X-Git-Url: http://git.salome-platform.org/gitweb/?p=modules%2Fsmesh.git;a=blobdiff_plain;f=src%2FStdMeshers%2FStdMeshers_FaceSide.cxx;h=c0cef600d0d97a5eb6b05dcc61fc3ba5223ee4a0;hp=c677973be2bf2aca288bd974c04e7b18b00e2276;hb=9357f5c87098aff2b95b754d69f66c76d2df9c24;hpb=2daa321efae3d0c6ce41199fa5a2482630d505d9 diff --git a/src/StdMeshers/StdMeshers_FaceSide.cxx b/src/StdMeshers/StdMeshers_FaceSide.cxx index c677973be..c0cef600d 100644 --- a/src/StdMeshers/StdMeshers_FaceSide.cxx +++ b/src/StdMeshers/StdMeshers_FaceSide.cxx @@ -1,4 +1,4 @@ -// Copyright (C) 2007-2008 CEA/DEN, EDF R&D, OPEN CASCADE +// Copyright (C) 2007-2010 CEA/DEN, EDF R&D, OPEN CASCADE // // Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN, // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS @@ -19,6 +19,7 @@ // // See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com // + // SMESH SMESH : implementaion of SMESH idl descriptions // File : StdMeshers_FaceSide.hxx // Created : Wed Jan 31 18:41:25 2007 @@ -31,7 +32,7 @@ #include "SMDS_MeshNode.hxx" #include "SMESHDS_Mesh.hxx" #include "SMESHDS_SubMesh.hxx" -//#include "SMESH_Algo.hxx" +#include "SMESH_Algo.hxx" #include "SMESH_Mesh.hxx" #include "SMESH_MesherHelper.hxx" #include "SMESH_ComputeError.hxx" @@ -44,10 +45,14 @@ #include #include #include +#include #include #include #include +#include +#include + #include #include "utilities.h" @@ -87,9 +92,12 @@ StdMeshers_FaceSide::StdMeshers_FaceSide(const TopoDS_Face& theFace, int nbEdges = theEdges.size(); myEdge.resize( nbEdges ); myC2d.resize( nbEdges ); + myC3dAdaptor.resize( nbEdges ); myFirst.resize( nbEdges ); myLast.resize( nbEdges ); myNormPar.resize( nbEdges ); + myEdgeLength.resize( nbEdges ); + myIsUniform.resize( nbEdges, true ); myLength = 0; myNbPonits = myNbSegments = 0; myMesh = theMesh; @@ -99,16 +107,16 @@ StdMeshers_FaceSide::StdMeshers_FaceSide(const TopoDS_Face& theFace, if ( nbEdges == 0 ) return; SMESHDS_Mesh* meshDS = theMesh->GetMeshDS(); - vector len( nbEdges ); int nbDegen = 0; list::iterator edge = theEdges.begin(); + TopoDS_Iterator vExp; for ( int index = 0; edge != theEdges.end(); ++index, ++edge ) { int i = theIsForward ? index : nbEdges - index - 1; - len[i] = SMESH_Algo::EdgeLength( *edge ); - if ( len[i] < DBL_MIN ) nbDegen++; - myLength += len[i]; + myEdgeLength[i] = SMESH_Algo::EdgeLength( *edge ); + if ( myEdgeLength[i] < DBL_MIN ) nbDegen++; + myLength += myEdgeLength[i]; myEdge[i] = *edge; if ( !theIsForward ) myEdge[i].Reverse(); @@ -129,16 +137,41 @@ StdMeshers_FaceSide::StdMeshers_FaceSide(const TopoDS_Face& theFace, myNbPonits += nbN; myNbSegments += sm->NbElements(); } - if ( SMESH_Algo::VertexNode( TopExp::FirstVertex( *edge, 1), meshDS )) + // TopExp::FirstVertex() and TopExp::LastVertex() return NULL from INTERNAL edge + vExp.Initialize( *edge ); + if ( vExp.Value().Orientation() == TopAbs_REVERSED ) vExp.Next(); + if ( SMESH_Algo::VertexNode( TopoDS::Vertex( vExp.Value()), meshDS )) myNbPonits += 1; // for the first end else myMissingVertexNodes = true; - } - if ( SMESH_Algo::VertexNode( TopExp::LastVertex( theEdges.back(), 1), meshDS )) - myNbPonits++; // for the last end - else - myMissingVertexNodes = true; + // check if edge has non-uniform parametrization (issue 0020705) + if ( !myC2d[i].IsNull() && myEdgeLength[i] > DBL_MIN) + { + Geom2dAdaptor_Curve A2dC( myC2d[i] ); + double p2 = myFirst[i]+(myLast[i]-myFirst[i])/2., p4 = myFirst[i]+(myLast[i]-myFirst[i])/4.; + double d2 = GCPnts_AbscissaPoint::Length( A2dC, myFirst[i], p2 ); + double d4 = GCPnts_AbscissaPoint::Length( A2dC, myFirst[i], p4 ); + //cout<<"len = "<GetNodes(); + if ( u2nodeVec.empty() ) + while ( nItr->more() ) + { + const SMDS_MeshNode* node = nItr->next(); + if ( myIgnoreMediumNodes && SMESH_MeshEditor::IsMedium( node, SMDSAbs_Edge )) + continue; + double u = helper.GetNodeU( myEdge[i], node, ¶mOK ); + + // paramSize is signed so orientation is taken into account + double normPar = prevNormPar + r * ( u - myFirst[i] ) / paramSize; + u2nodeVec.push_back( make_pair( normPar, node )); + } + u2node.insert( u2nodeVec.begin(), u2nodeVec.end() ); + + // Put 2nd vertex node for a last edge if ( i+1 == myEdge.size() ) { - node = SMESH_Algo::VertexNode( VLast, meshDS ); + node = SMESH_Algo::VertexNode( VV[1], meshDS ); if ( !node ) { MESSAGE(" NO NODE on VERTEX" ); return myPoints; } u2node.insert( make_pair( 1., node )); } - - // put internal nodes - SMESHDS_SubMesh* sm = meshDS->MeshElements( myEdge[i] ); - if ( !sm ) continue; - SMDS_NodeIteratorPtr nItr = sm->GetNodes(); - double paramSize = myLast[i] - myFirst[i], r = myNormPar[i] - prevNormPar; - while ( nItr->more() ) { - const SMDS_MeshNode* node = nItr->next(); - if ( myIgnoreMediumNodes && SMESH_MeshEditor::IsMedium( node, SMDSAbs_Edge )) - continue; - const SMDS_EdgePosition* epos = - static_cast(node->GetPosition().get()); - double u = epos->GetUParameter(); - // paramSize is signed so orientation is taken into account - double normPar = prevNormPar + r * ( u - myFirst[i] ) / paramSize; -#ifdef _DEBUG_ - if ( normPar > 1 || normPar < 0) { - dump("DEBUG"); - MESSAGE ( "WRONG normPar: "< 1 ) { reverse( myEdge ); reverse( myC2d ); + reverse( myC3dAdaptor ); reverse( myFirst ); reverse( myLast ); reverse( myNormPar ); + reverse( myEdgeLength ); + reverse( myIsUniform ); } myNormPar[nbEdges-1]=1.; myPoints.clear(); @@ -483,6 +539,7 @@ BRepAdaptor_CompCurve* StdMeshers_FaceSide::GetCurve3d() const return new BRepAdaptor_CompCurve( aWire ); } + //================================================================================ /*! * \brief Return 2D point by normalized parameter @@ -497,9 +554,22 @@ gp_Pnt2d StdMeshers_FaceSide::Value2d(double U) const int i = EdgeIndex( U ); double prevU = i ? myNormPar[ i-1 ] : 0; double r = ( U - prevU )/ ( myNormPar[ i ] - prevU ); - return myC2d[ i ]->Value( myFirst[i] * ( 1 - r ) + myLast[i] * r ); + + double par = myFirst[i] * ( 1 - r ) + myLast[i] * r; + + // check parametrization of curve + if( !myIsUniform[i] ) + { + double aLen3dU = r * myEdgeLength[i] * ( myFirst[i]>myLast[i] ? -1. : 1.); + GCPnts_AbscissaPoint AbPnt + ( const_cast( myC3dAdaptor[i]), aLen3dU, myFirst[i] ); + if( AbPnt.IsDone() ) { + par = AbPnt.Parameter(); + } + } + return myC2d[ i ]->Value(par); + } - //return gp_Pnt2d( 1e+100, 1e+100 ); return myDefaultPnt2d; } @@ -527,20 +597,28 @@ TSideVector StdMeshers_FaceSide::GetFaceWires(const TopoDS_Face& theFace, for ( int iW = 0; iW < nbWires; ++iW ) { std::advance( to, *nbE++ ); + if ( *nbE == 0 ) // Issue 0020676 + { + --nbWires; + --iW; + wires.resize( nbWires ); + continue; + } list< TopoDS_Edge > wireEdges( from, to ); // assure that there is a node on the first vertex // as StdMeshers_FaceSide::GetUVPtStruct() requires - while ( !SMESH_Algo::VertexNode( TopExp::FirstVertex( wireEdges.front(), true), - theMesh.GetMeshDS())) - { - wireEdges.splice(wireEdges.end(), wireEdges, - wireEdges.begin(), ++wireEdges.begin()); - if ( from->IsSame( wireEdges.front() )) { - theError = TError - ( new SMESH_ComputeError(COMPERR_BAD_INPUT_MESH,"No nodes on vertices")); - return TSideVector(0); + if ( wireEdges.front().Orientation() != TopAbs_INTERNAL ) // Issue 0020676 + while ( !SMESH_Algo::VertexNode( TopExp::FirstVertex( wireEdges.front(), true), + theMesh.GetMeshDS())) + { + wireEdges.splice(wireEdges.end(), wireEdges, + wireEdges.begin(), ++wireEdges.begin()); + if ( from->IsSame( wireEdges.front() )) { + theError = TError + ( new SMESH_ComputeError(COMPERR_BAD_INPUT_MESH,"No nodes on vertices")); + return TSideVector(0); + } } - } const bool isForward = true; StdMeshers_FaceSide* wire = new StdMeshers_FaceSide( theFace, wireEdges, &theMesh, isForward, theIgnoreMediumNodes); @@ -550,3 +628,42 @@ TSideVector StdMeshers_FaceSide::GetFaceWires(const TopoDS_Face& theFace, return wires; } +//================================================================================ +/*! + * \brief Return 1st vertex of the i-the edge + */ +//================================================================================ + +TopoDS_Vertex StdMeshers_FaceSide::FirstVertex(int i) const +{ + TopoDS_Vertex v; + if ( i < NbEdges() ) + { + v = myEdge[i].Orientation() <= TopAbs_REVERSED ? // FORWARD || REVERSED + TopExp::FirstVertex( myEdge[i], 1 ) : + TopoDS::Vertex( TopoDS_Iterator( myEdge[i] ).Value() ); + } + return v; +} + +//================================================================================ +/*! + * \brief Return last vertex of the i-the edge + */ +//================================================================================ + +TopoDS_Vertex StdMeshers_FaceSide::LastVertex(int i) const +{ + TopoDS_Vertex v; + if ( i < NbEdges() ) + { + const TopoDS_Edge& edge = i<0 ? myEdge[ NbEdges() + i ] : myEdge[i]; + if ( edge.Orientation() <= TopAbs_REVERSED ) // FORWARD || REVERSED + v = TopExp::LastVertex( edge, 1 ); + else + for ( TopoDS_Iterator vIt( edge ); vIt.More(); vIt.Next() ) + v = TopoDS::Vertex( vIt.Value() ); + } + return v; +} +