X-Git-Url: http://git.salome-platform.org/gitweb/?p=modules%2Fsmesh.git;a=blobdiff_plain;f=src%2FStdMeshers%2FStdMeshers_ViscousLayers.cxx;fp=src%2FStdMeshers%2FStdMeshers_ViscousLayers.cxx;h=075d1b46d68c1f32faaff7fac158250546923410;hp=31669f15c2c440288befa861a784fe88bd430dd2;hb=93781217abf598f9815e290739ef6b579007308a;hpb=76ead36bb3984a13d8028030e86e8dd27ff784ce diff --git a/src/StdMeshers/StdMeshers_ViscousLayers.cxx b/src/StdMeshers/StdMeshers_ViscousLayers.cxx index 31669f15c..075d1b46d 100644 --- a/src/StdMeshers/StdMeshers_ViscousLayers.cxx +++ b/src/StdMeshers/StdMeshers_ViscousLayers.cxx @@ -23,6 +23,7 @@ #include "StdMeshers_ViscousLayers.hxx" +#include "ObjectPool.hxx" #include "SMDS_EdgePosition.hxx" #include "SMDS_FaceOfNodes.hxx" #include "SMDS_FacePosition.hxx" @@ -33,6 +34,7 @@ #include "SMESHDS_Hypothesis.hxx" #include "SMESHDS_Mesh.hxx" #include "SMESH_Algo.hxx" +#include "SMESH_Block.hxx" #include "SMESH_ComputeError.hxx" #include "SMESH_ControlsDef.hxx" #include "SMESH_Gen.hxx" @@ -40,12 +42,13 @@ #include "SMESH_HypoFilter.hxx" #include "SMESH_Mesh.hxx" #include "SMESH_MeshAlgos.hxx" +#include "SMESH_MeshEditor.hxx" #include "SMESH_MesherHelper.hxx" #include "SMESH_ProxyMesh.hxx" #include "SMESH_subMesh.hxx" -#include "SMESH_MeshEditor.hxx" #include "SMESH_subMeshEventListener.hxx" #include "StdMeshers_FaceSide.hxx" +#include "StdMeshers_ProjectionUtils.hxx" #include "StdMeshers_ViscousLayers2D.hxx" #include @@ -372,22 +375,7 @@ namespace VISCOUS_3D double _h2lenRatio; // avgNormProj / (2*avgDist) gp_Pnt2d _uv; // UV used in putOnOffsetSurface() public: - static _Curvature* New( double avgNormProj, double avgDist ) - { - _Curvature* c = 0; - if ( fabs( avgNormProj / avgDist ) > 1./200 ) - { - c = new _Curvature; - c->_r = avgDist * avgDist / avgNormProj; - c->_k = avgDist * avgDist / c->_r / c->_r; - //c->_k = avgNormProj / c->_r; - c->_k *= ( c->_r < 0 ? 1/1.1 : 1.1 ); // not to be too restrictive - c->_h2lenRatio = avgNormProj / ( avgDist + avgDist ); - - c->_uv.SetCoord( 0., 0. ); - } - return c; - } + static _Curvature* New( double avgNormProj, double avgDist ); double lenDelta(double len) const { return _k * ( _r + len ); } double lenDeltaByDist(double dist) const { return dist * _h2lenRatio; } }; @@ -583,6 +571,7 @@ namespace VISCOUS_3D gp_XYZ* _plnNorm; _2NearEdges() { _edges[0]=_edges[1]=0; _plnNorm = 0; } + ~_2NearEdges(){ delete _plnNorm; } const SMDS_MeshNode* tgtNode(bool is2nd) { return _edges[is2nd] ? _edges[is2nd]->_nodes.back() : 0; } @@ -637,6 +626,15 @@ namespace VISCOUS_3D bool IsOffsetMethod() const { return _method == StdMeshers_ViscousLayers::FACE_OFFSET; } + bool operator==( const AverageHyp& other ) const + { + return ( _nbLayers == other._nbLayers && + _method == other._method && + Equals( GetTotalThickness(), other.GetTotalThickness() ) && + Equals( GetStretchFactor(), other.GetStretchFactor() )); + } + static bool Equals( double v1, double v2 ) { return Abs( v1 - v2 ) < 0.01 * ( v1 + v2 ); } + private: int _nbLayers, _nbHyps, _method; double _thickness, _stretchFactor; @@ -684,6 +682,7 @@ namespace VISCOUS_3D _SolidData& GetData() const { return *_data; } _EdgesOnShape(): _shapeID(-1), _subMesh(0), _toSmooth(false), _edgeSmoother(0) {} + ~_EdgesOnShape(); }; //-------------------------------------------------------------------------------- @@ -743,6 +742,7 @@ namespace VISCOUS_3D TopTools_MapOfShape _before; // SOLIDs to be computed before _solid TGeomID _index; // SOLID id _MeshOfSolid* _proxyMesh; + bool _done; list< THyp > _hyps; list< TopoDS_Shape > _hypShapes; map< TGeomID, THyp > _face2hyp; // filled if _hyps.size() > 1 @@ -759,7 +759,7 @@ namespace VISCOUS_3D // _LayerEdge's with underlying shapes vector< _EdgesOnShape > _edgesOnShape; - // key: an id of shape (EDGE or VERTEX) shared by a FACE with + // key: an ID of shape (EDGE or VERTEX) shared by a FACE with // layers and a FACE w/o layers // value: the shape (FACE or EDGE) to shrink mesh on. // _LayerEdge's basing on nodes on key shape are inflated along the value shape @@ -786,8 +786,8 @@ namespace VISCOUS_3D _SolidData(const TopoDS_Shape& s=TopoDS_Shape(), _MeshOfSolid* m=0) - :_solid(s), _proxyMesh(m), _helper(0) {} - ~_SolidData(); + :_solid(s), _proxyMesh(m), _done(false),_helper(0) {} + ~_SolidData() { delete _helper; _helper = 0; } void SortOnEdge( const TopoDS_Edge& E, vector< _LayerEdge* >& edges); void Sort2NeiborsOnEdge( vector< _LayerEdge* >& edges ); @@ -888,6 +888,7 @@ namespace VISCOUS_3D const double refSign ); }; struct PyDump; + struct Periodicity; //-------------------------------------------------------------------------------- /*! * \brief Builder