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PAL10515. fix disconnect from selection manager
V3_1_0a3
author
eap
<eap@opencascade.com>
Wed, 16 Nov 2005 15:01:31 +0000
(15:01 +0000)
committer
eap
<eap@opencascade.com>
Wed, 16 Nov 2005 15:01:31 +0000
(15:01 +0000)
src/SMESHGUI/SMESHGUI_CreatePatternDlg.cxx
patch
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diff --git
a/src/SMESHGUI/SMESHGUI_CreatePatternDlg.cxx
b/src/SMESHGUI/SMESHGUI_CreatePatternDlg.cxx
index fdf604ae7bc73a13b865078ff1b1f4508536d489..d2146e01e5c39b2baa6997dc32d551afe780a0d2 100755
(executable)
--- a/
src/SMESHGUI/SMESHGUI_CreatePatternDlg.cxx
+++ b/
src/SMESHGUI/SMESHGUI_CreatePatternDlg.cxx
@@
-389,7
+389,8
@@
void SMESHGUI_CreatePatternDlg::onSave()
//SUIT_Application::getDesktop()->setSelectionModes(ActorSelection);
\r
if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
\r
aViewWindow->SetSelectionMode(ActorSelection);
\r
//SUIT_Application::getDesktop()->setSelectionModes(ActorSelection);
\r
if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
\r
aViewWindow->SetSelectionMode(ActorSelection);
\r
- disconnect(mySelectionMgr, 0, this, 0);
\r
+ //disconnect(mySelectionMgr, 0, this, 0);
\r
+ disconnect(mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(onSelectionDone()));
\r
disconnect(mySMESHGUI, 0, this, 0);
\r
mySMESHGUI->ResetState();
\r
accept();
\r
disconnect(mySMESHGUI, 0, this, 0);
\r
mySMESHGUI->ResetState();
\r
accept();
\r