X-Git-Url: http://git.salome-platform.org/gitweb/?p=modules%2Fsmesh.git;a=blobdiff_plain;f=src%2FStdMeshers%2FStdMeshers_Cartesian_3D.cxx;h=990ea3c870ef0f2ceb8d7631c435d303fed0c307;hp=f4700221fbd2cf65939f7bff69c8cd218786771b;hb=878b3315d907f23803181f0261474b990f01e314;hpb=86aa8ad014c9dffcded9d98528feec1e8bf6dcc6;ds=sidebyside diff --git a/src/StdMeshers/StdMeshers_Cartesian_3D.cxx b/src/StdMeshers/StdMeshers_Cartesian_3D.cxx index f4700221f..990ea3c87 100644 --- a/src/StdMeshers/StdMeshers_Cartesian_3D.cxx +++ b/src/StdMeshers/StdMeshers_Cartesian_3D.cxx @@ -1,4 +1,4 @@ -// Copyright (C) 2007-2013 CEA/DEN, EDF R&D, OPEN CASCADE +// Copyright (C) 2007-2014 CEA/DEN, EDF R&D, OPEN CASCADE // // Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN, // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS @@ -6,7 +6,7 @@ // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Lesser General Public // License as published by the Free Software Foundation; either -// version 2.1 of the License. +// version 2.1 of the License, or (at your option) any later version. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of @@ -54,6 +54,8 @@ #include #include #include +#include +#include #include #include #include @@ -83,7 +85,9 @@ #include #include -#undef WITH_TBB +#include + +//#undef WITH_TBB #ifdef WITH_TBB #include //#include @@ -224,7 +228,7 @@ namespace */ struct GridPlanes { - gp_XYZ _uNorm, _vNorm, _zNorm; + gp_XYZ _zNorm; vector< gp_XYZ > _origins; // origin points of all planes in one direction vector< double > _zProjs; // projections of origins to _zNorm }; @@ -277,11 +281,10 @@ namespace { vector< double > _coords[3]; // coordinates of grid nodes gp_XYZ _axes [3]; // axis directions - vector< GridLine > _lines [3]; // in 3 directions + vector< GridLine > _lines [3]; // in 3 directions double _tol, _minCellSize; gp_XYZ _origin; gp_Mat _invB; // inverted basis of _axes - //bool _isOrthogonalAxes; vector< const SMDS_MeshNode* > _nodes; // mesh nodes at grid nodes vector< const F_IntersectPoint* > _gridIntP; // grid node intersection with geometry @@ -289,6 +292,8 @@ namespace list< E_IntersectPoint > _edgeIntP; // intersections with EDGEs TopTools_IndexedMapOfShape _shapes; + SMESH_MesherHelper* _helper; + size_t CellIndex( size_t i, size_t j, size_t k ) const { return i + j*(_coords[0].size()-1) + k*(_coords[0].size()-1)*(_coords[1].size()-1); @@ -361,7 +366,6 @@ namespace FaceGridIntersector(): _grid(0), _surfaceInt(0) {} void Intersect(); - bool IsInGrid(const Bnd_Box& gridBox); void StoreIntersections() { @@ -440,18 +444,22 @@ namespace // -------------------------------------------------------------------------------- struct _Node //!< node either at a hexahedron corner or at intersection { - const SMDS_MeshNode* _node; // mesh node at hexahedron corner + const SMDS_MeshNode* _node; // mesh node at hexahedron corner const B_IntersectPoint* _intPoint; - bool _isUsedInFace; + const _Face* _usedInFace; _Node(const SMDS_MeshNode* n=0, const B_IntersectPoint* ip=0) - :_node(n), _intPoint(ip), _isUsedInFace(0) {} + :_node(n), _intPoint(ip), _usedInFace(0) {} const SMDS_MeshNode* Node() const { return ( _intPoint && _intPoint->_node ) ? _intPoint->_node : _node; } - const F_IntersectPoint* FaceIntPnt() const - { return static_cast< const F_IntersectPoint* >( _intPoint ); } + //const F_IntersectPoint* FaceIntPnt() const + //{ return static_cast< const F_IntersectPoint* >( _intPoint ); } const E_IntersectPoint* EdgeIntPnt() const { return static_cast< const E_IntersectPoint* >( _intPoint ); } + bool IsUsedInFace( const _Face* polygon = 0 ) + { + return polygon ? ( _usedInFace == polygon ) : bool( _usedInFace ); + } void Add( const E_IntersectPoint* ip ) { if ( !_intPoint ) { @@ -488,9 +496,11 @@ namespace struct _Link // link connecting two _Node's { _Node* _nodes[2]; - vector< _Node > _intNodes; // _Node's at GridLine intersections - vector< _Link > _splits; - vector< _Face*> _faces; + _Face* _faces[2]; // polygons sharing a link + vector< const F_IntersectPoint* > _fIntPoints; // GridLine intersections with FACEs + vector< _Node* > _fIntNodes; // _Node's at _fIntPoints + vector< _Link > _splits; + _Link() { _faces[0] = 0; } }; // -------------------------------------------------------------------------------- struct _OrientedLink @@ -526,32 +536,62 @@ namespace return ( dynamic_cast< const E_IntersectPoint* >( _link->_nodes[0]->_intPoint ) || dynamic_cast< const E_IntersectPoint* >( _link->_nodes[1]->_intPoint )); } + int NbFaces() const + { + return !_link->_faces[0] ? 0 : 1 + bool( _link->_faces[1] ); + } + void AddFace( _Face* f ) + { + if ( _link->_faces[0] ) + { + _link->_faces[1] = f; + } + else + { + _link->_faces[0] = f; + _link->_faces[1] = 0; + } + } + void RemoveFace( _Face* f ) + { + if ( !