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(from parent 1:
e2f67d5
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Fix a bug of 'Extrusion Along a Path' : number of rotation angles should be 1 less...
author
vsr
<vsr@opencascade.com>
Fri, 21 Jan 2005 08:42:11 +0000
(08:42 +0000)
committer
vsr
<vsr@opencascade.com>
Fri, 21 Jan 2005 08:42:11 +0000
(08:42 +0000)
src/SMESH/SMESH_MeshEditor.cxx
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diff --git
a/src/SMESH/SMESH_MeshEditor.cxx
b/src/SMESH/SMESH_MeshEditor.cxx
index f6b3c05205013e1fd013d7f9499bce430060b7a8..d71d4efdc67ab8cad8fc43fb9b3bd1e7ee70caec 100644
(file)
--- a/
src/SMESH/SMESH_MeshEditor.cxx
+++ b/
src/SMESH/SMESH_MeshEditor.cxx
@@
-2085,7
+2085,7
@@
SMESH_MeshEditor::Extrusion_Error
if ( theHasAngles ) {
aItD = theAngles.begin();
- for ( j=
0
; (aItD != theAngles.end()) && (j<aNbTP); ++aItD, ++j ) {
+ for ( j=
1
; (aItD != theAngles.end()) && (j<aNbTP); ++aItD, ++j ) {
aAngle = *aItD;
aAngles[j] = aAngle;
}