" ), this ); - QLabel* a2DTotal = createField(); - QLabel* a2DLin = createField(); - QLabel* a2DQuad = createField(); - QLabel* a2DTriLab = new QLabel( tr( "TRIANGLES_LAB" ), this ); - QLabel* a2DTriTotal = createField(); - QLabel* a2DTriLin = createField(); - QLabel* a2DTriQuad = createField(); - QLabel* a2DQuaLab = new QLabel( tr( "QUADRANGLES_LAB" ), this ); - QLabel* a2DQuaTotal = createField(); - QLabel* a2DQuaLin = createField(); - QLabel* a2DQuaQuad = createField(); - QLabel* a2DPolLab = new QLabel( tr( "POLYGONS_LAB" ), this ); - QLabel* a2DPolTotal = createField(); + QWidget* a2DLine = createLine(); + QLabel* a2DLab = new QLabel( tr( "2D_LAB" ), this ); + QLabel* a2DTotal = createField(); + QLabel* a2DLin = createField(); + QLabel* a2DQuad = createField(); + QLabel* a2DBiQuad = createField(); + QLabel* a2DTriLab = new QLabel( tr( "TRIANGLES_LAB" ), this ); + QLabel* a2DTriTotal = createField(); + QLabel* a2DTriLin = createField(); + QLabel* a2DTriQuad = createField(); + QLabel* a2DTriBiQuad = createField(); + QLabel* a2DQuaLab = new QLabel( tr( "QUADRANGLES_LAB" ), this ); + QLabel* a2DQuaTotal = createField(); + QLabel* a2DQuaLin = createField(); + QLabel* a2DQuaQuad = createField(); + QLabel* a2DQuaBiQuad = createField(); + QLabel* a2DPolLab = new QLabel( tr( "POLYGONS_LAB" ), this ); + QLabel* a2DPolTotal = createField(); myWidgets[ index++ ] << a2DLine; - myWidgets[ index++ ] << a2DLab << a2DTotal << a2DLin << a2DQuad; - myWidgets[ index++ ] << a2DTriLab << a2DTriTotal << a2DTriLin << a2DTriQuad; - myWidgets[ index++ ] << a2DQuaLab << a2DQuaTotal << a2DQuaLin << a2DQuaQuad; + myWidgets[ index++ ] << a2DLab << a2DTotal << a2DLin << a2DQuad << a2DBiQuad; + myWidgets[ index++ ] << a2DTriLab << a2DTriTotal << a2DTriLin << a2DTriQuad << a2DTriBiQuad; + myWidgets[ index++ ] << a2DQuaLab << a2DQuaTotal << a2DQuaLin << a2DQuaQuad << a2DQuaBiQuad; myWidgets[ index++ ] << a2DPolLab << a2DPolTotal; // ... 3D elements - QWidget* a3DLine = createLine(); - QLabel* a3DLab = new QLabel( tr( "3D_LAB" ), this ); - QLabel* a3DTotal = createField(); - QLabel* a3DLin = createField(); - QLabel* a3DQuad = createField(); - QLabel* a3DTetLab = new QLabel( tr( "TETRAHEDRONS_LAB" ), this ); - QLabel* a3DTetTotal = createField(); - QLabel* a3DTetLin = createField(); - QLabel* a3DTetQuad = createField(); - QLabel* a3DHexLab = new QLabel( tr( "HEXAHEDONRS_LAB" ), this ); - QLabel* a3DHexTotal = createField(); - QLabel* a3DHexLin = createField(); - QLabel* a3DHexQuad = createField(); - QLabel* a3DPyrLab = new QLabel( tr( "PYRAMIDS_LAB" ), this ); - QLabel* a3DPyrTotal = createField(); - QLabel* a3DPyrLin = createField(); - QLabel* a3DPyrQuad = createField(); - QLabel* a3DPriLab = new QLabel( tr( "PRISMS_LAB" ), this ); - QLabel* a3DPriTotal = createField(); - QLabel* a3DPriLin = createField(); - QLabel* a3DPriQuad = createField(); + QWidget* a3DLine = createLine(); + QLabel* a3DLab = new QLabel( tr( "3D_LAB" ), this ); + QLabel* a3DTotal = createField(); + QLabel* a3DLin = createField(); + QLabel* a3DQuad = createField(); + QLabel* a3DBiQuad = createField(); + QLabel* a3DTetLab = new QLabel( tr( "TETRAHEDRONS_LAB" ), this ); + QLabel* a3DTetTotal = createField(); + QLabel* a3DTetLin = createField(); + QLabel* a3DTetQuad = createField(); + QLabel* a3DHexLab = new QLabel( tr( "HEXAHEDONRS_LAB" ), this ); + QLabel* a3DHexTotal = createField(); + QLabel* a3DHexLin = createField(); + QLabel* a3DHexQuad = createField(); + QLabel* a3DHexBiQuad = createField(); + QLabel* a3DPyrLab = new QLabel( tr( "PYRAMIDS_LAB" ), this ); + QLabel* a3DPyrTotal = createField(); + QLabel* a3DPyrLin = createField(); + QLabel* a3DPyrQuad = createField(); + QLabel* a3DPriLab = new QLabel( tr( "PRISMS_LAB" ), this ); + QLabel* a3DPriTotal = createField(); + QLabel* a3DPriLin = createField(); + QLabel* a3DPriQuad = createField(); QLabel* a3DHexPriLab = new QLabel( tr( "HEX_PRISMS_LAB" ), this ); QLabel* a3DHexPriTotal = createField(); - QLabel* a3DPolLab = new QLabel( tr( "POLYHEDRONS_LAB" ), this ); - QLabel* a3DPolTotal = createField(); + QLabel* a3DPolLab = new QLabel( tr( "POLYHEDRONS_LAB" ), this ); + QLabel* a3DPolTotal = createField(); myWidgets[ index++ ] << a3DLine; - myWidgets[ index++ ] << a3DLab << a3DTotal << a3DLin << a3DQuad; + myWidgets[ index++ ] << a3DLab << a3DTotal << a3DLin << a3DQuad << a3DBiQuad; myWidgets[ index++ ] << a3DTetLab << a3DTetTotal << a3DTetLin << a3DTetQuad; - myWidgets[ index++ ] << a3DHexLab << a3DHexTotal << a3DHexLin << a3DHexQuad; + myWidgets[ index++ ] << a3DHexLab << a3DHexTotal << a3DHexLin << a3DHexQuad << a3DHexBiQuad; myWidgets[ index++ ] << a3DPyrLab << a3DPyrTotal << a3DPyrLin << a3DPyrQuad; myWidgets[ index++ ] << a3DPriLab << a3DPriTotal << a3DPriLin << a3DPriQuad; myWidgets[ index++ ] << a3DHexPriLab << a3DHexPriTotal; @@ -345,92 +352,101 @@ SMESHGUI_MeshInfo::SMESHGUI_MeshInfo( QWidget* parent ) myLoadBtn->setAutoDefault( true ); connect( myLoadBtn, SIGNAL( clicked() ), this, SLOT( loadMesh() ) ); - setFontAttributes( aNameLab, Bold ); - setFontAttributes( aObjLab, Bold ); - setFontAttributes( aNodesLab, Bold ); - setFontAttributes( aElemLab, Bold ); - setFontAttributes( aElemTotal, Italic ); - setFontAttributes( aElemLin, Italic ); - setFontAttributes( aElemQuad, Italic ); - setFontAttributes( a0DLab, Bold ); - setFontAttributes( aBallLab, Bold ); - setFontAttributes( a1DLab, Bold ); - setFontAttributes( a2DLab, Bold ); - setFontAttributes( a3DLab, Bold ); + setFontAttributes( aNameLab, Bold ); + setFontAttributes( aObjLab, Bold ); + setFontAttributes( aNodesLab, Bold ); + setFontAttributes( aElemLab, Bold ); + setFontAttributes( aElemTotal, Italic ); + setFontAttributes( aElemLin, Italic ); + setFontAttributes( aElemQuad, Italic ); + setFontAttributes( aElemBiQuad, Italic ); + setFontAttributes( a0DLab, Bold ); + setFontAttributes( aBallLab, Bold ); + setFontAttributes( a1DLab, Bold ); + setFontAttributes( a2DLab, Bold ); + setFontAttributes( a3DLab, Bold ); l->addWidget( aNameLab, 0, 0 ); - l->addWidget( aName, 0, 1, 1, 3 ); + l->addWidget( aName, 0, 1, 1, 4 ); l->addWidget( aObjLab, 1, 0 ); - l->addWidget( aObj, 1, 1, 1, 3 ); - l->addWidget( aNodesLine, 2, 0, 1, 4 ); + l->addWidget( aObj, 1, 1, 1, 4 ); + l->addWidget( aNodesLine, 2, 0, 1, 5 ); l->addWidget( aNodesLab, 3, 0 ); l->addWidget( aNodes, 3, 1 ); - l->addWidget( aElemLine, 4, 0, 1, 4 ); + l->addWidget( aElemLine, 4, 0, 1, 5 ); l->addWidget( aElemLab, 5, 0 ); l->addWidget( aElemTotal, 5, 1 ); l->addWidget( aElemLin, 5, 2 ); l->addWidget( aElemQuad, 5, 3 ); - l->addWidget( aNbLine, 6, 1, 1, 3 ); + l->addWidget( aElemBiQuad, 5, 4 ); + l->addWidget( aNbLine, 6, 1, 1, 4 ); l->addWidget( aNbTotal, 7, 1 ); l->addWidget( aNbLin, 7, 2 ); l->addWidget( aNbQuad, 7, 3 ); - l->addWidget( a0DLine, 8, 1, 1, 3 ); + l->addWidget( aNbBiQuad, 7, 4 ); + l->addWidget( a0DLine, 8, 1, 1, 4 ); l->addWidget( a0DLab, 9, 0 ); l->addWidget( a0DTotal, 9, 1 ); - l->addWidget( aBallLine, 10, 1, 1, 3 ); + l->addWidget( aBallLine, 10, 1, 1, 4 ); l->addWidget( aBallLab, 11, 0 ); l->addWidget( aBallTotal, 11, 1 ); - l->addWidget( a1DLine, 12, 1, 1, 3 ); + l->addWidget( a1DLine, 12, 1, 1, 4 ); l->addWidget( a1DLab, 13, 0 ); l->addWidget( a1DTotal, 13, 1 ); l->addWidget( a1DLin, 13, 2 ); l->addWidget( a1DQuad, 13, 3 ); - l->addWidget( a2DLine, 14, 1, 1, 3 ); - l->addWidget( a2DLab, 15, 0 ); - l->addWidget( a2DTotal, 15, 1 ); - l->addWidget( a2DLin, 