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22361: EDF SMESH: Quadrangle (mapping) algorithm: faces with more than 4 edges
authoreap <eap@opencascade.com>
Fri, 22 Nov 2013 12:40:36 +0000 (12:40 +0000)
committereap <eap@opencascade.com>
Fri, 22 Nov 2013 12:40:36 +0000 (12:40 +0000)
commitdacd5b29c7bb4b77454686b028aeaf24cc686d8a
tree1fc06a21a2607ccceb796900bfbea34ac51f246c
parent73df78c0c4187c339ddc0a814f047ffa8bbb3373
22361: EDF SMESH: Quadrangle (mapping) algorithm: faces with more than 4 edges

+  int GetCorners(const TopoDS_Face&          theFace,
+                 SMESH_Mesh &                theMesh,
+                 std::list<TopoDS_Edge>&     theWire,
+                 std::vector<TopoDS_Vertex>& theVertices,
+                 int &                       theNbDegenEdges);
src/StdMeshers/StdMeshers_Quadrangle_2D.cxx
src/StdMeshers/StdMeshers_Quadrangle_2D.hxx