_link->_faces[0] ) return; + + if ( _link->_faces[1] == f ) + { + _link->_faces[1] = 0; + } + else if ( _link->_faces[0] == f ) + { + _link->_faces[0]; + if ( _link->_faces[1] ) + { + _link->_faces[0] = _link->_faces[1]; + _link->_faces[1] = 0; + } + } + } }; // -------------------------------------------------------------------------------- struct _Face { vector< _OrientedLink > _links; // links on GridLine's vector< _Link > _polyLinks; // links added to close a polygonal face - vector< _Node > _edgeNodes; // nodes at intersection with EDGEs + vector< _Node* > _eIntNodes; // nodes at intersection with EDGEs + bool isPolyLink( const _OrientedLink& ol ) + { + return _polyLinks.empty() ? false : + ( &_polyLinks[0] <= ol._link && ol._link <= &_polyLinks.back() ); + } }; // -------------------------------------------------------------------------------- struct _volumeDef // holder of nodes of a volume mesh element { - //vector< const SMDS_MeshNode* > _nodes; vector< _Node* > _nodes; vector< int > _quantities; typedef boost::shared_ptr<_volumeDef> Ptr; void set( const vector< _Node* >& nodes, const vector< int >& quant = vector< int >() ) { _nodes = nodes; _quantities = quant; } - // static Ptr New( const vector< const SMDS_MeshNode* >& nodes, - // const vector< int > quant = vector< int >() ) - // { - // _volumeDef* def = new _volumeDef; - // def->_nodes = nodes; - // def->_quantities = quant; - // return Ptr( def ); - // } }; // topology of a hexahedron @@ -564,10 +604,13 @@ namespace vector< _Face > _polygons; // intresections with EDGEs - vector< const E_IntersectPoint* > _edgeIntPnts; + vector< const E_IntersectPoint* > _eIntPoints; + + // additional nodes created at intersection points + vector< _Node > _intNodes; // nodes inside the hexahedron (at VERTEXes) - vector< _Node > _vertexNodes; + vector< _Node* > _vIntNodes; // computed volume elements //vector< _volumeDef::Ptr > _volumeDefs; @@ -575,7 +618,7 @@ namespace Grid* _grid; double _sizeThreshold, _sideLength[3]; - int _nbCornerNodes, _nbIntNodes, _nbBndNodes; + int _nbCornerNodes, _nbFaceIntNodes, _nbBndNodes; int _origNodeInd; // index of _hexNodes[0] node within the _grid size_t _i,_j,_k; @@ -603,7 +646,7 @@ namespace bool findChain( _Node* n1, _Node* n2, _Face& quad, vector<_Node*>& chainNodes ); bool closePolygon( _Face* polygon, vector<_Node*>& chainNodes ) const; int addElements(SMESH_MesherHelper& helper); - bool is1stNodeOut( int iLink ) const; + bool is1stNodeOut( _Link& link ) const; bool isInHole() const; bool checkPolyhedronSize() const; bool addHexa (); @@ -611,13 +654,14 @@ namespace bool addPenta(); bool addPyra (); bool debugDumpLink( _Link* link ); - _Node* FindEqualNode( vector< _Node >& nodes, + _Node* FindEqualNode( vector< _Node* >& nodes, const E_IntersectPoint* ip, const double tol2 ) { for ( size_t i = 0; i < nodes.size(); ++i ) - if ( nodes[i].Point().SquareDistance( ip->_point ) <= tol2 ) - return & nodes[i]; + if ( nodes[i]->EdgeIntPnt() == ip || + nodes[i]->Point().SquareDistance( ip->_point ) <= tol2 ) + return nodes[i]; return 0; } }; @@ -825,10 +869,6 @@ namespace _invB.SetCols( _axes[0], _axes[1], _axes[2] ); _invB.Invert(); - // _isOrthogonalAxes = ( Abs( _axes[0] * _axes[1] ) < 1e-20 && - // Abs( _axes[1] * _axes[2] ) < 1e-20 && - // Abs( _axes[2] * _axes[0] ) < 1e-20 ); - // compute tolerance _minCellSize = Precision::Infinite(); for ( int iDir = 0; iDir < 3; ++iDir ) // loop on 3 line directions @@ -897,13 +937,6 @@ namespace */ void Grid::ComputeUVW(const gp_XYZ& P, double UVW[3]) { - // gp_XYZ p = P - _origin; - // UVW[ 0 ] = p.X() * _invB( 1, 1 ) + p.Y() * _invB( 1, 2 ) + p.Z() * _invB( 1, 3 ); - // UVW[ 1 ] = p.X() * _invB( 2, 1 ) + p.Y() * _invB( 2, 2 ) + p.Z() * _invB( 2, 3 ); - // UVW[ 2 ] = p.X() * _invB( 3, 1 ) + p.Y() * _invB( 3, 2 ) + p.Z() * _invB( 3, 3 ); - // UVW[ 0 ] += _coords[0][0]; - // UVW[ 1 ] += _coords[1][0]; - // UVW[ 2 ] += _coords[2][0]; gp_XYZ p = P * _invB; p.Coord( UVW[0], UVW[1], UVW[2] ); } @@ -939,7 +972,7 @@ namespace const gp_XYZ lineLoc = line._line.Location().XYZ(); const gp_XYZ lineDir = line._line.Direction().XYZ(); line.RemoveExcessIntPoints( _tol ); - multiset< F_IntersectPoint >& intPnts = _lines[ iDir ][ li.LineIndex() ]._intPoints; + multiset< F_IntersectPoint >& intPnts = line._intPoints; multiset< F_IntersectPoint >::iterator ip = intPnts.begin(); bool isOut = true; @@ -1060,80 +1093,6 @@ namespace #endif } - //============================================================================= - /* - * Checks if the face is encosed by the grid - */ - bool FaceGridIntersector::IsInGrid(const Bnd_Box& gridBox) - { - // double x0,y0,z0, x1,y1,z1; - // const Bnd_Box& faceBox = GetFaceBndBox(); - // faceBox.Get(x0,y0,z0, x1,y1,z1); - - // if ( !gridBox.IsOut( gp_Pnt( x0,y0,z0 )) && - // !gridBox.IsOut( gp_Pnt( x1,y1,z1 ))) - // return true; - - // double X0,Y0,Z0, X1,Y1,Z1; - // gridBox.Get(X0,Y0,Z0, X1,Y1,Z1); - // double faceP[6] = { x0,y0,z0, x1,y1,z1 }; - // double gridP[6] = { X0,Y0,Z0, X1,Y1,Z1 }; - // gp_Dir axes[3] = { gp::DX(), gp::DY(), gp::DZ() }; - // for ( int iDir = 0; iDir < 6; ++iDir ) - // { - // if ( iDir < 3 && gridP[ iDir ] <= faceP[ iDir ] ) continue; - // if ( iDir >= 3 && gridP[ iDir ] >= faceP[ iDir ] ) continue; - - // // check if the face intersects a side of a gridBox - - // gp_Pnt p = iDir < 3 ? gp_Pnt( X0,Y0,Z0 ) : gp_Pnt( X1,Y1,Z1 ); - // gp_Ax1 norm( p, axes[ iDir % 3 ] ); - // if ( iDir < 3 ) norm.Reverse(); - - // gp_XYZ O = norm.Location().XYZ(), N = norm.Direction().XYZ(); - - // TopLoc_Location loc = _face.Location(); - // Handle(Poly_Triangulation) aPoly = BRep_Tool::Triangulation(_face,loc); - // if ( !aPoly.IsNull() ) - // { - // if ( !loc.IsIdentity() ) - // { - // norm.Transform( loc.Transformation().Inverted() ); - // O = norm.Location().XYZ(), N = norm.Direction().XYZ(); - // } - // const double deflection = aPoly->Deflection(); - - // const TColgp_Array1OfPnt& nodes = aPoly->Nodes(); - // for ( int i = nodes.Lower(); i <= nodes.Upper(); ++i ) - // if (( nodes( i ).XYZ() - O ) * N > _grid->_tol + deflection ) - // return