15, 2 ); - l->addWidget( a2DQuad, 15, 3 ); - l->addWidget( a2DTriLab, 16, 0 ); - l->addWidget( a2DTriTotal, 16, 1 ); - l->addWidget( a2DTriLin, 16, 2 ); - l->addWidget( a2DTriQuad, 16, 3 ); - l->addWidget( a2DQuaLab, 17, 0 ); - l->addWidget( a2DQuaTotal, 17, 1 ); - l->addWidget( a2DQuaLin, 17, 2 ); - l->addWidget( a2DQuaQuad, 17, 3 ); - l->addWidget( a2DPolLab, 18, 0 ); - l->addWidget( a2DPolTotal, 18, 1 ); - l->addWidget( a3DLine, 19, 1, 1, 3 ); - l->addWidget( a3DLab, 20, 0 ); - l->addWidget( a3DTotal, 20, 1 ); - l->addWidget( a3DLin, 20, 2 ); - l->addWidget( a3DQuad, 20, 3 ); - l->addWidget( a3DTetLab, 21, 0 ); - l->addWidget( a3DTetTotal, 21, 1 ); - l->addWidget( a3DTetLin, 21, 2 ); - l->addWidget( a3DTetQuad, 21, 3 ); - l->addWidget( a3DHexLab, 22, 0 ); - l->addWidget( a3DHexTotal, 22, 1 ); - l->addWidget( a3DHexLin, 22, 2 ); - l->addWidget( a3DHexQuad, 22, 3 ); - l->addWidget( a3DPyrLab, 23, 0 ); - l->addWidget( a3DPyrTotal, 23, 1 ); - l->addWidget( a3DPyrLin, 23, 2 ); - l->addWidget( a3DPyrQuad, 23, 3 ); - l->addWidget( a3DPriLab, 24, 0 ); - l->addWidget( a3DPriTotal, 24, 1 ); - l->addWidget( a3DPriLin, 24, 2 ); - l->addWidget( a3DPriQuad, 24, 3 ); + l->addWidget( a2DLine, 14, 1, 1, 4 ); + l->addWidget( a2DLab, 15, 0 ); + l->addWidget( a2DTotal, 15, 1 ); + l->addWidget( a2DLin, 15, 2 ); + l->addWidget( a2DQuad, 15, 3 ); + l->addWidget( a2DBiQuad, 15, 4 ); + l->addWidget( a2DTriLab, 16, 0 ); + l->addWidget( a2DTriTotal, 16, 1 ); + l->addWidget( a2DTriLin, 16, 2 ); + l->addWidget( a2DTriQuad, 16, 3 ); + l->addWidget( a2DTriBiQuad, 16, 4 ); + l->addWidget( a2DQuaLab, 17, 0 ); + l->addWidget( a2DQuaTotal, 17, 1 ); + l->addWidget( a2DQuaLin, 17, 2 ); + l->addWidget( a2DQuaQuad, 17, 3 ); + l->addWidget( a2DQuaBiQuad, 17, 4 ); + l->addWidget( a2DPolLab, 18, 0 ); + l->addWidget( a2DPolTotal, 18, 1 ); + l->addWidget( a3DLine, 19, 1, 1, 4 ); + l->addWidget( a3DLab, 20, 0 ); + l->addWidget( a3DTotal, 20, 1 ); + l->addWidget( a3DLin, 20, 2 ); + l->addWidget( a3DQuad, 20, 3 ); + l->addWidget( a3DBiQuad, 20, 4 ); + l->addWidget( a3DTetLab, 21, 0 ); + l->addWidget( a3DTetTotal, 21, 1 ); + l->addWidget( a3DTetLin, 21, 2 ); + l->addWidget( a3DTetQuad, 21, 3 ); + l->addWidget( a3DHexLab, 22, 0 ); + l->addWidget( a3DHexTotal, 22, 1 ); + l->addWidget( a3DHexLin, 22, 2 ); + l->addWidget( a3DHexQuad, 22, 3 ); + l->addWidget( a3DHexBiQuad, 22, 4 ); + l->addWidget( a3DPyrLab, 23, 0 ); + l->addWidget( a3DPyrTotal, 23, 1 ); + l->addWidget( a3DPyrLin, 23, 2 ); + l->addWidget( a3DPyrQuad, 23, 3 ); + l->addWidget( a3DPriLab, 24, 0 ); + l->addWidget( a3DPriTotal, 24, 1 ); + l->addWidget( a3DPriLin, 24, 2 ); + l->addWidget( a3DPriQuad, 24, 3 ); l->addWidget( a3DHexPriLab, 25, 0 ); l->addWidget( a3DHexPriTotal, 25, 1 ); - l->addWidget( a3DPolLab, 26, 0 ); - l->addWidget( a3DPolTotal, 26, 1 ); - l->addWidget( myLoadBtn, 28, 1, 1, 3 ); + l->addWidget( a3DPolLab, 26, 0 ); + l->addWidget( a3DPolTotal, 26, 1 ); + l->addWidget( myLoadBtn, 28, 1, 1, 4 ); l->setColumnStretch( 0, 0 ); l->setColumnStretch( 1, 5 ); l->setColumnStretch( 2, 5 ); l->setColumnStretch( 3, 5 ); + l->setColumnStretch( 4, 5 ); l->setRowStretch( 27, 5 ); clear(); @@ -484,49 +500,59 @@ void SMESHGUI_MeshInfo::showInfo( SMESH::SMESH_IDSource_ptr obj ) myWidgets[i1D][iTotal] ->setProperty( "text", QString::number( nbEdges ) ); myWidgets[i1D][iLinear] ->setProperty( "text", QString::number( info[SMDSEntity_Edge] ) ); myWidgets[i1D][iQuadratic]->setProperty( "text", QString::number( info[SMDSEntity_Quad_Edge] ) ); - long nbTriangles = info[SMDSEntity_Triangle] + info[SMDSEntity_Quad_Triangle] + info[SMDSEntity_BiQuad_Triangle]; - long nbQuadrangles = info[SMDSEntity_Quadrangle] + info[SMDSEntity_Quad_Quadrangle] + info[SMDSEntity_BiQuad_Quadrangle]; - long nb2DLinear = info[SMDSEntity_Triangle] + info[SMDSEntity_Quadrangle] + info[SMDSEntity_Polygon]; - long nb2DQuadratic = info[SMDSEntity_Quad_Triangle] + info[SMDSEntity_BiQuad_Triangle] + info[SMDSEntity_Quad_Quadrangle] + info[SMDSEntity_BiQuad_Quadrangle]; - myWidgets[i2D][iTotal] ->setProperty( "text", QString::number( nb2DLinear + nb2DQuadratic )); - myWidgets[i2D][iLinear] ->setProperty( "text", QString::number( nb2DLinear ) ); - myWidgets[i2D][iQuadratic] ->setProperty( "text", QString::number( nb2DQuadratic ) ); - myWidgets[i2DTriangles][iTotal] ->setProperty( "text", QString::number( nbTriangles ) ); - myWidgets[i2DTriangles][iLinear] ->setProperty( "text", QString::number( info[SMDSEntity_Triangle] ) ); - myWidgets[i2DTriangles][iQuadratic] ->setProperty( "text", QString::number( info[SMDSEntity_Quad_Triangle] + info[SMDSEntity_BiQuad_Triangle]) ); - myWidgets[i2DQuadrangles][iTotal] ->setProperty( "text", QString::number( nbQuadrangles ) ); - myWidgets[i2DQuadrangles][iLinear] ->setProperty( "text", QString::number( info[SMDSEntity_Quadrangle] ) ); - myWidgets[i2DQuadrangles][iQuadratic]->setProperty( "text", QString::number( info[SMDSEntity_Quad_Quadrangle] + info[SMDSEntity_BiQuad_Quadrangle] )); - myWidgets[i2DPolygons][iTotal] ->setProperty( "text", QString::number( info[SMDSEntity_Polygon] ) ); - long nbTetrahedrons = info[SMDSEntity_Tetra] + info[SMDSEntity_Quad_Tetra]; - long nbHexahedrons = info[SMDSEntity_Hexa] + info[SMDSEntity_Quad_Hexa] + info[SMDSEntity_TriQuad_Hexa]; - long nbPyramids = info[SMDSEntity_Pyramid] + info[SMDSEntity_Quad_Pyramid]; - long nbPrisms = info[SMDSEntity_Penta] + info[SMDSEntity_Quad_Penta]; - long nb3DLinear = info[SMDSEntity_Tetra] + info[SMDSEntity_Hexa] + info[SMDSEntity_Pyramid] + info[SMDSEntity_Penta] + info[SMDSEntity_Polyhedra] + info[SMDSEntity_Hexagonal_Prism]; - long nb3DQuadratic = info[SMDSEntity_Quad_Tetra] + info[SMDSEntity_Quad_Hexa] + info[SMDSEntity_TriQuad_Hexa] + info[SMDSEntity_Quad_Pyramid] + info[SMDSEntity_Quad_Penta]; - myWidgets[i3D][iTotal] ->setProperty( "text", QString::number( nb3DLinear + nb3DQuadratic ) ); - myWidgets[i3D][iLinear] ->setProperty( "text", QString::number( nb3DLinear ) ); - myWidgets[i3D][iQuadratic] ->setProperty( "text", QString::number( nb3DQuadratic ) ); - myWidgets[i3DTetrahedrons][iTotal] ->setProperty( "text", QString::number( nbTetrahedrons ) ); - myWidgets[i3DTetrahedrons][iLinear] ->setProperty( "text", QString::number( info[SMDSEntity_Tetra] ) ); - myWidgets[i3DTetrahedrons][iQuadratic]->setProperty( "text", QString::number( info[SMDSEntity_Quad_Tetra] ) ); - myWidgets[i3DHexahedrons][iTotal] ->setProperty( "text", QString::number( nbHexahedrons ) ); - myWidgets[i3DHexahedrons][iLinear] ->setProperty( "text", QString::number( info[SMDSEntity_Hexa] ) ); - myWidgets[i3DHexahedrons][iQuadratic] ->setProperty( "text", QString::number( info[SMDSEntity_Quad_Hexa] + info[SMDSEntity_TriQuad_Hexa] ) ); - myWidgets[i3DPyramids][iTotal] ->setProperty( "text", QString::number( nbPyramids ) ); - myWidgets[i3DPyramids][iLinear] ->setProperty( "text", QString::number( info[SMDSEntity_Pyramid] ) ); - myWidgets[i3DPyramids][iQuadratic] ->setProperty( "text", QString::number( info[SMDSEntity_Quad_Pyramid] ) ); - myWidgets[i3DPrisms][iTotal] ->setProperty( "text", QString::number( nbPrisms ) ); - myWidgets[i3DPrisms][iLinear] ->setProperty( "text", QString::number( info[SMDSEntity_Penta] ) ); - myWidgets[i3DPrisms][iQuadratic] ->setProperty( "text", QString::number( info[SMDSEntity_Quad_Penta] ) ); - myWidgets[i3DHexaPrisms][iTotal] ->setProperty( "text", QString::number( info[SMDSEntity_Hexagonal_Prism] ) ); - myWidgets[i3DPolyhedrons][iTotal] ->setProperty( "text", QString::number( info[SMDSEntity_Polyhedra] ) ); - long