of viscous layers @@ -914,10 +915,12 @@ namespace VISCOUS_3D bool findSolidsWithLayers(); bool setBefore( _SolidData& solidBefore, _SolidData& solidAfter ); bool findFacesWithLayers(const bool onlyWith=false); + void findPeriodicFaces(); void getIgnoreFaces(const TopoDS_Shape& solid, const StdMeshers_ViscousLayers* hyp, const TopoDS_Shape& hypShape, set& ignoreFaces); + void makeEdgesOnShape(); bool makeLayer(_SolidData& data); void setShapeData( _EdgesOnShape& eos, SMESH_subMesh* sm, _SolidData& data ); bool setEdgeData( _LayerEdge& edge, _EdgesOnShape& eos, @@ -1000,15 +1003,16 @@ namespace VISCOUS_3D // debug void makeGroupOfLE(); - SMESH_Mesh* _mesh; - SMESH_ComputeErrorPtr _error; + SMESH_Mesh* _mesh; + SMESH_ComputeErrorPtr _error; - vector< _SolidData > _sdVec; - TopTools_IndexedMapOfShape _solids; // to find _SolidData by a solid - TopTools_MapOfShape _shrinkedFaces; + vector< _SolidData > _sdVec; + TopTools_IndexedMapOfShape _solids; // to find _SolidData by a solid + TopTools_MapOfShape _shrunkFaces; + std::unique_ptr _periodicity; - int _tmpFaceID; - PyDump* _pyDump; + int _tmpFaceID; + PyDump* _pyDump; }; //-------------------------------------------------------------------------------- /*! @@ -1212,6 +1216,27 @@ namespace VISCOUS_3D ( dot * dot ) / l1 / l2 >= ( cos * cos )); } + class _Factory + { + ObjectPool< _LayerEdge > _edgePool; + ObjectPool< _Curvature > _curvaturePool; + ObjectPool< _2NearEdges > _nearEdgesPool; + + static _Factory* & me() + { + static _Factory* theFactory = 0; + return theFactory; + } + public: + + _Factory() { me() = this; } + ~_Factory() { me() = 0; } + + static _LayerEdge* NewLayerEdge() { return me()->_edgePool.getNew(); } + static _Curvature * NewCurvature() { return me()->_curvaturePool.getNew(); } + static _2NearEdges* NewNearEdges() { return me()->_nearEdgesPool.getNew(); } + }; + } // namespace VISCOUS_3D @@ -1873,6 +1898,8 @@ SMESH_ComputeErrorPtr _ViscousBuilder::Compute(SMESH_Mesh& theMesh, { _mesh = & theMesh; + _Factory factory; + // check if proxy mesh already computed TopExp_Explorer exp( theShape, TopAbs_SOLID ); if ( !exp.More() ) @@ -1884,20 +1911,30 @@ SMESH_ComputeErrorPtr _ViscousBuilder::Compute(SMESH_Mesh& theMesh, PyDump debugDump( theMesh ); _pyDump = &debugDump; - // TODO: ignore already computed SOLIDs + // TODO: ignore already computed SOLIDs if ( !findSolidsWithLayers()) return _error; if ( !findFacesWithLayers() ) return _error; + // for ( size_t i = 0; i < _sdVec.size(); ++i ) + // { + // if ( ! makeLayer( _sdVec[ i ])) // create _LayerEdge's + // return _error; + // } + + makeEdgesOnShape(); + + findPeriodicFaces(); + for ( size_t i = 0; i < _sdVec.size(); ++i ) { size_t iSD = 0; for ( iSD = 0; iSD < _sdVec.size(); ++iSD ) // find next SOLID to compute if ( _sdVec[iSD]._before.IsEmpty() && !_sdVec[iSD]._solid.IsNull() && - _sdVec[iSD]._n2eMap.empty() ) + !_sdVec[iSD]._done ) break; if ( ! makeLayer(_sdVec[iSD]) ) // create _LayerEdge's @@ -1920,6 +1957,8 @@ SMESH_ComputeErrorPtr _ViscousBuilder::Compute(SMESH_Mesh& theMesh, addBoundaryElements(_sdVec[iSD]); // create quadrangles on prism bare sides + _sdVec[iSD]._done = true; + const TopoDS_Shape& solid = _sdVec[iSD]._solid; for ( iSD = 0; iSD < _sdVec.size(); ++iSD ) _sdVec[iSD]._before.Remove( solid ); @@ -2146,7 +2185,7 @@ bool _ViscousBuilder::findFacesWithLayers(const bool onlyWith) for ( ; exp.More(); exp.Next() ) { const TopoDS_Face& face = TopoDS::Face( exp.Current() ); - const TGeomID faceID = getMeshDS()->ShapeToIndex( face ); + const TGeomID faceID = getMeshDS()->ShapeToIndex( face ); if ( //!sdVec[i]._ignoreFaceIds.count( faceID ) && helper.NbAncestors( face, *_mesh, TopAbs_SOLID ) > 1 && helper.IsReversedSubMesh( face )) @@ -2182,7 +2221,7 @@ bool _ViscousBuilder::findFacesWithLayers(const bool onlyWith) ignore[j] = _sdVec[i]._ignoreFaceIds.count( getMeshDS()->ShapeToIndex( FF[j] )); if ( ignore[0] == ignore[1] ) continue; // nothing interesting - TopoDS_Shape fWOL = FF[ ignore[0] ? 0 : 1 ]; + TopoDS_Shape fWOL = FF[ ignore[0] ? 