false; - // } - // else - // { - // BRepAdaptor_Surface surf( _face ); - // double u0, u1, v0, v1, du, dv, u, v; - // BRepTools::UVBounds( _face, u0, u1, v0, v1); - // if ( surf.GetType() == GeomAbs_Plane ) { - // du = u1 - u0, dv = v1 - v0; - // } - // else { - // du = surf.UResolution( _grid->_minCellSize / 10. ); - // dv = surf.VResolution( _grid->_minCellSize / 10. ); - // } - // for ( u = u0, v = v0; u <= u1 && v <= v1; u += du, v += dv ) - // { - // gp_Pnt p = surf.Value( u, v ); - // if (( p.XYZ() - O ) * N > _grid->_tol ) - // { - // TopAbs_State state = GetCurveFaceIntersector()->ClassifyUVPoint(gp_Pnt2d( u, v )); - // if ( state == TopAbs_IN || state == TopAbs_ON ) - // return false; - // } - // } - // } - // } - return true; - } //============================================================================= /* * Intersects TopoDS_Face with all GridLine's @@ -1149,31 +1108,39 @@ namespace typedef void (FaceLineIntersector::* PIntFun )(const GridLine& gridLine); PIntFun interFunction; + bool isDirect = true; BRepAdaptor_Surface surf( _face ); switch ( surf.GetType() ) { case GeomAbs_Plane: intersector._plane = surf.Plane(); interFunction = &FaceLineIntersector::IntersectWithPlane; + isDirect = intersector._plane.Direct(); break; case GeomAbs_Cylinder: intersector._cylinder = surf.Cylinder(); interFunction = &FaceLineIntersector::IntersectWithCylinder; + isDirect = intersector._cylinder.Direct(); break; case GeomAbs_Cone: intersector._cone = surf.Cone(); interFunction = &FaceLineIntersector::IntersectWithCone; + //isDirect = intersector._cone.Direct(); break; case GeomAbs_Sphere: intersector._sphere = surf.Sphere(); interFunction = &FaceLineIntersector::IntersectWithSphere; + isDirect = intersector._sphere.Direct(); break; case GeomAbs_Torus: intersector._torus = surf.Torus(); interFunction = &FaceLineIntersector::IntersectWithTorus; + //isDirect = intersector._torus.Direct(); break; default: interFunction = &FaceLineIntersector::IntersectWithSurface; } + if ( !isDirect ) + std::swap( intersector._transOut, intersector._transIn ); _intersections.clear(); for ( int iDir = 0; iDir < 3; ++iDir ) // loop on 3 line directions @@ -1465,7 +1432,7 @@ namespace * \brief Creates topology of the hexahedron */ Hexahedron::Hexahedron(const double sizeThreshold, Grid* grid) - : _grid( grid ), _sizeThreshold( sizeThreshold ), _nbIntNodes(0) + : _grid( grid ), _sizeThreshold( sizeThreshold ), _nbFaceIntNodes(0) { _polygons.reserve(100); // to avoid reallocation; @@ -1498,8 +1465,6 @@ namespace _Link& link = _hexLinks[ SMESH_Block::ShapeIndex( linkID )]; link._nodes[0] = &_hexNodes[ SMESH_Block::ShapeIndex( idVec[0] )]; link._nodes[1] = &_hexNodes[ SMESH_Block::ShapeIndex( idVec[1] )]; - link._intNodes.reserve( 10 ); // to avoid reallocation - link._splits.reserve( 10 ); } // set links to faces @@ -1530,7 +1495,7 @@ namespace * \brief Copy constructor */ Hexahedron::Hexahedron( const Hexahedron& other ) - :_grid( other._grid ), _sizeThreshold( other._sizeThreshold ), _nbIntNodes(0) + :_grid( other._grid ), _sizeThreshold( other._sizeThreshold ), _nbFaceIntNodes(0) { _polygons.reserve(100); // to avoid reallocation; @@ -1543,8 +1508,6 @@ namespace _Link& tgtLink = this->_hexLinks[ i ]; tgtLink._nodes[0] = _hexNodes + ( srcLink._nodes[0] - other._hexNodes ); tgtLink._nodes[1] = _hexNodes + ( srcLink._nodes[1] - other._hexNodes ); - tgtLink._intNodes.reserve( 10 ); // to avoid reallocation - tgtLink._splits.reserve( 10 ); } for ( int i = 0; i < 6; ++i ) @@ -1585,28 +1548,40 @@ namespace _sideLength[1] = _grid->_coords[1][j+1] - _grid->_coords[1][j]; _sideLength[2] = _grid->_coords[2][k+1] - _grid->_coords[2][k]; - if ( _nbIntNodes + _edgeIntPnts.size() > 0 && - _nbIntNodes + _nbCornerNodes + _edgeIntPnts.size() > 3) + _intNodes.clear(); + _vIntNodes.clear(); + + if ( _nbFaceIntNodes + _eIntPoints.size() > 0 && + _nbFaceIntNodes + _nbCornerNodes + _eIntPoints.size() > 3) { + _intNodes.reserve( 3 * _nbBndNodes + _nbFaceIntNodes + _eIntPoints.size() ); + _Link split; - // create sub-links (_splits) by splitting links with _intNodes + // create sub-links (_splits) by splitting links with _fIntPoints for ( int iLink = 0; iLink < 12; ++iLink ) { _Link& link = _hexLinks[ iLink ]; + link._fIntNodes.resize( link._fIntPoints.size() ); + for ( size_t i = 0; i < link._fIntPoints.size(); ++i ) + { + _intNodes.push_back( _Node( 0, link._fIntPoints[i] )); + link._fIntNodes[ i ] = & _intNodes.back(); + } + link._splits.clear(); split._nodes[ 0 ] = link._nodes[0]; bool isOut = ( ! link._nodes[0]->Node() ); // is1stNodeOut( iLink ); bool checkTransition; - for ( size_t i = 0; i < link._intNodes.size(); ++i ) + for ( size_t i = 0; i < link._fIntNodes.size(); ++i ) { - if ( link._intNodes[i].Node() ) // intersection non-coinsident with a grid node + if ( link._fIntNodes[i]->Node() ) // intersection non-coinsident with a grid node { if ( split._nodes[ 0 ]->Node() && !isOut ) { - split._nodes[ 1 ] = &link._intNodes[i]; + split._nodes[ 1 ] = link._fIntNodes[i]; link._splits.push_back( split ); } - split._nodes[ 0 ] = &link._intNodes[i]; + split._nodes[ 0 ] = link._fIntNodes[i]; checkTransition = true; } else // FACE intersection coinsident with a grid node @@ -1615,10 +1590,14 @@ namespace } if ( checkTransition ) { - switch ( link._intNodes[i].FaceIntPnt()->_transition ) { + switch ( link._fIntPoints[i]->_transition ) { case Trans_OUT: isOut = true; break; case Trans_IN : isOut = false; break; - default:; // isOut remains the same + default: + if ( !link._fIntNodes[i]->Node() && i == 0 ) + isOut = is1stNodeOut( link ); + else + ; // isOut remains the same } } } @@ -1634,21 +1613,21 @@ namespace const double tol2 = _grid->_tol * _grid->_tol; int facets[3], nbFacets, subEntity; - for ( size_t iP = 0; iP < _edgeIntPnts.size(); ++iP ) + for ( size_t iP = 0; iP < _eIntPoints.size(); ++iP ) { - nbFacets = getEntity( _edgeIntPnts[iP], facets, subEntity ); + nbFacets = getEntity( _eIntPoints[iP], facets, subEntity ); _Node* equalNode = 0; switch( nbFacets ) { case 1: // in a _Face { _Face& quad = _hexQuads[ facets[0] - SMESH_Block::ID_FirstF ]; - equalNode = FindEqualNode( quad._edgeNodes, _edgeIntPnts[ iP ], tol2 ); + equalNode = FindEqualNode( quad._eIntNodes, _eIntPoints[ iP ], tol2 ); if ( equalNode ) { - equalNode->Add( _edgeIntPnts[ iP ] ); + equalNode->Add( _eIntPoints[ iP ] ); } else { - quad._edgeNodes.push_back( _Node( 0, _edgeIntPnts[ iP ])); - ++_nbIntNodes; + _intNodes.push_back( _Node( 0, _eIntPoints[ iP ])); + quad._eIntNodes.push_back( & _intNodes.back() ); } break; } @@ -1657,22 +1636,22 @@ namespace _Link& link = _hexLinks[ subEntity - SMESH_Block::ID_FirstE ]; if ( link._splits.size() > 0 ) { - equalNode = FindEqualNode( link._intNodes, _edgeIntPnts[ iP ], tol2 ); + equalNode = FindEqualNode( link._fIntNodes, _eIntPoints[ iP ], tol2 ); if ( equalNode ) - equalNode->Add( _edgeIntPnts[ iP ] ); + equalNode->Add( _eIntPoints[ iP ] ); } else { + _intNodes.push_back( _Node( 0, _eIntPoints[ iP ])); for ( int iF = 0; iF < 2; ++iF ) { _Face& quad = _hexQuads[ facets[iF] - SMESH_Block::ID_FirstF ]; - equalNode = FindEqualNode( quad._edgeNodes, _edgeIntPnts[ iP ], tol2 ); + equalNode = FindEqualNode( quad._eIntNodes, _eIntPoints[ iP ], tol2 ); if ( equalNode ) { - equalNode->Add( _edgeIntPnts[ iP ] ); + equalNode->Add( _eIntPoints[ iP ] ); } else { - quad._edgeNodes.push_back( _Node( 0, _edgeIntPnts[ iP ])); - ++_nbIntNodes; + quad._eIntNodes.push_back( & _intNodes.back() ); } } } @@ -1684,41 +1663,43 @@ namespace if ( node.Node() > 0 ) { if ( node._intPoint ) - node._intPoint->Add( _edgeIntPnts[ iP ]->_faceIDs, _edgeIntPnts[ iP ]->_node ); + node._intPoint->Add( _eIntPoints[ iP ]->_faceIDs, _eIntPoints[ iP ]->_node ); } else { + _intNodes.push_back( _Node( 0, _eIntPoints[ iP ])); for ( int iF = 0; iF < 3; ++iF ) { _Face& quad = _hexQuads[ facets[iF] - SMESH_Block::ID_FirstF ]; - equalNode = FindEqualNode( quad._edgeNodes, _edgeIntPnts[ iP ], tol2 ); + equalNode = FindEqualNode( quad._eIntNodes, _eIntPoints[ iP ], tol2 ); if ( equalNode ) { - equalNode->Add( _edgeIntPnts[ iP ] ); + equalNode->Add( _eIntPoints[ iP ] ); } else { - quad._edgeNodes.push_back( _Node( 0, _edgeIntPnts[ iP ])); - ++_nbIntNodes; + quad._eIntNodes.push_back( & _intNodes.back() ); } } } break; } - default: // inside a hex + } // switch( nbFacets ) + + if ( nbFacets == 0 || + _grid->_shapes( _eIntPoints[ iP ]->_shapeID ).ShapeType() == TopAbs_VERTEX ) { - equalNode = FindEqualNode( _vertexNodes, _edgeIntPnts[ iP ], tol2 ); + equalNode = FindEqualNode( _vIntNodes, _eIntPoints[ iP ], tol2 ); if ( equalNode ) { - equalNode->Add( _edgeIntPnts[ iP ] ); + equalNode->Add( _eIntPoints[ iP ] ); } else { - _vertexNodes.push_back( _Node( 0, _edgeIntPnts[iP] )); - ++_nbIntNodes; + if ( _intNodes.empty() || _intNodes.back().EdgeIntPnt() != _eIntPoints[ iP ]) + _intNodes.push_back( _Node( 0, _eIntPoints[ iP ])); + _vIntNodes.push_back( & _intNodes.back() ); } } - } // switch( nbFacets ) - - } // loop on _edgeIntPnts + } // loop on _eIntPoints } - else if ( 3 < _nbCornerNodes && _nbCornerNodes < 8 ) // _nbIntNodes == 0 + else if ( 3 < _nbCornerNodes && _nbCornerNodes < 8 ) // _nbFaceIntNodes == 0 { _Link split; // create sub-links (_splits) of whole links @@ -1758,10 +1739,11 @@ namespace { Init(); - if ( _nbCornerNodes + _nbIntNodes < 4 ) + int nbIntersections = _nbFaceIntNodes + _eIntPoints.size(); + if ( _nbCornerNodes + nbIntersections < 4 ) return; - if ( _nbBndNodes == _nbCornerNodes && _nbIntNodes == 0 && isInHole() ) + if ( _nbBndNodes == _nbCornerNodes && nbIntersections == 0 && isInHole() ) return; _polygons.clear(); @@ -1770,11 +1752,12 @@ namespace // Create polygons from quadrangles // -------------------------------- - _Link polyLink; + _Link polyLink; vector< _OrientedLink > splits; - vector<_Node*> chainNodes; + vector<_Node*> chainNodes, usedEdgeNodes; + _Face* coplanarPolyg; - bool hasEdgeIntersections = !_edgeIntPnts.empty(); + bool hasEdgeIntersections = !_eIntPoints.empty(); for ( int iF = 0; iF < 6; ++iF ) // loop on 6 sides of a hexahedron { @@ -1793,26 +1776,13 @@ namespace // polygon's boundary closed int nbSplits = splits.size(); - if ( nbSplits < 2 && quad._edgeNodes.empty() ) + if ( nbSplits < 2 && quad._eIntNodes.empty() ) nbSplits = 0; - if ( nbSplits == 0 && !quad._edgeNodes.empty() ) - { - // make _vertexNodes from _edgeNodes of an empty quad - const double tol2 = _grid->_tol * _grid->_tol; - for ( size_t iP = 0; iP < quad._edgeNodes.size(); ++iP ) - { - _Node* equalNode = - FindEqualNode( _vertexNodes, quad._edgeNodes[ iP ].EdgeIntPnt(), tol2 ); - if ( equalNode ) - equalNode->Add( quad._edgeNodes[ iP ].EdgeIntPnt() ); - else - _vertexNodes.push_back( quad._edgeNodes[ iP ]); - } - } #ifdef _DEBUG_ - for ( size_t iP = 0; iP < quad._edgeNodes.size(); ++iP ) - quad._edgeNodes[ iP ]._isUsedInFace = false; + for ( size_t