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bos #24228 [CEA 24217][Windows] cannot compile SMESH: additional fix.
author
rnv
<rnv@opencascade.com>
Mon, 3 May 2021 17:06:34 +0000
(20:06 +0300)
committer
rnv
<rnv@opencascade.com>
Mon, 3 May 2021 17:06:34 +0000
(20:06 +0300)
src/SMESHGUI/SMESHGUI.cxx
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diff --git
a/src/SMESHGUI/SMESHGUI.cxx
b/src/SMESHGUI/SMESHGUI.cxx
index a68966e639b9b6d2674333eb1dd4b201e5fa031d..9f63eaf34c7c6fee2ee130a3d34bce06e185e227 100644
(file)
--- a/
src/SMESHGUI/SMESHGUI.cxx
+++ b/
src/SMESHGUI/SMESHGUI.cxx
@@
-1226,7
+1226,7
@@
namespace
SMESH::Controls::NumericalFunctor* aNumFun =
dynamic_cast<SMESH::Controls::NumericalFunctor*>( aFunctor.get() );
if ( aNumFun ) {
- std::vector<
SMESH::
smIdType> elements;
+ std::vector<smIdType> elements;
SMESH::SMESH_Mesh_var mesh = SMESH::IObjectToInterface<SMESH::SMESH_Mesh>(anIO);
if ( mesh->_is_nil() ) {
SMESH::SMESH_IDSource_var idSource =