0 : 1 ]; // FACE w/o layers // add EDGE to maps if ( !fWOL.IsNull()) @@ -2262,7 +2301,7 @@ bool _ViscousBuilder::findFacesWithLayers(const bool onlyWith) } } - // Add to _noShrinkShapes sub-shapes of FACE's that can't be shrinked since + // Add to _noShrinkShapes sub-shapes of FACE's that can't be shrunk since // the algo of the SOLID sharing the FACE does not support it or for other reasons set< string > notSupportAlgos; notSupportAlgos.insert( structAlgoName ); for ( size_t i = 0; i < _sdVec.size(); ++i ) @@ -2487,17 +2526,6 @@ void _ViscousBuilder::getIgnoreFaces(const TopoDS_Shape& solid, bool _ViscousBuilder::makeLayer(_SolidData& data) { - // get all sub-shapes to make layers on - set subIds, faceIds; - subIds = data._noShrinkShapes; - TopExp_Explorer exp( data._solid, TopAbs_FACE ); - for ( ; exp.More(); exp.Next() ) - { - SMESH_subMesh* fSubM = _mesh->GetSubMesh( exp.Current() ); - if ( ! data._ignoreFaceIds.count( fSubM->GetId() )) - faceIds.insert( fSubM->GetId() ); - } - // make a map to find new nodes on sub-shapes shared with other SOLID map< TGeomID, TNode2Edge* >::iterator s2ne; map< TGeomID, TopoDS_Shape >::iterator s2s = data._shrinkShape2Shape.begin(); @@ -2521,6 +2549,8 @@ bool _ViscousBuilder::makeLayer(_SolidData& data) dumpFunction(SMESH_Comment("makeLayers_")<& edgesByGeom = data._edgesOnShape; + data._stepSize = Precision::Infinite(); data._stepSizeNodes[0] = 0; @@ -2531,34 +2561,19 @@ bool _ViscousBuilder::makeLayer(_SolidData& data) vector< const SMDS_MeshNode*> newNodes; // of a mesh face TNode2Edge::iterator n2e2; - // collect _LayerEdge's of shapes they are based on - vector< _EdgesOnShape >& edgesByGeom = data._edgesOnShape; - const int nbShapes = getMeshDS()->MaxShapeIndex(); - edgesByGeom.resize( nbShapes+1 ); - - // set data of _EdgesOnShape's - if ( SMESH_subMesh* sm = _mesh->GetSubMesh( data._solid )) - { - SMESH_subMeshIteratorPtr smIt = sm->getDependsOnIterator(/*includeSelf=*/false); - while ( smIt->more() ) - { - sm = smIt->next(); - if ( sm->GetSubShape().ShapeType() == TopAbs_FACE && - !faceIds.count( sm->GetId() )) - continue; - setShapeData( edgesByGeom[ sm->GetId() ], sm, data ); - } - } // make _LayerEdge's - for ( set::iterator id = faceIds.begin(); id != faceIds.end(); ++id ) + for ( TopExp_Explorer exp( data._solid, TopAbs_FACE ); exp.More(); exp.Next() ) { - const TopoDS_Face& F = TopoDS::Face( getMeshDS()->IndexToShape( *id )); - SMESH_subMesh* sm = _mesh->GetSubMesh( F ); + const TopoDS_Face& F = TopoDS::Face( exp.Current() ); + SMESH_subMesh* sm = _mesh->GetSubMesh( F ); + const TGeomID id = sm->GetId(); + if ( edgesByGeom[ id ]._shape.IsNull() ) + continue; // no layers SMESH_ProxyMesh::SubMesh* proxySub = data._proxyMesh->getFaceSubM( F, /*create=*/true); SMESHDS_SubMesh* smDS = sm->GetSubMeshDS(); - if ( !smDS ) return error(SMESH_Comment("Not meshed face ") << *id, data._index ); + if ( !smDS ) return error(SMESH_Comment("Not meshed face ") << id, data._index ); SMDS_ElemIteratorPtr eIt = smDS->GetElements(); while ( eIt->more() ) @@ -2596,7 +2611,7 @@ bool _ViscousBuilder::makeLayer(_SolidData& data) if ( !(*n2e).second ) { // add a _LayerEdge - _LayerEdge* edge = new _LayerEdge(); + _LayerEdge* edge = _Factory::NewLayerEdge(); edge->_nodes.push_back( n ); n2e->second = edge; edgesByGeom[ shapeID ]._edges.push_back( edge ); @@ -3249,6 +3264,39 @@ bool _ViscousBuilder::findShapesToSmooth( _SolidData& data ) return ok; } +//================================================================================ +/*! + * \brief Set up _SolidData::_edgesOnShape + */ +//================================================================================ + +void _ViscousBuilder::makeEdgesOnShape() +{ + const int nbShapes = getMeshDS()->MaxShapeIndex(); + + for ( size_t i = 0; i < _sdVec.size(); ++i ) + { + _SolidData& data = _sdVec[ i ]; + vector< _EdgesOnShape >& edgesByGeom = data._edgesOnShape; + edgesByGeom.resize( nbShapes+1 ); + + // set data of _EdgesOnShape's + if ( SMESH_subMesh* sm = _mesh->GetSubMesh( data._solid )) + { + SMESH_subMeshIteratorPtr smIt = sm->getDependsOnIterator(/*includeSelf=*/false); + while ( smIt->more() ) + { + sm = smIt->next(); + if ( sm->GetSubShape().ShapeType() == TopAbs_FACE && + data._ignoreFaceIds.count( sm->GetId() )) + continue; + + setShapeData( edgesByGeom[ sm->GetId() ], sm, data ); + } + } + } +} + //================================================================================ /*! * \brief initialize data of _EdgesOnShape @@ -3383,6 +3431,16 @@ bool _EdgesOnShape::GetNormal( const SMDS_MeshElement* face, gp_Vec& norm ) return ok; } +//================================================================================ +/*! + * \brief EdgesOnShape destructor + */ +//================================================================================ + +_EdgesOnShape::~_EdgesOnShape() +{ + delete _edgeSmoother; +} //================================================================================ /*! @@ -3397,12 +3455,13 @@ bool _ViscousBuilder::setEdgeData(_LayerEdge& edge, { const SMDS_MeshNode* node = edge._nodes[0]; // source node - edge._len = 0; - edge._maxLen = Precision::Infinite(); - edge._minAngle = 0; - edge._2neibors = 0; - edge._curvature = 0; - edge._flags = 0; + edge._len = 0; + edge._maxLen = Precision::Infinite(); + edge._minAngle = 0; + edge._2neibors = 0; + edge._curvature = 0; + edge._flags = 0; + edge._smooFunction = 0; // -------------------------- // Compute _normal and _cosin @@ -3675,7 +3734,7 @@ bool _ViscousBuilder::setEdgeData(_LayerEdge& edge, if ( eos.ShapeType() == TopAbs_EDGE /*|| ( onShrinkShape && posType == SMDS_TOP_VERTEX && fabs( edge._cosin ) < 1e-10 )*/) { - edge._2neibors = new _2NearEdges; + edge._2neibors = _Factory::NewNearEdges(); // target nodes instead of source ones will be set later } @@ -4134,6 +4193,34 @@ bool _ViscousBuilder::findNeiborsOnEdge(const _LayerEdge* edge, return true; } +//================================================================================ +/*! + * \brief Create _Curvature + */ +//================================================================================ + +_Curvature* _Curvature::New( double avgNormProj, double avgDist ) +{ + // double _r; // radius + // double _k; // factor to correct node smoothed position + // double _h2lenRatio; // avgNormProj / (2*avgDist) + // gp_Pnt2d _uv; // UV used in putOnOffsetSurface() + + _Curvature* c = 0; + if ( fabs( avgNormProj / avgDist ) > 1./200 ) + { + c = _Factory::NewCurvature(); + c->_r = avgDist * avgDist / avgNormProj; + c->_k = avgDist * avgDist / c->_r / c->_r; + //c->_k = avgNormProj / c->_r; + c->_k *= ( c->_r < 0 ? 1/1.1 : 1.1 ); // not to be too restrictive + c->_h2lenRatio = avgNormProj / ( avgDist + avgDist ); + + c->_uv.SetCoord( 0., 0. ); + } + return c; +} + //================================================================================ /*! * \brief Set _curvature and _2neibors->_plnNorm by 2 neighbor nodes residing the same EDGE @@ -4161,7 +4248,6 @@ void _LayerEdge::SetDataByNeighbors( const SMDS_MeshNode* n1, _2neibors->_wgt[1] = 1 - vec2.Modulus() / sumLen; double avgNormProj = 0.5 * ( _normal * vec1 + _normal * vec2 ); double avgLen = 0.5 * ( vec1.Modulus() + vec2.Modulus() ); - if ( _curvature ) delete _curvature; _curvature = _Curvature::New( avgNormProj, avgLen ); // if ( _curvature ) // debugMsg( _nodes[0]->GetID() @@ -4205,8 +4291,11 @@ gp_XYZ _LayerEdge::Copy( _LayerEdge& other, _lenFactor = other._lenFactor; _cosin = other._cosin; _2neibors = other._2neibors; - _curvature = 0; std::swap( _curvature, other._curvature ); - _2neibors = 0; std::swap( _2neibors, other._2neibors ); + _curvature = other._curvature; + _2neibors = other._2neibors; + _maxLen = Precision::Infinite();//other._maxLen; + _flags = 0; + _smooFunction = 0; gp_XYZ lastPos( 0,0,0 ); if ( eos.SWOLType() == TopAbs_EDGE ) @@ -6927,7 +7016,7 @@ void _ViscousBuilder::findEdgesToUpdateNormalNearConvexFace( _ConvexFace & if ( dist < 0.95 * ledge->_maxLen ) { ledge->Set( _LayerEdge::UPD_NORMAL_CONV ); - if ( !ledge->_curvature ) ledge->_curvature = new _Curvature; + if ( !ledge->_curvature ) ledge->_curvature = _Factory::NewCurvature(); ledge->_curvature->_uv.SetCoord( uv.X(), uv.Y() ); edgesToUpdateFound = true; } @@ -8269,7 +8358,7 @@ void _LayerEdge::MoveNearConcaVer( const _EdgesOnShape* eov, if ( !edgeF->_curvature ) if (( fPos = edgeF->_nodes[0]->GetPosition() )) { - edgeF->_curvature = new _Curvature; + edgeF->_curvature = _Factory::NewCurvature(); edgeF->_curvature->_r = 0; edgeF->_curvature->_k = 0; edgeF->_curvature->_h2lenRatio = 0; @@ -10279,6 +10368,440 @@ bool _ViscousBuilder::refine(_SolidData& data) return true; } +namespace VISCOUS_3D +{ + struct ShrinkFace; + //-------------------------------------------------------------------------------- + /*! + * \brief Pair of periodic FACEs + */ + struct PeriodicFaces + { + typedef StdMeshers_ProjectionUtils::TrsfFinder3D Trsf; + + ShrinkFace* _shriFace[2]; + TNodeNodeMap _nnMap; + Trsf _trsf; + + PeriodicFaces( ShrinkFace* sf1, ShrinkFace* sf2 ): _shriFace{ sf1, sf2 } {} + bool IncludeShrunk( const TopoDS_Face& face, const TopTools_MapOfShape& shrunkFaces ) const; + bool MoveNodes( const TopoDS_Face& tgtFace ); + }; + + //-------------------------------------------------------------------------------- + /*! + * \brief Shrink FACE data used to find periodic FACEs + */ + struct ShrinkFace + { + // ................................................................................ + struct BndPart //!< part of FACE boundary, either shrink or no-shrink + { + bool _isShrink, _isReverse; + int _nbSegments; + AverageHyp* _hyp; + std::vector< SMESH_NodeXYZ > _nodes; + TopAbs_ShapeEnum _vertSWOLType[2]; // shrink part includes VERTEXes + AverageHyp* _vertHyp[2]; + + BndPart(): + _isShrink(0), _isReverse(0), _nbSegments(0), _hyp(0), + _vertSWOLType{ TopAbs_WIRE, TopAbs_WIRE }, _vertHyp{ 0, 0 } + {} + + bool operator==( const BndPart& other ) const + { + return ( _isShrink == other._isShrink && + _nbSegments == other._nbSegments && + _nodes.size() == other._nodes.size() && + vertSWOLType1() == other.vertSWOLType1() && + vertSWOLType2() == other.vertSWOLType2() && + (( !