X-Git-Url: http://git.salome-platform.org/gitweb/?p=modules%2Fsmesh.git;a=blobdiff_plain;f=src%2FStdMeshers%2FStdMeshers_Quadrangle_2D.hxx;h=eb43083cb0c4f5f7506c7485dac0532b77e5facb;hp=48ebdb21dd2dde38618107202608a834b69a468b;hb=53cfbcdd3398697cb1581f0dcd92fb3cd7805fc3;hpb=e12cb3f8c3219fb5d53a7a23569011f1009ffd41 diff --git a/src/StdMeshers/StdMeshers_Quadrangle_2D.hxx b/src/StdMeshers/StdMeshers_Quadrangle_2D.hxx index 48ebdb21d..eb43083cb 100644 --- a/src/StdMeshers/StdMeshers_Quadrangle_2D.hxx +++ b/src/StdMeshers/StdMeshers_Quadrangle_2D.hxx @@ -1,4 +1,4 @@ -// Copyright (C) 2007-2013 CEA/DEN, EDF R&D, OPEN CASCADE +// Copyright (C) 2007-2021 CEA/DEN, EDF R&D, OPEN CASCADE // // Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN, // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS @@ -6,7 +6,7 @@ // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Lesser General Public // License as published by the Free Software Foundation; either -// version 2.1 of the License. +// version 2.1 of the License, or (at your option) any later version. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of @@ -46,11 +46,11 @@ struct uvPtStruct; enum TSideID { QUAD_BOTTOM_SIDE=0, QUAD_RIGHT_SIDE, QUAD_TOP_SIDE, QUAD_LEFT_SIDE, NB_QUAD_SIDES }; typedef uvPtStruct UVPtStruct; -struct FaceQuadStruct +struct STDMESHERS_EXPORT FaceQuadStruct { - struct Side // a side of FaceQuadStruct + struct STDMESHERS_EXPORT Side // a side of FaceQuadStruct { - struct Contact // contact of two sides + struct STDMESHERS_EXPORT Contact // contact of two sides { int point; // index of a grid point of this side where two sides meat Side* other_side; @@ -82,7 +82,7 @@ struct FaceQuadStruct return GetUVPtStruct()[ to-nbNodeOut-(IsReversed() ? -1 : +1)]; } // some sortcuts - const vector& GetUVPtStruct(bool isXConst=0, double constValue=0) const + const std::vector& GetUVPtStruct(bool isXConst=0, double constValue=0) const { return nbNodeOut ? grid->SimulateUVPtStruct( NbPoints()-nbNodeOut-1, isXConst, constValue ) : grid->GetUVPtStruct( isXConst, constValue ); @@ -119,6 +119,8 @@ struct FaceQuadStruct FaceQuadStruct ( const TopoDS_Face& F = TopoDS_Face(), const std::string& nm="main" ); UVPtStruct& UVPt( int i, int j ) { return uv_grid[ i + j * iSize ]; } + double& U( int i, int j ) { return UVPt( i, j ).u; } + double& V( int i, int j ) { return UVPt( i, j ).v; } void shift ( size_t nb, bool keepUnitOri, bool keepGrid=false ); int & nbNodeOut( int iSide ) { return side[ iSide ].nbNodeOut; } bool findCell ( const gp_XY& uv, int & i, int & j ); @@ -132,8 +134,8 @@ struct FaceQuadStruct class STDMESHERS_EXPORT StdMeshers_Quadrangle_2D: public SMESH_2D_Algo { -public: - StdMeshers_Quadrangle_2D(int hypId, int studyId, SMESH_Gen* gen); + public: + StdMeshers_Quadrangle_2D(int hypId, SMESH_Gen* gen); virtual ~StdMeshers_Quadrangle_2D(); virtual bool CheckHypothesis(SMESH_Mesh& aMesh, @@ -153,9 +155,16 @@ public: FaceQuadStruct::Ptr CheckNbEdges(SMESH_Mesh& aMesh, const TopoDS_Shape& aShape, - const bool considerMesh=false); + const bool considerMesh = false, + SMESH_MesherHelper* aFaceHelper = 0); -protected: + virtual bool IsApplicableToShape(const TopoDS_Shape & shape, bool toCheckAll) const + { + return IsApplicable( shape, toCheckAll ); + } + static bool IsApplicable(const TopoDS_Shape & aShape, bool toCheckAll); + + protected: bool checkNbEdgesForEvaluate(SMESH_Mesh& aMesh, const TopoDS_Shape & aShape, @@ -164,7 +173,7 @@ protected: bool& IsQuadratic); bool setNormalizedGrid(FaceQuadStruct::Ptr quad); - + void splitQuadFace(SMESHDS_Mesh * theMeshDS, const int theFaceID, const SMDS_MeshNode* theNode1, @@ -201,6 +210,8 @@ protected: void smooth (FaceQuadStruct::Ptr quad); + bool check(); + int getCorners(const TopoDS_Face& theFace, SMESH_Mesh & theMesh, std::list& theWire, @@ -223,12 +234,12 @@ protected: int * iNext=NULL); - // Fields + protected: // Fields bool myQuadranglePreference; bool myTrianglePreference; int myTriaVertexID; - bool myNeedSmooth; + bool myNeedSmooth, myCheckOri; const StdMeshers_QuadrangleParams* myParams; StdMeshers_QuadType myQuadType; @@ -238,9 +249,10 @@ protected: struct ForcedPoint { - gp_XY uv; - gp_XYZ xyz; - TopoDS_Vertex vertex; + gp_XY uv; + gp_XYZ xyz; + TopoDS_Vertex vertex; + const SMDS_MeshNode* node; double U() const { return uv.X(); } double V() const { return uv.Y(); }