X-Git-Url: http://git.salome-platform.org/gitweb/?p=modules%2Fsmesh.git;a=blobdiff_plain;f=src%2FStdMeshers%2FStdMeshers_Cartesian_3D.cxx;h=7e444be893672c8d92438e4a8bc527f2f06ccf0d;hp=1a0b026ecc74d0cc7d402dd1d687fe1df9be56b3;hb=951dd4234ec84d147b1756bc04b6464c5332091c;hpb=7a3ecab720cc517ace17c5c4677fd3c20c0051ee diff --git a/src/StdMeshers/StdMeshers_Cartesian_3D.cxx b/src/StdMeshers/StdMeshers_Cartesian_3D.cxx index 1a0b026ec..7e444be89 100644 --- a/src/StdMeshers/StdMeshers_Cartesian_3D.cxx +++ b/src/StdMeshers/StdMeshers_Cartesian_3D.cxx @@ -1,4 +1,4 @@ -// Copyright (C) 2007-2016 CEA/DEN, EDF R&D, OPEN CASCADE +// Copyright (C) 2007-2020 CEA/DEN, EDF R&D, OPEN CASCADE // // Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN, // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS @@ -23,16 +23,22 @@ // Module : SMESH // #include "StdMeshers_Cartesian_3D.hxx" +#include "StdMeshers_CartesianParameters3D.hxx" +#include "ObjectPool.hxx" #include "SMDS_MeshNode.hxx" +#include "SMDS_VolumeTool.hxx" #include "SMESHDS_Mesh.hxx" #include "SMESH_Block.hxx" #include "SMESH_Comment.hxx" +#include "SMESH_ControlsDef.hxx" #include "SMESH_Mesh.hxx" +#include "SMESH_MeshAlgos.hxx" +#include "SMESH_MeshEditor.hxx" #include "SMESH_MesherHelper.hxx" #include "SMESH_subMesh.hxx" #include "SMESH_subMeshEventListener.hxx" -#include "StdMeshers_CartesianParameters3D.hxx" +#include "StdMeshers_FaceSide.hxx" #include #include @@ -89,13 +95,24 @@ #include +#include + //#undef WITH_TBB #ifdef WITH_TBB + +#ifdef WIN32 +// See https://docs.microsoft.com/en-gb/cpp/porting/modifying-winver-and-win32-winnt?view=vs-2019 +// Windows 10 = 0x0A00 +#define WINVER 0x0A00 +#define _WIN32_WINNT 0x0A00 +#endif + #include //#include #endif using namespace std; +using namespace SMESH; #ifdef _DEBUG_ //#define _MY_DEBUG_ @@ -152,7 +169,7 @@ bool StdMeshers_Cartesian_3D::CheckHypothesis (SMESH_Mesh& aMesh, namespace { - typedef int TGeomID; + typedef int TGeomID; // IDs of sub-shapes //============================================================================= // Definitions of internal utils @@ -161,7 +178,72 @@ namespace Trans_TANGENT = IntCurveSurface_Tangent, Trans_IN = IntCurveSurface_In, Trans_OUT = IntCurveSurface_Out, - Trans_APEX + Trans_APEX, + Trans_INTERNAL // for INTERNAL FACE + }; + // -------------------------------------------------------------------------- + /*! + * \brief Container of IDs of SOLID sub-shapes + */ + class Solid // sole SOLID contains all sub-shapes + { + TGeomID _id; // SOLID id + bool _hasInternalFaces; + public: + virtual ~Solid() {} + virtual bool Contains( TGeomID subID ) const { return true; } + virtual bool ContainsAny( const vector< TGeomID>& subIDs ) const { return true; } + virtual TopAbs_Orientation Orientation( const TopoDS_Shape& s ) const { return s.Orientation(); } + virtual bool IsOutsideOriented( TGeomID faceID ) const { return true; } + void SetID( TGeomID id ) { _id = id; } + TGeomID ID() const { return _id; } + void SetHasInternalFaces( bool has ) { _hasInternalFaces = has; } + bool HasInternalFaces() const { return _hasInternalFaces; } + }; + // -------------------------------------------------------------------------- + class OneOfSolids : public Solid + { + TColStd_MapOfInteger _subIDs; + TopTools_MapOfShape _faces; // keep FACE orientation + TColStd_MapOfInteger _outFaceIDs; // FACEs of shape_to_mesh oriented outside the SOLID + public: + void Init( const TopoDS_Shape& solid, + TopAbs_ShapeEnum subType, + const SMESHDS_Mesh* mesh ); + virtual bool Contains( TGeomID i ) const { return i == ID() || _subIDs.Contains( i ); } + virtual bool ContainsAny( const vector< TGeomID>& subIDs ) const + { + for ( size_t i = 0; i < subIDs.size(); ++i ) if ( Contains( subIDs[ i ])) return true; + return false; + } + virtual TopAbs_Orientation Orientation( const TopoDS_Shape& face ) const + { + const TopoDS_Shape& sInMap = const_cast< OneOfSolids* >(this)->_faces.Added( face ); + return sInMap.Orientation(); + } + virtual bool IsOutsideOriented( TGeomID faceID ) const + { + return faceID == 0 || _outFaceIDs.Contains( faceID ); + } + }; + // -------------------------------------------------------------------------- + /*! + * \brief Geom data + */ + struct Geometry + { + TopoDS_Shape _mainShape; + vector< vector< TGeomID > > _solidIDsByShapeID;// V/E/F ID -> SOLID IDs + Solid _soleSolid; + map< TGeomID, OneOfSolids > _solidByID; + TColStd_MapOfInteger _boundaryFaces; // FACEs on boundary of mesh->ShapeToMesh() + TColStd_MapOfInteger _strangeEdges; // EDGEs shared by strange FACEs + TGeomID _extIntFaceID; // pseudo FACE - extension of INTERNAL FACE + + Controls::ElementsOnShape _edgeClassifier; + Controls::ElementsOnShape _vertexClassifier; + + bool IsOneSolid() const { return _solidByID.size() < 2; } }; // -------------------------------------------------------------------------- /*! @@ -185,6 +267,7 @@ namespace struct F_IntersectPoint : public B_IntersectPoint { double _paramOnLine; + double _u, _v; mutable Transition _transition; mutable size_t _indexOnLine; @@ -198,7 +281,7 @@ namespace { gp_Pnt _point; double _uvw[3]; - TGeomID _shapeID; + TGeomID _shapeID; // ID of EDGE or VERTEX }; // -------------------------------------------------------------------------- /*! @@ -211,7 +294,9 @@ namespace multiset< F_IntersectPoint > _intPoints; void RemoveExcessIntPoints( const double tol ); - bool GetIsOutBefore( multiset< F_IntersectPoint >::iterator ip, bool prevIsOut ); + TGeomID GetSolidIDBefore( multiset< F_IntersectPoint >::iterator ip, + const TGeomID prevID, + const Geometry& geom); }; // -------------------------------------------------------------------------- /*! @@ -240,7 +325,7 @@ namespace { _size[0] = sz1; _size[1] = sz2; _size[2] = sz3; _curInd[0] = _curInd[1] = _curInd[2] = 0; - _iVar1 = iv1; _iVar2 = iv2; _iConst = iConst; + _iVar1 = iv1; _iVar2 = iv2; _iConst = iConst; _name1 = nv1; _name2 = nv2; _nameConst = nConst; } @@ -277,11 +362,21 @@ namespace gp_XYZ _origin; gp_Mat _invB; // inverted basis of _axes + // index shift within _nodes of nodes of a cell from the 1st node + int _nodeShift[8]; + vector< const SMDS_MeshNode* > _nodes; // mesh nodes at grid nodes vector< const F_IntersectPoint* > _gridIntP; // grid node intersection with geometry + ObjectPool< E_IntersectPoint > _edgeIntPool; // intersections with EDGEs + ObjectPool< F_IntersectPoint > _extIntPool; // intersections with extended INTERNAL FACEs + //list< E_IntersectPoint > _edgeIntP; // intersections with EDGEs - list< E_IntersectPoint > _edgeIntP; // intersections with EDGEs - TopTools_IndexedMapOfShape _shapes; + Geometry _geometry; + bool _toAddEdges; + bool _toCreateFaces; + bool _toConsiderInternalFaces; + bool _toUseThresholdForInternalFaces; + double _sizeThreshold; SMESH_MesherHelper* _helper; @@ -299,6 +394,44 @@ namespace LineIndexer GetLineIndexer(size_t iDir) const; + E_IntersectPoint* Add( const E_IntersectPoint& ip ) + { + E_IntersectPoint* eip = _edgeIntPool.getNew(); + *eip = ip; + return eip; + } + void Remove( E_IntersectPoint* eip ) { _edgeIntPool.destroy( eip ); } + + TGeomID ShapeID( const TopoDS_Shape& s ) const; + const TopoDS_Shape& Shape( TGeomID id ) const; + TopAbs_ShapeEnum ShapeType( TGeomID id ) const { return Shape(id).ShapeType(); } + void InitGeometry( const TopoDS_Shape& theShape ); + void InitClassifier( const TopoDS_Shape& mainShape, + TopAbs_ShapeEnum shapeType, + Controls::ElementsOnShape& classifier ); + void GetEdgesToImplement( map< TGeomID, vector< TGeomID > > & edge2faceMap, + const TopoDS_Shape& shape, + const vector< TopoDS_Shape >& faces ); + void SetSolidFather( const TopoDS_Shape& s, const TopoDS_Shape& theShapeToMesh ); + bool IsShared( TGeomID faceID ) const; + bool IsAnyShared( const std::vector< TGeomID >& faceIDs ) const; + bool IsInternal( TGeomID faceID ) const { + return ( faceID == PseudoIntExtFaceID() || + Shape( faceID ).Orientation() == TopAbs_INTERNAL ); } + bool IsSolid( TGeomID shapeID ) const { + if ( _geometry.IsOneSolid() ) return _geometry._soleSolid.ID() == shapeID; + else return _geometry._solidByID.count( shapeID ); } + bool IsStrangeEdge( TGeomID id ) const { return _geometry._strangeEdges.Contains( id ); } + TGeomID PseudoIntExtFaceID() const { return _geometry._extIntFaceID; } + Solid* GetSolid( TGeomID solidID = 0 ); + Solid* GetOneOfSolids( TGeomID solidID ); + const vector< TGeomID > & GetSolidIDs( TGeomID subShapeID ) const; + bool IsCorrectTransition( TGeomID faceID, const Solid* solid ); + bool IsBoundaryFace( TGeomID face ) const { return _geometry._boundaryFaces.Contains( face ); } + void SetOnShape( const SMDS_MeshNode* n, const F_IntersectPoint& ip, bool unset=false ); + bool IsToCheckNodePos() const { return !_toAddEdges && _toCreateFaces; } + bool IsToRemoveExcessEntities() const { return !_toAddEdges; } + void SetCoordinates(const vector& xCoords, const vector& yCoords, const vector& zCoords, @@ -308,6 +441,52 @@ namespace void ComputeNodes(SMESH_MesherHelper& helper); }; // -------------------------------------------------------------------------- + /*! + * \brief Return cells sharing a link + */ + struct CellsAroundLink + { + int _iDir; + int _dInd[4][3]; + size_t _nbCells[3]; + int _i,_j,_k; + Grid* _grid; + + CellsAroundLink( Grid* grid, int iDir ): + _iDir( iDir ), + _dInd{ {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0} }, + _nbCells{ grid->_coords[0].size() - 1, + grid->_coords[1].size() - 1, + grid->_coords[2].size() - 1 }, + _grid( grid ) + { + const int iDirOther[3][2] = {{ 1,2 },{ 0,2 },{ 0,1 }}; + _dInd[1][ iDirOther[iDir][0] ] = -1; + _dInd[2][ iDirOther[iDir][1] ] = -1; + _dInd[3][ iDirOther[iDir][0] ] = -1; _dInd[3][ iDirOther[iDir][1] ] = -1; + } + void Init( int i, int j, int k, int link12 = 0 ) + { + int iL = link12 % 4; + _i = i - _dInd[iL][0]; + _j = j - _dInd[iL][1]; + _k = k - _dInd[iL][2]; + } + bool GetCell( int iL, int& i, int& j, int& k, int& cellIndex, int& linkIndex ) + { + i = _i + _dInd[iL][0]; + j = _j + _dInd[iL][1]; + k = _k + _dInd[iL][2]; + if ( i < 0 || i >= (int)_nbCells[0] || + j < 0 || j >= (int)_nbCells[1] || + k < 0 || k >= (int)_nbCells[2] ) + return false; + cellIndex = _grid->CellIndex( i,j,k ); + linkIndex = iL + _iDir * 4; + return true; + } + }; + // -------------------------------------------------------------------------- /*! * \brief Intersector of TopoDS_Face with all GridLine's */ @@ -327,7 +506,7 @@ namespace { for ( size_t i = 0; i < _intersections.size(); ++i ) { - multiset< F_IntersectPoint >::iterator ip = + multiset< F_IntersectPoint >::iterator ip = _intersections[i].first->_intPoints.insert( _intersections[i].second ); ip->_faceIDs.reserve( 1 ); ip->_faceIDs.push_back( _faceID ); @@ -359,7 +538,7 @@ namespace { double _tol; double _u, _v, _w; // params on the face and the line - Transition _transition; // transition of at intersection (see IntCurveSurface.cdl) + Transition _transition; // transition at intersection (see IntCurveSurface.cdl) Transition _transIn, _transOut; // IN and OUT transitions depending of face orientation gp_Pln _plane; @@ -397,36 +576,31 @@ namespace // -------------------------------------------------------------------------------- struct _Face; struct _Link; + enum IsInternalFlag { IS_NOT_INTERNAL, IS_INTERNAL, IS_CUT_BY_INTERNAL_FACE }; // -------------------------------------------------------------------------------- struct _Node //!< node either at a hexahedron corner or at intersection { const SMDS_MeshNode* _node; // mesh node at hexahedron corner const B_IntersectPoint* _intPoint; const _Face* _usedInFace; + char _isInternalFlags; _Node(const SMDS_MeshNode* n=0, const B_IntersectPoint* ip=0) - :_node(n), _intPoint(ip), _usedInFace(0) {} + :_node(n), _intPoint(ip), _usedInFace(0), _isInternalFlags(0) {} const SMDS_MeshNode* Node() const { return ( _intPoint && _intPoint->_node ) ? _intPoint->_node : _node; } const E_IntersectPoint* EdgeIntPnt() const { return static_cast< const E_IntersectPoint* >( _intPoint ); } + const F_IntersectPoint* FaceIntPnt() const + { return static_cast< const F_IntersectPoint* >( _intPoint ); } + const vector< TGeomID >& faces() const { return _intPoint->_faceIDs; } + TGeomID face(size_t i) const { return _intPoint->_faceIDs[ i ]; } + void SetInternal( IsInternalFlag intFlag ) { _isInternalFlags |= intFlag; } + bool IsCutByInternal() const { return _isInternalFlags & IS_CUT_BY_INTERNAL_FACE; } bool IsUsedInFace( const _Face* polygon = 0 ) { return polygon ? ( _usedInFace == polygon ) : bool( _usedInFace ); } - void Add( const E_IntersectPoint* ip ) - { - if ( !_intPoint ) { - _intPoint = ip; - } - else if ( !_intPoint->_node ) { - ip->Add( _intPoint->_faceIDs ); - _intPoint = ip; - } - else { - _intPoint->Add( ip->_faceIDs ); - } - } TGeomID IsLinked( const B_IntersectPoint* other, TGeomID avoidFace=-1 ) const // returns id of a common face { @@ -439,7 +613,7 @@ namespace gp_Pnt Point() const { if ( const SMDS_MeshNode* n = Node() ) - return SMESH_TNodeXYZ( n ); + return SMESH_NodeXYZ( n ); if ( const E_IntersectPoint* eip = dynamic_cast< const E_IntersectPoint* >( _intPoint )) return eip->_point; @@ -451,6 +625,27 @@ namespace return eip->_shapeID; return 0; } + void Add( const E_IntersectPoint* ip ) + { + // Possible cases before Add(ip): + /// 1) _node != 0 --> _Node at hex corner ( _intPoint == 0 || _intPoint._node == 0 ) + /// 2) _node == 0 && _intPoint._node != 0 --> link intersected by FACE + /// 3) _node == 0 && _intPoint._node == 0 --> _Node at EDGE intersection + // + // If ip is added in cases 1) and 2) _node position must be changed to ip._shapeID + // at creation of elements + // To recognize this case, set _intPoint._node = Node() + const SMDS_MeshNode* node = Node(); + if ( !_intPoint ) { + _intPoint = ip; + } + else { + ip->Add( _intPoint->_faceIDs ); + _intPoint = ip; + } + if ( node ) + _node = _intPoint->_node = node; + } }; // -------------------------------------------------------------------------------- struct _Link // link connecting two _Node's @@ -460,7 +655,7 @@ namespace vector< const F_IntersectPoint* > _fIntPoints; // GridLine intersections with FACEs vector< _Node* > _fIntNodes; // _Node's at _fIntPoints vector< _Link > _splits; - _Link() { _faces[0] = 0; } + _Link(): _faces{ 0, 0 } {} }; // -------------------------------------------------------------------------------- struct _OrientedLink @@ -532,11 +727,52 @@ namespace } }; // -------------------------------------------------------------------------------- + struct _SplitIterator //! set to _hexLinks splits on one side of INTERNAL FACEs + { + struct _Split // data of a link split + { + int _linkID; // hex link ID + _Node* _nodes[2]; + int _iCheckIteration; // iteration where split is tried as Hexahedron split + _Link* _checkedSplit; // split set to hex links + bool _isUsed; // used in a volume + + _Split( _Link & split, int iLink ): + _linkID( iLink ), _nodes{ split._nodes[0], split._nodes[1] }, + _iCheckIteration( 0 ), _isUsed( false ) + {} + bool IsCheckedOrUsed( bool used ) const { return used ? _isUsed : _iCheckIteration > 0; } + }; + _Link* _hexLinks; + std::vector< _Split > _splits; + int _iterationNb; + size_t _nbChecked; + size_t _nbUsed; + std::vector< _Node* > _freeNodes; // nodes reached while composing a split set + + _SplitIterator( _Link* hexLinks ): + _hexLinks( hexLinks ), _iterationNb(0), _nbChecked(0), _nbUsed(0) + { + _freeNodes.reserve( 12 ); + _splits.reserve( 24 ); + for ( int iL = 0; iL < 12; ++iL ) + for ( size_t iS = 0; iS < _hexLinks[ iL ]._splits.size(); ++iS ) + _splits.emplace_back( _hexLinks[ iL ]._splits[ iS ], iL ); + Next(); + } + bool More() const { return _nbUsed < _splits.size(); } + bool Next(); + }; + // -------------------------------------------------------------------------------- struct _Face { + SMESH_Block::TShapeID _name; vector< _OrientedLink > _links; // links on GridLine's vector< _Link > _polyLinks; // links added to close a polygonal face vector< _Node* > _eIntNodes; // nodes at intersection with EDGEs + + _Face():_name( SMESH_Block::ID_NONE ) + {} bool IsPolyLink( const _OrientedLink& ol ) { return _polyLinks.empty() ? false : @@ -564,18 +800,79 @@ namespace // -------------------------------------------------------------------------------- struct _volumeDef // holder of nodes of a volume mesh element { - vector< _Node* > _nodes; - vector< int > _quantities; - typedef boost::shared_ptr<_volumeDef> Ptr; - void set( const vector< _Node* >& nodes, - const vector< int >& quant = vector< int >() ) - { _nodes = nodes; _quantities = quant; } - void set( _Node** nodes, int nb ) + typedef void* _ptr; + + struct _nodeDef + { + const SMDS_MeshNode* _node; // mesh node at hexahedron corner + const B_IntersectPoint* _intPoint; + + _nodeDef(): _node(0), _intPoint(0) {} + _nodeDef( _Node* n ): _node( n->_node), _intPoint( n->_intPoint ) {} + const SMDS_MeshNode* Node() const + { return ( _intPoint && _intPoint->_node ) ? _intPoint->_node : _node; } + const E_IntersectPoint* EdgeIntPnt() const + { return static_cast< const E_IntersectPoint* >( _intPoint ); } + _ptr Ptr() const { return Node() ? (_ptr) Node() : (_ptr) EdgeIntPnt(); } + bool operator==(const _nodeDef& other ) const { return Ptr() == other.Ptr(); } + }; + + vector< _nodeDef > _nodes; + vector< int > _quantities; + _volumeDef* _next; // to store several _volumeDefs in a chain + TGeomID _solidID; + const SMDS_MeshElement* _volume; // new volume + + vector< SMESH_Block::TShapeID > _names; // name of side a polygon originates from + + _volumeDef(): _next(0), _solidID(0), _volume(0) {} + ~_volumeDef() { delete _next; } + _volumeDef( _volumeDef& other ): + _next(0), _solidID( other._solidID ), _volume( other._volume ) + { _nodes.swap( other._nodes ); _quantities.swap( other._quantities ); other._volume = 0; + _names.swap( other._names ); } + + size_t size() const { return 1 + ( _next ? _next->size() : 0 ); } + _volumeDef* at(int index) + { return index == 0 ? this : ( _next ? _next->at(index-1) : _next ); } + + void Set( _Node** nodes, int nb ) { _nodes.assign( nodes, nodes + nb ); } + + void SetNext( _volumeDef* vd ) + { if ( _next ) { _next->SetNext( vd ); } else { _next = vd; }} + + bool IsEmpty() const { return (( _nodes.empty() ) && + ( !_next || _next->IsEmpty() )); } + bool IsPolyhedron() const { return ( !_quantities.empty() || + ( _next && !_next->_quantities.empty() )); } + + + struct _linkDef: public std::pair<_ptr,_ptr> // to join polygons in removeExcessSideDivision() + { + _nodeDef _node1;//, _node2; + mutable /*const */_linkDef *_prev, *_next; + size_t _loopIndex; + + _linkDef():_prev(0), _next(0) {} + + void init( const _nodeDef& n1, const _nodeDef& n2, size_t iLoop ) + { + _node1 = n1; //_node2 = n2; + _loopIndex = iLoop; + first = n1.Ptr(); + second = n2.Ptr(); + if ( first > second ) std::swap( first, second ); + } + void setNext( _linkDef* next ) + { + _next = next; + next->_prev = this; + } + }; }; // topology of a hexahedron - int _nodeShift[8]; _Node _hexNodes [8]; _Link _hexLinks [12]; _Face _hexQuads [6]; @@ -589,30 +886,37 @@ namespace // additional nodes created at intersection points vector< _Node > _intNodes; - // nodes inside the hexahedron (at VERTEXes) + // nodes inside the hexahedron (at VERTEXes) refer to _intNodes vector< _Node* > _vIntNodes; // computed volume elements - //vector< _volumeDef::Ptr > _volumeDefs; _volumeDef _volumeDefs; Grid* _grid; - double _sizeThreshold, _sideLength[3]; + double _sideLength[3]; int _nbCornerNodes, _nbFaceIntNodes, _nbBndNodes; int _origNodeInd; // index of _hexNodes[0] node within the _grid size_t _i,_j,_k; + bool _hasTooSmall; + +#ifdef _DEBUG_ + int _cellID; +#endif public: - Hexahedron(const double sizeThreshold, Grid* grid); + Hexahedron(Grid* grid); int MakeElements(SMESH_MesherHelper& helper, const map< TGeomID, vector< TGeomID > >& edge2faceIDsMap); - void ComputeElements(); - void Init() { init( _i, _j, _k ); } + void computeElements( const Solid* solid = 0, int solidIndex = -1 ); private: - Hexahedron(const Hexahedron& other ); - void init( size_t i, size_t j, size_t k ); + Hexahedron(const Hexahedron& other, size_t i, size_t j, size_t k, int cellID ); + void init( size_t i, size_t j, size_t k, const Solid* solid=0 ); void init( size_t i ); + void setIJK( size_t i ); + bool compute( const Solid* solid, const IsInternalFlag intFlag ); + size_t getSolids( TGeomID ids[] ); + bool isCutByInternalFace( IsInternalFlag & maxFlag ); void addEdges(SMESH_MesherHelper& helper, vector< Hexahedron* >& intersectedHex, const map< TGeomID, vector< TGeomID > >& edge2faceIDsMap); @@ -620,7 +924,7 @@ namespace double proj, BRepAdaptor_Curve& curve, const gp_XYZ& axis, const gp_XYZ& origin ); int getEntity( const E_IntersectPoint* ip, int* facets, int& sub ); - bool addIntersection( const E_IntersectPoint& ip, + bool addIntersection( const E_IntersectPoint* ip, vector< Hexahedron* >& hexes, int ijk[], int dIJK[] ); bool findChain( _Node* n1, _Node* n2, _Face& quad, vector<_Node*>& chainNodes ); @@ -631,11 +935,24 @@ namespace size_t & iS, _Face& quad, vector<_Node*>& chn); - int addElements(SMESH_MesherHelper& helper); - bool isOutPoint( _Link& link, int iP, SMESH_MesherHelper& helper ) const; + int addVolumes(SMESH_MesherHelper& helper ); + void addFaces( SMESH_MesherHelper& helper, + const vector< const SMDS_MeshElement* > & boundaryVolumes ); + void addSegments( SMESH_MesherHelper& helper, + const map< TGeomID, vector< TGeomID > >& edge2faceIDsMap ); + void getVolumes( vector< const SMDS_MeshElement* > & volumes ); + void getBoundaryElems( vector< const SMDS_MeshElement* > & boundaryVolumes ); + void removeExcessSideDivision(const vector< Hexahedron* >& allHexa); + void removeExcessNodes(vector< Hexahedron* >& allHexa); + TGeomID getAnyFace() const; + void cutByExtendedInternal( std::vector< Hexahedron* >& hexes, + const TColStd_MapOfInteger& intEdgeIDs ); + gp_Pnt mostDistantInternalPnt( int hexIndex, const gp_Pnt& p1, const gp_Pnt& p2 ); + bool isOutPoint( _Link& link, int iP, SMESH_MesherHelper& helper, const Solid* solid ) const; void sortVertexNodes(vector<_Node*>& nodes, _Node* curNode, TGeomID face); bool isInHole() const; - bool checkPolyhedronSize() const; + bool hasStrangeEdge() const; + bool checkPolyhedronSize( bool isCutByInternalFace ) const; bool addHexa (); bool addTetra(); bool addPenta(); @@ -651,9 +968,17 @@ namespace return nodes[i]; return 0; } - bool isImplementEdges() const { return !_grid->_edgeIntP.empty(); } + bool isImplementEdges() const { return _grid->_edgeIntPool.nbElements(); } bool isOutParam(const double uvw[3]) const; - }; + + typedef boost::container::flat_map< TGeomID, size_t > TID2Nb; + static void insertAndIncrement( TGeomID id, TID2Nb& id2nbMap ) + { + TID2Nb::value_type s0( id, 0 ); + TID2Nb::iterator id2nb = id2nbMap.insert( s0 ).first; + id2nb->second++; + } + }; // class Hexahedron #ifdef WITH_TBB // -------------------------------------------------------------------------- @@ -668,7 +993,7 @@ namespace { for ( size_t i = r.begin(); i != r.end(); ++i ) if ( Hexahedron* hex = _hexVec[ i ] ) - hex->ComputeElements(); + hex->computeElements(); } }; // -------------------------------------------------------------------------- @@ -747,29 +1072,72 @@ namespace } //================================================================================ /* - * Return "is OUT" state for nodes before the given intersection point + * Return ID of SOLID for nodes before the given intersection point */ - bool GridLine::GetIsOutBefore( multiset< F_IntersectPoint >::iterator ip, bool prevIsOut ) + TGeomID GridLine::GetSolidIDBefore( multiset< F_IntersectPoint >::iterator ip, + const TGeomID prevID, + const Geometry& geom ) { - if ( ip->_transition == Trans_IN ) - return true; - if ( ip->_transition == Trans_OUT ) - return false; - if ( ip->_transition == Trans_APEX ) + if ( ip == _intPoints.begin() ) + return 0; + + if ( geom.IsOneSolid() ) { - // singularity point (apex of a cone) - if ( _intPoints.size() == 1 || ip == _intPoints.begin() ) - return true; - multiset< F_IntersectPoint >::iterator ipBef = ip, ipAft = ++ip; - if ( ipAft == _intPoints.end() ) - return false; - --ipBef; - if ( ipBef->_transition != ipAft->_transition ) - return ( ipBef->_transition == Trans_OUT ); - return ( ipBef->_transition != Trans_OUT ); + bool isOut = true; + switch ( ip->_transition ) { + case Trans_IN: isOut = true; break; + case Trans_OUT: isOut = false; break; + case Trans_TANGENT: isOut = ( prevID != 0 ); break; + case Trans_APEX: + { + // singularity point (apex of a cone) + multiset< F_IntersectPoint >::iterator ipBef = ip, ipAft = ++ip; + if ( ipAft == _intPoints.end() ) + isOut = false; + else + { + --ipBef; + if ( ipBef->_transition != ipAft->_transition ) + isOut = ( ipBef->_transition == Trans_OUT ); + else + isOut = ( ipBef->_transition != Trans_OUT ); + } + break; + } + case Trans_INTERNAL: isOut = false; + default:; + } + return isOut ? 0 : geom._soleSolid.ID(); + } + + const vector< TGeomID >& solids = geom._solidIDsByShapeID[ ip->_faceIDs[ 0 ]]; + + --ip; + if ( ip->_transition == Trans_INTERNAL ) + return prevID; + + const vector< TGeomID >& solidsBef = geom._solidIDsByShapeID[ ip->_faceIDs[ 0 ]]; + + if ( ip->_transition == Trans_IN || + ip->_transition == Trans_OUT ) + { + if ( solidsBef.size() == 1 ) + return ( solidsBef[0] == prevID ) ? 0 : solidsBef[0]; + + return solidsBef[ solidsBef[0] == prevID ]; + } + + if ( solidsBef.size() == 1 ) + return solidsBef[0]; + + for ( size_t i = 0; i < solids.size(); ++i ) + { + vector< TGeomID >::const_iterator it = + std::find( solidsBef.begin(), solidsBef.end(), solids[i] ); + if ( it != solidsBef.end() ) + return solids[i]; } - // _transition == Trans_TANGENT - return !prevIsOut; + return 0; } //================================================================================ /* @@ -815,6 +1183,35 @@ namespace return ( it != _faceIDs.end() ); } //================================================================================ + /* + * OneOfSolids initialization + */ + void OneOfSolids::Init( const TopoDS_Shape& solid, + TopAbs_ShapeEnum subType, + const SMESHDS_Mesh* mesh ) + { + SetID( mesh->ShapeToIndex( solid )); + + if ( subType == TopAbs_FACE ) + SetHasInternalFaces( false ); + + for ( TopExp_Explorer sub( solid, subType ); sub.More(); sub.Next() ) + { + _subIDs.Add( mesh->ShapeToIndex( sub.Current() )); + if ( subType == TopAbs_FACE ) + { + _faces.Add( sub.Current() ); + if ( sub.Current().Orientation() == TopAbs_INTERNAL ) + SetHasInternalFaces( true ); + + TGeomID faceID = mesh->ShapeToIndex( sub.Current() ); + if ( sub.Current().Orientation() == TopAbs_INTERNAL || + sub.Current().Orientation() == mesh->IndexToShape( faceID ).Orientation() ) + _outFaceIDs.Add( faceID ); + } + } + } + //================================================================================ /* * Return an iterator on GridLine's in a given direction */ @@ -921,150 +1318,444 @@ namespace } //================================================================================ /* - * Computes coordinates of a point in the grid CS + * Return local ID of shape */ - void Grid::ComputeUVW(const gp_XYZ& P, double UVW[3]) + TGeomID Grid::ShapeID( const TopoDS_Shape& s ) const { - gp_XYZ p = P * _invB; - p.Coord( UVW[0], UVW[1], UVW[2] ); + return _helper->GetMeshDS()->ShapeToIndex( s ); } //================================================================================ /* - * Creates all nodes + * Return a shape by its local ID */ - void Grid::ComputeNodes(SMESH_MesherHelper& helper) + const TopoDS_Shape& Grid::Shape( TGeomID id ) const { - // state of each node of the grid relative to the geometry - const size_t nbGridNodes = _coords[0].size() * _coords[1].size() * _coords[2].size(); - vector< bool > isNodeOut( nbGridNodes, false ); - _nodes.resize( nbGridNodes, 0 ); - _gridIntP.resize( nbGridNodes, NULL ); + return _helper->GetMeshDS()->IndexToShape( id ); + } + //================================================================================ + /* + * Initialize _geometry + */ + void Grid::InitGeometry( const TopoDS_Shape& theShapeToMesh ) + { + SMESH_Mesh* mesh = _helper->GetMesh(); - for ( int iDir = 0; iDir < 3; ++iDir ) // loop on 3 line directions + _geometry._mainShape = theShapeToMesh; + _geometry._extIntFaceID = mesh->GetMeshDS()->MaxShapeIndex() * 100; + _geometry._soleSolid.SetID( 0 ); + _geometry._soleSolid.SetHasInternalFaces( false ); + + InitClassifier( theShapeToMesh, TopAbs_VERTEX, _geometry._vertexClassifier ); + InitClassifier( theShapeToMesh, TopAbs_EDGE , _geometry._edgeClassifier ); + + TopExp_Explorer solidExp( theShapeToMesh, TopAbs_SOLID ); + + bool isSeveralSolids = false; + if ( _toConsiderInternalFaces ) // check nb SOLIDs { - LineIndexer li = GetLineIndexer( iDir ); + solidExp.Next(); + isSeveralSolids = solidExp.More(); + _toConsiderInternalFaces = isSeveralSolids; + solidExp.ReInit(); - // find out a shift of node index while walking along a GridLine in this direction - li.SetIndexOnLine( 0 ); - size_t nIndex0 = NodeIndex( li.I(), li.J(), li.K() ); - li.SetIndexOnLine( 1 ); - const size_t nShift = NodeIndex( li.I(), li.J(), li.K() ) - nIndex0; - - const vector & coords = _coords[ iDir ]; - for ( ; li.More(); ++li ) // loop on lines in iDir + if ( !isSeveralSolids ) // look for an internal FACE { - li.SetIndexOnLine( 0 ); - nIndex0 = NodeIndex( li.I(), li.J(), li.K() ); - - GridLine& line = _lines[ iDir ][ li.LineIndex() ]; - const gp_XYZ lineLoc = line._line.Location().XYZ(); - const gp_XYZ lineDir = line._line.Direction().XYZ(); - line.RemoveExcessIntPoints( _tol ); - multiset< F_IntersectPoint >& intPnts = line._intPoints; - multiset< F_IntersectPoint >::iterator ip = intPnts.begin(); + TopExp_Explorer fExp( theShapeToMesh, TopAbs_FACE ); + for ( ; fExp.More() && !_toConsiderInternalFaces; fExp.Next() ) + _toConsiderInternalFaces = ( fExp.Current().Orientation() == TopAbs_INTERNAL ); - bool isOut = true; - const double* nodeCoord = & coords[0]; - const double* coord0 = nodeCoord; - const double* coordEnd = coord0 + coords.size(); - double nodeParam = 0; - for ( ; ip != intPnts.end(); ++ip ) + _geometry._soleSolid.SetHasInternalFaces( _toConsiderInternalFaces ); + _geometry._soleSolid.SetID( ShapeID( solidExp.Current() )); + } + else // fill Geometry::_solidByID + { + for ( ; solidExp.More(); solidExp.Next() ) { - // set OUT state or just skip IN nodes before ip - if ( nodeParam < ip->_paramOnLine - _tol ) - { - isOut = line.GetIsOutBefore( ip, isOut ); - - while ( nodeParam < ip->_paramOnLine - _tol ) - { - if ( isOut ) - isNodeOut[ nIndex0 + nShift * ( nodeCoord-coord0 ) ] = isOut; - if ( ++nodeCoord < coordEnd ) - nodeParam = *nodeCoord - *coord0; - else - break; - } - if ( nodeCoord == coordEnd ) break; - } - // create a mesh node on a GridLine at ip if it does not coincide with a grid node - if ( nodeParam > ip->_paramOnLine + _tol ) - { - // li.SetIndexOnLine( 0 ); - // double xyz[3] = { _coords[0][ li.I() ], _coords[1][ li.J() ], _coords[2][ li.K() ]}; - // xyz[ li._iConst ] += ip->_paramOnLine; - gp_XYZ xyz = lineLoc + ip->_paramOnLine * lineDir; - ip->_node = helper.AddNode( xyz.X(), xyz.Y(), xyz.Z() ); - ip->_indexOnLine = nodeCoord-coord0-1; - } - // create a mesh node at ip concident with a grid node - else - { - int nodeIndex = nIndex0 + nShift * ( nodeCoord-coord0 ); - if ( !_nodes[ nodeIndex ] ) - { - //li.SetIndexOnLine( nodeCoord-coord0 ); - //double xyz[3] = { _coords[0][ li.I() ], _coords[1][ li.J() ], _coords[2][ li.K() ]}; - gp_XYZ xyz = lineLoc + nodeParam * lineDir; - _nodes [ nodeIndex ] = helper.AddNode( xyz.X(), xyz.Y(), xyz.Z() ); - _gridIntP[ nodeIndex ] = & * ip; - } - if ( _gridIntP[ nodeIndex ] ) - _gridIntP[ nodeIndex ]->Add( ip->_faceIDs ); - else - _gridIntP[ nodeIndex ] = & * ip; - // ip->_node = _nodes[ nodeIndex ]; -- to differ from ip on links - ip->_indexOnLine = nodeCoord-coord0; - if ( ++nodeCoord < coordEnd ) - nodeParam = *nodeCoord - *coord0; - } + OneOfSolids & solid = _geometry._solidByID[ ShapeID( solidExp.Current() )]; + solid.Init( solidExp.Current(), TopAbs_FACE, mesh->GetMeshDS() ); + solid.Init( solidExp.Current(), TopAbs_EDGE, mesh->GetMeshDS() ); + solid.Init( solidExp.Current(), TopAbs_VERTEX, mesh->GetMeshDS() ); } - // set OUT state to nodes after the last ip - for ( ; nodeCoord < coordEnd; ++nodeCoord ) - isNodeOut[ nIndex0 + nShift * ( nodeCoord-coord0 ) ] = true; } } + else + { + _geometry._soleSolid.SetID( ShapeID( solidExp.Current() )); + } - // Create mesh nodes at !OUT nodes of the grid + if ( !_toCreateFaces ) + { + int nbSolidsGlobal = _helper->Count( mesh->GetShapeToMesh(), TopAbs_SOLID, false ); + int nbSolidsLocal = _helper->Count( theShapeToMesh, TopAbs_SOLID, false ); + _toCreateFaces = ( nbSolidsLocal < nbSolidsGlobal ); + } - for ( size_t z = 0; z < _coords[2].size(); ++z ) - for ( size_t y = 0; y < _coords[1].size(); ++y ) - for ( size_t x = 0; x < _coords[0].size(); ++x ) + TopTools_IndexedMapOfShape faces; + if ( _toCreateFaces || isSeveralSolids ) + TopExp::MapShapes( theShapeToMesh, TopAbs_FACE, faces ); + + // find boundary FACEs on boundary of mesh->ShapeToMesh() + if ( _toCreateFaces ) + for ( int i = 1; i <= faces.Size(); ++i ) + if ( faces(i).Orientation() != TopAbs_INTERNAL && + _helper->NbAncestors( faces(i), *mesh, TopAbs_SOLID ) == 1 ) { - size_t nodeIndex = NodeIndex( x, y, z ); - if ( !isNodeOut[ nodeIndex ] && !_nodes[ nodeIndex] ) - { - //_nodes[ nodeIndex ] = helper.AddNode( _coords[0][x], _coords[1][y], _coords[2][z] ); - gp_XYZ xyz = ( _coords[0][x] * _axes[0] + - _coords[1][y] * _axes[1] + - _coords[2][z] * _axes[2] ); - _nodes[ nodeIndex ] = helper.AddNode( xyz.X(), xyz.Y(), xyz.Z() ); - } + _geometry._boundaryFaces.Add( ShapeID( faces(i) )); } -#ifdef _MY_DEBUG_ - // check validity of transitions - const char* trName[] = { "TANGENT", "IN", "OUT", "APEX" }; - for ( int iDir = 0; iDir < 3; ++iDir ) // loop on 3 line directions - { - LineIndexer li = GetLineIndexer( iDir ); - for ( ; li.More(); ++li ) + if ( isSeveralSolids ) + for ( int i = 1; i <= faces.Size(); ++i ) { - multiset< F_IntersectPoint >& intPnts = _lines[ iDir ][ li.LineIndex() ]._intPoints; - if ( intPnts.empty() ) continue; - if ( intPnts.size() == 1 ) + SetSolidFather( faces(i), theShapeToMesh ); + for ( TopExp_Explorer eExp( faces(i), TopAbs_EDGE ); eExp.More(); eExp.Next() ) { - if ( intPnts.begin()->_transition != Trans_TANGENT && - intPnts.begin()->_transition != Trans_APEX ) - throw SMESH_ComputeError (COMPERR_ALGO_FAILED, - SMESH_Comment("Wrong SOLE transition of GridLine (") - << li._curInd[li._iVar1] << ", " << li._curInd[li._iVar2] - << ") along " << li._nameConst - << ": " << trName[ intPnts.begin()->_transition] ); + const TopoDS_Edge& edge = TopoDS::Edge( eExp.Current() ); + SetSolidFather( edge, theShapeToMesh ); + SetSolidFather( _helper->IthVertex( 0, edge ), theShapeToMesh ); + SetSolidFather( _helper->IthVertex( 1, edge ), theShapeToMesh ); } - else - { - if ( intPnts.begin()->_transition == Trans_OUT ) - throw SMESH_ComputeError (COMPERR_ALGO_FAILED, + } + return; + } + //================================================================================ + /* + * Store ID of SOLID as father of its child shape ID + */ + void Grid::SetSolidFather( const TopoDS_Shape& s, const TopoDS_Shape& theShapeToMesh ) + { + if ( _geometry._solidIDsByShapeID.empty() ) + _geometry._solidIDsByShapeID.resize( _helper->GetMeshDS()->MaxShapeIndex() + 1 ); + + vector< TGeomID > & solidIDs = _geometry._solidIDsByShapeID[ ShapeID( s )]; + if ( !solidIDs.empty() ) + return; + solidIDs.reserve(2); + PShapeIteratorPtr solidIt = _helper->GetAncestors( s, + *_helper->GetMesh(), + TopAbs_SOLID, + & theShapeToMesh ); + while ( const TopoDS_Shape* solid = solidIt->next() ) + solidIDs.push_back( ShapeID( *solid )); + } + //================================================================================ + /* + * Return IDs of solids given sub-shape belongs to + */ + const vector< TGeomID > & Grid::GetSolidIDs( TGeomID subShapeID ) const + { + return _geometry._solidIDsByShapeID[ subShapeID ]; + } + //================================================================================ + /* + * Check if a sub-shape belongs to several SOLIDs + */ + bool Grid::IsShared( TGeomID shapeID ) const + { + return !_geometry.IsOneSolid() && ( _geometry._solidIDsByShapeID[ shapeID ].size() > 1 ); + } + //================================================================================ + /* + * Check if any of FACEs belongs to several SOLIDs + */ + bool Grid::IsAnyShared( const std::vector< TGeomID >& faceIDs ) const + { + for ( size_t i = 0; i < faceIDs.size(); ++i ) + if ( IsShared( faceIDs[ i ])) + return true; + return false; + } + //================================================================================ + /* + * Return Solid by ID + */ + Solid* Grid::GetSolid( TGeomID solidID ) + { + if ( !solidID || _geometry.IsOneSolid() || _geometry._solidByID.empty() ) + return & _geometry._soleSolid; + + return & _geometry._solidByID[ solidID ]; + } + //================================================================================ + /* + * Return OneOfSolids by ID + */ + Solid* Grid::GetOneOfSolids( TGeomID solidID ) + { + map< TGeomID, OneOfSolids >::iterator is2s = _geometry._solidByID.find( solidID ); + if ( is2s != _geometry._solidByID.end() ) + return & is2s->second; + + return & _geometry._soleSolid; + } + //================================================================================ + /* + * Check if transition on given FACE is correct for a given SOLID + */ + bool Grid::IsCorrectTransition( TGeomID faceID, const Solid* solid ) + { + if ( _geometry.IsOneSolid() ) + return true; + + const vector< TGeomID >& solidIDs = _geometry._solidIDsByShapeID[ faceID ]; + return solidIDs[0] == solid->ID(); + } + + //================================================================================ + /* + * Assign to geometry a node at FACE intersection + */ + void Grid::SetOnShape( const SMDS_MeshNode* n, const F_IntersectPoint& ip, bool unset ) + { + TopoDS_Shape s; + SMESHDS_Mesh* mesh = _helper->GetMeshDS(); + if ( ip._faceIDs.size() == 1 ) + { + mesh->SetNodeOnFace( n, ip._faceIDs[0], ip._u, ip._v ); + } + else if ( _geometry._vertexClassifier.IsSatisfy( n, &s )) + { + if ( unset ) mesh->UnSetNodeOnShape( n ); + mesh->SetNodeOnVertex( n, TopoDS::Vertex( s )); + } + else if ( _geometry._edgeClassifier.IsSatisfy( n, &s )) + { + if ( unset ) mesh->UnSetNodeOnShape( n ); + mesh->SetNodeOnEdge( n, TopoDS::Edge( s )); + } + else if ( ip._faceIDs.size() > 0 ) + { + mesh->SetNodeOnFace( n, ip._faceIDs[0], ip._u, ip._v ); + } + else if ( !unset && _geometry.IsOneSolid() ) + { + mesh->SetNodeInVolume( n, _geometry._soleSolid.ID() ); + } + } + //================================================================================ + /* + * Initialize a classifier + */ + void Grid::InitClassifier( const TopoDS_Shape& mainShape, + TopAbs_ShapeEnum shapeType, + Controls::ElementsOnShape& classifier ) + { + TopTools_IndexedMapOfShape shapes; + TopExp::MapShapes( mainShape, shapeType, shapes ); + + TopoDS_Compound compound; BRep_Builder builder; + builder.MakeCompound( compound ); + for ( int i = 1; i <= shapes.Size(); ++i ) + builder.Add( compound, shapes(i) ); + + classifier.SetMesh( _helper->GetMeshDS() ); + //classifier.SetTolerance( _tol ); // _tol is not initialised + classifier.SetShape( compound, SMDSAbs_Node ); + } + + //================================================================================ + /* + * Return EDGEs with FACEs to implement into the mesh + */ + void Grid::GetEdgesToImplement( map< TGeomID, vector< TGeomID > > & edge2faceIDsMap, + const TopoDS_Shape& shape, + const vector< TopoDS_Shape >& faces ) + { + // check if there are strange EDGEs + TopTools_IndexedMapOfShape faceMap; + TopExp::MapShapes( _helper->GetMesh()->GetShapeToMesh(), TopAbs_FACE, faceMap ); + int nbFacesGlobal = faceMap.Size(); + faceMap.Clear( false ); + TopExp::MapShapes( shape, TopAbs_FACE, faceMap ); + int nbFacesLocal = faceMap.Size(); + bool hasStrangeEdges = ( nbFacesGlobal > nbFacesLocal ); + if ( !_toAddEdges && !hasStrangeEdges ) + return; // no FACEs in contact with those meshed by other algo + + for ( size_t i = 0; i < faces.size(); ++i ) + { + _helper->SetSubShape( faces[i] ); + for ( TopExp_Explorer eExp( faces[i], TopAbs_EDGE ); eExp.More(); eExp.Next() ) + { + const TopoDS_Edge& edge = TopoDS::Edge( eExp.Current() ); + if ( hasStrangeEdges ) + { + bool hasStrangeFace = false; + PShapeIteratorPtr faceIt = _helper->GetAncestors( edge, *_helper->GetMesh(), TopAbs_FACE); + while ( const TopoDS_Shape* face = faceIt->next() ) + if (( hasStrangeFace = !faceMap.Contains( *face ))) + break; + if ( !hasStrangeFace && !_toAddEdges ) + continue; + _geometry._strangeEdges.Add( ShapeID( edge )); + _geometry._strangeEdges.Add( ShapeID( _helper->IthVertex( 0, edge ))); + _geometry._strangeEdges.Add( ShapeID( _helper->IthVertex( 1, edge ))); + } + if ( !SMESH_Algo::isDegenerated( edge ) && + !_helper->IsRealSeam( edge )) + { + edge2faceIDsMap[ ShapeID( edge )].push_back( ShapeID( faces[i] )); + } + } + } + return; + } + + //================================================================================ + /* + * Computes coordinates of a point in the grid CS + */ + void Grid::ComputeUVW(const gp_XYZ& P, double UVW[3]) + { + gp_XYZ p = P * _invB; + p.Coord( UVW[0], UVW[1], UVW[2] ); + } + //================================================================================ + /* + * Creates all nodes + */ + void Grid::ComputeNodes(SMESH_MesherHelper& helper) + { + // state of each node of the grid relative to the geometry + const size_t nbGridNodes = _coords[0].size() * _coords[1].size() * _coords[2].size(); + const TGeomID undefID = 1e+9; + vector< TGeomID > shapeIDVec( nbGridNodes, undefID ); + _nodes.resize( nbGridNodes, 0 ); + _gridIntP.resize( nbGridNodes, NULL ); + + SMESHDS_Mesh* mesh = helper.GetMeshDS(); + + for ( int iDir = 0; iDir < 3; ++iDir ) // loop on 3 line directions + { + LineIndexer li = GetLineIndexer( iDir ); + + // find out a shift of node index while walking along a GridLine in this direction + li.SetIndexOnLine( 0 ); + size_t nIndex0 = NodeIndex( li.I(), li.J(), li.K() ); + li.SetIndexOnLine( 1 ); + const size_t nShift = NodeIndex( li.I(), li.J(), li.K() ) - nIndex0; + + const vector & coords = _coords[ iDir ]; + for ( ; li.More(); ++li ) // loop on lines in iDir + { + li.SetIndexOnLine( 0 ); + nIndex0 = NodeIndex( li.I(), li.J(), li.K() ); + + GridLine& line = _lines[ iDir ][ li.LineIndex() ]; + const gp_XYZ lineLoc = line._line.Location().XYZ(); + const gp_XYZ lineDir = line._line.Direction().XYZ(); + + line.RemoveExcessIntPoints( _tol ); + multiset< F_IntersectPoint >& intPnts = line._intPoints; + multiset< F_IntersectPoint >::iterator ip = intPnts.begin(); + + // Create mesh nodes at intersections with geometry + // and set OUT state of nodes between intersections + + TGeomID solidID = 0; + const double* nodeCoord = & coords[0]; + const double* coord0 = nodeCoord; + const double* coordEnd = coord0 + coords.size(); + double nodeParam = 0; + for ( ; ip != intPnts.end(); ++ip ) + { + solidID = line.GetSolidIDBefore( ip, solidID, _geometry ); + + // set OUT state or just skip IN nodes before ip + if ( nodeParam < ip->_paramOnLine - _tol ) + { + while ( nodeParam < ip->_paramOnLine - _tol ) + { + TGeomID & nodeShapeID = shapeIDVec[ nIndex0 + nShift * ( nodeCoord-coord0 ) ]; + nodeShapeID = Min( solidID, nodeShapeID ); + if ( ++nodeCoord < coordEnd ) + nodeParam = *nodeCoord - *coord0; + else + break; + } + if ( nodeCoord == coordEnd ) break; + } + // create a mesh node on a GridLine at ip if it does not coincide with a grid node + if ( nodeParam > ip->_paramOnLine + _tol ) + { + gp_XYZ xyz = lineLoc + ip->_paramOnLine * lineDir; + ip->_node = mesh->AddNode( xyz.X(), xyz.Y(), xyz.Z() ); + ip->_indexOnLine = nodeCoord-coord0-1; + SetOnShape( ip->_node, *ip ); + } + // create a mesh node at ip coincident with a grid node + else + { + int nodeIndex = nIndex0 + nShift * ( nodeCoord-coord0 ); + if ( !_nodes[ nodeIndex ] ) + { + gp_XYZ xyz = lineLoc + nodeParam * lineDir; + _nodes [ nodeIndex ] = mesh->AddNode( xyz.X(), xyz.Y(), xyz.Z() ); + //_gridIntP[ nodeIndex ] = & * ip; + //SetOnShape( _nodes[ nodeIndex ], *ip ); + } + if ( _gridIntP[ nodeIndex ] ) + _gridIntP[ nodeIndex ]->Add( ip->_faceIDs ); + else + _gridIntP[ nodeIndex ] = & * ip; + // ip->_node = _nodes[ nodeIndex ]; -- to differ from ip on links + ip->_indexOnLine = nodeCoord-coord0; + if ( ++nodeCoord < coordEnd ) + nodeParam = *nodeCoord - *coord0; + } + } + // set OUT state to nodes after the last ip + for ( ; nodeCoord < coordEnd; ++nodeCoord ) + shapeIDVec[ nIndex0 + nShift * ( nodeCoord-coord0 ) ] = 0; + } + } + + // Create mesh nodes at !OUT nodes of the grid + + for ( size_t z = 0; z < _coords[2].size(); ++z ) + for ( size_t y = 0; y < _coords[1].size(); ++y ) + for ( size_t x = 0; x < _coords[0].size(); ++x ) + { + size_t nodeIndex = NodeIndex( x, y, z ); + if ( !_nodes[ nodeIndex ] && + 0 < shapeIDVec[ nodeIndex ] && shapeIDVec[ nodeIndex ] < undefID ) + { + gp_XYZ xyz = ( _coords[0][x] * _axes[0] + + _coords[1][y] * _axes[1] + + _coords[2][z] * _axes[2] ); + _nodes[ nodeIndex ] = mesh->AddNode( xyz.X(), xyz.Y(), xyz.Z() ); + mesh->SetNodeInVolume( _nodes[ nodeIndex ], shapeIDVec[ nodeIndex ]); + } + else if ( _nodes[ nodeIndex ] && _gridIntP[ nodeIndex ] /*&& + !_nodes[ nodeIndex]->GetShapeID()*/ ) + { + SetOnShape( _nodes[ nodeIndex ], *_gridIntP[ nodeIndex ]); + } + } + +#ifdef _MY_DEBUG_ + // check validity of transitions + const char* trName[] = { "TANGENT", "IN", "OUT", "APEX" }; + for ( int iDir = 0; iDir < 3; ++iDir ) // loop on 3 line directions + { + LineIndexer li = GetLineIndexer( iDir ); + for ( ; li.More(); ++li ) + { + multiset< F_IntersectPoint >& intPnts = _lines[ iDir ][ li.LineIndex() ]._intPoints; + if ( intPnts.empty() ) continue; + if ( intPnts.size() == 1 ) + { + if ( intPnts.begin()->_transition != Trans_TANGENT && + intPnts.begin()->_transition != Trans_APEX ) + throw SMESH_ComputeError (COMPERR_ALGO_FAILED, + SMESH_Comment("Wrong SOLE transition of GridLine (") + << li._curInd[li._iVar1] << ", " << li._curInd[li._iVar2] + << ") along " << li._nameConst + << ": " << trName[ intPnts.begin()->_transition] ); + } + else + { + if ( intPnts.begin()->_transition == Trans_OUT ) + throw SMESH_ComputeError (COMPERR_ALGO_FAILED, SMESH_Comment("Wrong START transition of GridLine (") << li._curInd[li._iVar1] << ", " << li._curInd[li._iVar2] << ") along " << li._nameConst @@ -1165,6 +1856,17 @@ namespace _intersections.push_back( make_pair( &gridLine, intersector._intPoints[i] )); } } + + if ( _face.Orientation() == TopAbs_INTERNAL ) + { + for ( size_t i = 0; i < _intersections.size(); ++i ) + if ( _intersections[i].second._transition == Trans_IN || + _intersections[i].second._transition == Trans_OUT ) + { + _intersections[i].second._transition = Trans_INTERNAL; + } + } + return; } //================================================================================ /* @@ -1185,6 +1887,8 @@ namespace { F_IntersectPoint p; p._paramOnLine = _w; + p._u = _u; + p._v = _v; p._transition = _transition; _intPoints.push_back( p ); } @@ -1419,8 +2123,8 @@ namespace /*! * \brief Creates topology of the hexahedron */ - Hexahedron::Hexahedron(const double sizeThreshold, Grid* grid) - : _grid( grid ), _sizeThreshold( sizeThreshold ), _nbFaceIntNodes(0) + Hexahedron::Hexahedron(Grid* grid) + : _grid( grid ), _nbFaceIntNodes(0), _hasTooSmall( false ) { _polygons.reserve(100); // to avoid reallocation; @@ -1436,14 +2140,14 @@ namespace size_t i101 = i100 + dz; size_t i011 = i010 + dz; size_t i111 = i110 + dz; - _nodeShift[ SMESH_Block::ShapeIndex( SMESH_Block::ID_V000 )] = i000; - _nodeShift[ SMESH_Block::ShapeIndex( SMESH_Block::ID_V100 )] = i100; - _nodeShift[ SMESH_Block::ShapeIndex( SMESH_Block::ID_V010 )] = i010; - _nodeShift[ SMESH_Block::ShapeIndex( SMESH_Block::ID_V110 )] = i110; - _nodeShift[ SMESH_Block::ShapeIndex( SMESH_Block::ID_V001 )] = i001; - _nodeShift[ SMESH_Block::ShapeIndex( SMESH_Block::ID_V101 )] = i101; - _nodeShift[ SMESH_Block::ShapeIndex( SMESH_Block::ID_V011 )] = i011; - _nodeShift[ SMESH_Block::ShapeIndex( SMESH_Block::ID_V111 )] = i111; + grid->_nodeShift[ SMESH_Block::ShapeIndex( SMESH_Block::ID_V000 )] = i000; + grid->_nodeShift[ SMESH_Block::ShapeIndex( SMESH_Block::ID_V100 )] = i100; + grid->_nodeShift[ SMESH_Block::ShapeIndex( SMESH_Block::ID_V010 )] = i010; + grid->_nodeShift[ SMESH_Block::ShapeIndex( SMESH_Block::ID_V110 )] = i110; + grid->_nodeShift[ SMESH_Block::ShapeIndex( SMESH_Block::ID_V001 )] = i001; + grid->_nodeShift[ SMESH_Block::ShapeIndex( SMESH_Block::ID_V101 )] = i101; + grid->_nodeShift[ SMESH_Block::ShapeIndex( SMESH_Block::ID_V011 )] = i011; + grid->_nodeShift[ SMESH_Block::ShapeIndex( SMESH_Block::ID_V111 )] = i111; vector< int > idVec; // set nodes to links @@ -1459,8 +2163,10 @@ namespace int interlace[4] = { 0, 3, 1, 2 }; // to walk by links around a face: { u0, 1v, u1, 0v } for ( int faceID = SMESH_Block::ID_Fxy0; faceID <= SMESH_Block::ID_F1yz; ++faceID ) { - SMESH_Block::GetFaceEdgesIDs( faceID, idVec ); _Face& quad = _hexQuads[ SMESH_Block::ShapeIndex( faceID )]; + quad._name = (SMESH_Block::TShapeID) faceID; + + SMESH_Block::GetFaceEdgesIDs( faceID, idVec ); bool revFace = ( faceID == SMESH_Block::ID_Fxy0 || faceID == SMESH_Block::ID_Fx1z || faceID == SMESH_Block::ID_F0yz ); @@ -1482,14 +2188,12 @@ namespace /*! * \brief Copy constructor */ - Hexahedron::Hexahedron( const Hexahedron& other ) - :_grid( other._grid ), _sizeThreshold( other._sizeThreshold ), _nbFaceIntNodes(0) + Hexahedron::Hexahedron( const Hexahedron& other, size_t i, size_t j, size_t k, int cellID ) + :_grid( other._grid ), _nbFaceIntNodes(0), _i( i ), _j( j ), _k( k ), _hasTooSmall( false ) { _polygons.reserve(100); // to avoid reallocation; - for ( int i = 0; i < 8; ++i ) - _nodeShift[i] = other._nodeShift[i]; - + // copy topology for ( int i = 0; i < 12; ++i ) { const _Link& srcLink = other._hexLinks[ i ]; @@ -1502,6 +2206,7 @@ namespace { const _Face& srcQuad = other._hexQuads[ i ]; _Face& tgtQuad = this->_hexQuads[ i ]; + tgtQuad._name = srcQuad._name; tgtQuad._links.resize(4); for ( int j = 0; j < 4; ++j ) { @@ -1511,52 +2216,229 @@ namespace tgtLink._link = _hexLinks + ( srcLink._link - other._hexLinks ); } } +#ifdef _DEBUG_ + _cellID = cellID; +#endif } //================================================================================ /*! - * \brief Initializes its data by given grid cell + * \brief Return IDs of SOLIDs interfering with this Hexahedron */ - void Hexahedron::init( size_t i, size_t j, size_t k ) + size_t Hexahedron::getSolids( TGeomID ids[] ) { - _i = i; _j = j; _k = k; - // set nodes of grid to nodes of the hexahedron and - // count nodes at hexahedron corners located IN and ON geometry - _nbCornerNodes = _nbBndNodes = 0; - _origNodeInd = _grid->NodeIndex( i,j,k ); - for ( int iN = 0; iN < 8; ++iN ) + if ( _grid->_geometry.IsOneSolid() ) { - _hexNodes[iN]._node = _grid->_nodes [ _origNodeInd + _nodeShift[iN] ]; - _hexNodes[iN]._intPoint = _grid->_gridIntP[ _origNodeInd + _nodeShift[iN] ]; - _nbCornerNodes += bool( _hexNodes[iN]._node ); - _nbBndNodes += bool( _hexNodes[iN]._intPoint ); + ids[0] = _grid->GetSolid()->ID(); + return 1; } - _sideLength[0] = _grid->_coords[0][i+1] - _grid->_coords[0][i]; - _sideLength[1] = _grid->_coords[1][j+1] - _grid->_coords[1][j]; - _sideLength[2] = _grid->_coords[2][k+1] - _grid->_coords[2][k]; + // count intersection points belonging to each SOLID + TID2Nb id2NbPoints; + id2NbPoints.reserve( 3 ); - _intNodes.clear(); - _vIntNodes.clear(); - - if ( _nbFaceIntNodes + _eIntPoints.size() > 0 && - _nbFaceIntNodes + _nbCornerNodes + _eIntPoints.size() > 3) + _origNodeInd = _grid->NodeIndex( _i,_j,_k ); + for ( int iN = 0; iN < 8; ++iN ) { - _intNodes.reserve( 3 * _nbBndNodes + _nbFaceIntNodes + _eIntPoints.size() ); - - // this method can be called in parallel, so use own helper - SMESH_MesherHelper helper( *_grid->_helper->GetMesh() ); + _hexNodes[iN]._node = _grid->_nodes [ _origNodeInd + _grid->_nodeShift[iN] ]; + _hexNodes[iN]._intPoint = _grid->_gridIntP[ _origNodeInd + _grid->_nodeShift[iN] ]; - // create sub-links (_splits) by splitting links with _fIntPoints - _Link split; - for ( int iLink = 0; iLink < 12; ++iLink ) + if ( _hexNodes[iN]._intPoint ) // intersection with a FACE { - _Link& link = _hexLinks[ iLink ]; - link._fIntNodes.resize( link._fIntPoints.size() ); - for ( size_t i = 0; i < link._fIntPoints.size(); ++i ) + for ( size_t iF = 0; iF < _hexNodes[iN]._intPoint->_faceIDs.size(); ++iF ) { - _intNodes.push_back( _Node( 0, link._fIntPoints[i] )); - link._fIntNodes[ i ] = & _intNodes.back(); + const vector< TGeomID > & solidIDs = + _grid->GetSolidIDs( _hexNodes[iN]._intPoint->_faceIDs[iF] ); + for ( size_t i = 0; i < solidIDs.size(); ++i ) + insertAndIncrement( solidIDs[i], id2NbPoints ); } + } + else if ( _hexNodes[iN]._node ) // node inside a SOLID + { + insertAndIncrement( _hexNodes[iN]._node->GetShapeID(), id2NbPoints ); + } + } + + for ( int iL = 0; iL < 12; ++iL ) + { + const _Link& link = _hexLinks[ iL ]; + for ( size_t iP = 0; iP < link._fIntPoints.size(); ++iP ) + { + for ( size_t iF = 0; iF < link._fIntPoints[iP]->_faceIDs.size(); ++iF ) + { + const vector< TGeomID > & solidIDs = + _grid->GetSolidIDs( link._fIntPoints[iP]->_faceIDs[iF] ); + for ( size_t i = 0; i < solidIDs.size(); ++i ) + insertAndIncrement( solidIDs[i], id2NbPoints ); + } + } + } + + for ( size_t iP = 0; iP < _eIntPoints.size(); ++iP ) + { + const vector< TGeomID > & solidIDs = _grid->GetSolidIDs( _eIntPoints[iP]->_shapeID ); + for ( size_t i = 0; i < solidIDs.size(); ++i ) + insertAndIncrement( solidIDs[i], id2NbPoints ); + } + + size_t nbSolids = 0; + for ( TID2Nb::iterator id2nb = id2NbPoints.begin(); id2nb != id2NbPoints.end(); ++id2nb ) + if ( id2nb->second >= 3 ) + ids[ nbSolids++ ] = id2nb->first; + + return nbSolids; + } + + //================================================================================ + /*! + * \brief Count cuts by INTERNAL FACEs and set _Node::_isInternalFlags + */ + bool Hexahedron::isCutByInternalFace( IsInternalFlag & maxFlag ) + { + TID2Nb id2NbPoints; + id2NbPoints.reserve( 3 ); + + for ( size_t iN = 0; iN < _intNodes.size(); ++iN ) + for ( size_t iF = 0; iF < _intNodes[iN]._intPoint->_faceIDs.size(); ++iF ) + { + if ( _grid->IsInternal( _intNodes[iN]._intPoint->_faceIDs[iF])) + insertAndIncrement( _intNodes[iN]._intPoint->_faceIDs[iF], id2NbPoints ); + } + for ( size_t iN = 0; iN < 8; ++iN ) + if ( _hexNodes[iN]._intPoint ) + for ( size_t iF = 0; iF < _hexNodes[iN]._intPoint->_faceIDs.size(); ++iF ) + { + if ( _grid->IsInternal( _hexNodes[iN]._intPoint->_faceIDs[iF])) + insertAndIncrement( _hexNodes[iN]._intPoint->_faceIDs[iF], id2NbPoints ); + } + + maxFlag = IS_NOT_INTERNAL; + for ( TID2Nb::iterator id2nb = id2NbPoints.begin(); id2nb != id2NbPoints.end(); ++id2nb ) + { + TGeomID intFace = id2nb->first; + IsInternalFlag intFlag = ( id2nb->second >= 3 ? IS_CUT_BY_INTERNAL_FACE : IS_INTERNAL ); + if ( intFlag > maxFlag ) + maxFlag = intFlag; + + for ( size_t iN = 0; iN < _intNodes.size(); ++iN ) + if ( _intNodes[iN].IsOnFace( intFace )) + _intNodes[iN].SetInternal( intFlag ); + + for ( size_t iN = 0; iN < 8; ++iN ) + if ( _hexNodes[iN].IsOnFace( intFace )) + _hexNodes[iN].SetInternal( intFlag ); + } + + return maxFlag; + } + + //================================================================================ + /*! + * \brief Return any FACE interfering with this Hexahedron + */ + TGeomID Hexahedron::getAnyFace() const + { + TID2Nb id2NbPoints; + id2NbPoints.reserve( 3 ); + + for ( size_t iN = 0; iN < _intNodes.size(); ++iN ) + for ( size_t iF = 0; iF < _intNodes[iN]._intPoint->_faceIDs.size(); ++iF ) + insertAndIncrement( _intNodes[iN]._intPoint->_faceIDs[iF], id2NbPoints ); + + for ( size_t iN = 0; iN < 8; ++iN ) + if ( _hexNodes[iN]._intPoint ) + for ( size_t iF = 0; iF < _hexNodes[iN]._intPoint->_faceIDs.size(); ++iF ) + insertAndIncrement( _hexNodes[iN]._intPoint->_faceIDs[iF], id2NbPoints ); + + for ( unsigned int minNb = 3; minNb > 0; --minNb ) + for ( TID2Nb::iterator id2nb = id2NbPoints.begin(); id2nb != id2NbPoints.end(); ++id2nb ) + if ( id2nb->second >= minNb ) + return id2nb->first; + + return 0; + } + + //================================================================================ + /*! + * \brief Initializes IJK by Hexahedron index + */ + void Hexahedron::setIJK( size_t iCell ) + { + size_t iNbCell = _grid->_coords[0].size() - 1; + size_t jNbCell = _grid->_coords[1].size() - 1; + _i = iCell % iNbCell; + _j = ( iCell % ( iNbCell * jNbCell )) / iNbCell; + _k = iCell / iNbCell / jNbCell; + } + + //================================================================================ + /*! + * \brief Initializes its data by given grid cell (countered from zero) + */ + void Hexahedron::init( size_t iCell ) + { + setIJK( iCell ); + init( _i, _j, _k ); + } + + //================================================================================ + /*! + * \brief Initializes its data by given grid cell nodes and intersections + */ + void Hexahedron::init( size_t i, size_t j, size_t k, const Solid* solid ) + { + _i = i; _j = j; _k = k; + + if ( !solid ) + solid = _grid->GetSolid(); + + // set nodes of grid to nodes of the hexahedron and + // count nodes at hexahedron corners located IN and ON geometry + _nbCornerNodes = _nbBndNodes = 0; + _origNodeInd = _grid->NodeIndex( i,j,k ); + for ( int iN = 0; iN < 8; ++iN ) + { + _hexNodes[iN]._isInternalFlags = 0; + + _hexNodes[iN]._node = _grid->_nodes [ _origNodeInd + _grid->_nodeShift[iN] ]; + _hexNodes[iN]._intPoint = _grid->_gridIntP[ _origNodeInd + _grid->_nodeShift[iN] ]; + + if ( _hexNodes[iN]._node && !solid->Contains( _hexNodes[iN]._node->GetShapeID() )) + _hexNodes[iN]._node = 0; + if ( _hexNodes[iN]._intPoint && !solid->ContainsAny( _hexNodes[iN]._intPoint->_faceIDs )) + _hexNodes[iN]._intPoint = 0; + + _nbCornerNodes += bool( _hexNodes[iN]._node ); + _nbBndNodes += bool( _hexNodes[iN]._intPoint ); + } + _sideLength[0] = _grid->_coords[0][i+1] - _grid->_coords[0][i]; + _sideLength[1] = _grid->_coords[1][j+1] - _grid->_coords[1][j]; + _sideLength[2] = _grid->_coords[2][k+1] - _grid->_coords[2][k]; + + _intNodes.clear(); + _vIntNodes.clear(); + + if ( _nbFaceIntNodes + _eIntPoints.size() > 0 && + _nbFaceIntNodes + _eIntPoints.size() + _nbCornerNodes > 3) + { + _intNodes.reserve( 3 * _nbBndNodes + _nbFaceIntNodes + _eIntPoints.size() ); + + // this method can be called in parallel, so use own helper + SMESH_MesherHelper helper( *_grid->_helper->GetMesh() ); + + // Create sub-links (_Link::_splits) by splitting links with _Link::_fIntPoints + // --------------------------------------------------------------- + _Link split; + for ( int iLink = 0; iLink < 12; ++iLink ) + { + _Link& link = _hexLinks[ iLink ]; + link._fIntNodes.clear(); + link._fIntNodes.reserve( link._fIntPoints.size() ); + for ( size_t i = 0; i < link._fIntPoints.size(); ++i ) + if ( solid->ContainsAny( link._fIntPoints[i]->_faceIDs )) + { + _intNodes.push_back( _Node( 0, link._fIntPoints[i] )); + link._fIntNodes.push_back( & _intNodes.back() ); + } link._splits.clear(); split._nodes[ 0 ] = link._nodes[0]; @@ -1581,15 +2463,21 @@ namespace } if ( checkTransition ) { - if ( link._fIntPoints[i]->_faceIDs.size() > 1 || _eIntPoints.size() > 0 ) - isOut = isOutPoint( link, i, helper ); + const vector< TGeomID >& faceIDs = link._fIntNodes[i]->_intPoint->_faceIDs; + if ( _grid->IsInternal( faceIDs.back() )) + isOut = false; + else if ( faceIDs.size() > 1 || _eIntPoints.size() > 0 ) + isOut = isOutPoint( link, i, helper, solid ); else - switch ( link._fIntPoints[i]->_transition ) { - case Trans_OUT: isOut = true; break; - case Trans_IN : isOut = false; break; + { + bool okTransi = _grid->IsCorrectTransition( faceIDs[0], solid ); + switch ( link._fIntNodes[i]->FaceIntPnt()->_transition ) { + case Trans_OUT: isOut = okTransi; break; + case Trans_IN : isOut = !okTransi; break; default: - isOut = isOutPoint( link, i, helper ); + isOut = isOutPoint( link, i, helper, solid ); } + } } } if ( link._nodes[ 1 ]->Node() && split._nodes[ 0 ]->Node() && !isOut ) @@ -1600,12 +2488,20 @@ namespace } // Create _Node's at intersections with EDGEs. - + // -------------------------------------------- + // 1) add this->_eIntPoints to _Face::_eIntNodes + // 2) fill _intNodes and _vIntNodes + // const double tol2 = _grid->_tol * _grid->_tol; int facets[3], nbFacets, subEntity; + for ( int iF = 0; iF < 6; ++iF ) + _hexQuads[ iF ]._eIntNodes.clear(); + for ( size_t iP = 0; iP < _eIntPoints.size(); ++iP ) { + if ( !solid->ContainsAny( _eIntPoints[iP]->_faceIDs )) + continue; nbFacets = getEntity( _eIntPoints[iP], facets, subEntity ); _Node* equalNode = 0; switch( nbFacets ) { @@ -1630,10 +2526,16 @@ namespace equalNode = findEqualNode( link._fIntNodes, _eIntPoints[ iP ], tol2 ); if ( equalNode ) equalNode->Add( _eIntPoints[ iP ] ); + else if ( link._splits.size() == 1 && + link._splits[0]._nodes[0] && + link._splits[0]._nodes[1] ) + link._splits.clear(); // hex edge is divided by _eIntPoints[iP] } - else + //else + if ( !equalNode ) { _intNodes.push_back( _Node( 0, _eIntPoints[ iP ])); + bool newNodeUsed = false; for ( int iF = 0; iF < 2; ++iF ) { _Face& quad = _hexQuads[ facets[iF] - SMESH_Block::ID_FirstF ]; @@ -1643,8 +2545,11 @@ namespace } else { quad._eIntNodes.push_back( & _intNodes.back() ); + newNodeUsed = true; } } + if ( !newNodeUsed ) + _intNodes.pop_back(); } break; } @@ -1676,7 +2581,7 @@ namespace } // switch( nbFacets ) if ( nbFacets == 0 || - _grid->_shapes( _eIntPoints[ iP ]->_shapeID ).ShapeType() == TopAbs_VERTEX ) + _grid->ShapeType( _eIntPoints[ iP ]->_shapeID ) == TopAbs_VERTEX ) { equalNode = findEqualNode( _vIntNodes, _eIntPoints[ iP ], tol2 ); if ( equalNode ) { @@ -1690,6 +2595,7 @@ namespace } } // loop on _eIntPoints } + else if ( 3 < _nbCornerNodes && _nbCornerNodes < 8 ) // _nbFaceIntNodes == 0 { _Link split; @@ -1706,40 +2612,77 @@ namespace } } } + return; - } - //================================================================================ - /*! - * \brief Initializes its data by given grid cell (countered from zero) - */ - void Hexahedron::init( size_t iCell ) - { - size_t iNbCell = _grid->_coords[0].size() - 1; - size_t jNbCell = _grid->_coords[1].size() - 1; - _i = iCell % iNbCell; - _j = ( iCell % ( iNbCell * jNbCell )) / iNbCell; - _k = iCell / iNbCell / jNbCell; - init( _i, _j, _k ); - } + } // init( _i, _j, _k ) //================================================================================ /*! * \brief Compute mesh volumes resulted from intersection of the Hexahedron */ - void Hexahedron::ComputeElements() + void Hexahedron::computeElements( const Solid* solid, int solidIndex ) { - Init(); + if ( !solid ) + { + solid = _grid->GetSolid(); + if ( !_grid->_geometry.IsOneSolid() ) + { + TGeomID solidIDs[20]; + size_t nbSolids = getSolids( solidIDs ); + if ( nbSolids > 1 ) + { + for ( size_t i = 0; i < nbSolids; ++i ) + { + solid = _grid->GetSolid( solidIDs[i] ); + computeElements( solid, i ); + if ( !_volumeDefs._nodes.empty() && i < nbSolids - 1 ) + _volumeDefs.SetNext( new _volumeDef( _volumeDefs )); + } + return; + } + solid = _grid->GetSolid( solidIDs[0] ); + } + } + + init( _i, _j, _k, solid ); // get nodes and intersections from grid nodes and split links int nbIntersections = _nbFaceIntNodes + _eIntPoints.size(); if ( _nbCornerNodes + nbIntersections < 4 ) return; if ( _nbBndNodes == _nbCornerNodes && nbIntersections == 0 && isInHole() ) - return; + return; // cell is in a hole + + IsInternalFlag intFlag = IS_NOT_INTERNAL; + if ( solid->HasInternalFaces() && this->isCutByInternalFace( intFlag )) + { + for ( _SplitIterator it( _hexLinks ); it.More(); it.Next() ) + { + if ( compute( solid, intFlag )) + _volumeDefs.SetNext( new _volumeDef( _volumeDefs )); + } + } + else + { + if ( solidIndex >= 0 ) + intFlag = IS_CUT_BY_INTERNAL_FACE; + compute( solid, intFlag ); + } + } + + //================================================================================ + /*! + * \brief Compute mesh volumes resulted from intersection of the Hexahedron + */ + bool Hexahedron::compute( const Solid* solid, const IsInternalFlag intFlag ) + { _polygons.clear(); _polygons.reserve( 20 ); + for ( int iN = 0; iN < 8; ++iN ) + _hexNodes[iN]._usedInFace = 0; + // Create polygons from quadrangles // -------------------------------- @@ -1756,6 +2699,7 @@ namespace _polygons.resize( _polygons.size() + 1 ); _Face* polygon = &_polygons.back(); polygon->_polyLinks.reserve( 20 ); + polygon->_name = quad._name; splits.clear(); for ( int iE = 0; iE < 4; ++iE ) // loop on 4 sides of a quadrangle @@ -1769,14 +2713,13 @@ namespace if (( nbSplits == 1 ) && ( quad._eIntNodes.empty() || splits[0].FirstNode()->IsLinked( splits[0].LastNode()->_intPoint ))) - //( quad._eIntNodes.empty() || _nbCornerNodes + nbIntersections > 6 )) + //( quad._eIntNodes.empty() || _nbCornerNodes + nbIntersections > 6 )) nbSplits = 0; -#ifdef _DEBUG_ for ( size_t iP = 0; iP < quad._eIntNodes.size(); ++iP ) if ( quad._eIntNodes[ iP ]->IsUsedInFace( polygon )) quad._eIntNodes[ iP ]->_usedInFace = 0; -#endif + size_t nbUsedEdgeNodes = 0; _Face* prevPolyg = 0; // polygon previously created from this quad @@ -1791,6 +2734,7 @@ namespace _polygons.resize( _polygons.size() + 1 ); polygon = &_polygons.back(); polygon->_polyLinks.reserve( 20 ); + polygon->_name = quad._name; } polygon->_links.push_back( splits[ iS ] ); splits[ iS++ ]._link = 0; @@ -1806,16 +2750,20 @@ namespace n1 = split.FirstNode(); if ( n1 == n2 && n1->_intPoint && - n1->_intPoint->_faceIDs.size() > 1 ) + (( n1->_intPoint->_faceIDs.size() > 1 && isImplementEdges() ) || + ( n1->_isInternalFlags ))) { // n1 is at intersection with EDGE if ( findChainOnEdge( splits, polygon->_links.back(), split, iS, quad, chainNodes )) { for ( size_t i = 1; i < chainNodes.size(); ++i ) polygon->AddPolyLink( chainNodes[i-1], chainNodes[i], prevPolyg ); - prevPolyg = polygon; - n2 = chainNodes.back(); - continue; + if ( chainNodes.back() != n1 ) // not a partial cut by INTERNAL FACE + { + prevPolyg = polygon; + n2 = chainNodes.back(); + continue; + } } } else if ( n1 != n2 ) @@ -1931,7 +2879,7 @@ namespace freeLinks.push_back( & polygon._links[ iL ]); } int nbFreeLinks = freeLinks.size(); - if ( nbFreeLinks == 1 ) return; + if ( nbFreeLinks == 1 ) return false; // put not used intersection nodes to _vIntNodes int nbVertexNodes = 0; // nb not used vertex nodes @@ -2097,7 +3045,8 @@ namespace _vIntNodes[ iN ]->_usedInFace = &polygon; chainNodes.push_back( _vIntNodes[ iN ] ); } - if ( chainNodes.size() > 1 ) + if ( chainNodes.size() > 1 && + curFace != _grid->PseudoIntExtFaceID() ) /////// TODO { sortVertexNodes( chainNodes, curNode, curFace ); } @@ -2121,7 +3070,7 @@ namespace if ( polygon._links.size() < 2 || polygon._links[0].LastNode() != polygon._links.back().FirstNode() ) - return; // closed polygon not found -> invalid polyhedron + return false; // closed polygon not found -> invalid polyhedron if ( polygon._links.size() == 2 ) { @@ -2242,15 +3191,50 @@ namespace } // end of case ( polygon._links.size() > 2 ) } // while ( nbFreeLinks > 0 ) - if ( ! checkPolyhedronSize() ) - { - return; - } + // check volume size + _hasTooSmall = ! checkPolyhedronSize( intFlag & IS_CUT_BY_INTERNAL_FACE ); for ( size_t i = 0; i < 8; ++i ) if ( _hexNodes[ i ]._intPoint == &ipTmp ) _hexNodes[ i ]._intPoint = 0; + if ( _hasTooSmall ) + return false; // too small volume + + + // Try to find out names of no-name polygons (issue # 19887) + if ( _grid->IsToRemoveExcessEntities() && _polygons.back()._name == SMESH_Block::ID_NONE ) + { + gp_XYZ uvwCenter = + 0.5 * ( _grid->_coords[0][_i] + _grid->_coords[0][_i+1] ) * _grid->_axes[0] + + 0.5 * ( _grid->_coords[1][_j] + _grid->_coords[1][_j+1] ) * _grid->_axes[1] + + 0.5 * ( _grid->_coords[2][_k] + _grid->_coords[2][_k+1] ) * _grid->_axes[2]; + for ( size_t i = _polygons.size() - 1; _polygons[i]._name == SMESH_Block::ID_NONE; --i ) + { + _Face& face = _polygons[ i ]; + Bnd_Box bb; + gp_Pnt uvw; + for ( size_t iL = 0; iL < face._links.size(); ++iL ) + { + _Node* n = face._links[ iL ].FirstNode(); + gp_XYZ p = SMESH_NodeXYZ( n->Node() ); + _grid->ComputeUVW( p, uvw.ChangeCoord().ChangeData() ); + bb.Add( uvw ); + } + gp_Pnt pMin = bb.CornerMin(); + if ( bb.IsXThin( _grid->_tol )) + face._name = pMin.X() < uvwCenter.X() ? SMESH_Block::ID_F0yz : SMESH_Block::ID_F1yz; + else if ( bb.IsYThin( _grid->_tol )) + face._name = pMin.Y() < uvwCenter.Y() ? SMESH_Block::ID_Fx0z : SMESH_Block::ID_Fx1z; + else if ( bb.IsZThin( _grid->_tol )) + face._name = pMin.Z() < uvwCenter.Z() ? SMESH_Block::ID_Fxy0 : SMESH_Block::ID_Fxy1; + } + } + + _volumeDefs._nodes.clear(); + _volumeDefs._quantities.clear(); + _volumeDefs._names.clear(); + // create a classic cell if possible int nbPolygons = 0; @@ -2271,18 +3255,19 @@ namespace else if ( nbNodes == 5 && nbPolygons == 5 ) isClassicElem = addPyra (); if ( !isClassicElem ) { - _volumeDefs._nodes.clear(); - _volumeDefs._quantities.clear(); - for ( size_t iF = 0; iF < _polygons.size(); ++iF ) { const size_t nbLinks = _polygons[ iF ]._links.size(); if ( nbLinks == 0 ) continue; _volumeDefs._quantities.push_back( nbLinks ); + _volumeDefs._names.push_back( _polygons[ iF ]._name ); for ( size_t iL = 0; iL < nbLinks; ++iL ) _volumeDefs._nodes.push_back( _polygons[ iF ]._links[ iL ].FirstNode() ); } } + _volumeDefs._solidID = solid->ID(); + + return !_volumeDefs._nodes.empty(); } //================================================================================ /*! @@ -2293,23 +3278,18 @@ namespace { SMESHDS_Mesh* mesh = helper.GetMeshDS(); - size_t nbCells[3] = { _grid->_coords[0].size() - 1, - _grid->_coords[1].size() - 1, - _grid->_coords[2].size() - 1 }; - const size_t nbGridCells = nbCells[0] * nbCells[1] * nbCells[2]; + CellsAroundLink c( _grid, 0 ); + const size_t nbGridCells = c._nbCells[0] * c._nbCells[1] * c._nbCells[2]; vector< Hexahedron* > allHexa( nbGridCells, 0 ); int nbIntHex = 0; // set intersection nodes from GridLine's to links of allHexa - int i,j,k, iDirOther[3][2] = {{ 1,2 },{ 0,2 },{ 0,1 }}; + int i,j,k, cellIndex, iLink; for ( int iDir = 0; iDir < 3; ++iDir ) { - int dInd[4][3] = { {0,0,0}, {0,0,0}, {0,0,0}, {0,0,0} }; - dInd[1][ iDirOther[iDir][0] ] = -1; - dInd[2][ iDirOther[iDir][1] ] = -1; - dInd[3][ iDirOther[iDir][0] ] = -1; dInd[3][ iDirOther[iDir][1] ] = -1; // loop on GridLine's parallel to iDir LineIndexer lineInd = _grid->GetLineIndexer( iDir ); + CellsAroundLink fourCells( _grid, iDir ); for ( ; lineInd.More(); ++lineInd ) { GridLine& line = _grid->_lines[ iDir ][ lineInd.LineIndex() ]; @@ -2318,26 +3298,17 @@ namespace { // if ( !ip->_node ) continue; // intersection at a grid node lineInd.SetIndexOnLine( ip->_indexOnLine ); + fourCells.Init( lineInd.I(), lineInd.J(), lineInd.K() ); for ( int iL = 0; iL < 4; ++iL ) // loop on 4 cells sharing a link { - i = int(lineInd.I()) + dInd[iL][0]; - j = int(lineInd.J()) + dInd[iL][1]; - k = int(lineInd.K()) + dInd[iL][2]; - if ( i < 0 || i >= (int) nbCells[0] || - j < 0 || j >= (int) nbCells[1] || - k < 0 || k >= (int) nbCells[2] ) continue; - - const size_t hexIndex = _grid->CellIndex( i,j,k ); - Hexahedron *& hex = allHexa[ hexIndex ]; + if ( !fourCells.GetCell( iL, i,j,k, cellIndex, iLink )) + continue; + Hexahedron *& hex = allHexa[ cellIndex ]; if ( !hex) { - hex = new Hexahedron( *this ); - hex->_i = i; - hex->_j = j; - hex->_k = k; + hex = new Hexahedron( *this, i, j, k, cellIndex ); ++nbIntHex; } - const int iLink = iL + iDir * 4; hex->_hexLinks[iLink]._fIntPoints.push_back( &(*ip) ); hex->_nbFaceIntNodes += bool( ip->_node ); } @@ -2348,22 +3319,25 @@ namespace // implement geom edges into the mesh addEdges( helper, allHexa, edge2faceIDsMap ); - // add not split hexadrons to the mesh + // add not split hexahedra to the mesh int nbAdded = 0; - vector< Hexahedron* > intHexa( nbIntHex, (Hexahedron*) NULL ); + TGeomID solidIDs[20]; + vector< Hexahedron* > intHexa; intHexa.reserve( nbIntHex ); + vector< const SMDS_MeshElement* > boundaryVolumes; boundaryVolumes.reserve( nbIntHex * 1.1 ); for ( size_t i = 0; i < allHexa.size(); ++i ) { + // initialize this by not cut allHexa[ i ] Hexahedron * & hex = allHexa[ i ]; - if ( hex ) + if ( hex ) // split hexahedron { intHexa.push_back( hex ); if ( hex->_nbFaceIntNodes > 0 || hex->_eIntPoints.size() > 0 ) - continue; // treat intersected hex later + continue; // treat intersected hex later in parallel this->init( hex->_i, hex->_j, hex->_k ); } else - { - this->init( i ); + { + this->init( i ); // == init(i,j,k) } if (( _nbCornerNodes == 8 ) && ( _nbBndNodes < _nbCornerNodes || !isInHole() )) @@ -2374,39 +3348,78 @@ namespace _hexNodes[3].Node(), _hexNodes[1].Node(), _hexNodes[4].Node(), _hexNodes[6].Node(), _hexNodes[7].Node(), _hexNodes[5].Node() ); - mesh->SetMeshElementOnShape( el, helper.GetSubShapeID() ); + TGeomID solidID = 0; + if ( _nbBndNodes < _nbCornerNodes ) + { + for ( int iN = 0; iN < 8 && !solidID; ++iN ) + if ( !_hexNodes[iN]._intPoint ) // no intersection + solidID = _hexNodes[iN].Node()->GetShapeID(); + } + else + { + getSolids( solidIDs ); + solidID = solidIDs[0]; + } + mesh->SetMeshElementOnShape( el, solidID ); ++nbAdded; if ( hex ) intHexa.pop_back(); + if ( _grid->_toCreateFaces && _nbBndNodes >= 3 ) + { + boundaryVolumes.push_back( el ); + el->setIsMarked( true ); + } } - else if ( _nbCornerNodes > 3 && !hex ) + else if ( _nbCornerNodes > 3 && !hex ) { // all intersection of hex with geometry are at grid nodes - hex = new Hexahedron( *this ); - hex->_i = _i; - hex->_j = _j; - hex->_k = _k; + hex = new Hexahedron( *this, _i, _j, _k, i ); intHexa.push_back( hex ); } } - // add elements resulted from hexadron intersection + // compute definitions of volumes resulted from hexadron intersection #ifdef WITH_TBB tbb::parallel_for ( tbb::blocked_range( 0, intHexa.size() ), ParallelHexahedron( intHexa ), - tbb::simple_partitioner()); // ComputeElements() is called here - for ( size_t i = 0; i < intHexa.size(); ++i ) - if ( Hexahedron * hex = intHexa[ i ] ) - nbAdded += hex->addElements( helper ); + tbb::simple_partitioner()); // computeElements() is called here #else for ( size_t i = 0; i < intHexa.size(); ++i ) if ( Hexahedron * hex = intHexa[ i ] ) - { - hex->ComputeElements(); - nbAdded += hex->addElements( helper ); - } + hex->computeElements(); #endif + // simplify polyhedrons + if ( _grid->IsToRemoveExcessEntities() ) + { + for ( size_t i = 0; i < intHexa.size(); ++i ) + if ( Hexahedron * hex = intHexa[ i ] ) + hex->removeExcessSideDivision( allHexa ); + + for ( size_t i = 0; i < intHexa.size(); ++i ) + if ( Hexahedron * hex = intHexa[ i ] ) + hex->removeExcessNodes( allHexa ); + } + + // add volumes + for ( size_t i = 0; i < intHexa.size(); ++i ) + if ( Hexahedron * hex = intHexa[ i ] ) + nbAdded += hex->addVolumes( helper ); + + // fill boundaryVolumes with volumes neighboring too small skipped volumes + if ( _grid->_toCreateFaces ) + { + for ( size_t i = 0; i < intHexa.size(); ++i ) + if ( Hexahedron * hex = intHexa[ i ] ) + hex->getBoundaryElems( boundaryVolumes ); + } + + // create boundary mesh faces + addFaces( helper, boundaryVolumes ); + + // create mesh edges + addSegments( helper, edge2faceIDsMap ); + for ( size_t i = 0; i < allHexa.size(); ++i ) if ( allHexa[ i ] ) delete allHexa[ i ]; @@ -2447,25 +3460,36 @@ namespace const double tol = _grid->_tol; E_IntersectPoint ip; + TColStd_MapOfInteger intEdgeIDs; // IDs of not shared INTERNAL EDGES + // Intersect EDGEs with the planes map< TGeomID, vector< TGeomID > >::const_iterator e2fIt = edge2faceIDsMap.begin(); for ( ; e2fIt != edge2faceIDsMap.end(); ++e2fIt ) { const TGeomID edgeID = e2fIt->first; - const TopoDS_Edge & E = TopoDS::Edge( _grid->_shapes( edgeID )); + const TopoDS_Edge & E = TopoDS::Edge( _grid->Shape( edgeID )); BRepAdaptor_Curve curve( E ); - TopoDS_Vertex v1 = helper.IthVertex( 0, E, false ); - TopoDS_Vertex v2 = helper.IthVertex( 1, E, false ); + TopoDS_Vertex v1 = helper.IthVertex( 0, E, false ); + TopoDS_Vertex v2 = helper.IthVertex( 1, E, false ); ip._faceIDs = e2fIt->second; ip._shapeID = edgeID; + bool isInternal = ( ip._faceIDs.size() == 1 && _grid->IsInternal( edgeID )); + if ( isInternal ) + { + intEdgeIDs.Add( edgeID ); + intEdgeIDs.Add( _grid->ShapeID( v1 )); + intEdgeIDs.Add( _grid->ShapeID( v2 )); + } + // discretize the EDGE GCPnts_UniformDeflection discret( curve, deflection, true ); if ( !discret.IsDone() || discret.NbPoints() < 2 ) continue; // perform intersection + E_IntersectPoint* eip, *vip; for ( int iDirZ = 0; iDirZ < 3; ++iDirZ ) { GridPlanes& planes = pln[ iDirZ ]; @@ -2492,7 +3516,7 @@ namespace locateValue( iY1, ip._uvw[iDirY], _grid->_coords[ iDirY ], dIJK[ iDirY ], tol ); locateValue( iZ1, ip._uvw[iDirZ], _grid->_coords[ iDirZ ], dIJK[ iDirZ ], tol ); - int ijk[3]; // grid index where a segment intersect a plane + int ijk[3]; // grid index where a segment intersects a plane ijk[ iDirX ] = iX1; ijk[ iDirY ] = iY1; ijk[ iDirZ ] = iZ1; @@ -2501,10 +3525,12 @@ namespace if ( iDirZ == 0 ) { ip._point = p1; - ip._shapeID = _grid->_shapes.Add( v1 ); - _grid->_edgeIntP.push_back( ip ); - if ( !addIntersection( _grid->_edgeIntP.back(), hexes, ijk, d000 )) - _grid->_edgeIntP.pop_back(); + ip._shapeID = _grid->ShapeID( v1 ); + vip = _grid->Add( ip ); + if ( isInternal ) + vip->_faceIDs.push_back( _grid->PseudoIntExtFaceID() ); + if ( !addIntersection( vip, hexes, ijk, d000 )) + _grid->Remove( vip ); ip._shapeID = edgeID; } for ( int iP = 2; iP <= discret.NbPoints(); ++iP ) @@ -2532,15 +3558,17 @@ namespace ijk[ iDirZ ] = iZ; // add ip to hex "above" the plane - _grid->_edgeIntP.push_back( ip ); + eip = _grid->Add( ip ); + if ( isInternal ) + eip->_faceIDs.push_back( _grid->PseudoIntExtFaceID() ); dIJK[ iDirZ ] = 0; - bool added = addIntersection(_grid->_edgeIntP.back(), hexes, ijk, dIJK); + bool added = addIntersection( eip, hexes, ijk, dIJK); // add ip to hex "below" the plane ijk[ iDirZ ] = iZ-1; - if ( !addIntersection( _grid->_edgeIntP.back(), hexes, ijk, dIJK ) && - !added) - _grid->_edgeIntP.pop_back(); + if ( !addIntersection( eip, hexes, ijk, dIJK ) && + !added ) + _grid->Remove( eip ); } } iZ1 = iZ2; @@ -2551,96 +3579,326 @@ namespace // add the 2nd vertex point to a hexahedron if ( iDirZ == 0 ) { - ip._shapeID = _grid->_shapes.Add( v2 ); - ip._point = p1; + ip._point = p1; + ip._shapeID = _grid->ShapeID( v2 ); _grid->ComputeUVW( p1, ip._uvw ); locateValue( ijk[iDirX], ip._uvw[iDirX], _grid->_coords[iDirX], dIJK[iDirX], tol ); locateValue( ijk[iDirY], ip._uvw[iDirY], _grid->_coords[iDirY], dIJK[iDirY], tol ); ijk[ iDirZ ] = iZ1; - _grid->_edgeIntP.push_back( ip ); - if ( !addIntersection( _grid->_edgeIntP.back(), hexes, ijk, d000 )) - _grid->_edgeIntP.pop_back(); + bool sameV = ( v1.IsSame( v2 )); + if ( !sameV ) + vip = _grid->Add( ip ); + if ( isInternal && !sameV ) + vip->_faceIDs.push_back( _grid->PseudoIntExtFaceID() ); + if ( !addIntersection( vip, hexes, ijk, d000 ) && !sameV ) + _grid->Remove( vip ); ip._shapeID = edgeID; } } // loop on 3 grid directions } // loop on EDGEs + + if ( intEdgeIDs.Size() > 0 ) + cutByExtendedInternal( hexes, intEdgeIDs ); + + return; } //================================================================================ /*! - * \brief Finds intersection of a curve with a plane - * \param [in] u1 - parameter of one curve point - * \param [in] proj1 - projection of the curve point to the plane normal - * \param [in] u2 - parameter of another curve point - * \param [in] proj2 - projection of the other curve point to the plane normal - * \param [in] proj - projection of a point where the curve intersects the plane - * \param [in] curve - the curve - * \param [in] axis - the plane normal - * \param [in] origin - the plane origin - * \return gp_Pnt - the found intersection point + * \brief Fully cut hexes that are partially cut by INTERNAL FACE. + * Cut them by extended INTERNAL FACE. */ - gp_Pnt Hexahedron::findIntPoint( double u1, double proj1, - double u2, double proj2, - double proj, - BRepAdaptor_Curve& curve, - const gp_XYZ& axis, - const gp_XYZ& origin) + void Hexahedron::cutByExtendedInternal( std::vector< Hexahedron* >& hexes, + const TColStd_MapOfInteger& intEdgeIDs ) { - double r = (( proj - proj1 ) / ( proj2 - proj1 )); - double u = u1 * ( 1 - r ) + u2 * r; - gp_Pnt p = curve.Value( u ); - double newProj = axis * ( p.XYZ() - origin ); - if ( Abs( proj - newProj ) > _grid->_tol / 10. ) + IntAna_IntConicQuad intersection; + SMESHDS_Mesh* meshDS = _grid->_helper->GetMeshDS(); + const double tol2 = _grid->_tol * _grid->_tol; + + for ( size_t iH = 0; iH < hexes.size(); ++iH ) { - if ( r > 0.5 ) - return findIntPoint( u2, proj2, u, newProj, proj, curve, axis, origin ); - else - return findIntPoint( u1, proj2, u, newProj, proj, curve, axis, origin ); - } - return p; - } + Hexahedron* hex = hexes[ iH ]; + if ( !hex || hex->_eIntPoints.size() < 2 ) + continue; + if ( !intEdgeIDs.Contains( hex->_eIntPoints.back()->_shapeID )) + continue; - //================================================================================ - /*! - * \brief Returns indices of a hexahedron sub-entities holding a point - * \param [in] ip - intersection point - * \param [out] facets - 0-3 facets holding a point - * \param [out] sub - index of a vertex or an edge holding a point - * \return int - number of facets holding a point - */ - int Hexahedron::getEntity( const E_IntersectPoint* ip, int* facets, int& sub ) - { - enum { X = 1, Y = 2, Z = 4 }; // == 001, 010, 100 - int nbFacets = 0; - int vertex = 0, egdeMask = 0; + // get 3 points on INTERNAL FACE to construct a cutting plane + gp_Pnt p1 = hex->_eIntPoints[0]->_point; + gp_Pnt p2 = hex->_eIntPoints[1]->_point; + gp_Pnt p3 = hex->mostDistantInternalPnt( iH, p1, p2 ); - if ( Abs( _grid->_coords[0][ _i ] - ip->_uvw[0] ) < _grid->_tol ) { - facets[ nbFacets++ ] = SMESH_Block::ID_F0yz; - egdeMask |= X; - } + gp_Vec norm = gp_Vec( p1, p2 ) ^ gp_Vec( p1, p3 ); + gp_Pln pln; + try { + pln = gp_Pln( p1, norm ); + } + catch(...) + { + continue; + } + + TGeomID intFaceID = hex->_eIntPoints.back()->_faceIDs.front(); // FACE being "extended" + TGeomID solidID = _grid->GetSolid( intFaceID )->ID(); + + // cut links by the plane + //bool isCut = false; + for ( int iLink = 0; iLink < 12; ++iLink ) + { + _Link& link = hex->_hexLinks[ iLink ]; + if ( !link._fIntPoints.empty() ) + { + // if ( link._fIntPoints[0]->_faceIDs.back() == _grid->PseudoIntExtFaceID() ) + // isCut = true; + continue; // already cut link + } + if ( !link._nodes[0]->Node() || + !link._nodes[1]->Node() ) + continue; // outside link + + if ( link._nodes[0]->IsOnFace( intFaceID )) + { + if ( link._nodes[0]->_intPoint->_faceIDs.back() != _grid->PseudoIntExtFaceID() ) + if ( p1.SquareDistance( link._nodes[0]->Point() ) < tol2 || + p2.SquareDistance( link._nodes[0]->Point() ) < tol2 ) + link._nodes[0]->_intPoint->_faceIDs.push_back( _grid->PseudoIntExtFaceID() ); + continue; // link is cut by FACE being "extended" + } + if ( link._nodes[1]->IsOnFace( intFaceID )) + { + if ( link._nodes[1]->_intPoint->_faceIDs.back() != _grid->PseudoIntExtFaceID() ) + if ( p1.SquareDistance( link._nodes[1]->Point() ) < tol2 || + p2.SquareDistance( link._nodes[1]->Point() ) < tol2 ) + link._nodes[1]->_intPoint->_faceIDs.push_back( _grid->PseudoIntExtFaceID() ); + continue; // link is cut by FACE being "extended" + } + gp_Pnt p4 = link._nodes[0]->Point(); + gp_Pnt p5 = link._nodes[1]->Point(); + gp_Lin line( p4, gp_Vec( p4, p5 )); + + intersection.Perform( line, pln ); + if ( !intersection.IsDone() || + intersection.IsInQuadric() || + intersection.IsParallel() || + intersection.NbPoints() < 1 ) + continue; + + double u = intersection.ParamOnConic(1); + if ( u + _grid->_tol < 0 ) + continue; + int iDir = iLink / 4; + int index = (&hex->_i)[iDir]; + double linkLen = _grid->_coords[iDir][index+1] - _grid->_coords[iDir][index]; + if ( u - _grid->_tol > linkLen ) + continue; + + if ( u < _grid->_tol || + u > linkLen - _grid->_tol ) // intersection at grid node + { + int i = ! ( u < _grid->_tol ); // [0,1] + int iN = link._nodes[ i ] - hex->_hexNodes; // [0-7] + + const F_IntersectPoint * & ip = _grid->_gridIntP[ hex->_origNodeInd + + _grid->_nodeShift[iN] ]; + if ( !ip ) + { + ip = _grid->_extIntPool.getNew(); + ip->_faceIDs.push_back( _grid->PseudoIntExtFaceID() ); + //ip->_transition = Trans_INTERNAL; + } + else if ( ip->_faceIDs.back() != _grid->PseudoIntExtFaceID() ) + { + ip->_faceIDs.push_back( _grid->PseudoIntExtFaceID() ); + } + hex->_nbFaceIntNodes++; + //isCut = true; + } + else + { + const gp_Pnt& p = intersection.Point( 1 ); + F_IntersectPoint* ip = _grid->_extIntPool.getNew(); + ip->_node = meshDS->AddNode( p.X(), p.Y(), p.Z() ); + ip->_faceIDs.push_back( _grid->PseudoIntExtFaceID() ); + ip->_transition = Trans_INTERNAL; + meshDS->SetNodeInVolume( ip->_node, solidID ); + + CellsAroundLink fourCells( _grid, iDir ); + fourCells.Init( hex->_i, hex->_j, hex->_k, iLink ); + int i,j,k, cellIndex; + for ( int iC = 0; iC < 4; ++iC ) // loop on 4 cells sharing the link + { + if ( !fourCells.GetCell( iC, i,j,k, cellIndex, iLink )) + continue; + Hexahedron * h = hexes[ cellIndex ]; + if ( !h ) + h = hexes[ cellIndex ] = new Hexahedron( *this, i, j, k, cellIndex ); + h->_hexLinks[iLink]._fIntPoints.push_back( ip ); + h->_nbFaceIntNodes++; + //isCut = true; + } + } + } + + // if ( isCut ) + // for ( size_t i = 0; i < hex->_eIntPoints.size(); ++i ) + // { + // if ( _grid->IsInternal( hex->_eIntPoints[i]->_shapeID ) && + // ! hex->_eIntPoints[i]->IsOnFace( _grid->PseudoIntExtFaceID() )) + // hex->_eIntPoints[i]->_faceIDs.push_back( _grid->PseudoIntExtFaceID() ); + // } + continue; + + } // loop on all hexes + return; + } + + //================================================================================ + /*! + * \brief Return intersection point on INTERNAL FACE most distant from given ones + */ + gp_Pnt Hexahedron::mostDistantInternalPnt( int hexIndex, const gp_Pnt& p1, const gp_Pnt& p2 ) + { + gp_Pnt resultPnt = p1; + + double maxDist2 = 0; + for ( int iLink = 0; iLink < 12; ++iLink ) // check links + { + _Link& link = _hexLinks[ iLink ]; + for ( size_t i = 0; i < link._fIntPoints.size(); ++i ) + if ( _grid->PseudoIntExtFaceID() != link._fIntPoints[i]->_faceIDs[0] && + _grid->IsInternal( link._fIntPoints[i]->_faceIDs[0] ) && + link._fIntPoints[i]->_node ) + { + gp_Pnt p = SMESH_NodeXYZ( link._fIntPoints[i]->_node ); + double d = p1.SquareDistance( p ); + if ( d > maxDist2 ) + { + resultPnt = p; + maxDist2 = d; + } + else + { + d = p2.SquareDistance( p ); + if ( d > maxDist2 ) + { + resultPnt = p; + maxDist2 = d; + } + } + } + } + setIJK( hexIndex ); + _origNodeInd = _grid->NodeIndex( _i,_j,_k ); + + for ( size_t iN = 0; iN < 8; ++iN ) // check corners + { + _hexNodes[iN]._node = _grid->_nodes [ _origNodeInd + _grid->_nodeShift[iN] ]; + _hexNodes[iN]._intPoint = _grid->_gridIntP[ _origNodeInd + _grid->_nodeShift[iN] ]; + if ( _hexNodes[iN]._intPoint ) + for ( size_t iF = 0; iF < _hexNodes[iN]._intPoint->_faceIDs.size(); ++iF ) + { + if ( _grid->IsInternal( _hexNodes[iN]._intPoint->_faceIDs[iF])) + { + gp_Pnt p = SMESH_NodeXYZ( _hexNodes[iN]._node ); + double d = p1.SquareDistance( p ); + if ( d > maxDist2 ) + { + resultPnt = p; + maxDist2 = d; + } + else + { + d = p2.SquareDistance( p ); + if ( d > maxDist2 ) + { + resultPnt = p; + maxDist2 = d; + } + } + } + } + } + if ( maxDist2 < _grid->_tol * _grid->_tol ) + return p1; + + return resultPnt; + } + + //================================================================================ + /*! + * \brief Finds intersection of a curve with a plane + * \param [in] u1 - parameter of one curve point + * \param [in] proj1 - projection of the curve point to the plane normal + * \param [in] u2 - parameter of another curve point + * \param [in] proj2 - projection of the other curve point to the plane normal + * \param [in] proj - projection of a point where the curve intersects the plane + * \param [in] curve - the curve + * \param [in] axis - the plane normal + * \param [in] origin - the plane origin + * \return gp_Pnt - the found intersection point + */ + gp_Pnt Hexahedron::findIntPoint( double u1, double proj1, + double u2, double proj2, + double proj, + BRepAdaptor_Curve& curve, + const gp_XYZ& axis, + const gp_XYZ& origin) + { + double r = (( proj - proj1 ) / ( proj2 - proj1 )); + double u = u1 * ( 1 - r ) + u2 * r; + gp_Pnt p = curve.Value( u ); + double newProj = axis * ( p.XYZ() - origin ); + if ( Abs( proj - newProj ) > _grid->_tol / 10. ) + { + if ( r > 0.5 ) + return findIntPoint( u2, proj2, u, newProj, proj, curve, axis, origin ); + else + return findIntPoint( u1, proj2, u, newProj, proj, curve, axis, origin ); + } + return p; + } + + //================================================================================ + /*! + * \brief Returns indices of a hexahedron sub-entities holding a point + * \param [in] ip - intersection point + * \param [out] facets - 0-3 facets holding a point + * \param [out] sub - index of a vertex or an edge holding a point + * \return int - number of facets holding a point + */ + int Hexahedron::getEntity( const E_IntersectPoint* ip, int* facets, int& sub ) + { + enum { X = 1, Y = 2, Z = 4 }; // == 001, 010, 100 + int nbFacets = 0; + int vertex = 0, edgeMask = 0; + + if ( Abs( _grid->_coords[0][ _i ] - ip->_uvw[0] ) < _grid->_tol ) { + facets[ nbFacets++ ] = SMESH_Block::ID_F0yz; + edgeMask |= X; + } else if ( Abs( _grid->_coords[0][ _i+1 ] - ip->_uvw[0] ) < _grid->_tol ) { facets[ nbFacets++ ] = SMESH_Block::ID_F1yz; vertex |= X; - egdeMask |= X; + edgeMask |= X; } if ( Abs( _grid->_coords[1][ _j ] - ip->_uvw[1] ) < _grid->_tol ) { facets[ nbFacets++ ] = SMESH_Block::ID_Fx0z; - egdeMask |= Y; + edgeMask |= Y; } else if ( Abs( _grid->_coords[1][ _j+1 ] - ip->_uvw[1] ) < _grid->_tol ) { facets[ nbFacets++ ] = SMESH_Block::ID_Fx1z; vertex |= Y; - egdeMask |= Y; + edgeMask |= Y; } if ( Abs( _grid->_coords[2][ _k ] - ip->_uvw[2] ) < _grid->_tol ) { facets[ nbFacets++ ] = SMESH_Block::ID_Fxy0; - egdeMask |= Z; + edgeMask |= Z; } else if ( Abs( _grid->_coords[2][ _k+1 ] - ip->_uvw[2] ) < _grid->_tol ) { facets[ nbFacets++ ] = SMESH_Block::ID_Fxy1; vertex |= Z; - egdeMask |= Z; + edgeMask |= Z; } switch ( nbFacets ) @@ -2656,7 +3914,7 @@ namespace { SMESH_Block::ID_Ex00, 0, SMESH_Block::ID_Ex10, 0, SMESH_Block::ID_Ex01, 0, SMESH_Block::ID_Ex11 } }; - switch ( egdeMask ) { + switch ( edgeMask ) { case X | Y: sub = edge[ 0 ][ vertex ]; break; case X | Z: sub = edge[ 1 ][ vertex ]; break; default: sub = edge[ 2 ][ vertex ]; @@ -2674,7 +3932,7 @@ namespace /*! * \brief Adds intersection with an EDGE */ - bool Hexahedron::addIntersection( const E_IntersectPoint& ip, + bool Hexahedron::addIntersection( const E_IntersectPoint* ip, vector< Hexahedron* >& hexes, int ijk[], int dIJK[] ) { @@ -2688,16 +3946,17 @@ namespace }; for ( int i = 0; i < 4; ++i ) { - if ( /*0 <= hexIndex[i] &&*/ hexIndex[i] < hexes.size() && hexes[ hexIndex[i] ] ) + if ( hexIndex[i] < hexes.size() && hexes[ hexIndex[i] ] ) { Hexahedron* h = hexes[ hexIndex[i] ]; - // check if ip is really inside the hex + h->_eIntPoints.reserve(2); + h->_eIntPoints.push_back( ip ); + added = true; #ifdef _DEBUG_ - if ( h->isOutParam( ip._uvw )) + // check if ip is really inside the hex + if ( h->isOutParam( ip->_uvw )) throw SALOME_Exception("ip outside a hex"); #endif - h->_eIntPoints.push_back( & ip ); - added = true; } } return added; @@ -2789,8 +4048,10 @@ namespace /*! * \brief Finds nodes on the same EDGE as the first node of avoidSplit. * - * This function is for a case where an EDGE lies on a quad which lies on a FACE - * so that a part of quad in ON and another part in IN + * This function is for + * 1) a case where an EDGE lies on a quad which lies on a FACE + * so that a part of quad in ON and another part is IN + * 2) INTERNAL FACE passes through the 1st node of avoidSplit */ bool Hexahedron::findChainOnEdge( const vector< _OrientedLink >& splits, const _OrientedLink& prevSplit, @@ -2799,19 +4060,16 @@ namespace _Face& quad, vector<_Node*>& chn ) { - if ( !isImplementEdges() ) - return false; - _Node* pn1 = prevSplit.FirstNode(); _Node* pn2 = prevSplit.LastNode(); int avoidFace = pn1->IsLinked( pn2->_intPoint ); // FACE under the quad if ( avoidFace < 1 && pn1->_intPoint ) return false; - _Node* n, *stopNode = avoidSplit.LastNode(); + _Node* n = 0, *stopNode = avoidSplit.LastNode(); chn.clear(); - if ( !quad._eIntNodes.empty() ) + if ( !quad._eIntNodes.empty() ) // connect pn2 with EDGE intersections { chn.push_back( pn2 ); bool found; @@ -2832,7 +4090,7 @@ namespace } int i; - for ( i = splits.size()-1; i >= 0; --i ) + for ( i = splits.size()-1; i >= 0; --i ) // connect new pn2 (at _eIntNodes) with a split { if ( !splits[i] ) continue; @@ -2853,7 +4111,7 @@ namespace break; n = 0; } - if ( n && n != stopNode) + if ( n && n != stopNode ) { if ( chn.empty() ) chn.push_back( pn2 ); @@ -2861,17 +4119,29 @@ namespace iS = i-1; return true; } + else if ( !chn.empty() && chn.back()->_isInternalFlags ) + { + // INTERNAL FACE partially cuts the quad + for ( int i = chn.size() - 2; i >= 0; --i ) + chn.push_back( chn[ i ]); + return true; + } return false; } //================================================================================ /*! * \brief Checks transition at the ginen intersection node of a link */ - bool Hexahedron::isOutPoint( _Link& link, int iP, SMESH_MesherHelper& helper ) const + bool Hexahedron::isOutPoint( _Link& link, int iP, + SMESH_MesherHelper& helper, const Solid* solid ) const { bool isOut = false; - const bool moreIntPoints = ( iP+1 < (int) link._fIntPoints.size() ); + if ( link._fIntNodes[iP]->faces().size() == 1 && + _grid->IsInternal( link._fIntNodes[iP]->face(0) )) + return false; + + const bool moreIntPoints = ( iP+1 < (int) link._fIntNodes.size() ); // get 2 _Node's _Node* n1 = link._fIntNodes[ iP ]; @@ -2885,16 +4155,16 @@ namespace // get all FACEs under n1 and n2 set< TGeomID > faceIDs; - if ( moreIntPoints ) faceIDs.insert( link._fIntPoints[iP+1]->_faceIDs.begin(), - link._fIntPoints[iP+1]->_faceIDs.end() ); + if ( moreIntPoints ) faceIDs.insert( link._fIntNodes[iP+1]->faces().begin(), + link._fIntNodes[iP+1]->faces().end() ); if ( n2->_intPoint ) faceIDs.insert( n2->_intPoint->_faceIDs.begin(), n2->_intPoint->_faceIDs.end() ); if ( faceIDs.empty() ) return false; // n2 is inside if ( n1->_intPoint ) faceIDs.insert( n1->_intPoint->_faceIDs.begin(), n1->_intPoint->_faceIDs.end() ); - faceIDs.insert( link._fIntPoints[iP]->_faceIDs.begin(), - link._fIntPoints[iP]->_faceIDs.end() ); + faceIDs.insert( link._fIntNodes[iP]->faces().begin(), + link._fIntNodes[iP]->faces().end() ); // get a point between 2 nodes gp_Pnt p1 = n1->Point(); @@ -2907,10 +4177,9 @@ namespace for ( ; faceID != faceIDs.end(); ++faceID ) { // project pOnLink on a FACE - if ( *faceID < 1 ) continue; - const TopoDS_Face& face = TopoDS::Face( _grid->_shapes( *faceID )); - GeomAPI_ProjectPointOnSurf& proj = - helper.GetProjector( face, loc, 0.1*_grid->_tol ); + if ( *faceID < 1 || !solid->Contains( *faceID )) continue; + const TopoDS_Face& face = TopoDS::Face( _grid->Shape( *faceID )); + GeomAPI_ProjectPointOnSurf& proj = helper.GetProjector( face, loc, 0.1*_grid->_tol ); gp_Pnt testPnt = pOnLink.Transformed( loc.Transformation().Inverted() ); proj.Perform( testPnt ); if ( proj.IsDone() && proj.NbPoints() > 0 ) @@ -2931,7 +4200,7 @@ namespace 0.1*_grid->_tol, normal ) < 3 ) { - if ( face.Orientation() == TopAbs_REVERSED ) + if ( solid->Orientation( face ) == TopAbs_REVERSED ) normal.Reverse(); gp_Vec v( proj.NearestPoint(), testPnt ); isOut = ( v * normal > 0 ); @@ -2971,7 +4240,7 @@ namespace return; // get shapes of the FACE - const TopoDS_Face& face = TopoDS::Face( _grid->_shapes( faceID )); + const TopoDS_Face& face = TopoDS::Face( _grid->Shape( faceID )); list< TopoDS_Edge > edges; list< int > nbEdges; int nbW = SMESH_Block::GetOrderedEdges (face, edges, nbEdges); @@ -2986,8 +4255,8 @@ namespace for ( int i = 0; i < 2; ++i ) { TGeomID id = i==0 ? - _grid->_shapes.FindIndex( *e ) : - _grid->_shapes.FindIndex( SMESH_MesherHelper::IthVertex( 0, *e )); + _grid->ShapeID( *e ) : + _grid->ShapeID( SMESH_MesherHelper::IthVertex( 0, *e )); if (( id > 0 ) && ( std::find( &nShapeIds[0], nShapeIdsEnd, id ) != nShapeIdsEnd )) { @@ -3006,7 +4275,7 @@ namespace list< TopoDS_Edge >::iterator e = edges.begin(), eMidOut = edges.end(); for ( ; e != edges.end(); ++e ) { - if ( !_grid->_shapes.FindIndex( *e )) + if ( !