_isShrink ) || + ( *_hyp == *other._hyp && + vertHyp1() == other.vertHyp1() && + vertHyp2() == other.vertHyp2() )) + ); + } + bool CanAppend( const BndPart& other ) + { + return ( _isShrink == other._isShrink && + (( !_isShrink ) || + ( *_hyp == *other._hyp && + *_hyp == vertHyp2() && + vertHyp2() == other.vertHyp1() )) + ); + } + void Append( const BndPart& other ) + { + _nbSegments += other._nbSegments; + bool hasCommonNode = ( _nodes.back()->GetID() == other._nodes.front()->GetID() ); + _nodes.insert( _nodes.end(), other._nodes.begin() + hasCommonNode, other._nodes.end() ); + _vertSWOLType[1] = other._vertSWOLType[1]; + if ( _isShrink ) + _vertHyp[1] = other._vertHyp[1]; + } + const SMDS_MeshNode* Node(size_t i) const + { + return _nodes[ _isReverse ? ( _nodes.size() - 1 - i ) : i ]._node; + } + void Reverse() { _isReverse = !_isReverse; } + const TopAbs_ShapeEnum& vertSWOLType1() const { return _vertSWOLType[ _isReverse ]; } + const TopAbs_ShapeEnum& vertSWOLType2() const { return _vertSWOLType[ !_isReverse ]; } + const AverageHyp& vertHyp1() const { return *(_vertHyp[ _isReverse ]); } + const AverageHyp& vertHyp2() const { return *(_vertHyp[ !_isReverse ]); } + }; + // ................................................................................ + + SMESH_subMesh* _subMesh; + _SolidData* _data1; + _SolidData* _data2; + //bool _isPeriodic; + + std::list< BndPart > _boundary; + int _boundarySize, _nbBoundaryParts; + + void Init( SMESH_subMesh* sm, _SolidData* sd1, _SolidData* sd2 ) + { + _subMesh = sm; _data1 = sd1; _data2 = sd2; //_isPeriodic = false; + } + bool IsSame( const TopoDS_Face& face ) const + { + return _subMesh->GetSubShape().IsSame( face ); + } + bool IsShrunk( const TopTools_MapOfShape& shrunkFaces ) const + { + return shrunkFaces.Contains( _subMesh->GetSubShape() ); + } + + //================================================================================ + /*! + * Check if meshes on two FACEs are equal + */ + bool IsPeriodic( ShrinkFace& other, PeriodicFaces& periodic ) + { + if ( !IsSameNbElements( other )) + return false; + + this->SetBoundary(); + other.SetBoundary(); + if ( this->_boundarySize != other._boundarySize || + this->_nbBoundaryParts != other._nbBoundaryParts ) + return false; + + for ( int isReverse = 0; isReverse < 2; ++isReverse ) + { + if ( isReverse ) + Reverse( _boundary ); + + // check boundaries + bool equalBoundary = false; + for ( int iP = 0; iP < _nbBoundaryParts && !equalBoundary; ++iP ) + { + if ( ! ( equalBoundary = ( this->_boundary == other._boundary ))) + // set first part at end + _boundary.splice( _boundary.end(), _boundary, _boundary.begin() ); + } + if ( !equalBoundary ) + continue; + + // check connectivity + std::set elemsThis, elemsOther; + this->GetElements( elemsThis ); + other.GetElements( elemsOther ); + SMESH_MeshEditor::Sew_Error err = + SMESH_MeshEditor::FindMatchingNodes( elemsThis, elemsOther, + this->_boundary.front().Node(0), + other._boundary.front().Node(0), + this->_boundary.front().Node(1), + other._boundary.front().Node(1), + periodic._nnMap ); + if ( err != SMESH_MeshEditor::SEW_OK ) + continue; + + // check node positions + std::vector< gp_XYZ > srcPnts, tgtPnts; + this->GetBoundaryPoints( srcPnts ); + other.GetBoundaryPoints( tgtPnts ); + if ( !periodic._trsf.Solve( srcPnts, tgtPnts )) { + continue; + } + double tol = std::numeric_limits::max(); + for ( size_t i = 1; i < srcPnts.size(); ++i ) { + tol = Min( tol, ( srcPnts[i-1] - srcPnts[i] ).SquareModulus() ); + } + tol = 0.01 * Sqrt( tol ); + bool nodeCoincide = true; + TNodeNodeMap::iterator n2n = periodic._nnMap.begin(); + for ( ; n2n != periodic._nnMap.end() && nodeCoincide; ++n2n ) + { + SMESH_NodeXYZ nSrc = n2n->first; + SMESH_NodeXYZ nTgt = n2n->second; + gp_XYZ pTgt = periodic._trsf.Transform( nSrc ); + nodeCoincide = (( pTgt - nTgt ).SquareModulus() < tol ); + } + if ( nodeCoincide ) + return true; + } + return false; + } + + bool IsSameNbElements( ShrinkFace& other ) // check number of mesh faces + { + SMESHDS_SubMesh* sm1 = this->_subMesh->GetSubMeshDS(); + SMESHDS_SubMesh* sm2 = other._subMesh->GetSubMeshDS(); + return ( sm1->NbElements() == sm2->NbElements() && + sm1->NbNodes() == sm2->NbNodes() ); + } + + void Reverse( std::list< BndPart >& boundary ) + { + boundary.reverse(); + for ( std::list< BndPart >::iterator part = boundary.begin(); part != boundary.end(); ++part ) + part->Reverse(); + } + + void SetBoundary() + { + if ( !