X-Git-Url: http://git.salome-platform.org/gitweb/?p=modules%2Fsmesh.git;a=blobdiff_plain;f=src%2FStdMeshers_I%2FStdMeshers_ProjectionSource3D_i.cxx;h=bbbf9e3cb869f9443bae4019687cc44a0f7399b7;hp=062602d89f4f2dce0f7a8db94a482b313f0cb0b8;hb=6df8817c1a9827149025cc942249d7083f504d3d;hpb=264eeb2edd6977ccf2d2bd88cbb210353f63f7c9 diff --git a/src/StdMeshers_I/StdMeshers_ProjectionSource3D_i.cxx b/src/StdMeshers_I/StdMeshers_ProjectionSource3D_i.cxx index 062602d89..bbbf9e3cb 100644 --- a/src/StdMeshers_I/StdMeshers_ProjectionSource3D_i.cxx +++ b/src/StdMeshers_I/StdMeshers_ProjectionSource3D_i.cxx @@ -312,3 +312,48 @@ void StdMeshers_ProjectionSource3D_i::LoadFrom( const char* theStream ) str >> myShapeEntries[ i ]; } +//================================================================================ +/*! + * \brief Return geometry this hypothesis depends on. Return false if there is no geometry parameter + */ +//================================================================================ + +bool +StdMeshers_ProjectionSource3D_i::getObjectsDependOn( std::vector< std::string > & entryArray, + std::vector< int > & subIDArray ) const +{ + for ( int i = 0; i < NB_SHAPES; ++i ) + entryArray.push_back( myShapeEntries[ i ]); + + return true; +} + +//================================================================================ +/*! + * \brief Set new geometry instead of that returned by getObjectsDependOn() + */ +//================================================================================ + +bool +StdMeshers_ProjectionSource3D_i::setObjectsDependOn( std::vector< std::string > & entryArray, + std::vector< int > & subIDArray ) +{ + TopoDS_Shape shapes[ NB_SHAPES ]; + for ( int i = 0; i < NB_SHAPES; ++i ) + { + myShapeEntries[ i ] = entryArray[ i ]; + shapes[ i ] = StdMeshers_ObjRefUlils::EntryToShape( entryArray[ i ]); + } + + try { + GetImpl()->SetSource3DShape ( shapes[ SRC_SHAPE3D ] ); + GetImpl()->SetVertexAssociation( shapes[ SRC_VERTEX1 ], + shapes[ SRC_VERTEX2 ], + shapes[ TGT_VERTEX1 ], + shapes[ TGT_VERTEX2 ]); + } + catch (...) { + return false; + } + return true; +}