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22372: EDF 2758 SMESH: Create/Manage groups on a mesh composed of nodes and balls
author
eap
<eap@opencascade.com>
Wed, 13 Nov 2013 14:40:40 +0000
(14:40 +0000)
committer
eap
<eap@opencascade.com>
Wed, 13 Nov 2013 14:40:40 +0000
(14:40 +0000)
Set SUIT_OverrideCursor while all mesh elements are filtered
src/SMESHGUI/SMESHGUI_FilterDlg.cxx
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diff --git
a/src/SMESHGUI/SMESHGUI_FilterDlg.cxx
b/src/SMESHGUI/SMESHGUI_FilterDlg.cxx
index 37e1ae1b0cb0ceb0b24d6bcc7f58603650ad8006..375efe739405b54ce533eef55cc62adc56413ac1 100755
(executable)
--- a/
src/SMESHGUI/SMESHGUI_FilterDlg.cxx
+++ b/
src/SMESHGUI/SMESHGUI_FilterDlg.cxx
@@
-51,6
+51,7
@@
#include <SUIT_ResourceMgr.h>
#include <SUIT_Session.h>
#include <SUIT_MessageBox.h>
+#include <SUIT_OverrideCursor.h>
#include <QtxColorButton.h>
#include <LightApp_Application.h>
@@
-3270,6
+3271,7
@@
bool SMESHGUI_FilterDlg::onApply()
if (!isValid())
return false;
+ SUIT_OverrideCursor wc;
try {
int aCurrType = myTable->GetType();