_boundary.empty() ) + return; + + TopoDS_Face F = TopoDS::Face( _subMesh->GetSubShape() ); + if ( F.Orientation() >= TopAbs_INTERNAL ) F.Orientation( TopAbs_FORWARD ); + std::list< TopoDS_Edge > edges; + std::list< int > nbEdgesInWire; + /*int nbWires =*/ SMESH_Block::GetOrderedEdges (F, edges, nbEdgesInWire); + + // std::list< TopoDS_Edge >::iterator edgesEnd = edges.end(); + // if ( nbWires > 1 ) { + // edgesEnd = edges.begin(); + // std::advance( edgesEnd, nbEdgesInWire.front() ); + // } + StdMeshers_FaceSide fSide( F, edges, _subMesh->GetFather(), + /*fwd=*/true, /*skipMedium=*/true ); + _boundarySize = fSide.NbSegments(); + + //TopoDS_Vertex vv[2]; + //std::list< TopoDS_Edge >::iterator edgeIt = edges.begin(); + for ( int iE = 0; iE < nbEdgesInWire.front(); ++iE ) + { + BndPart bndPart; + _EdgesOnShape* eos = _data1->GetShapeEdges( fSide.EdgeID( iE )); + + bndPart._isShrink = ( eos->SWOLType() == TopAbs_FACE ); + if ( bndPart._isShrink ) + if (( _data1->_noShrinkShapes.count( eos->_shapeID )) || + ( _data2 && _data2->_noShrinkShapes.count( eos->_shapeID ))) + bndPart._isShrink = false; + + if ( bndPart._isShrink ) + { + bndPart._hyp = & eos->_hyp; + _EdgesOnShape* eov[2] = { _data1->GetShapeEdges( fSide.FirstVertex( iE )), + _data1->GetShapeEdges( fSide.LastVertex ( iE )) }; + for ( int iV = 0; iV < 2; ++iV ) + { + bndPart._vertHyp [iV] = & eov[iV]->_hyp; + bndPart._vertSWOLType[iV] = eov[iV]->SWOLType(); + if ( _data1->_noShrinkShapes.count( eov[iV]->_shapeID )) + bndPart._vertSWOLType[iV] = TopAbs_SHAPE; + if ( _data2 && bndPart._vertSWOLType[iV] != TopAbs_SHAPE ) + { + eov[iV] = _data2->GetShapeEdges( iV ? fSide.LastVertex(iE) : fSide.FirstVertex(iE )); + if ( _data2->_noShrinkShapes.count( eov[iV]->_shapeID )) + bndPart._vertSWOLType[iV] = TopAbs_SHAPE; + else if ( eov[iV]->SWOLType() > bndPart._vertSWOLType[iV] ) + bndPart._vertSWOLType[iV] = eov[iV]->SWOLType(); + } + } + } + std::vector nodes = fSide.GetOrderedNodes( iE ); + bndPart._nodes.assign( nodes.begin(), nodes.end() ); + bndPart._nbSegments = bndPart._nodes.size() - 1; + + if ( _boundary.empty() || ! _boundary.back().CanAppend( bndPart )) + _boundary.push_back( bndPart ); + else + _boundary.back().Append( bndPart ); + } + + _nbBoundaryParts = _boundary.size(); + if ( _nbBoundaryParts > 1 && _boundary.front()._isShrink == _boundary.back()._isShrink ) + { + _boundary.back().Append( _boundary.front() ); + _boundary.pop_front(); + --_nbBoundaryParts; + } + } + + void GetElements( std::set& theElems) + { + if ( SMESHDS_SubMesh* sm = _subMesh->GetSubMeshDS() ) + for ( SMDS_ElemIteratorPtr fIt = sm->GetElements(); fIt->more(); ) + theElems.insert( theElems.end(), fIt->next() ); + + return ; + } + + void GetBoundaryPoints( std::vector< gp_XYZ >& points ) + { + points.reserve( _boundarySize ); + size_t nb = _boundary.rbegin()->_nodes.size(); + int lastID = _boundary.rbegin()->Node( nb - 1 )->GetID(); + std::list< BndPart >::const_iterator part = _boundary.begin(); + for ( ; part != _boundary.end(); ++part ) + { + size_t nb = part->_nodes.size(); + size_t iF = 0; + size_t iR = nb - 1; + size_t* i = part->_isReverse ? &iR : &iF; + if ( part->_nodes[ *i ]->GetID() == lastID ) + ++iF, --iR; + for ( ; iF < nb; ++iF, --iR ) + points.push_back( part->_nodes[ *i ]); + --iF, ++iR; + lastID = part->_nodes[ *i ]->GetID(); + } + } + }; // struct ShrinkFace + + //-------------------------------------------------------------------------------- + /*! + * \brief Periodic FACEs + */ + struct Periodicity + { + std::vector< ShrinkFace > _shrinkFaces; + std::vector< PeriodicFaces > _periodicFaces; + + PeriodicFaces* GetPeriodic( const TopoDS_Face& face, const TopTools_MapOfShape& shrunkFaces ) + { + for ( size_t i = 0; i < _periodicFaces.size(); ++i ) + if ( _periodicFaces[ i ].IncludeShrunk( face, shrunkFaces )) + return & _periodicFaces[ i ]; + return 0; + } + }; + + //================================================================================ + /*! + * Check if a pair includes the given FACE and the other FACE is already shrunk + */ + bool PeriodicFaces::IncludeShrunk( const TopoDS_Face& face, + const TopTools_MapOfShape& shrunkFaces ) const + { + return (( _shriFace[0]->IsSame( face ) && _shriFace[1]->IsShrunk( shrunkFaces )) || + ( _shriFace[1]->IsSame( face ) && _shriFace[0]->IsShrunk( shrunkFaces ))); + } + + //================================================================================ + /*! + * Make equal meshes on periodic faces by moving corresponding nodes + */ + bool PeriodicFaces::MoveNodes( const TopoDS_Face& tgtFace ) + { + int iTgt = _shriFace[1]->IsSame( tgtFace ); + int iSrc = 1 - iTgt; + + _SolidData* dataSrc = _shriFace[iSrc]->_data1; + _SolidData* dataTgt = _shriFace[iTgt]->_data1; + + Trsf * trsf = & _trsf, trsfInverse; + if ( iSrc != 0 ) + { + trsfInverse = _trsf; + trsfInverse.Invert(); + trsf = &trsfInverse; + } + SMESHDS_Mesh* meshDS = dataSrc->GetHelper().GetMeshDS(); + + TNode2Edge::iterator n2e; + TNodeNodeMap::iterator n2n = _nnMap.begin(); + for ( ; n2n != _nnMap.end(); ++n2n ) + { + const SMDS_MeshNode* const* nn = & n2n->first; + const SMDS_MeshNode* nSrc = nn[ iSrc ]; + const SMDS_MeshNode* nTgt = nn[ iTgt ]; + + if (( nSrc->GetPosition()->GetDim() == 2 ) || + (( n2e = dataSrc->_n2eMap.find( nSrc )) == dataSrc->_n2eMap.end() )) + { + SMESH_NodeXYZ pSrc = nSrc; + gp_XYZ pTgt = trsf->Transform( pSrc ); + meshDS->MoveNode( nTgt, pTgt.X(), pTgt.Y(), pTgt.Z() ); + } + else + { + _LayerEdge* leSrc = n2e->second; + n2e = dataTgt->_n2eMap.find( nTgt ); + if ( n2e == dataTgt->_n2eMap.end() ) + break; + _LayerEdge* leTgt = n2e->second; + if ( leSrc->_nodes.size() != leTgt->_nodes.size() ) + break; + for ( size_t iN = 1; iN < leSrc->_nodes.size(); ++iN ) + { + SMESH_NodeXYZ pSrc = leSrc->_nodes[ iN ]; + gp_XYZ pTgt = trsf->Transform( pSrc ); + meshDS->MoveNode( leTgt->_nodes[ iN ], pTgt.X(), pTgt.Y(), pTgt.Z() ); + } + } + } + bool done = ( n2n == _nnMap.end() ); + // cout << "MMMMMMMOOOOOOOOOOVVVVVVVVVVVEEEEEEEE " + // << _shriFace[iSrc]->_subMesh->GetId() << " -> " + // << _shriFace[iTgt]->_subMesh->GetId() << " -- " + // << ( done ? "DONE" : "FAIL") << endl; + + return done; + } +} // namespace VISCOUS_3D; Periodicity part + + +//================================================================================ +/*! + * \brief Find FACEs to shrink, that are equally meshed before shrink (i.e. periodic) + * and should remain equal after shrink + */ +//================================================================================ + +void _ViscousBuilder::findPeriodicFaces() +{ + // make map of (ids of FACEs to shrink mesh on) to (list of _SolidData containing + // _LayerEdge's inflated along FACE or EDGE) + std::map< TGeomID, std::list< _SolidData* > > id2sdMap; + for ( size_t i = 0 ; i < _sdVec.size(); ++i ) + { + _SolidData& data = _sdVec[i]; + std::map< TGeomID, TopoDS_Shape >::iterator s2s = data._shrinkShape2Shape.begin(); + for (; s2s != data._shrinkShape2Shape.end(); ++s2s ) + if ( s2s->second.ShapeType() == TopAbs_FACE ) + id2sdMap[ getMeshDS()->ShapeToIndex( s2s->second )].push_back( &data ); + } + + _periodicity.reset( new Periodicity ); + _periodicity->_shrinkFaces.resize( id2sdMap.size() ); + + std::map< TGeomID, std::list< _SolidData* > >::iterator id2sdIt = id2sdMap.begin(); + for ( size_t i = 0; i < id2sdMap.size(); ++i, ++id2sdIt ) + { + _SolidData* sd1 = id2sdIt->second.front(); + _SolidData* sd2 = id2sdIt->second.back(); + _periodicity->_shrinkFaces[ i ].Init( _mesh->GetSubMeshContaining( id2sdIt->first ), sd1, sd2 ); + } + + for ( size_t i1 = 0; i1 < _periodicity->_shrinkFaces.size(); ++i1 ) + for ( size_t i2 = i1 + 1; i2 < _periodicity->_shrinkFaces.size(); ++i2 ) + { + PeriodicFaces pf( & _periodicity->_shrinkFaces[ i1 ], + & _periodicity->_shrinkFaces[ i2 ]); + if ( pf._shriFace[0]->IsPeriodic( *pf._shriFace[1], pf )) + { + _periodicity->_periodicFaces.push_back( pf ); + } + } + return; +} + //================================================================================ /*! * \brief Shrink 2D mesh on faces to let space for inflated layers @@ -10295,11 +10818,11 @@ bool _ViscousBuilder::shrink(_SolidData& theData) _SolidData& data = _sdVec[i]; map< TGeomID, TopoDS_Shape >::iterator s2s = data._shrinkShape2Shape.begin(); for (; s2s != data._shrinkShape2Shape.end(); ++s2s ) - if ( s2s->second.ShapeType() == TopAbs_FACE && !_shrinkedFaces.Contains( s2s->second )) + if ( s2s->second.ShapeType() == TopAbs_FACE && !_shrunkFaces.Contains( s2s->second )) { f2sdMap[ getMeshDS()->ShapeToIndex( s2s->second )].push_back( &data ); - // Put mesh faces on the shrinked FACE to the proxy sub-mesh to avoid + // Put mesh faces on the shrunk FACE to the proxy sub-mesh to avoid // usage of mesh faces made in addBoundaryElements() by the 3D algo or // by StdMeshers_QuadToTriaAdaptor if ( SMESHDS_SubMesh* smDS = getMeshDS()->MeshElements( s2s->second )) @@ -10358,15 +10881,24 @@ bool _ViscousBuilder::shrink(_SolidData& theData) Handle(Geom_Surface) surface = BRep_Tool::Surface( F ); - _shrinkedFaces.Add( F ); + _shrunkFaces.Add( F ); helper.SetSubShape( F ); + // ============================== + // Use periodicity to move nodes + // ============================== + + PeriodicFaces* periodic = _periodicity->GetPeriodic( F, _shrunkFaces ); + bool