nbElemTotal = info[SMDSEntity_0D] + info[SMDSEntity_Ball] + nbEdges + nb2DLinear + nb2DQuadratic + nb3DLinear + nb3DQuadratic; - long nbElemLinerial = info[SMDSEntity_Edge] + nb2DLinear + nb3DLinear; - long nbElemQuadratic = info[SMDSEntity_Quad_Edge] + nb2DQuadratic + nb3DQuadratic; - myWidgets[iNb][iTotal] ->setProperty( "text", QString::number( nbElemTotal ) ); - myWidgets[iNb][iLinear] ->setProperty( "text", QString::number( nbElemLinerial ) ); - myWidgets[iNb][iQuadratic]->setProperty( "text", QString::number( nbElemQuadratic ) ); + long nbTriangles = info[SMDSEntity_Triangle] + info[SMDSEntity_Quad_Triangle] + info[SMDSEntity_BiQuad_Triangle]; + long nbQuadrangles = info[SMDSEntity_Quadrangle] + info[SMDSEntity_Quad_Quadrangle] + info[SMDSEntity_BiQuad_Quadrangle]; + long nb2DLinear = info[SMDSEntity_Triangle] + info[SMDSEntity_Quadrangle] + info[SMDSEntity_Polygon]; + long nb2DQuadratic = info[SMDSEntity_Quad_Triangle] + info[SMDSEntity_Quad_Quadrangle]; + long nb2DBiQuadratic = info[SMDSEntity_BiQuad_Triangle] + info[SMDSEntity_BiQuad_Quadrangle]; + + myWidgets[i2D][iTotal] ->setProperty( "text", QString::number( nb2DLinear + nb2DQuadratic )); + myWidgets[i2D][iLinear] ->setProperty( "text", QString::number( nb2DLinear ) ); + myWidgets[i2D][iQuadratic] ->setProperty( "text", QString::number( nb2DQuadratic ) ); + myWidgets[i2D][iBiQuadratic] ->setProperty( "text", QString::number( nb2DBiQuadratic ) ); + myWidgets[i2DTriangles][iTotal] ->setProperty( "text", QString::number( nbTriangles ) ); + myWidgets[i2DTriangles][iLinear] ->setProperty( "text", QString::number( info[SMDSEntity_Triangle] ) ); + myWidgets[i2DTriangles][iQuadratic] ->setProperty( "text", QString::number( info[SMDSEntity_Quad_Triangle] ) ); + myWidgets[i2DTriangles][iBiQuadratic] ->setProperty( "text", QString::number( info[SMDSEntity_BiQuad_Triangle] ) ); + myWidgets[i2DQuadrangles][iTotal] ->setProperty( "text", QString::number( nbQuadrangles ) ); + myWidgets[i2DQuadrangles][iLinear] ->setProperty( "text", QString::number( info[SMDSEntity_Quadrangle] ) ); + myWidgets[i2DQuadrangles][iQuadratic] ->setProperty( "text", QString::number( info[SMDSEntity_Quad_Quadrangle] ) ); + myWidgets[i2DQuadrangles][iBiQuadratic] ->setProperty( "text", QString::number( info[SMDSEntity_BiQuad_Quadrangle] ) ); + myWidgets[i2DPolygons][iTotal] ->setProperty( "text", QString::number( info[SMDSEntity_Polygon] ) ); + long nbTetrahedrons = info[SMDSEntity_Tetra] + info[SMDSEntity_Quad_Tetra]; + long nbHexahedrons = info[SMDSEntity_Hexa] + info[SMDSEntity_Quad_Hexa] + info[SMDSEntity_TriQuad_Hexa]; + long nbPyramids = info[SMDSEntity_Pyramid] + info[SMDSEntity_Quad_Pyramid]; + long nbPrisms = info[SMDSEntity_Penta] + info[SMDSEntity_Quad_Penta]; + long nb3DLinear = info[SMDSEntity_Tetra] + info[SMDSEntity_Hexa] + info[SMDSEntity_Pyramid] + info[SMDSEntity_Penta] + info[SMDSEntity_Polyhedra] + info[SMDSEntity_Hexagonal_Prism]; + long nb3DQuadratic = info[SMDSEntity_Quad_Tetra] + info[SMDSEntity_Quad_Hexa] + info[SMDSEntity_Quad_Pyramid] + info[SMDSEntity_Quad_Penta]; + long nb3DBiQuadratic = info[SMDSEntity_TriQuad_Hexa]; + myWidgets[i3D][iTotal] ->setProperty( "text", QString::number( nb3DLinear + nb3DQuadratic ) ); + myWidgets[i3D][iLinear] ->setProperty( "text", QString::number( nb3DLinear ) ); + myWidgets[i3D][iQuadratic] ->setProperty( "text", QString::number( nb3DQuadratic ) ); + myWidgets[i3D][iBiQuadratic] ->setProperty( "text", QString::number( nb3DBiQuadratic ) ); + myWidgets[i3DTetrahedrons][iTotal] ->setProperty( "text", QString::number( nbTetrahedrons ) ); + myWidgets[i3DTetrahedrons][iLinear] ->setProperty( "text", QString::number( info[SMDSEntity_Tetra] ) ); + myWidgets[i3DTetrahedrons][iQuadratic] ->setProperty( "text", QString::number( info[SMDSEntity_Quad_Tetra] ) ); + myWidgets[i3DHexahedrons][iTotal] ->setProperty( "text", QString::number( nbHexahedrons ) ); + myWidgets[i3DHexahedrons][iLinear] ->setProperty( "text", QString::number( info[SMDSEntity_Hexa] ) ); + myWidgets[i3DHexahedrons][iQuadratic] ->setProperty( "text", QString::number( info[SMDSEntity_Quad_Hexa] ) ); + myWidgets[i3DHexahedrons][iBiQuadratic] ->setProperty( "text", QString::number( info[SMDSEntity_TriQuad_Hexa] ) ); + myWidgets[i3DPyramids][iTotal] ->setProperty( "text", QString::number( nbPyramids ) ); + myWidgets[i3DPyramids][iLinear] ->setProperty( "text", QString::number( info[SMDSEntity_Pyramid] ) ); + myWidgets[i3DPyramids][iQuadratic] ->setProperty( "text", QString::number( info[SMDSEntity_Quad_Pyramid] ) ); + myWidgets[i3DPrisms][iTotal] ->setProperty( "text", QString::number( nbPrisms ) ); + myWidgets[i3DPrisms][iLinear] ->setProperty( "text", QString::number( info[SMDSEntity_Penta] ) ); + myWidgets[i3DPrisms][iQuadratic] ->setProperty( "text", QString::number( info[SMDSEntity_Quad_Penta] ) ); + myWidgets[i3DHexaPrisms][iTotal] ->setProperty( "text", QString::number( info[SMDSEntity_Hexagonal_Prism] ) ); + myWidgets[i3DPolyhedrons][iTotal] ->setProperty( "text", QString::number( info[SMDSEntity_Polyhedra] ) ); + long nbElemTotal = info[SMDSEntity_0D] + info[SMDSEntity_Ball] + nbEdges + nb2DLinear + nb2DQuadratic + nb2DBiQuadratic + nb3DLinear + nb3DQuadratic + nb3DBiQuadratic; + long nbElemLinerial = info[SMDSEntity_Edge] + nb2DLinear + nb3DLinear; + long nbElemQuadratic = info[SMDSEntity_Quad_Edge] + nb2DQuadratic + nb3DQuadratic; + long nbElemBiQuadratic = nb2DBiQuadratic + nb3DBiQuadratic; + myWidgets[iNb][iTotal] ->setProperty( "text", QString::number( nbElemTotal ) ); + myWidgets[iNb][iLinear] ->setProperty( "text", QString::number( nbElemLinerial ) ); + myWidgets[iNb][iQuadratic] ->setProperty( "text", QString::number( nbElemQuadratic ) ); + myWidgets[iNb][iBiQuadratic]->setProperty( "text", QString::number( nbElemBiQuadratic ) ); // before full loading from study file, type of elements in a sub-mesh can't be defined // in some cases bool infoOK = obj->IsMeshInfoCorrect(); @@ -541,82 +567,94 @@ void SMESHGUI_MeshInfo::showInfo( SMESH::SMESH_IDSource_ptr obj ) hasAnyInfo = info[i]; if ( hasAnyInfo ) // believe it is a sub-mesh { - if ( nb2DLinear + nb2DQuadratic > 0 ) + if ( nb2DLinear + nb2DQuadratic + nb2DBiQuadratic > 0 ) { - myWidgets[i2D][iLinear] ->setProperty( "text", "?" ); - myWidgets[i2D][iQuadratic] ->setProperty( "text", "?" ); - myWidgets[i2DTriangles][iTotal] ->setProperty( "text", "?" ); - myWidgets[i2DTriangles][iLinear] ->setProperty( "text", "?" ); - myWidgets[i2DTriangles][iQuadratic] ->setProperty( "text", "?" ); - myWidgets[i2DQuadrangles][iTotal] ->setProperty( "text", "?" ); - myWidgets[i2DQuadrangles][iLinear] ->setProperty( "text", "?" ); - myWidgets[i2DQuadrangles][iQuadratic]->setProperty( "text", "?" ); - myWidgets[i2DPolygons][iTotal] ->setProperty( "text", "?" ); - myWidgets[iNb][iTotal] ->setProperty( "text", "?" ); - myWidgets[iNb][iLinear] ->setProperty( "text", "?" ); - myWidgets[iNb][iQuadratic] ->setProperty( "text", "?" ); + myWidgets[i2D][iLinear] ->setProperty( "text", "?" ); + myWidgets[i2D][iQuadratic] ->setProperty( "text", "?" ); + myWidgets[i2D][iBiQuadratic] ->setProperty( "text", "?" ); + myWidgets[i2DTriangles][iTotal] ->setProperty( "text", "?" ); + myWidgets[i2DTriangles][iLinear] ->setProperty( "text", "?" ); + myWidgets[i2DTriangles][iQuadratic] ->setProperty( "text", "?" ); + myWidgets[i2DTriangles][iBiQuadratic] ->setProperty( "text", "?" ); + myWidgets[i2DQuadrangles][iTotal] ->setProperty( "text", "?" ); + myWidgets[i2DQuadrangles][iLinear] ->setProperty( "text", "?" ); + myWidgets[i2DQuadrangles][iQuadratic] ->setProperty( "text", "?" ); + myWidgets[i2DQuadrangles][iBiQuadratic] ->setProperty( "text", "?" ); + myWidgets[i2DPolygons][iTotal] ->setProperty( "text", "?" ); + myWidgets[iNb][iTotal] ->setProperty( "text", "?" ); + myWidgets[iNb][iLinear] ->setProperty( "text", "?" ); + myWidgets[iNb][iQuadratic] ->setProperty( "text", "?" ); + myWidgets[iNb][iBiQuadratic] ->setProperty( "text", "?" ); } - else