X-Git-Url: http://git.salome-platform.org/gitweb/?p=modules%2Fsmesh.git;a=blobdiff_plain;f=src%2FStdMeshers_I%2FStdMeshers_NumberOfLayers2D_i.hxx;h=6cf534afdc3cae114f0eee186965c3a4eae4dfb2;hp=1730afb5b722ea10d0aedd4b2bff313c07ea5ae7;hb=d9f4b53e489dd5857db264ede6acded7b076c9f1;hpb=251f8c052dd12dd29922210dc901b295fe999a0e diff --git a/src/StdMeshers_I/StdMeshers_NumberOfLayers2D_i.hxx b/src/StdMeshers_I/StdMeshers_NumberOfLayers2D_i.hxx index 1730afb5b..6cf534afd 100644 --- a/src/StdMeshers_I/StdMeshers_NumberOfLayers2D_i.hxx +++ b/src/StdMeshers_I/StdMeshers_NumberOfLayers2D_i.hxx @@ -1,4 +1,4 @@ -// Copyright (C) 2007-2015 CEA/DEN, EDF R&D, OPEN CASCADE +// Copyright (C) 2007-2022 CEA/DEN, EDF R&D, OPEN CASCADE // // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Lesser General Public @@ -17,7 +17,7 @@ // See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com // -// SMESH SMESH_I : idl implementation based on 'SMESH' unit's calsses +// SMESH SMESH_I : idl implementation based on 'SMESH' unit's classes // File : StdMeshers_NumberOfLayers2D_i.hxx // Author : Edward AGAPOV // Module : SMESH @@ -43,7 +43,6 @@ class StdMeshers_NumberOfLayers2D_i: public: // Constructor StdMeshers_NumberOfLayers2D_i( PortableServer::POA_ptr thePOA, - int theStudyId, ::SMESH_Gen* theGenImpl ); // Destructor virtual ~StdMeshers_NumberOfLayers2D_i(); @@ -53,6 +52,17 @@ public: // Verify whether hypothesis supports given entity type CORBA::Boolean IsDimSupported( SMESH::Dimension type ); + + + // Methods for copying mesh definition to other geometry + + // Return geometry this hypothesis depends on. Return false if there is no geometry parameter + virtual bool getObjectsDependOn( std::vector< std::string > & /*entryArray*/, + std::vector< int > & /*subIDArray*/ ) const { return 0; } + + // Set new geometry instead of that returned by getObjectsDependOn() + virtual bool setObjectsDependOn( std::vector< std::string > & /*entryArray*/, + std::vector< int > & /*subIDArray*/ ) { return true; } }; #endif