iP = 0; iP < quad._eIntNodes.size(); ++iP ) + if ( quad._eIntNodes[ iP ]->IsUsedInFace( polygon )) + quad._eIntNodes[ iP ]->_usedInFace = 0; #endif int nbUsedEdgeNodes = 0; @@ -1843,7 +1813,7 @@ namespace if ( n1 != n2 ) { // try to connect to intersections with EDGEs - if ( quad._edgeNodes.size() > nbUsedEdgeNodes && + if ( quad._eIntNodes.size() > nbUsedEdgeNodes && findChain( n2, n1, quad, chainNodes )) { for ( size_t i = 1; i < chainNodes.size(); ++i ) @@ -1852,7 +1822,7 @@ namespace polyLink._nodes[1] = chainNodes[i]; polygon->_polyLinks.push_back( polyLink ); polygon->_links.push_back( _OrientedLink( &polygon->_polyLinks.back() )); - nbUsedEdgeNodes += polyLink._nodes[1]->_isUsedInFace; + nbUsedEdgeNodes += ( polyLink._nodes[1]->IsUsedInFace( polygon )); } if ( chainNodes.back() != n1 ) { @@ -1907,7 +1877,7 @@ namespace if ( !findChain( n2, nFirst, quad, chainNodes )) { if ( !closePolygon( polygon, chainNodes )) - ;//chainNodes.push_back( nFirst ); + chainNodes.push_back( nFirst ); } for ( size_t i = 1; i < chainNodes.size(); ++i ) { @@ -1915,6 +1885,7 @@ namespace polyLink._nodes[1] = chainNodes[i]; polygon->_polyLinks.push_back( polyLink ); polygon->_links.push_back( _OrientedLink( &polygon->_polyLinks.back() )); + nbUsedEdgeNodes += bool( polyLink._nodes[1]->IsUsedInFace( polygon )); } } @@ -1925,22 +1896,44 @@ namespace } } // while ( nbSplits > 0 ) + // if ( quad._eIntNodes.size() > nbUsedEdgeNodes ) + // { + // // make _vIntNodes from not used _eIntNodes + // const double tol = 0.05 * Min( Min( _sideLength[0], _sideLength[1] ), _sideLength[0] ); + // for ( size_t iP = 0; iP < quad._eIntNodes.size(); ++iP ) + // { + // if ( quad._eIntNodes[ iP ]->IsUsedInFace() ) continue; + // _Node* equalNode = + // FindEqualNode( _vIntNodes, quad._eIntNodes[ iP ].EdgeIntPnt(), tol*tol ); + // if ( equalNode ) + // equalNode->Add( quad._eIntNodes[ iP ].EdgeIntPnt() ); + // else + // _vIntNodes.push_back( quad._eIntNodes[ iP ]); + // } + // } + if ( polygon->_links.size() < 3 ) + { _polygons.pop_back(); - - } // loop on 6 sides of a hexahedron + //usedEdgeNodes.resize( usedEdgeNodes.size() - nbUsedEdgeNodes ); + } + } // loop on 6 hexahedron sides // Create polygons closing holes in a polyhedron // ---------------------------------------------- - // add polygons to their links + // clear _usedInFace + for ( size_t iN = 0; iN < _intNodes.size(); ++iN ) + _intNodes[ iN ]._usedInFace = 0; + + // add polygons to their links and mark used nodes for ( size_t iP = 0; iP < _polygons.size(); ++iP ) { _Face& polygon = _polygons[ iP ]; for ( size_t iL = 0; iL < polygon._links.size(); ++iL ) { - polygon._links[ iL ]._link->_faces.reserve( 2 ); - polygon._links[ iL ]._link->_faces.push_back( &polygon ); + polygon._links[ iL ].AddFace( &polygon ); + polygon._links[ iL ].FirstNode()->_usedInFace = &polygon; } } // find free links @@ -1950,25 +1943,54 @@ namespace { _Face& polygon = _polygons[ iP ]; for ( size_t iL = 0; iL < polygon._links.size(); ++iL ) - if ( polygon._links[ iL ]._link->_faces.size() < 2 ) + if ( polygon._links[ iL ].NbFaces() < 2 ) + { freeLinks.push_back( & polygon._links[ iL ]); + freeLinks.back()->FirstNode()->IsUsedInFace() == true; + } } int nbFreeLinks = freeLinks.size(); - if ( nbFreeLinks < 3 ) return; + if ( nbFreeLinks > 0 && nbFreeLinks < 3 ) return; + + // put not used intersection nodes to _vIntNodes + int nbVertexNodes = 0; // nb not used vertex nodes + { + for ( size_t iN = 0; iN < _vIntNodes.size(); ++iN ) + nbVertexNodes += ( !_vIntNodes[ iN ]->IsUsedInFace() ); + + const double tol = 1e-3 * Min( Min( _sideLength[0], _sideLength[1] ), _sideLength[0] ); + for ( size_t iN = _nbFaceIntNodes; iN < _intNodes.size(); ++iN ) + { + if ( _intNodes[ iN ].IsUsedInFace() ) continue; + if ( dynamic_cast< const F_IntersectPoint* >( _intNodes[ iN ]._intPoint )) continue; + _Node* equalNode = + FindEqualNode( _vIntNodes, _intNodes[ iN ].EdgeIntPnt(), tol*tol ); + if ( !equalNode /*|| equalNode->IsUsedInFace()*/ ) + { + _vIntNodes.push_back( &_intNodes[ iN ]); + ++nbVertexNodes; + } + } + } set usedFaceIDs; + TGeomID curFace = 0; + const size_t nbQuadPolygons = _polygons.size(); - // make closed chains of free links + // create polygons by making closed chains of free links + size_t iPolygon = _polygons.size(); while ( nbFreeLinks > 0 ) { - _polygons.resize( _polygons.size() + 1 ); - _Face& polygon = _polygons.back(); + if ( iPolygon == _polygons.size() ) + _polygons.resize( _polygons.size() + 1 ); + _Face& polygon = _polygons[ iPolygon ]; polygon._polyLinks.reserve( 20 ); polygon._links.reserve( 20 ); _OrientedLink* curLink = 0; _Node* curNode; - if ( !hasEdgeIntersections ) + if (( !hasEdgeIntersections ) || + ( nbFreeLinks < 4 && nbVertexNodes == 0 )) { // get a remaining link to start from for ( size_t iL = 0; iL < freeLinks.size() && !curLink; ++iL ) @@ -1993,7 +2015,6 @@ namespace } else // there are intersections with EDGEs { - TGeomID curFace; // get a remaining link to start from, one lying on minimal // nb of FACEs { @@ -2026,7 +2047,7 @@ namespace for ( size_t i = 0; i < facesOfLink[2].size() && faceOfLink.first < 1; ++i ) { curLink = freeLinks[ facesOfLink[2][i].second ]; - faceOfLink.first = curLink->FirstNode()->IsLinked( curLink->FirstNode()->_intPoint ); + faceOfLink.first = curLink->FirstNode()->IsLinked( curLink->LastNode()->_intPoint ); } usedFaceIDs.clear(); } @@ -2080,36 +2101,35 @@ namespace if ( polygon._links[0].LastNode() != curNode ) { - if ( !