if ( nb3DLinear + nb3DQuadratic > 0 ) + else if ( nb3DLinear + nb3DQuadratic + nb3DBiQuadratic > 0 ) { - myWidgets[i3D][iLinear] ->setProperty( "text", "?" ); - myWidgets[i3D][iQuadratic] ->setProperty( "text", "?" ); - myWidgets[i3DTetrahedrons][iTotal] ->setProperty( "text", "?" ); - myWidgets[i3DTetrahedrons][iLinear] ->setProperty( "text", "?" ); - myWidgets[i3DTetrahedrons][iQuadratic]->setProperty( "text", "?" ); - myWidgets[i3DHexahedrons][iTotal] ->setProperty( "text", "?" ); - myWidgets[i3DHexahedrons][iLinear] ->setProperty( "text", "?" ); - myWidgets[i3DHexahedrons][iQuadratic] ->setProperty( "text", "?" ); - myWidgets[i3DPyramids][iTotal] ->setProperty( "text", "?" ); - myWidgets[i3DPyramids][iLinear] ->setProperty( "text", "?" ); - myWidgets[i3DPyramids][iQuadratic] ->setProperty( "text", "?" ); - myWidgets[i3DPrisms][iTotal] ->setProperty( "text", "?" ); - myWidgets[i3DPrisms][iLinear] ->setProperty( "text", "?" ); - myWidgets[i3DPrisms][iQuadratic] ->setProperty( "text", "?" ); - myWidgets[i3DHexaPrisms][iTotal] ->setProperty( "text", "?" ); - myWidgets[i3DPolyhedrons][iTotal] ->setProperty( "text", "?" ); - myWidgets[iNb][iTotal] ->setProperty( "text", "?" ); - myWidgets[iNb][iLinear] ->setProperty( "text", "?" ); - myWidgets[iNb][iQuadratic] ->setProperty( "text", "?" ); + myWidgets[i3D][iLinear] ->setProperty( "text", "?" ); + myWidgets[i3D][iQuadratic] ->setProperty( "text", "?" ); + myWidgets[i3D][iBiQuadratic] ->setProperty( "text", "?" ); + myWidgets[i3DTetrahedrons][iTotal] ->setProperty( "text", "?" ); + myWidgets[i3DTetrahedrons][iLinear] ->setProperty( "text", "?" ); + myWidgets[i3DTetrahedrons][iQuadratic] ->setProperty( "text", "?" ); + myWidgets[i3DHexahedrons][iTotal] ->setProperty( "text", "?" ); + myWidgets[i3DHexahedrons][iLinear] ->setProperty( "text", "?" ); + myWidgets[i3DHexahedrons][iQuadratic] ->setProperty( "text", "?" ); + myWidgets[i3DHexahedrons][iBiQuadratic] ->setProperty( "text", "?" ); + myWidgets[i3DPyramids][iTotal] ->setProperty( "text", "?" ); + myWidgets[i3DPyramids][iLinear] ->setProperty( "text", "?" ); + myWidgets[i3DPyramids][iQuadratic] ->setProperty( "text", "?" ); + myWidgets[i3DPrisms][iTotal] ->setProperty( "text", "?" ); + myWidgets[i3DPrisms][iLinear] ->setProperty( "text", "?" ); + myWidgets[i3DPrisms][iQuadratic] ->setProperty( "text", "?" ); + myWidgets[i3DHexaPrisms][iTotal] ->setProperty( "text", "?" ); + myWidgets[i3DPolyhedrons][iTotal] ->setProperty( "text", "?" ); + myWidgets[iNb][iTotal] ->setProperty( "text", "?" ); + myWidgets[iNb][iLinear] ->setProperty( "text", "?" ); + myWidgets[iNb][iQuadratic] ->setProperty( "text", "?" ); + myWidgets[iNb][iBiQuadratic] ->setProperty( "text", "?" ); } } else { - myWidgets[iNodes][iTotal] ->setProperty( "text", "?" ); - myWidgets[i0D][iTotal] ->setProperty( "text", "?" ); - myWidgets[iBalls][iTotal] ->setProperty( "text", "?" ); - myWidgets[i1D][iTotal] ->setProperty( "text", "?" ); - myWidgets[i1D][iLinear] ->setProperty( "text", "?" ); - myWidgets[i1D][iQuadratic] ->setProperty( "text", "?" ); - myWidgets[i2D][iTotal] ->setProperty( "text", "?" ); - myWidgets[i2D][iLinear] ->setProperty( "text", "?" ); - myWidgets[i2D][iQuadratic] ->setProperty( "text", "?" ); - myWidgets[i2DTriangles][iTotal] ->setProperty( "text", "?" ); - myWidgets[i2DTriangles][iLinear] ->setProperty( "text", "?" ); - myWidgets[i2DTriangles][iQuadratic] ->setProperty( "text", "?" ); - myWidgets[i2DQuadrangles][iTotal] ->setProperty( "text", "?" ); - myWidgets[i2DQuadrangles][iLinear] ->setProperty( "text", "?" ); - myWidgets[i2DQuadrangles][iQuadratic] ->setProperty( "text", "?" ); - myWidgets[i2DPolygons][iTotal] ->setProperty( "text", "?" ); - myWidgets[i3D][iTotal] ->setProperty( "text", "?" ); - myWidgets[i3D][iLinear] ->setProperty( "text", "?" ); - myWidgets[i3D][iQuadratic] ->setProperty( "text", "?" ); - myWidgets[i3DTetrahedrons][iTotal] ->setProperty( "text", "?" ); - myWidgets[i3DTetrahedrons][iLinear] ->setProperty( "text", "?" ); - myWidgets[i3DTetrahedrons][iQuadratic]->setProperty( "text", "?" ); - myWidgets[i3DHexahedrons][iTotal] ->setProperty( "text", "?" ); - myWidgets[i3DHexahedrons][iLinear] ->setProperty( "text", "?" ); - myWidgets[i3DHexahedrons][iQuadratic] ->setProperty( "text", "?" ); - myWidgets[i3DPyramids][iTotal] ->setProperty( "text", "?" ); - myWidgets[i3DPyramids][iLinear] ->setProperty( "text", "?" ); - myWidgets[i3DPyramids][iQuadratic] ->setProperty( "text", "?" ); - myWidgets[i3DPrisms][iTotal] ->setProperty( "text", "?" ); - myWidgets[i3DPrisms][iLinear] ->setProperty( "text", "?" ); - myWidgets[i3DPrisms][iQuadratic] ->setProperty( "text", "?" ); - myWidgets[i3DHexaPrisms][iTotal] ->setProperty( "text", "?" ); - myWidgets[i3DPolyhedrons][iTotal] ->setProperty( "text", "?" ); - myWidgets[iNb][iTotal] ->setProperty( "text", "?" ); - myWidgets[iNb][iLinear] ->setProperty( "text", "?" ); - myWidgets[iNb][iQuadratic] ->setProperty( "text", "?" ); + myWidgets[iNodes][iTotal] ->setProperty( "text", "?" ); + myWidgets[i0D][iTotal] ->setProperty( "text", "?" ); + myWidgets[iBalls][iTotal] ->setProperty( "text", "?" ); + myWidgets[i1D][iTotal] ->setProperty( "text", "?" ); + myWidgets[i1D][iLinear] ->setProperty( "text", "?" ); + myWidgets[i1D][iQuadratic] ->setProperty( "text", "?" ); + myWidgets[i2D][iTotal] ->setProperty( "text", "?" ); + myWidgets[i2D][iLinear] ->setProperty( "text", "?" ); + myWidgets[i2D][iQuadratic] ->setProperty( "text", "?" ); + myWidgets[i2D][iBiQuadratic] ->setProperty( "text", "?" ); + myWidgets[i2DTriangles][iTotal] ->setProperty( "text", "?" ); + myWidgets[i2DTriangles][iLinear] ->setProperty( "text", "?" ); + myWidgets[i2DTriangles][iQuadratic] ->setProperty( "text", "?" ); + myWidgets[i2DTriangles][iBiQuadratic] ->setProperty( "text", "?" ); + myWidgets[i2DQuadrangles][iTotal] ->setProperty( "text", "?" ); + myWidgets[i2DQuadrangles][iLinear] ->setProperty( "text", "?" ); + myWidgets[i2DQuadrangles][iQuadratic] ->setProperty( "text", "?" ); + myWidgets[i2DQuadrangles][iBiQuadratic] ->setProperty( "text", "?" ); + myWidgets[i2DPolygons][iTotal] ->setProperty( "text", "?" ); + myWidgets[i3D][iTotal] ->setProperty( "text", "?" ); + myWidgets[i3D][iLinear] ->setProperty( "text", "?" ); + myWidgets[i3D][iQuadratic] ->setProperty( "text", "?" ); + myWidgets[i3DTetrahedrons][iTotal] ->setProperty( "text", "?" ); + myWidgets[i3DTetrahedrons][iLinear] ->setProperty( "text", "?" ); + myWidgets[i3DTetrahedrons][iQuadratic] ->setProperty( "text", "?" ); + myWidgets[i3DHexahedrons][iTotal] ->setProperty( "text", "?" ); + myWidgets[i3DHexahedrons][iLinear] ->setProperty( "text", "?" ); + myWidgets[i3DHexahedrons][iQuadratic] ->setProperty( "text", "?" ); + myWidgets[i3DHexahedrons][iBiQuadratic] ->setProperty( "text", "?" ); + myWidgets[i3DPyramids][iTotal] ->setProperty( "text", "?" ); + myWidgets[i3DPyramids][iLinear] ->setProperty( "text", "?" ); + myWidgets[i3DPyramids][iQuadratic] ->setProperty( "text", "?" ); + myWidgets[i3DPrisms][iTotal] ->setProperty( "text", "?" ); + myWidgets[i3DPrisms][iLinear] ->setProperty( "text", "?" ); + myWidgets[i3DPrisms][iQuadratic] ->setProperty( "text", "?" ); + myWidgets[i3DHexaPrisms][iTotal] ->setProperty( "text", "?" ); + myWidgets[i3DPolyhedrons][iTotal] ->setProperty( "text", "?" ); + myWidgets[iNb][iTotal] ->setProperty( "text", "?" ); + myWidgets[iNb][iLinear] ->setProperty( "text", "?" ); + myWidgets[iNb][iQuadratic] ->setProperty( "text", "?" ); + myWidgets[iNb][iBiQuadratic] ->setProperty( "text", "?" ); } } } @@ -651,44 +689,50 @@ void SMESHGUI_MeshInfo::loadMesh() */ void SMESHGUI_MeshInfo::clear() { - myWidgets[iName][iSingle] ->setProperty( "text", QString() ); - myWidgets[iObject][iSingle] ->setProperty( "text", QString() ); - myWidgets[iNodes][iTotal] ->setProperty( "text", QString::number( 0 ) ); - myWidgets[i0D][iTotal] ->setProperty( "text", QString::number( 0 ) ); - myWidgets[iBalls][iTotal] ->setProperty( "text", QString::number( 0 ) ); - myWidgets[i1D][iTotal] ->setProperty( "text", QString::number( 0 ) ); - myWidgets[i1D][iLinear] ->setProperty( "text", QString::number( 0 ) ); - myWidgets[i1D][iQuadratic] ->setProperty( "text", QString::number( 0 ) ); - myWidgets[i2D][iTotal] ->setProperty( "text", QString::number( 0 ) ); - myWidgets[i2D][iLinear] ->setProperty( "text", QString::number( 0 ) ); - myWidgets[i2D][iQuadratic] ->setProperty( "text", QString::number( 0 ) ); - myWidgets[i2DTriangles][iTotal] ->setProperty( "text", QString::number( 0 ) ); - myWidgets[i2DTriangles][iLinear] ->setProperty( "text", QString::number( 0 ) ); - myWidgets[i2DTriangles][iQuadratic] ->setProperty( "text", QString::number( 0 ) ); - myWidgets[i2DQuadrangles][iTotal] ->setProperty( "text", QString::number( 0 ) ); - myWidgets[i2DQuadrangles][iLinear] ->setProperty( "text", QString::number( 0 ) ); - myWidgets[i2DQuadrangles][iQuadratic] ->setProperty( "text", QString::number( 0 ) ); - myWidgets[i2DPolygons][iTotal] ->setProperty( "text", QString::number( 0 ) ); - myWidgets[i3D][iTotal] ->setProperty( "text", QString::number( 0 ) ); - myWidgets[i3D][iLinear] ->setProperty( "text", QString::number( 0 ) ); - myWidgets[i3D][iQuadratic] ->setProperty( "text", QString::number( 0 ) ); - myWidgets[i3DTetrahedrons][iTotal] ->setProperty( "text", QString::number( 0 ) ); - myWidgets[i3DTetrahedrons][iLinear] ->setProperty( "text", QString::number( 0 ) ); - myWidgets[i3DTetrahedrons][iQuadratic]->setProperty( "text", QString::number( 0 ) ); - myWidgets[i3DHexahedrons][iTotal] ->setProperty( "text", QString::number( 0 ) ); - myWidgets[i3DHexahedrons][iLinear] ->setProperty( "text", QString::number( 0 ) ); - myWidgets[i3DHexahedrons][iQuadratic] ->setProperty( "text", QString::number( 0 ) ); - myWidgets[i3DPyramids][iTotal] ->setProperty( "text", QString::number( 0 ) ); - myWidgets[i3DPyramids][iLinear] ->setProperty( "text", QString::number( 0 ) ); - myWidgets[i3DPyramids][iQuadratic] ->setProperty( "text", QString::number( 0 ) ); - myWidgets[i3DPrisms][iTotal] ->setProperty( "text", QString::number( 0 ) ); - myWidgets[i3DPrisms][iLinear] ->setProperty( "text", QString::number( 0 ) ); - myWidgets[i3DPrisms][iQuadratic] ->setProperty( "text", QString::number( 0 ) ); - myWidgets[i3DHexaPrisms][iTotal] ->setProperty( "text", QString::number( 0 ) ); - myWidgets[i3DPolyhedrons][iTotal] ->setProperty( "text", QString::number( 0 ) ); - myWidgets[iNb][iTotal] ->setProperty( "text", QString::number( 0 ) ); - myWidgets[iNb][iLinear] ->setProperty( "text", QString::number( 0 ) ); - myWidgets[iNb][iQuadratic] ->setProperty( "text", QString::number( 0 ) ); + myWidgets[iName][iSingle] ->setProperty( "text", QString() ); + myWidgets[iObject][iSingle] ->setProperty( "text", QString() ); + myWidgets[iNodes][iTotal] ->setProperty( "text", QString::number( 0 ) ); + myWidgets[i0D][iTotal] ->setProperty( "text", QString::number( 0 ) ); + myWidgets[iBalls][iTotal] ->setProperty( "text", QString::number( 0 ) ); + myWidgets[i1D][iTotal] ->setProperty( "text", QString::number( 0 ) ); + myWidgets[i1D][iLinear] ->setProperty( "text", QString::number( 0 ) ); + myWidgets[i1D][iQuadratic] ->setProperty( "text", QString::number( 0 ) ); + myWidgets[i2D][iTotal] ->setProperty( "text", QString::number( 0 ) ); + myWidgets[i2D][iLinear] ->setProperty( "text", QString::number( 0 ) ); + myWidgets[i2D][iQuadratic] ->setProperty( "text", QString::number( 0 ) ); + myWidgets[i2D][iBiQuadratic] ->setProperty( "text", QString::number( 0 ) ); + myWidgets[i2DTriangles][iTotal] ->setProperty( "text", QString::number( 0 ) ); + myWidgets[i2DTriangles][iLinear] ->setProperty( "text", QString::number( 0 ) ); + myWidgets[i2DTriangles][iQuadratic] ->setProperty( "text", QString::number( 0 ) ); + myWidgets[i2DTriangles][iBiQuadratic] ->setProperty( "text", QString::number( 0 ) ); + myWidgets[i2DQuadrangles][iTotal] ->setProperty( "text", QString::number( 0 ) ); + myWidgets[i2DQuadrangles][iLinear] ->setProperty( "text", QString::number( 0 ) ); + myWidgets[i2DQuadrangles][iQuadratic] ->setProperty( "text", QString::number( 0 ) ); + myWidgets[i2DQuadrangles][iBiQuadratic] ->setProperty( "text", QString::number( 0 ) ); + myWidgets[i2DPolygons][iTotal] ->setProperty( "text", QString::number( 0 ) ); + myWidgets[i3D][iTotal] ->setProperty( "text", QString::number( 0 ) ); + myWidgets[i3D][iLinear] ->setProperty( "text", QString::number( 0 ) ); + myWidgets[i3D][iQuadratic] ->setProperty( "text", QString::number( 0 ) ); + myWidgets[i3D][iBiQuadratic] ->setProperty( "text", QString::number( 0 ) ); + myWidgets[i3DTetrahedrons][iTotal] ->setProperty( "text", QString::number( 0 ) ); + myWidgets[i3DTetrahedrons][iLinear] ->setProperty( "text", QString::number( 0 ) ); + myWidgets[i3DTetrahedrons][iQuadratic] ->setProperty( "text", QString::number( 0 ) ); + myWidgets[i3DHexahedrons][iTotal] ->setProperty( "text", QString::number( 0 ) ); + myWidgets[i3DHexahedrons][iLinear] ->setProperty( "text", QString::number( 0 ) ); + myWidgets[i3DHexahedrons][iQuadratic] ->setProperty( "text", QString::number( 0 ) ); + myWidgets[i3DHexahedrons][iBiQuadratic] ->setProperty( "text", QString::number( 0 ) ); + myWidgets[i3DPyramids][iTotal] ->setProperty( "text", QString::number( 0 ) ); + myWidgets[i3DPyramids][iLinear] ->setProperty( "text", QString::number( 0 ) ); + myWidgets[i3DPyramids][iQuadratic] ->setProperty( "text", QString::number( 0 ) ); + myWidgets[i3DPrisms][iTotal] ->setProperty( "text", QString::number( 0 ) ); + myWidgets[i3DPrisms][iLinear] ->setProperty( "text", QString::number( 0 ) ); + myWidgets[i3DPrisms][iQuadratic] ->setProperty( "text", QString::number( 0 ) ); + myWidgets[i3DHexaPrisms][iTotal] ->setProperty( "text", QString::number( 0 ) ); + myWidgets[i3DPolyhedrons][iTotal] ->setProperty( "text", QString::number( 0 ) ); + myWidgets[iNb][iTotal] ->setProperty( "text", QString::number( 0 ) ); + myWidgets[iNb][iLinear] ->setProperty( "text", QString::number( 0 ) ); + myWidgets[iNb][iQuadratic] ->setProperty( "text", QString::number( 0 ) ); + myWidgets[iNb][iBiQuadratic] ->setProperty( "text", QString::number( 0 ) ); } /*! @@ -763,6 +807,7 @@ void SMESHGUI_MeshInfo::saveInfo( QTextStream &out ) out << QString( SPACING_INFO, ' ' ) << tr( "TOTAL_LAB" ) << ": " << ( myWidgets[iNb][iTotal]->property( "text" ) ).toString() << "\n"; out << QString( SPACING_INFO, ' ' ) << tr( "LINEAR_LAB" ) << ": " << ( myWidgets[iNb][iLinear]->property( "text" ) ).toString() << "\n"; out << QString( SPACING_INFO, ' ' ) << tr( "QUADRATIC_LAB" ) << ": " << ( myWidgets[iNb][iQuadratic]->property( "text" ) ).toString() << "\n"; + out << QString( SPACING_INFO, ' ' ) << tr( "BI_QUADRATIC_LAB" ) << ": " << ( myWidgets[iNb][iBiQuadratic]->property( "text" ) ).toString() << "\n"; out << QString( SPACING_INFO, ' ' ) << tr( "0D_LAB" ) << "\n"; out << QString( SPACING_INFO*2, ' ' ) << tr( "TOTAL_LAB" ) << ": " << ( myWidgets[i0D][iTotal]->property( "text" ) ).toString() << "\n"; out << QString( SPACING_INFO, ' ' ) << tr( "BALL_LAB" ) << "\n"; @@ -775,20 +820,24 @@ void SMESHGUI_MeshInfo::saveInfo( QTextStream &out ) out << QString( SPACING_INFO*2, ' ' ) << tr( "TOTAL_LAB" ) << ": " << ( myWidgets[i2D][iTotal]->property( "text" ) ).toString() << "\n"; out << QString( SPACING_INFO*2, ' ' ) << tr( "LINEAR_LAB" ) << ": " << ( myWidgets[i2D][iLinear]->property( "text" ) ).toString() << "\n"; out << QString( SPACING_INFO*2, ' ' ) << tr( "QUADRATIC_LAB" ) << ": " << ( myWidgets[i2D][iQuadratic]->property( "text" ) ).toString() << "\n"; + out << QString( SPACING_INFO*2, ' ' ) << tr( "BI_QUADRATIC_LAB" ) << ": " << ( myWidgets[i2D][iBiQuadratic]->property( "text" ) ).toString() << "\n"; out << QString( SPACING_INFO*2, ' ' ) << tr( "TRIANGLES_LAB" ) << "\n"; out << QString( SPACING_INFO*3, ' ' ) << tr( "TOTAL_LAB" ) << ": " << ( myWidgets[i2DTriangles][iTotal]->property( "text" ) ).toString() << "\n"; out << QString( SPACING_INFO*3, ' ' ) << tr( "LINEAR_LAB" ) << ": " << ( myWidgets[i2DTriangles][iLinear]->property( "text" ) ).toString() << "\n"; out << QString( SPACING_INFO*3, ' ' ) << tr( "QUADRATIC_LAB" ) << ": " << ( myWidgets[i2DTriangles][iQuadratic]->property( "text" ) ).toString() << "\n"; + out << QString( SPACING_INFO*3, ' ' ) << tr( "BI_QUADRATIC_LAB" ) << ": " << ( myWidgets[i2DTriangles][iBiQuadratic]->property( "text" ) ).toString() << "\n"; out << QString( SPACING_INFO*2, ' ' ) << tr( "QUADRANGLES_LAB" ) << "\n"; out << QString( SPACING_INFO*3, ' ' ) << tr( "TOTAL_LAB" ) << ": " << ( myWidgets[i2DQuadrangles][iTotal]->property( "text" ) ).toString() << "\n"; out << QString( SPACING_INFO*3, ' ' ) << tr( "LINEAR_LAB" ) << ": " << ( myWidgets[i2DQuadrangles][iLinear]->property( "text" ) ).toString() << "\n"; out << QString( SPACING_INFO*3, ' ' ) << tr( "QUADRATIC_LAB" ) << ": " << ( myWidgets[i2DQuadrangles][iQuadratic]->property( "text" ) ).toString() << "\n"; + out << QString( SPACING_INFO*3, ' ' ) << tr( "BI_QUADRATIC_LAB" ) << ": " << ( myWidgets[i2DQuadrangles][iBiQuadratic]->property( "text" ) ).toString() << "\n"; out << QString( SPACING_INFO*2, ' ' ) << tr( "POLYGONS_LAB" ) << "\n"; out << QString( SPACING_INFO*3, ' ' ) << tr( "TOTAL_LAB" ) << ": " << ( myWidgets[i2DPolygons][iTotal]->property( "text" ) ).toString() << "\n"; out << QString( SPACING_INFO, ' ' ) << tr( "3D_LAB" ) << "\n"; out << QString( SPACING_INFO*2, ' ' ) << tr( "TOTAL_LAB" ) << ": " << ( myWidgets[i3D][iTotal]->property( "text" ) ).toString() << "\n"; out << QString( SPACING_INFO*2, ' ' ) << tr( "LINEAR_LAB" ) << ": " << ( myWidgets[i3D][iLinear]->property( "text" ) ).toString() << "\n"; out << QString( SPACING_INFO*2, ' ' ) << tr( "QUADRATIC_LAB" ) << ": " << ( myWidgets[i3D][iQuadratic]->property( "text" ) ).toString() << "\n"; + out << QString( SPACING_INFO*2, ' ' ) << tr( "BI_QUADRATIC_LAB" ) << ": " << ( myWidgets[i3D][iBiQuadratic]->property( "text" ) ).toString() << "\n"; out << QString( SPACING_INFO*2, ' ' ) << tr( "TETRAHEDRONS_LAB" ) << "\n"; out << QString( SPACING_INFO*3, ' ' ) << tr( "TOTAL_LAB" ) << ": " << ( myWidgets[i3DTetrahedrons][iTotal]->property( "text" ) ).toString() << "\n"; out << QString( SPACING_INFO*3, ' ' ) << tr( "LINEAR_LAB" ) << ": " << ( myWidgets[i3DTetrahedrons][iLinear]->property( "text" ) ).toString() << "\n"; @@ -797,6 +846,7 @@ void SMESHGUI_MeshInfo::saveInfo( QTextStream &out ) out << QString( SPACING_INFO*3, ' ' ) << tr( "TOTAL_LAB" ) << ": " << ( myWidgets[i3DHexahedrons][iTotal]->property( "text" ) ).toString() << "\n"; out << QString( SPACING_INFO*3, ' ' ) << tr( "LINEAR_LAB" ) << ": " << ( myWidgets[i3DHexahedrons][iLinear]->property( "text" ) ).toString() << "\n"; out << QString( SPACING_INFO*3, ' ' ) << tr( "QUADRATIC_LAB" ) << ": " << ( myWidgets[i3DHexahedrons][iQuadratic]->property( "text" ) ).toString() << "\n"; + out << QString( SPACING_INFO*3, ' ' ) << tr( "BI_QUADRATIC_LAB" ) << ": " << ( myWidgets[i3DHexahedrons][iBiQuadratic]->property( "text" ) ).toString() << "\n"; out << QString( SPACING_INFO*2, ' ' ) << tr( "PYRAMIDS_LAB" ) << "\n"; out << QString( SPACING_INFO*3, ' ' ) << tr( "TOTAL_LAB" ) << ": " << ( myWidgets[i3DPyramids][iTotal]->property( "text" ) ).toString() << "\n"; out << QString( SPACING_INFO*3, ' ' ) << tr( "LINEAR_LAB" ) << ": " << ( myWidgets[i3DPyramids][iLinear]->property( "text" ) ).toString() << "\n"; diff --git a/src/SMESHGUI/SMESHGUI_MeshInfo.h b/src/SMESHGUI/SMESHGUI_MeshInfo.h index e291d690e..69faa42cc 100644 --- a/src/SMESHGUI/SMESHGUI_MeshInfo.h +++ b/src/SMESHGUI/SMESHGUI_MeshInfo.h @@ -108,7 +108,8 @@ class SMESHGUI_EXPORT SMESHGUI_MeshInfo : public QFrame iSingle = 1, iTotal = iSingle, iLinear, - iQuadratic + iQuadratic, + iBiQuadratic }; typedef QList wlist; diff --git a/src/SMESHGUI/SMESHGUI_MeshInfosBox.cxx b/src/SMESHGUI/SMESHGUI_MeshInfosBox.cxx index 3b5500bf8..fddda25c2 100644 --- a/src/SMESHGUI/SMESHGUI_MeshInfosBox.cxx +++ b/src/SMESHGUI/SMESHGUI_MeshInfosBox.cxx @@ -63,15 +63,15 @@ SMESHGUI_MeshInfosBox::SMESHGUI_MeshInfosBox(const bool full, QWidget* theParent my0DElem(0), myBall(0), myNbEdge(0), myNbLinEdge(0), myNbQuadEdge(0), - myNbTrai(0), myNbLinTrai(0), myNbQuadTrai(0), - myNbQuad(0), myNbLinQuad(0), myNbQuadQuad(0), - myNbFace(0), myNbLinFace(0), myNbQuadFace(0), + myNbTrai(0), myNbLinTrai(0), myNbQuadTrai(0), myNbBiQuadTrai(0), + myNbQuad(0), myNbLinQuad(0), myNbQuadQuad(0), myNbBiQuadQuad(0), + myNbFace(0), myNbLinFace(0), myNbQuadFace(0), myNbBiQuadFace(0), myNbPolyg(0), - myNbHexa(0), myNbLinHexa(0), myNbQuadHexa(0), + myNbHexa(0), myNbLinHexa(0), myNbQuadHexa(0), myNbBiQuadHexa(0), myNbTetra(0),myNbLinTetra(0),myNbQuadTetra(0), myNbPyra(0), myNbLinPyra(0), myNbQuadPyra(0), myNbPrism(0),myNbLinPrism(0), myNbQuadPrism(0), - myNbVolum(0), myNbLinVolum(0), myNbQuadVolum(0), + myNbVolum(0), myNbLinVolum(0), myNbQuadVolum(0), myNbBiQuadVolum(0), myNbHexaPrism(0), myNbPolyh(0) { @@ -101,6 +101,10 @@ SMESHGUI_MeshInfosBox::SMESHGUI_MeshInfosBox(const bool full, QWidget* theParent lab = new QLabel(tr("SMESH_MESHINFO_ORDER2"), this ); lab->setMinimumWidth(100); lab->setFont( italic ); l->addWidget( lab, row, 3 ); + // -- + lab = new QLabel(tr("SMESH_MESHINFO_ORDER3"), this ); + lab->setMinimumWidth(100); lab->setFont( italic ); + l->addWidget( lab, row, 4 ); if ( myFull ) { @@ -163,44 +167,53 @@ SMESHGUI_MeshInfosBox::SMESHGUI_MeshInfosBox(const bool full, QWidget* theParent // -- lab = new QLabel(COLONIZE(tr("SMESH_MESHINFO_FACES")), this); lab->setFont( bold ); - l->addWidget( lab, row, 0 ); + l->addWidget( lab, row, 0 ); // -- - myNbFace = new QLabel( this ); - l->addWidget( myNbFace, row, 1 ); + myNbFace = new QLabel( this ); + l->addWidget( myNbFace, row, 1 ); // -- - myNbLinFace = new QLabel( this ); - l->addWidget( myNbLinFace, row, 2 ); + myNbLinFace = new QLabel( this ); + l->addWidget( myNbLinFace, row, 2 ); // -- - myNbQuadFace = new QLabel( this ); - l->addWidget( myNbQuadFace, row, 3 ); + myNbQuadFace = new QLabel( this ); + l->addWidget( myNbQuadFace, row, 3 ); + // -- + myNbBiQuadFace = new QLabel( this ); + l->addWidget( myNbBiQuadFace, row, 4 ); // -- row++; // increment row count // ... triangles lab = new QLabel(COLONIZE(tr("SMESH_MESHINFO_TRIANGLES")), this ); - l->addWidget( lab, row, 0 ); + l->addWidget( lab, row, 0 ); + // -- + myNbTrai = new QLabel( this ); + l->addWidget( myNbTrai, row, 1 ); // -- - myNbTrai = new QLabel( this ); - l->addWidget( myNbTrai, row, 1 ); + myNbLinTrai = new QLabel( this ); + l->addWidget( myNbLinTrai, row, 2 ); // -- - myNbLinTrai = new QLabel( this ); - l->addWidget( myNbLinTrai, row, 2 ); + myNbQuadTrai = new QLabel( this ); + l->addWidget( myNbQuadTrai, row, 3 ); // -- - myNbQuadTrai = new QLabel( this ); - l->addWidget( myNbQuadTrai, row, 3 ); + myNbBiQuadTrai = new QLabel( this ); + l->addWidget( myNbBiQuadTrai, row, 4 ); // -- row++; // increment row count // ... quadrangles lab = new QLabel(COLONIZE(tr("SMESH_MESHINFO_QUADRANGLES")), this ); - l->addWidget( lab, row, 0 ); + l->addWidget( lab, row, 0 ); + // -- + myNbQuad = new QLabel( this ); + l->addWidget( myNbQuad, row, 1 ); // -- - myNbQuad = new QLabel( this ); - l->addWidget( myNbQuad, row, 1 ); + myNbLinQuad = new QLabel( this ); + l->addWidget( myNbLinQuad, row, 2 ); // -- - myNbLinQuad = new QLabel( this ); - l->addWidget( myNbLinQuad, row, 2 ); + myNbQuadQuad = new QLabel( this ); + l->addWidget( myNbQuadQuad, row, 3 ); // -- - myNbQuadQuad = new QLabel( this ); - l->addWidget( myNbQuadQuad, row, 3 ); + myNbBiQuadQuad = new QLabel( this ); + l->addWidget( myNbBiQuadQuad, row, 4 ); // -- row++; // increment row count // ... poligones @@ -216,16 +229,19 @@ SMESHGUI_MeshInfosBox::SMESHGUI_MeshInfosBox(const bool full, QWidget* theParent // -- lab = new QLabel(COLONIZE(tr("SMESH_MESHINFO_VOLUMES")), this); lab->setFont( bold ); - l->addWidget( lab, row, 0 ); + l->addWidget( lab, row, 0 ); // -- - myNbVolum = new QLabel( this ); - l->addWidget( myNbVolum, row, 1 ); + myNbVolum = new QLabel( this ); + l->addWidget( myNbVolum, row, 1 ); // -- - myNbLinVolum = new QLabel( this ); - l->addWidget( myNbLinVolum, row, 2 ); + myNbLinVolum = new QLabel( this ); + l->addWidget( myNbLinVolum, row, 2 ); // -- - myNbQuadVolum = new QLabel( this ); - l->addWidget( myNbQuadVolum, row, 3 ); + myNbQuadVolum = new QLabel( this ); + l->addWidget( myNbQuadVolum, row, 3 ); + // -- + myNbBiQuadVolum = new QLabel( this ); + l->addWidget( myNbBiQuadVolum, row, 4 ); // -- row++; // increment row count // ... tetras @@ -244,16 +260,19 @@ SMESHGUI_MeshInfosBox::SMESHGUI_MeshInfosBox(const bool full, QWidget* theParent row++; // increment row count // ... hexas lab = new QLabel(COLONIZE(tr("SMESH_MESHINFO_HEXAS")), this ); - l->addWidget( lab, row, 0 ); + l->addWidget( lab, row, 0 ); + // -- + myNbHexa = new QLabel( this ); + l->addWidget( myNbHexa, row, 1 ); // -- - myNbHexa = new QLabel( this ); - l->addWidget( myNbHexa, row, 1 ); + myNbLinHexa = new QLabel( this ); + l->addWidget( myNbLinHexa, row, 2 ); // -- - myNbLinHexa = new QLabel( this ); - l->addWidget( myNbLinHexa, row, 2 ); + myNbQuadHexa = new QLabel( this ); + l->addWidget( myNbQuadHexa, row, 3 ); // -- - myNbQuadHexa = new QLabel( this ); - l->addWidget( myNbQuadHexa, row, 3 ); + myNbBiQuadHexa = new QLabel( this ); + l->addWidget( myNbBiQuadHexa, row, 4 ); // -- row++; // increment row count // ... pyras @@ -349,31 +368,37 @@ SMESHGUI_MeshInfosBox::SMESHGUI_MeshInfosBox(const bool full, QWidget* theParent row = l->rowCount(); // retrieve current row count // -- lab = new QLabel(COLONIZE(tr("SMESH_MESHINFO_FACES")), this); - l->addWidget( lab, row, 0 ); + l->addWidget( lab, row, 0 ); + // -- + myNbFace = new QLabel( this ); + l->addWidget( myNbFace, row, 1 ); // -- - myNbFace = new QLabel( this ); - l->addWidget( myNbFace, row, 1 ); + myNbLinFace = new QLabel( this ); + l->addWidget( myNbLinFace, row, 2 ); // -- - myNbLinFace = new QLabel( this ); - l->addWidget( myNbLinFace, row, 2 ); + myNbQuadFace = new QLabel( this ); + l->addWidget( myNbQuadFace, row, 3 ); // -- - myNbQuadFace = new QLabel( this ); - l->addWidget( myNbQuadFace, row, 3 ); + myNbBiQuadFace = new QLabel( this ); + l->addWidget( myNbBiQuadFace, row, 4 ); // volumes row = l->rowCount(); // retrieve current row count // -- lab = new QLabel(COLONIZE(tr("SMESH_MESHINFO_VOLUMES")), this); - l->addWidget( lab, row, 0 ); + l->addWidget( lab, row, 0 ); // -- - myNbVolum = new QLabel( this ); - l->addWidget( myNbVolum, row, 1 ); + myNbVolum = new QLabel( this ); + l->addWidget( myNbVolum, row, 1 ); // -- - myNbLinVolum = new QLabel( this ); - l->addWidget( myNbLinVolum, row, 2 ); + myNbLinVolum = new QLabel( this ); + l->addWidget( myNbLinVolum, row, 2 ); // -- - myNbQuadVolum = new QLabel( this ); - l->addWidget( myNbQuadVolum, row, 3 ); + myNbQuadVolum = new QLabel( this ); + l->addWidget( myNbQuadVolum, row, 3 ); + // -- + myNbBiQuadVolum = new QLabel( this ); + l->addWidget( myNbBiQuadVolum, row, 4 ); } } @@ -386,89 +411,90 @@ SMESHGUI_MeshInfosBox::SMESHGUI_MeshInfosBox(const bool full, QWidget* theParent void SMESHGUI_MeshInfosBox::SetMeshInfo(const SMESH::long_array& theInfo) { // nodes - myNbNode ->setText( QString("%1").arg( theInfo[SMDSEntity_Node] )); + myNbNode ->setText( QString("%1").arg( theInfo[SMDSEntity_Node] )); //0D elements - my0DElem ->setText( QString("%1").arg( theInfo[SMDSEntity_0D] )); + my0DElem ->setText( QString("%1").arg( theInfo[SMDSEntity_0D] )); //balls - myBall ->setText( QString("%1").arg( theInfo[SMDSEntity_Ball] )); + myBall ->setText( QString("%1").arg( theInfo[SMDSEntity_Ball] )); // edges - myNbEdge ->setText( QString("%1").arg( theInfo[SMDSEntity_Edge] + - theInfo[SMDSEntity_Quad_Edge] )); - myNbLinEdge ->setText( QString("%1").arg( theInfo[SMDSEntity_Edge] )); - myNbQuadEdge ->setText( QString("%1").arg( theInfo[SMDSEntity_Quad_Edge] )); + myNbEdge ->setText( QString("%1").arg( theInfo[SMDSEntity_Edge] + + theInfo[SMDSEntity_Quad_Edge] )); + myNbLinEdge ->setText( QString("%1").arg( theInfo[SMDSEntity_Edge] )); + myNbQuadEdge ->setText( QString("%1").arg( theInfo[SMDSEntity_Quad_Edge] )); // faces - myNbFace ->setText( QString("%1").arg( theInfo[SMDSEntity_Triangle] + - theInfo[SMDSEntity_Quad_Triangle] + - theInfo[SMDSEntity_BiQuad_Triangle] + - theInfo[SMDSEntity_Quadrangle] + - theInfo[SMDSEntity_Quad_Quadrangle] + - theInfo[SMDSEntity_BiQuad_Quadrangle] + - theInfo[SMDSEntity_Polygon] )); - myNbLinFace ->setText( QString("%1").arg( theInfo[SMDSEntity_Triangle] + - theInfo[SMDSEntity_Quadrangle] + - theInfo[SMDSEntity_Polygon] )); - myNbQuadFace ->setText( QString("%1").arg( theInfo[SMDSEntity_Quad_Triangle] + - theInfo[SMDSEntity_Quad_Quadrangle] + - theInfo[SMDSEntity_BiQuad_Quadrangle] )); + myNbFace ->setText( QString("%1").arg( theInfo[SMDSEntity_Triangle] + + theInfo[SMDSEntity_Quad_Triangle] + + theInfo[SMDSEntity_BiQuad_Triangle] + + theInfo[SMDSEntity_Quadrangle] + + theInfo[SMDSEntity_Quad_Quadrangle] + + theInfo[SMDSEntity_BiQuad_Quadrangle] + + theInfo[SMDSEntity_Polygon] )); + myNbLinFace ->setText( QString("%1").arg( theInfo[SMDSEntity_Triangle] + + theInfo[SMDSEntity_Quadrangle] + + theInfo[SMDSEntity_Polygon] )); + myNbQuadFace ->setText( QString("%1").arg( theInfo[SMDSEntity_Quad_Triangle] + + theInfo[SMDSEntity_Quad_Quadrangle] )); + myNbBiQuadFace ->setText( QString("%1").arg( theInfo[SMDSEntity_BiQuad_Triangle] + + theInfo[SMDSEntity_BiQuad_Quadrangle] )); // volumes - myNbVolum ->setText( QString("%1").arg( theInfo[SMDSEntity_Tetra] + - theInfo[SMDSEntity_Quad_Tetra] + - theInfo[SMDSEntity_Pyramid] + - theInfo[SMDSEntity_Quad_Pyramid] + - theInfo[SMDSEntity_Hexa] + - theInfo[SMDSEntity_Quad_Hexa] + - theInfo[SMDSEntity_TriQuad_Hexa] + - theInfo[SMDSEntity_Penta] + - theInfo[SMDSEntity_Quad_Penta] + - theInfo[SMDSEntity_Hexagonal_Prism] + - theInfo[SMDSEntity_Polyhedra] )); - myNbLinVolum ->setText( QString("%1").arg( theInfo[SMDSEntity_Tetra] + - theInfo[SMDSEntity_Pyramid] + - theInfo[SMDSEntity_Hexa] + - theInfo[SMDSEntity_Penta] + - theInfo[SMDSEntity_Polyhedra] )); - myNbQuadVolum->setText( QString("%1").arg( theInfo[SMDSEntity_Quad_Tetra] + - theInfo[SMDSEntity_Quad_Pyramid] + - theInfo[SMDSEntity_Quad_Hexa] + - theInfo[SMDSEntity_TriQuad_Hexa] + - theInfo[SMDSEntity_Quad_Penta] )); + myNbVolum ->setText( QString("%1").arg( theInfo[SMDSEntity_Tetra] + + theInfo[SMDSEntity_Quad_Tetra] + + theInfo[SMDSEntity_Pyramid] + + theInfo[SMDSEntity_Quad_Pyramid] + + theInfo[SMDSEntity_Hexa] + + theInfo[SMDSEntity_Quad_Hexa] + + theInfo[SMDSEntity_TriQuad_Hexa] + + theInfo[SMDSEntity_Penta] + + theInfo[SMDSEntity_Quad_Penta] + + theInfo[SMDSEntity_Hexagonal_Prism] + + theInfo[SMDSEntity_Polyhedra] )); + myNbLinVolum ->setText( QString("%1").arg( theInfo[SMDSEntity_Tetra] + + theInfo[SMDSEntity_Pyramid] + + theInfo[SMDSEntity_Hexa] + + theInfo[SMDSEntity_Penta] + + theInfo[SMDSEntity_Polyhedra] )); + myNbQuadVolum ->setText( QString("%1").arg( theInfo[SMDSEntity_Quad_Tetra] + + theInfo[SMDSEntity_Quad_Pyramid] + + theInfo[SMDSEntity_Quad_Hexa] + + theInfo[SMDSEntity_Quad_Penta] )); + myNbBiQuadVolum->setText( QString("%1").arg( theInfo[SMDSEntity_TriQuad_Hexa] )); if ( myFull ) { // triangles - myNbTrai ->setText( QString("%1").arg( theInfo[SMDSEntity_Triangle] + - theInfo[SMDSEntity_Quad_Triangle] + - theInfo[SMDSEntity_BiQuad_Triangle] )); - myNbLinTrai ->setText( QString("%1").arg( theInfo[SMDSEntity_Triangle] )); - myNbQuadTrai ->setText( QString("%1").arg( theInfo[SMDSEntity_Quad_Triangle] + - theInfo[SMDSEntity_BiQuad_Triangle] )); + myNbTrai ->setText( QString("%1").arg( theInfo[SMDSEntity_Triangle] + + theInfo[SMDSEntity_Quad_Triangle] + + theInfo[SMDSEntity_BiQuad_Triangle] )); + myNbLinTrai ->setText( QString("%1").arg( theInfo[SMDSEntity_Triangle] )); + myNbQuadTrai ->setText( QString("%1").arg( theInfo[SMDSEntity_Quad_Triangle] )); + myNbBiQuadTrai ->setText( QString("%1").arg( theInfo[SMDSEntity_BiQuad_Triangle] )); // quadrangles - myNbQuad ->setText( QString("%1").arg( theInfo[SMDSEntity_Quadrangle] + - theInfo[SMDSEntity_Quad_Quadrangle] + - theInfo[SMDSEntity_BiQuad_Quadrangle] )); - myNbLinQuad ->setText( QString("%1").arg( theInfo[SMDSEntity_Quadrangle] )); - myNbQuadQuad ->setText( QString("%1").arg( theInfo[SMDSEntity_Quad_Quadrangle] + - theInfo[SMDSEntity_BiQuad_Quadrangle])); + myNbQuad ->setText( QString("%1").arg( theInfo[SMDSEntity_Quadrangle] + + theInfo[SMDSEntity_Quad_Quadrangle] + + theInfo[SMDSEntity_BiQuad_Quadrangle] )); + myNbLinQuad ->setText( QString("%1").arg( theInfo[SMDSEntity_Quadrangle] )); + myNbQuadQuad ->setText( QString("%1").arg( theInfo[SMDSEntity_Quad_Quadrangle] )); + myNbBiQuadQuad ->setText( QString("%1").arg( theInfo[SMDSEntity_BiQuad_Quadrangle])); // poligones - myNbPolyg ->setText( QString("%1").arg( theInfo[SMDSEntity_Polygon] )); + myNbPolyg ->setText( QString("%1").arg( theInfo[SMDSEntity_Polygon] )); // tetras - myNbTetra ->setText( QString("%1").arg( theInfo[SMDSEntity_Tetra] + - theInfo[SMDSEntity_Quad_Tetra] )); - myNbLinTetra ->setText( QString("%1").arg( theInfo[SMDSEntity_Tetra] )); - myNbQuadTetra->setText( QString("%1").arg( theInfo[SMDSEntity_Quad_Tetra] )); + myNbTetra ->setText( QString("%1").arg( theInfo[SMDSEntity_Tetra] + + theInfo[SMDSEntity_Quad_Tetra] )); + myNbLinTetra ->setText( QString("%1").arg( theInfo[SMDSEntity_Tetra] )); + myNbQuadTetra ->setText( QString("%1").arg( theInfo[SMDSEntity_Quad_Tetra] )); // hexas - myNbHexa ->setText( QString("%1").arg( theInfo[SMDSEntity_Hexa] + - theInfo[SMDSEntity_TriQuad_Hexa], - theInfo[SMDSEntity_Quad_Hexa] )); - myNbLinHexa ->setText( QString("%1").arg( theInfo[SMDSEntity_Hexa] )); - myNbQuadHexa ->setText( QString("%1").arg( theInfo[SMDSEntity_Quad_Hexa] + - theInfo[SMDSEntity_TriQuad_Hexa] )); + myNbHexa ->setText( QString("%1").arg( theInfo[SMDSEntity_Hexa] + + theInfo[SMDSEntity_TriQuad_Hexa], + theInfo[SMDSEntity_Quad_Hexa] )); + myNbLinHexa ->setText( QString("%1").arg( theInfo[SMDSEntity_Hexa] )); + myNbQuadHexa ->setText( QString("%1").arg( theInfo[SMDSEntity_Quad_Hexa] )); + myNbBiQuadHexa ->setText( QString("%1").arg( theInfo[SMDSEntity_TriQuad_Hexa] )); // pyras myNbPyra ->setText( QString("%1").arg( theInfo[SMDSEntity_Pyramid] + theInfo[SMDSEntity_Quad_Pyramid] )); diff --git a/src/SMESHGUI/SMESHGUI_MeshInfosBox.h b/src/SMESHGUI/SMESHGUI_MeshInfosBox.h index ce40133f5..92e752976 100644 --- a/src/SMESHGUI/SMESHGUI_MeshInfosBox.h +++ b/src/SMESHGUI/SMESHGUI_MeshInfosBox.h @@ -59,16 +59,20 @@ private: QLabel* myNbTrai; QLabel* myNbLinTrai; QLabel* myNbQuadTrai; + QLabel* myNbBiQuadTrai; QLabel* myNbQuad; QLabel* myNbLinQuad; QLabel* myNbQuadQuad; + QLabel* myNbBiQuadQuad; QLabel* myNbFace; QLabel* myNbLinFace; QLabel* myNbQuadFace; + QLabel* myNbBiQuadFace; QLabel* myNbPolyg; QLabel* myNbHexa; QLabel* myNbLinHexa; QLabel* myNbQuadHexa; + QLabel* myNbBiQuadHexa; QLabel* myNbTetra; QLabel* myNbLinTetra; QLabel* myNbQuadTetra; @@ -81,6 +85,7 @@ private: QLabel* myNbVolum; QLabel* myNbLinVolum; QLabel* myNbQuadVolum; + QLabel* myNbBiQuadVolum; QLabel* myNbHexaPrism; QLabel* myNbPolyh; }; diff --git a/src/SMESHGUI/SMESH_msg_en.ts b/src/SMESHGUI/SMESH_msg_en.ts index 350444ec3..cf5fa1bf6 100644 --- a/src/SMESHGUI/SMESH_msg_en.ts +++ b/src/SMESHGUI/SMESH_msg_en.ts @@ -2040,6 +2040,10 @@ Check algorithm documentation for supported geometry SMESH_MESHINFO_ORDER2 Quadratic + + SMESH_MESHINFO_ORDER3 + Bi-Quadratic + SMESH_MESHINFO_HEXAPRISM Hexagonal prisms @@ -6915,6 +6919,10 @@ as they are of improper type: QUADRATIC_LAB Quadratic + + BI_QUADRATIC_LAB + Bi-Quadratic + 0D_LAB 0D: diff --git a/src/SMESHGUI/SMESH_msg_fr.ts b/src/SMESHGUI/SMESH_msg_fr.ts index d3bbaa04f..5bb4ca192 100755 --- a/src/SMESHGUI/SMESH_msg_fr.ts +++ b/src/SMESHGUI/SMESH_msg_fr.ts @@ -2040,6 +2040,10 @@ Référez-vous à la documentation sur l'algorithme et la géométrie suppo SMESH_MESHINFO_ORDER2 Quadratique + + SMESH_MESHINFO_ORDER3 + Bi-Quadratic + SMESH_MESHINFO_HEXAPRISM Prismes hexagonaux @@ -6840,6 +6844,10 @@ en raison de leurs types incompatibles: QUADRATIC_LAB Quadratique + + BI_QUADRATIC_LAB + Bi-Quadratic + 0D_LAB 0D: diff --git a/src/SMESHGUI/SMESH_msg_ja.ts b/src/SMESHGUI/SMESH_msg_ja.ts index f5e88adb6..b9689e56b 100644 --- a/src/SMESHGUI/SMESH_msg_ja.ts +++ b/src/SMESHGUI/SMESH_msg_ja.ts @@ -2011,6 +2011,10 @@ SMESH_MESHINFO_ORDER2 二次 + + SMESH_MESHINFO_ORDER3 + Bi-Quadratic + SMESH_MESHINFO_HEXAPRISM 六角形プリズム @@ -6718,6 +6722,10 @@ QUADRATIC_LAB 二次 + + BI_QUADRATIC_LAB + Bi-Quadratic + 0D_LAB 0D: