X-Git-Url: http://git.salome-platform.org/gitweb/?p=modules%2Fsmesh.git;a=blobdiff_plain;f=src%2FStdMeshers%2FStdMeshers_Prism_3D.cxx;h=538cbdddf30a02736b91346fdf9300447e1f8be1;hp=75219db95b4374617c7a473e00266b303a097d4b;hb=e74c29b7867ca230102fc580d831dda6b81b3b4c;hpb=922336dfb7873d5449ccd871a22339113c3bd645 diff --git a/src/StdMeshers/StdMeshers_Prism_3D.cxx b/src/StdMeshers/StdMeshers_Prism_3D.cxx index 75219db95..538cbdddf 100644 --- a/src/StdMeshers/StdMeshers_Prism_3D.cxx +++ b/src/StdMeshers/StdMeshers_Prism_3D.cxx @@ -872,7 +872,7 @@ bool StdMeshers_Prism_3D::Compute(SMESH_Mesh& theMesh, const TopoDS_Shape& theSh // TODO. there are other ways to find out the source FACE: - // propagation, topological similarity, ect. + // propagation, topological similarity, etc... // simply try to mesh all not meshed SOLIDs if ( meshedFaces.empty() ) @@ -1603,7 +1603,7 @@ bool StdMeshers_Prism_3D::computeWalls(const Prism_3D::TPrismTopo& thePrism) if ( ! fSM->IsMeshComputed() ) { // Top EDGEs must be projections from the bottom ones - // to compute stuctured quad mesh on wall FACEs + // to compute structured quad mesh on wall FACEs // --------------------------------------------------- const TopoDS_Edge& botE = (*quad)->side[ QUAD_BOTTOM_SIDE ].grid->Edge(0); const TopoDS_Edge& topE = (*quad)->side[ QUAD_TOP_SIDE ].grid->Edge(0); @@ -4892,8 +4892,8 @@ bool StdMeshers_Sweeper::ComputeNodes( SMESH_MesherHelper& helper, } } - //centerIntErrorIsSmall = true; - //bndErrorIsSmall = true; + centerIntErrorIsSmall = true; // 3D_mesh_Extrusion_00/A3 + bndErrorIsSmall = true; if ( !centerIntErrorIsSmall ) { // Compensate the central error; continue adding projection