_vertexNodes.empty() ) + if ( nbVertexNodes > 0 ) { - // add links with _vertexNodes if not already used - for ( size_t iN = 0; iN < _vertexNodes.size(); ++iN ) - if ( _vertexNodes[ iN ].IsOnFace( curFace )) + // add links with _vIntNodes if not already used + for ( size_t iN = 0; iN < _vIntNodes.size(); ++iN ) + if ( !_vIntNodes[ iN ]->IsUsedInFace() && + _vIntNodes[ iN ]->IsOnFace( curFace )) { - bool used = ( curNode == &_vertexNodes[ iN ] ); - for ( size_t iL = 0; iL < polygon._links.size() && !used; ++iL ) - used = ( &_vertexNodes[ iN ] == polygon._links[ iL ].LastNode() ); - if ( !used ) - { - polyLink._nodes[0] = &_vertexNodes[ iN ]; - polyLink._nodes[1] = curNode; - polygon._polyLinks.push_back( polyLink ); - polygon._links.push_back( _OrientedLink( &polygon._polyLinks.back() )); - freeLinks.push_back( &polygon._links.back() ); - ++nbFreeLinks; - curNode = &_vertexNodes[ iN ]; - } - // TODO: to reorder _vertexNodes within polygon, if there are several ones + _vIntNodes[ iN ]->_usedInFace = &polygon; + --nbVertexNodes; + polyLink._nodes[0] = _vIntNodes[ iN ]; + polyLink._nodes[1] = curNode; + polygon._polyLinks.push_back( polyLink ); + polygon._links.push_back( _OrientedLink( &polygon._polyLinks.back() )); + freeLinks.push_back( &polygon._links.back() ); + ++nbFreeLinks; + curNode = _vIntNodes[ iN ]; + // TODO: to reorder _vIntNodes within polygon, if there are several ones } } - polyLink._nodes[0] = polygon._links[0].LastNode(); - polyLink._nodes[1] = curNode; - polygon._polyLinks.push_back( polyLink ); - polygon._links.push_back( _OrientedLink( &polygon._polyLinks.back() )); - freeLinks.push_back( &polygon._links.back() ); - ++nbFreeLinks; + // if ( polygon._links.size() > 1 ) + { + polyLink._nodes[0] = polygon._links[0].LastNode(); + polyLink._nodes[1] = curNode; + polygon._polyLinks.push_back( polyLink ); + polygon._links.push_back( _OrientedLink( &polygon._polyLinks.back() )); + freeLinks.push_back( &polygon._links.back() ); + ++nbFreeLinks; + } } - } // if there are intersections with EDGEs if ( polygon._links.size() < 2 || @@ -2120,27 +2140,103 @@ namespace { if ( freeLinks.back() == &polygon._links.back() ) { - freeLinks.back() = 0; + freeLinks.pop_back(); --nbFreeLinks; } - vector< _Face*>& polygs1 = polygon._links.front()._link->_faces; - vector< _Face*>& polygs2 = polygon._links.back()._link->_faces; - _Face* polyg1 = ( polygs1.empty() ? 0 : polygs1[0] ); - _Face* polyg2 = ( polygs2.empty() ? 0 : polygs2[0] ); - if ( polyg1 ) polygs2.push_back( polyg1 ); - if ( polyg2 ) polygs1.push_back( polyg2 ); + if ( polygon._links.front().NbFaces() > 0 ) + polygon._links.back().AddFace( polygon._links.front()._link->_faces[0] ); + if ( polygon._links.back().NbFaces() > 0 ) + polygon._links.front().AddFace( polygon._links.back()._link->_faces[0] ); + _polygons.pop_back(); } - else + else // polygon._links.size() >= 2 { // add polygon to its links for ( size_t iL = 0; iL < polygon._links.size(); ++iL ) { - polygon._links[ iL ]._link->_faces.reserve( 2 ); - polygon._links[ iL ]._link->_faces.push_back( &polygon ); + polygon._links[ iL ].AddFace( &polygon ); polygon._links[ iL ].Reverse(); } - } + if ( hasEdgeIntersections && iPolygon == _polygons.size() - 1 ) + { + // check that a polygon does not lie in the plane of another polygon + coplanarPolyg = 0; + for ( size_t iL = 0; iL < polygon._links.size() && !coplanarPolyg; ++iL ) + { + if ( polygon._links[ iL ].NbFaces() < 2 ) + continue; // it's a just added free link + // look for a polygon made on a hexa side and sharing + // two or more haxa links + size_t iL2; + coplanarPolyg = polygon._links[ iL ]._link->_faces[0]; + for ( iL2 = iL + 1; iL2 < polygon._links.size(); ++iL2 ) + if ( polygon._links[ iL2 ]._link->_faces[0] == coplanarPolyg && + !coplanarPolyg->isPolyLink( polygon._links[ iL2 ]) && + coplanarPolyg < & _polygons[ nbQuadPolygons ]) + break; + if ( iL2 == polygon._links.size() ) + coplanarPolyg = 0; + } + if ( 0 /*coplanarPolyg*/ ) // coplanar polygon found + { + freeLinks.resize( freeLinks.size() - polygon._polyLinks.size() ); + nbFreeLinks -= polygon._polyLinks.size(); + + // fill freeLinks with links not shared by coplanarPolyg and polygon + for ( size_t iL = 0; iL < polygon._links.size(); ++iL ) + if ( polygon._links[ iL ]._link->_faces[1] && + polygon._links[ iL ]._link->_faces[0] != coplanarPolyg ) + { + _Face* p = polygon._links[ iL ]._link->_faces[0]; + for ( size_t iL2 = 0; iL2 < p->_links.size(); ++iL2 ) + if ( p->_links[ iL2 ]._link == polygon._links[ iL ]._link ) + { + freeLinks.push_back( & p->_links[ iL2 ] ); + ++nbFreeLinks; + freeLinks.back()->RemoveFace( &polygon ); + break; + } + } + for ( size_t iL = 0; iL < coplanarPolyg->_links.size(); ++iL ) + if ( coplanarPolyg->_links[ iL ]._link->_faces[1] && + coplanarPolyg->_links[ iL ]._link->_faces[1] != &polygon ) + { + _Face* p = coplanarPolyg->_links[ iL ]._link->_faces[0]; + if ( p == coplanarPolyg ) + p = coplanarPolyg->_links[ iL ]._link->_faces[1]; + for ( size_t iL2 = 0; iL2 < p->_links.size(); ++iL2 ) + if ( p->_links[ iL2 ]._link == coplanarPolyg->_links[ iL ]._link ) + { + freeLinks.push_back( & p->_links[ iL2 ] ); + ++nbFreeLinks; + freeLinks.back()->RemoveFace( coplanarPolyg ); + break; + } + } + // set coplanarPolyg to be re-created next + for ( size_t iP = 0; iP < _polygons.size(); ++iP ) + if ( coplanarPolyg == & _polygons[ iP ] ) + { + iPolygon = iP; + _polygons[ iPolygon ]._links.clear(); + _polygons[ iPolygon ]._polyLinks.clear(); + break; + } + if ( freeLinks.back() == &polygon._links.back() ) + { + freeLinks.pop_back(); + --nbFreeLinks; + } + _polygons.pop_back(); + usedFaceIDs.erase( curFace ); + continue; + } // if ( coplanarPolyg ) + } // if ( hasEdgeIntersections ) + + iPolygon = _polygons.size(); + + } // end of case ( polygon._links.size() > 2 ) } // while ( nbFreeLinks > 0 ) if ( ! checkPolyhedronSize() ) @@ -2149,7 +2245,7 @@ namespace } // create a classic cell if possible - const int nbNodes = _nbCornerNodes + _nbIntNodes; + const int nbNodes = _nbCornerNodes + nbIntersections; bool isClassicElem = false; if ( nbNodes == 8 && _polygons.size() == 6 ) isClassicElem = addHexa(); else if ( nbNodes == 4 && _polygons.size() == 4 ) isClassicElem = addTetra(); @@ -2223,8 +2319,8 @@ namespace ++nbIntHex; } const int iLink = iL + iDir * 4; - hex->_hexLinks[iLink]._intNodes.push_back( _Node( 0, &(*ip) )); - hex->_nbIntNodes += bool( ip->_node ); + hex->_hexLinks[iLink]._fIntPoints.push_back( &(*ip) ); + hex->_nbFaceIntNodes += bool( ip->_node ); } } } @@ -2243,7 +2339,7 @@ namespace if ( hex ) { intHexInd[ nbIntHex++ ] = i; - if ( hex->_nbIntNodes > 0 || ! hex->_edgeIntPnts.empty()) + if ( hex->_nbFaceIntNodes > 0 || hex->_eIntPoints.size() > 0 ) continue; // treat intersected hex later this->init( hex->_i, hex->_j, hex->_k ); } @@ -2273,7 +2369,6 @@ namespace { // all intersection of hex with geometry are at grid nodes hex = new Hexahedron( *this ); - //hex->init( i ); hex->_i = _i; hex->_j = _j; hex->_k = _k; @@ -2325,8 +2420,6 @@ namespace GridPlanes& planes = pln[ iDirZ ]; int iDirX = ( iDirZ + 1 ) % 3; int iDirY = ( iDirZ + 2 ) % 3; - // planes._uNorm = ( _grid->_axes[ iDirY ] ^ _grid->_axes[ iDirZ ] ).Normalized(); - // planes._vNorm = ( _grid->_axes[ iDirZ ] ^ _grid->_axes[ iDirX ] ).Normalized(); planes._zNorm = ( _grid->_axes[ iDirX ] ^ _grid->_axes[ iDirY ] ).Normalized(); planes._zProjs.resize ( _grid->_coords[ iDirZ ].size() ); planes._zProjs [0] = 0; @@ -2369,7 +2462,6 @@ namespace double xLen = _grid->_coords[ iDirX ].back() - _grid->_coords[ iDirX ][0]; double yLen = _grid->_coords[ iDirY ].back() - _grid->_coords[ iDirY ][0]; double zLen = _grid->_coords[ iDirZ ].back() - _grid->_coords[ iDirZ ][0]; - //double zFactor = _grid->_axes[ iDirZ ] * planes._zNorm; int dIJK[3], d000[3] = { 0,0,0 }; double o[3] = { _grid->_coords[0][0], _grid->_coords[1][0], @@ -2397,9 +2489,11 @@ namespace if ( iDirZ == 0 ) { ip._point = p1; + ip._shapeID = _grid->_shapes.Add( v1 ); _grid->_edgeIntP.push_back( ip ); if ( !addIntersection( _grid->_edgeIntP.back(), hexes, ijk, d000 )) _grid->_edgeIntP.pop_back(); + ip._shapeID = edgeID; } for ( int iP = 2; iP <= discret.NbPoints(); ++iP ) { @@ -2407,7 +2501,9 @@ namespace gp_XYZ p2 = discret.Value( iP ).XYZ(); double u2 = discret.Parameter( iP ); double zProj2 = planes._zNorm * ( p2 - _grid->_origin ); - int iZ2 = iZ1; + int iZ2 = iZ1; + if ( Abs( zProj2 - zProj1 ) <= std::numeric_limits::min() ) + continue; locateValue( iZ2, zProj2, planes._zProjs, dIJK[ iDirZ ], tol ); // treat intersections with planes between 2 end points of a segment @@ -2442,6 +2538,7 @@ namespace // add the 2nd vertex point to a hexahedron if ( iDirZ == 0 ) { + ip._shapeID = _grid->_shapes.Add( v2 ); ip._point = p1; _grid->ComputeUVW( p1, ip._uvw ); locateValue( ijk[iDirX], ip._uvw[iDirX], _grid->_coords[iDirX], dIJK[iDirX], tol ); @@ -2450,32 +2547,11 @@ namespace _grid->_edgeIntP.push_back( ip ); if ( !addIntersection( _grid->_edgeIntP.back(), hexes, ijk, d000 )) _grid->_edgeIntP.pop_back(); + ip._shapeID = edgeID; } } // loop on 3 grid directions } // loop on EDGEs - // Create nodes at found intersections - // const E_IntersectPoint* eip; - // for ( size_t i = 0; i < hexes.size(); ++i ) - // { - // Hexahedron* h = hexes[i]; - // if ( !h ) continue; - // for ( int iF = 0; iF < 6; ++iF ) - // { - // _Face& quad = h->_hexQuads[ iF ]; - // for ( size_t iP = 0; iP < quad._edgeNodes.size(); ++iP ) - // if ( !quad._edgeNodes[ iP ]._node ) - // if (( eip = quad._edgeNodes[ iP ].EdgeIntPnt() )) - // quad._edgeNodes[ iP ]._intPoint->_node = helper.AddNode( eip->_point.X(), - // eip->_point.Y(), - // eip->_point.Z() ); - // } - // for ( size_t iP = 0; iP < hexes[i]->_vertexNodes.size(); ++iP ) - // if (( eip = h->_vertexNodes[ iP ].EdgeIntPnt() )) - // h->_vertexNodes[ iP ]._intPoint->_node = helper.AddNode( eip->_point.X(), - // eip->_point.Y(), - // eip->_point.Z() ); - // } } //================================================================================ @@ -2612,7 +2688,7 @@ namespace ( _grid->_coords[2][ h->_k+1 ] + _grid->_tol < ip._uvw[2] )) throw SALOME_Exception("ip outside a hex"); #endif - h->_edgeIntPnts.push_back( & ip ); + h->_eIntPoints.push_back( & ip ); added = true; } } @@ -2629,26 +2705,26 @@ namespace { chn.clear(); chn.push_back( n1 ); - for ( size_t iP = 0; iP < quad._edgeNodes.size(); ++iP ) - if ( !quad._edgeNodes[ iP ]._isUsedInFace && - n1->IsLinked( quad._edgeNodes[ iP ]._intPoint ) && - n2->IsLinked( quad._edgeNodes[ iP ]._intPoint )) + for ( size_t iP = 0; iP < quad._eIntNodes.size(); ++iP ) + if ( !quad._eIntNodes[ iP ]->IsUsedInFace( &quad ) && + n1->IsLinked( quad._eIntNodes[ iP ]->_intPoint ) && + n2->IsLinked( quad._eIntNodes[ iP ]->_intPoint )) { - chn.push_back( & quad._edgeNodes[ iP ]); + chn.push_back( quad._eIntNodes[ iP ]); chn.push_back( n2 ); - quad._edgeNodes[ iP ]._isUsedInFace = true; + quad._eIntNodes[ iP ]->_usedInFace = &quad; return true; } bool found; do { found = false; - for ( size_t iP = 0; iP < quad._edgeNodes.size(); ++iP ) - if ( !quad._edgeNodes[ iP ]._isUsedInFace && - chn.back()->IsLinked( quad._edgeNodes[ iP ]._intPoint )) + for ( size_t iP = 0; iP < quad._eIntNodes.size(); ++iP ) + if ( !quad._eIntNodes[ iP ]->IsUsedInFace( &quad ) && + chn.back()->IsLinked( quad._eIntNodes[ iP ]->_intPoint )) { - chn.push_back( & quad._edgeNodes[ iP ]); - found = quad._edgeNodes[ iP ]._isUsedInFace = true; + chn.push_back( quad._eIntNodes[ iP ]); + found = quad._eIntNodes[ iP ]->_usedInFace = &quad; break; } } while ( found && ! chn.back()->IsLinked( n2->_intPoint ) ); @@ -2705,46 +2781,48 @@ namespace /*! * \brief Checks transition at the 1st node of a link */ - bool Hexahedron::is1stNodeOut( int iLink ) const + bool Hexahedron::is1stNodeOut( _Link& link /*int iLink*/ ) const { - if ( !_hexLinks[ iLink ]._nodes[0]->Node() ) // no node - return true; - if ( !_hexLinks[ iLink ]._nodes[0]->_intPoint ) // no intersection with geometry - return false; - switch ( _hexLinks[ iLink ]._nodes[0]->FaceIntPnt()->_transition ) { - case Trans_OUT: return true; - case Trans_IN : return false; - default: ; // tangent transition - } - - // ijk of a GridLine corresponding to the link - int iDir = iLink / 4; - int indSub = iLink % 4; - LineIndexer li = _grid->GetLineIndexer( iDir ); - li.SetIJK( _i,_j,_k ); - size_t lineIndex[4] = { li.LineIndex (), - li.LineIndex10(), - li.LineIndex01(), - li.LineIndex11() }; - GridLine& line = _grid->_lines[ iDir ][ lineIndex[ indSub ]]; - - // analyze transition of previous ip - bool isOut = true; - multiset< F_IntersectPoint >::const_iterator ip = line._intPoints.begin(); - for ( ; ip != line._intPoints.end(); ++ip ) - { - if ( &(*ip) == _hexLinks[ iLink ]._nodes[0]->_intPoint ) - break; - switch ( ip->_transition ) { - case Trans_OUT: isOut = true; - case Trans_IN : isOut = false; - default:; + // new version is for the case: tangent transition at the 1st node + bool isOut = false; + if ( link._fIntNodes.size() > 1 ) + { + // check transition at the next intersection + switch ( link._fIntPoints[1]->_transition ) { + case Trans_OUT: return false; + case Trans_IN : return true; + default: ; // tangent transition + } + } + gp_Pnt p1 = link._nodes[0]->Point(); + gp_Pnt p2 = link._nodes[1]->Point(); + gp_Pnt testPnt = 0.8 * p1.XYZ() + 0.2 * p2.XYZ(); + + TGeomID faceID = link._fIntPoints[0]->_faceIDs[0]; + const TopoDS_Face& face = TopoDS::Face( _grid->_shapes( faceID )); + TopLoc_Location loc; + GeomAPI_ProjectPointOnSurf& proj = + _grid->_helper->GetProjector( face, loc, 0.1*_grid->_tol ); + testPnt.Transform( loc ); + proj.Perform( testPnt ); + if ( proj.IsDone() && + proj.NbPoints() > 0 && + proj.LowerDistance() > _grid->_tol ) + { + Quantity_Parameter u,v; + proj.LowerDistanceParameters( u,v ); + gp_Dir normal; + if ( GeomLib::NormEstim( BRep_Tool::Surface( face, loc ), + gp_Pnt2d( u,v ), + 0.1*_grid->_tol, + normal ) < 3 ) + { + if ( face.Orientation() == TopAbs_REVERSED ) + normal.Reverse(); + gp_Vec v( proj.NearestPoint(), testPnt ); + return v * normal > 0; } } -#ifdef _DEBUG_ - if ( ip == line._intPoints.end() ) - cout << "BUG: Wrong GridLine. IKJ = ( "<< _i << " " << _j << " " << _k << " )" << endl; -#endif return isOut; } //================================================================================ @@ -2801,7 +2879,7 @@ namespace */ bool Hexahedron::isInHole() const { - if ( !_vertexNodes.empty() ) + if ( !_vIntNodes.empty() ) return false; const int ijk[3] = { _i, _j, _k }; @@ -2833,9 +2911,9 @@ namespace --ip; firstIntPnt = &(*ip); } - else if ( !link._intNodes.empty() ) + else if ( !link._fIntPoints.empty() ) { - firstIntPnt = link._intNodes[0].FaceIntPnt(); + firstIntPnt = link._fIntPoints[0]; } if ( firstIntPnt ) @@ -2899,8 +2977,7 @@ namespace // find a top node above the base node _Link* link = _polygons[0]._links[iL]._link; - //ASSERT( link->_faces.size() > 1 ); - if ( link->_faces.size() < 2 ) + if ( !link->_faces[0] || !link->_faces[1] ) return debugDumpLink( link ); // a quadrangle sharing with _polygons[0] _Face* quad = link->_faces[ bool( link->_faces[0] == & _polygons[0] )]; @@ -2930,8 +3007,7 @@ namespace nodes[2] = _polygons[0]._links[2].FirstNode(); _Link* link = _polygons[0]._links[0]._link; - //ASSERT( link->_faces.size() > 1 ); - if ( link->_faces.size() < 2 ) + if ( !link->_faces[0] || !link->_faces[1] ) return debugDumpLink( link ); // a triangle sharing with _polygons[0] @@ -2970,8 +3046,7 @@ namespace // find a top node above the base node _Link* link = _polygons[ iTri ]._links[iL]._link; - //ASSERT( link->_faces.size() > 1 ); - if ( link->_faces.size() < 2 ) + if ( !link->_faces[0] || !link->_faces[1] ) return debugDumpLink( link ); // a quadrangle sharing with a base triangle _Face* quad = link->_faces[ bool( link->_faces[0] == & _polygons[ iTri ] )]; @@ -3011,8 +3086,7 @@ namespace nodes[3] = _polygons[iQuad]._links[3].FirstNode(); _Link* link = _polygons[iQuad]._links[0]._link; - ASSERT( link->_faces.size() > 1 ); - if ( link->_faces.size() < 2 ) + if ( !link->_faces[0] || !link->_faces[1] ) return debugDumpLink( link ); // a triangle sharing with a base quadrangle @@ -3162,6 +3236,7 @@ bool StdMeshers_Cartesian_3D::Compute(SMESH_Mesh & theMesh, try { Grid grid; + grid._helper = &helper; vector< TopoDS_Shape > faceVec; {