movedByPeriod = ( periodic && periodic->MoveNodes( F )); + // =========================== // Prepare data for shrinking // =========================== // Collect nodes to smooth (they are marked at the beginning of this method) vector < const SMDS_MeshNode* > smoothNodes; + + if ( !movedByPeriod ) { SMDS_NodeIteratorPtr nIt = smDS->GetNodes(); while ( nIt->more() ) @@ -10412,11 +10944,12 @@ bool _ViscousBuilder::shrink(_SolidData& theData) } subEOS.push_back( eos ); - for ( size_t i = 0; i < eos->_edges.size(); ++i ) - { - lEdges.push_back( eos->_edges[ i ] ); - prepareEdgeToShrink( *eos->_edges[ i ], *eos, helper, smDS ); - } + if ( !movedByPeriod ) + for ( size_t i = 0; i < eos->_edges.size(); ++i ) + { + lEdges.push_back( eos->_edges[ i ] ); + prepareEdgeToShrink( *eos->_edges[ i ], *eos, helper, smDS ); + } } } @@ -10488,13 +11021,16 @@ bool _ViscousBuilder::shrink(_SolidData& theData) if ( eos.SWOLType() == TopAbs_EDGE ) { SMESH_subMesh* edgeSM = _mesh->GetSubMesh( eos._sWOL ); - _Shrinker1D& shrinker = e2shrMap[ edgeSM->GetId() ]; - eShri1D.insert( & shrinker ); - shrinker.AddEdge( eos._edges[0], eos, helper ); VISCOUS_3D::ToClearSubWithMain( edgeSM, data._solid ); - // restore params of nodes on EDGE if the EDGE has been already - // shrinked while shrinking other FACE - shrinker.RestoreParams(); + if ( !movedByPeriod ) + { + _Shrinker1D& shrinker = e2shrMap[ edgeSM->GetId() ]; + eShri1D.insert( & shrinker ); + shrinker.AddEdge( eos._edges[0], eos, helper ); + // restore params of nodes on EDGE if the EDGE has been already + // shrunk while shrinking other FACE + shrinker.RestoreParams(); + } } for ( size_t i = 0; i < eos._edges.size(); ++i ) { @@ -10509,7 +11045,7 @@ bool _ViscousBuilder::shrink(_SolidData& theData) } bool toFixTria = false; // to improve quality of trias by diagonal swap - if ( isConcaveFace ) + if ( isConcaveFace && !movedByPeriod ) { const bool hasTria = _mesh->NbTriangles(), hasQuad = _mesh->NbQuadrangles(); if ( hasTria != hasQuad ) { @@ -10528,24 +11064,24 @@ bool _ViscousBuilder::shrink(_SolidData& theData) // Perform shrinking // ================== - bool shrinked = true; + bool shrunk = !movedByPeriod; int nbBad, shriStep=0, smooStep=0; _SmoothNode::SmoothType smoothType = isConcaveFace ? _SmoothNode::ANGULAR : _SmoothNode::LAPLACIAN; SMESH_Comment errMsg; - while ( shrinked ) + while ( shrunk ) { shriStep++; // Move boundary nodes (actually just set new UV) // ----------------------------------------------- dumpFunction(SMESH_Comment("moveBoundaryOnF")<first<<"_st"<SetNewLength2d( surface, F, eos, helper ); + shrunk |= eos._edges[i]->SetNewLength2d( surface, F, eos, helper ); } } dumpFunctionEnd(); @@ -10636,7 +11172,7 @@ bool _ViscousBuilder::shrink(_SolidData& theData) // } // } - } // while ( shrinked ) + } // while ( shrunk ) if ( !errMsg.empty() ) // Try to re-compute the shrink FACE { @@ -10800,7 +11336,7 @@ bool _ViscousBuilder::shrink(_SolidData& theData) return error( errMsg ); } // end of re-meshing in case of failed smoothing - else + else if ( !movedByPeriod ) { // No wrongly shaped faces remain; final smooth. Set node XYZ. bool isStructuredFixed = false; @@ -10844,7 +11380,7 @@ bool _ViscousBuilder::shrink(_SolidData& theData) } // loop on FACES to shrink mesh on - // Replace source nodes by target nodes in shrinked mesh edges + // Replace source nodes by target nodes in shrunk mesh edges map< int, _Shrinker1D >::iterator e2shr = e2shrMap.begin(); for ( ; e2shr != e2shrMap.end(); ++e2shr ) @@ -11408,34 +11944,6 @@ gp_XY _SmoothNode::computeAngularPos(vector& uv, return newPos; } -//================================================================================ -/*! - * \brief Delete _SolidData - */ -//================================================================================ - -_SolidData::~_SolidData() -{ - TNode2Edge::iterator n2e = _n2eMap.begin(); - for ( ; n2e != _n2eMap.end(); ++n2e ) - { - _LayerEdge* & e = n2e->second; - if ( e ) - { - delete e->_curvature; - if ( e->_2neibors ) - delete e->_2neibors->_plnNorm; - delete e->_2neibors; - } - delete e; - e = 0; - } - _n2eMap.clear(); - - delete _helper; - _helper = 0; -} - //================================================================================ /*! * \brief Keep a _LayerEdge inflated along the EDGE @@ -11601,7 +12109,7 @@ void _Shrinker1D::RestoreParams() //================================================================================ /*! - * \brief Replace source nodes by target nodes in shrinked mesh edges + * \brief Replace source nodes by target nodes in shrunk mesh edges */ //================================================================================