X-Git-Url: http://git.salome-platform.org/gitweb/?p=modules%2Fsmesh.git;a=blobdiff_plain;f=src%2FStdMeshers%2FStdMeshers_QuadToTriaAdaptor.hxx;h=333d73491a1ff3105bb52f7e2489570d35e88541;hp=c1082f7ce8625b481498130842aef10f03e191a1;hb=0a237be4b91b6db526b340c534f40a385d6d65ab;hpb=6bac08c1a81f34d3f21c550bd92f83654b2546a5 diff --git a/src/StdMeshers/StdMeshers_QuadToTriaAdaptor.hxx b/src/StdMeshers/StdMeshers_QuadToTriaAdaptor.hxx index c1082f7ce..333d73491 100644 --- a/src/StdMeshers/StdMeshers_QuadToTriaAdaptor.hxx +++ b/src/StdMeshers/StdMeshers_QuadToTriaAdaptor.hxx @@ -1,4 +1,4 @@ -// Copyright (C) 2007-2015 CEA/DEN, EDF R&D, OPEN CASCADE +// Copyright (C) 2007-2016 CEA/DEN, EDF R&D, OPEN CASCADE // // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Lesser General Public @@ -27,13 +27,14 @@ #include "SMESH_ProxyMesh.hxx" +#include +#include + class SMESH_Mesh; class SMESH_ElementSearcher; class SMDS_MeshElement; class SMDS_MeshNode; class SMDS_MeshFace; -class Handle_TColgp_HArray1OfPnt; -class Handle_TColgp_HArray1OfVec; class gp_Pnt; class gp_Vec; @@ -65,16 +66,20 @@ public: protected: int Preparation(const SMDS_MeshElement* face, - Handle_TColgp_HArray1OfPnt& PN, - Handle_TColgp_HArray1OfVec& VN, + TColgp_Array1OfPnt& PN, + TColgp_Array1OfVec& VN, std::vector& FNodes, gp_Pnt& PC, gp_Vec& VNorm, const SMDS_MeshElement** volumes=0); - bool CheckIntersection(const gp_Pnt& P, const gp_Pnt& PC, - gp_Pnt& Pint, SMESH_Mesh& aMesh, - const TopoDS_Shape& aShape, - const SMDS_MeshElement* NotCheckedFace); + bool LimitHeight (gp_Pnt& Papex, + const gp_Pnt& PC, + const TColgp_Array1OfPnt& PN, + const std::vector& FNodes, + SMESH_Mesh& aMesh, + const SMDS_MeshElement* NotCheckedFace, + const bool UseApexRay, + const TopoDS_Shape& Shape = TopoDS_Shape()); bool Compute2ndPart(SMESH_Mesh& aMesh, const std::vector& pyramids); @@ -85,7 +90,8 @@ protected: std::set & nodesToMove); void MergeAdjacent(const SMDS_MeshElement* PrmI, - std::set& nodesToMove); + std::set& nodesToMove, + const bool isRecursion = false); TopoDS_Shape myShape;