Set SUIT_OverrideCursor while all mesh elements are filtered
#include <SUIT_ResourceMgr.h>
#include <SUIT_Session.h>
#include <SUIT_MessageBox.h>
#include <SUIT_ResourceMgr.h>
#include <SUIT_Session.h>
#include <SUIT_MessageBox.h>
+#include <SUIT_OverrideCursor.h>
#include <QtxColorButton.h>
#include <LightApp_Application.h>
#include <QtxColorButton.h>
#include <LightApp_Application.h>
if (!isValid())
return false;
if (!isValid())
return false;
+ SUIT_OverrideCursor wc;
try {
int aCurrType = myTable->GetType();
try {
int aCurrType = myTable->GetType();