_grid->ShapeID( *e )) continue; bool isOut = false; gp_Pnt p; @@ -3054,14 +4323,14 @@ namespace TGeomID id, *pID = 0; for ( e = edges.begin(); e != edges.end(); ++e ) { - if (( id = _grid->_shapes.FindIndex( SMESH_MesherHelper::IthVertex( 0, *e ))) && + if (( id = _grid->ShapeID( SMESH_MesherHelper::IthVertex( 0, *e ))) && (( pID = std::find( &nShapeIds[0], nShapeIdsEnd, id )) != nShapeIdsEnd )) { //orderShapeIDs[ nbN ] = id; orderNodes [ nbN++ ] = nodes[ pID - &nShapeIds[0] ]; *pID = -1; } - if (( id = _grid->_shapes.FindIndex( *e )) && + if (( id = _grid->ShapeID( *e )) && (( pID = std::find( &nShapeIds[0], nShapeIdsEnd, id )) != nShapeIdsEnd )) { //orderShapeIDs[ nbN ] = id; @@ -3083,46 +4352,81 @@ namespace /*! * \brief Adds computed elements to the mesh */ - int Hexahedron::addElements(SMESH_MesherHelper& helper) + int Hexahedron::addVolumes( SMESH_MesherHelper& helper ) { + F_IntersectPoint noIntPnt; + const bool toCheckNodePos = _grid->IsToCheckNodePos(); + int nbAdded = 0; // add elements resulted from hexahedron intersection - //for ( size_t i = 0; i < _volumeDefs.size(); ++i ) + for ( _volumeDef* volDef = &_volumeDefs; volDef; volDef = volDef->_next ) { - vector< const SMDS_MeshNode* > nodes( _volumeDefs._nodes.size() ); + vector< const SMDS_MeshNode* > nodes( volDef->_nodes.size() ); for ( size_t iN = 0; iN < nodes.size(); ++iN ) - if ( !( nodes[iN] = _volumeDefs._nodes[iN]->Node() )) + { + if ( !( nodes[iN] = volDef->_nodes[iN].Node() )) { - if ( const E_IntersectPoint* eip = _volumeDefs._nodes[iN]->EdgeIntPnt() ) - nodes[iN] = _volumeDefs._nodes[iN]->_intPoint->_node = + if ( const E_IntersectPoint* eip = volDef->_nodes[iN].EdgeIntPnt() ) + { + nodes[iN] = volDef->_nodes[iN]._intPoint->_node = helper.AddNode( eip->_point.X(), eip->_point.Y(), eip->_point.Z() ); + if ( _grid->ShapeType( eip->_shapeID ) == TopAbs_VERTEX ) + helper.GetMeshDS()->SetNodeOnVertex( nodes[iN], eip->_shapeID ); + else + helper.GetMeshDS()->SetNodeOnEdge( nodes[iN], eip->_shapeID ); + } else throw SALOME_Exception("Bug: no node at intersection point"); } + else if ( volDef->_nodes[iN]._intPoint && + volDef->_nodes[iN]._intPoint->_node == volDef->_nodes[iN]._node ) + { + // Update position of node at EDGE intersection; + // see comment to _Node::Add( E_IntersectPoint ) + SMESHDS_Mesh* mesh = helper.GetMeshDS(); + TGeomID shapeID = volDef->_nodes[iN].EdgeIntPnt()->_shapeID; + mesh->UnSetNodeOnShape( nodes[iN] ); + if ( _grid->ShapeType( shapeID ) == TopAbs_VERTEX ) + mesh->SetNodeOnVertex( nodes[iN], shapeID ); + else + mesh->SetNodeOnEdge( nodes[iN], shapeID ); + } + else if ( toCheckNodePos && + !nodes[iN]->isMarked() && + _grid->ShapeType( nodes[iN]->GetShapeID() ) == TopAbs_FACE ) + { + _grid->SetOnShape( nodes[iN], noIntPnt, /*unset=*/true ); + nodes[iN]->setIsMarked( true ); + } + } - if ( !_volumeDefs._quantities.empty() ) + const SMDS_MeshElement* v = 0; + if ( !volDef->_quantities.empty() ) { - helper.AddPolyhedralVolume( nodes, _volumeDefs._quantities ); + v = helper.AddPolyhedralVolume( nodes, volDef->_quantities ); } else { switch ( nodes.size() ) { - case 8: helper.AddVolume( nodes[0],nodes[1],nodes[2],nodes[3], - nodes[4],nodes[5],nodes[6],nodes[7] ); + case 8: v = helper.AddVolume( nodes[0],nodes[1],nodes[2],nodes[3], + nodes[4],nodes[5],nodes[6],nodes[7] ); break; - case 4: helper.AddVolume( nodes[0],nodes[1],nodes[2],nodes[3] ); + case 4: v = helper.AddVolume( nodes[0],nodes[1],nodes[2],nodes[3] ); break; - case 6: helper.AddVolume( nodes[0],nodes[1],nodes[2],nodes[3], nodes[4],nodes[5] ); + case 6: v = helper.AddVolume( nodes[0],nodes[1],nodes[2],nodes[3],nodes[4],nodes[5] ); break; - case 5: - helper.AddVolume( nodes[0],nodes[1],nodes[2],nodes[3],nodes[4] ); + case 5: v = helper.AddVolume( nodes[0],nodes[1],nodes[2],nodes[3],nodes[4] ); break; } } - nbAdded += int ( _volumeDefs._nodes.size() > 0 ); + if (( volDef->_volume = v )) + { + helper.GetMeshDS()->SetMeshElementOnShape( v, volDef->_solidID ); + ++nbAdded; + } } return nbAdded; @@ -3173,7 +4477,8 @@ namespace if ( firstIntPnt ) { hasLinks = true; - allLinksOut = ( firstIntPnt->_transition == Trans_OUT ); + allLinksOut = ( firstIntPnt->_transition == Trans_OUT && + !_grid->IsShared( firstIntPnt->_faceIDs[0] )); } } if ( hasLinks && allLinksOut ) @@ -3182,12 +4487,68 @@ namespace return false; } + //================================================================================ + /*! + * \brief Check if a polyherdon has an edge lying on EDGE shared by strange FACE + * that will be meshed by other algo + */ + bool Hexahedron::hasStrangeEdge() const + { + if ( _eIntPoints.size() < 2 ) + return false; + + TopTools_MapOfShape edges; + for ( size_t i = 0; i < _eIntPoints.size(); ++i ) + { + if ( !_grid->IsStrangeEdge( _eIntPoints[i]->_shapeID )) + continue; + const TopoDS_Shape& s = _grid->Shape( _eIntPoints[i]->_shapeID ); + if ( s.ShapeType() == TopAbs_EDGE ) + { + if ( ! edges.Add( s )) + return true; // an EDGE encounters twice + } + else + { + PShapeIteratorPtr edgeIt = _grid->_helper->GetAncestors( s, + *_grid->_helper->GetMesh(), + TopAbs_EDGE ); + while ( const TopoDS_Shape* edge = edgeIt->next() ) + if ( ! edges.Add( *edge )) + return true; // an EDGE encounters twice + } + } + return false; + } + //================================================================================ /*! * \brief Return true if a polyhedron passes _sizeThreshold criterion */ - bool Hexahedron::checkPolyhedronSize() const + bool Hexahedron::checkPolyhedronSize( bool cutByInternalFace ) const { + if ( cutByInternalFace && !_grid->_toUseThresholdForInternalFaces ) + { + // check if any polygon fully lies on shared/internal FACEs + for ( size_t iP = 0; iP < _polygons.size(); ++iP ) + { + const _Face& polygon = _polygons[iP]; + if ( polygon._links.empty() ) + continue; + bool allNodesInternal = true; + for ( size_t iL = 0; iL < polygon._links.size() && allNodesInternal; ++iL ) + { + _Node* n = polygon._links[ iL ].FirstNode(); + allNodesInternal = (( n->IsCutByInternal() ) || + ( n->_intPoint && _grid->IsAnyShared( n->_intPoint->_faceIDs ))); + } + if ( allNodesInternal ) + return true; + } + } + if ( this->hasStrangeEdge() ) + return true; + double volume = 0; for ( size_t iP = 0; iP < _polygons.size(); ++iP ) { @@ -3208,7 +4569,7 @@ namespace double initVolume = _sideLength[0] * _sideLength[1] * _sideLength[2]; - return volume > initVolume / _sizeThreshold; + return volume > initVolume / _grid->_sizeThreshold; } //================================================================================ /*! @@ -3254,7 +4615,7 @@ namespace } } if ( nbN == 8 ) - _volumeDefs.set( &nodes[0], 8 ); + _volumeDefs.Set( &nodes[0], 8 ); return nbN == 8; } @@ -3286,7 +4647,7 @@ namespace if ( tria->_links[i]._link == link ) { nodes[3] = tria->_links[(i+1)%3].LastNode(); - _volumeDefs.set( &nodes[0], 4 ); + _volumeDefs.Set( &nodes[0], 4 ); return true; } @@ -3331,7 +4692,7 @@ namespace } } if ( nbN == 6 ) - _volumeDefs.set( &nodes[0], 6 ); + _volumeDefs.Set( &nodes[0], 6 ); return ( nbN == 6 ); } @@ -3366,7 +4727,7 @@ namespace if ( tria->_links[i]._link == link ) { nodes[4] = tria->_links[(i+1)%3].LastNode(); - _volumeDefs.set( &nodes[0], 5 ); + _volumeDefs.Set( &nodes[0], 5 ); return true; } @@ -3399,6 +4760,799 @@ namespace ( _grid->_coords[2][ _k ] - _grid->_tol > uvw[2] ) || ( _grid->_coords[2][ _k+1 ] + _grid->_tol < uvw[2] )); } + //================================================================================ + /*! + * \brief Divide a polygon into triangles and modify accordingly an adjacent polyhedron + */ + void splitPolygon( const SMDS_MeshElement* polygon, + SMDS_VolumeTool & volume, + const int facetIndex, + const TGeomID faceID, + const TGeomID solidID, + SMESH_MeshEditor::ElemFeatures& face, + SMESH_MeshEditor& editor, + const bool reinitVolume) + { + SMESH_MeshAlgos::Triangulate divider(/*optimize=*/false); + int nbTrias = divider.GetTriangles( polygon, face.myNodes ); + face.myNodes.resize( nbTrias * 3 ); + + SMESH_MeshEditor::ElemFeatures newVolumeDef; + newVolumeDef.Init( volume.Element() ); + newVolumeDef.SetID( volume.Element()->GetID() ); + + newVolumeDef.myPolyhedQuantities.reserve( volume.NbFaces() + nbTrias ); + newVolumeDef.myNodes.reserve( volume.NbNodes() + nbTrias * 3 ); + + SMESHDS_Mesh* meshDS = editor.GetMeshDS(); + SMDS_MeshElement* newTriangle; + for ( int iF = 0, nF = volume.NbFaces(); iF < nF; iF++ ) + { + if ( iF == facetIndex ) + { + newVolumeDef.myPolyhedQuantities.push_back( 3 ); + newVolumeDef.myNodes.insert( newVolumeDef.myNodes.end(), + face.myNodes.begin(), + face.myNodes.begin() + 3 ); + meshDS->RemoveFreeElement( polygon, 0, false ); + newTriangle = meshDS->AddFace( face.myNodes[0], face.myNodes[1], face.myNodes[2] ); + meshDS->SetMeshElementOnShape( newTriangle, faceID ); + } + else + { + const SMDS_MeshNode** nn = volume.GetFaceNodes( iF ); + const size_t nbFaceNodes = volume.NbFaceNodes ( iF ); + newVolumeDef.myPolyhedQuantities.push_back( nbFaceNodes ); + newVolumeDef.myNodes.insert( newVolumeDef.myNodes.end(), nn, nn + nbFaceNodes ); + } + } + + for ( size_t iN = 3; iN < face.myNodes.size(); iN += 3 ) + { + newVolumeDef.myPolyhedQuantities.push_back( 3 ); + newVolumeDef.myNodes.insert( newVolumeDef.myNodes.end(), + face.myNodes.begin() + iN, + face.myNodes.begin() + iN + 3 ); + newTriangle = meshDS->AddFace( face.myNodes[iN], face.myNodes[iN+1], face.myNodes[iN+2] ); + meshDS->SetMeshElementOnShape( newTriangle, faceID ); + } + + meshDS->RemoveFreeElement( volume.Element(), 0, false ); + SMDS_MeshElement* newVolume = editor.AddElement( newVolumeDef.myNodes, newVolumeDef ); + meshDS->SetMeshElementOnShape( newVolume, solidID ); + + if ( reinitVolume ) + { + volume.Set( 0 ); + volume.Set( newVolume ); + } + return; + } + //================================================================================ + /*! + * \brief Create mesh faces at free facets + */ + void Hexahedron::addFaces( SMESH_MesherHelper& helper, + const vector< const SMDS_MeshElement* > & boundaryVolumes ) + { + if ( !_grid->_toCreateFaces ) + return; + + SMDS_VolumeTool vTool; + vector bndFacets; + SMESH_MeshEditor editor( helper.GetMesh() ); + SMESH_MeshEditor::ElemFeatures face( SMDSAbs_Face ); + SMESHDS_Mesh* meshDS = helper.GetMeshDS(); + + // check if there are internal or shared FACEs + bool hasInternal = ( !_grid->_geometry.IsOneSolid() || + _grid->_geometry._soleSolid.HasInternalFaces() ); + + for ( size_t iV = 0; iV < boundaryVolumes.size(); ++iV ) + { + if ( !vTool.Set( boundaryVolumes[ iV ])) + continue; + + TGeomID solidID = vTool.Element()->GetShapeID(); + Solid * solid = _grid->GetOneOfSolids( solidID ); + + // find boundary facets + + bndFacets.clear(); + for ( int iF = 0, n = vTool.NbFaces(); iF < n; iF++ ) + { + bool isBoundary = vTool.IsFreeFace( iF ); + if ( isBoundary ) + { + bndFacets.push_back( iF ); + } + else if ( hasInternal ) + { + // check if all nodes are on internal/shared FACEs + isBoundary = true; + const SMDS_MeshNode** nn = vTool.GetFaceNodes( iF ); + const size_t nbFaceNodes = vTool.NbFaceNodes ( iF ); + for ( size_t iN = 0; iN < nbFaceNodes && isBoundary; ++iN ) + isBoundary = ( nn[ iN ]->GetShapeID() != solidID ); + if ( isBoundary ) + bndFacets.push_back( -( iF+1 )); // !!! minus ==> to check the FACE + } + } + if ( bndFacets.empty() ) + continue; + + // create faces + + if ( !vTool.IsPoly() ) + vTool.SetExternalNormal(); + for ( size_t i = 0; i < bndFacets.size(); ++i ) // loop on boundary facets + { + const bool isBoundary = ( bndFacets[i] >= 0 ); + const int iFacet = isBoundary ? bndFacets[i] : -bndFacets[i]-1; + const SMDS_MeshNode** nn = vTool.GetFaceNodes( iFacet ); + const size_t nbFaceNodes = vTool.NbFaceNodes ( iFacet ); + face.myNodes.assign( nn, nn + nbFaceNodes ); + + TGeomID faceID = 0; + const SMDS_MeshElement* existFace = 0, *newFace = 0; + + if (( existFace = meshDS->FindElement( face.myNodes, SMDSAbs_Face ))) + { + if ( existFace->isMarked() ) + continue; // created by this method + faceID = existFace->GetShapeID(); + } + else + { + // look for a supporting FACE + for ( size_t iN = 0; iN < nbFaceNodes && !faceID; ++iN ) // look for a node on FACE + { + if ( nn[ iN ]->GetPosition()->GetDim() == 2 ) + faceID = nn[ iN ]->GetShapeID(); + } + for ( size_t iN = 0; iN < nbFaceNodes && !faceID; ++iN ) + { + // look for a father FACE of EDGEs and VERTEXes + const TopoDS_Shape& s1 = _grid->Shape( nn[ iN ]->GetShapeID() ); + const TopoDS_Shape& s2 = _grid->Shape( nn[ iN+1 ]->GetShapeID() ); + if ( s1 != s2 && s1.ShapeType() == TopAbs_EDGE && s2.ShapeType() == TopAbs_EDGE ) + { + TopoDS_Shape f = helper.GetCommonAncestor( s1, s2, *helper.GetMesh(), TopAbs_FACE ); + if ( !f.IsNull() ) + faceID = _grid->ShapeID( f ); + } + } + + bool toCheckFace = faceID && (( !isBoundary ) || + ( hasInternal && _grid->_toUseThresholdForInternalFaces )); + if ( toCheckFace ) // check if all nodes are on the found FACE + { + SMESH_subMesh* faceSM = helper.GetMesh()->GetSubMeshContaining( faceID ); + for ( size_t iN = 0; iN < nbFaceNodes && faceID; ++iN ) + { + TGeomID subID = nn[ iN ]->GetShapeID(); + if ( subID != faceID && !faceSM->DependsOn( subID )) + faceID = 0; + } + if ( !faceID && !isBoundary ) + continue; + } + } + // orient a new face according to supporting FACE orientation in shape_to_mesh + if ( !solid->IsOutsideOriented( faceID )) + { + if ( existFace ) + editor.Reorient( existFace ); + else + std::reverse( face.myNodes.begin(), face.myNodes.end() ); + } + + if ( ! ( newFace = existFace )) + { + face.SetPoly( nbFaceNodes > 4 ); + newFace = editor.AddElement( face.myNodes, face ); + if ( !newFace ) + continue; + newFace->setIsMarked( true ); // to distinguish from face created in getBoundaryElems() + } + + if ( faceID && _grid->IsBoundaryFace( faceID )) // face is not shared + { + // set newFace to the found FACE provided that it fully lies on the FACE + for ( size_t iN = 0; iN < nbFaceNodes && faceID; ++iN ) + if ( nn[iN]->GetShapeID() == solidID ) + { + if ( existFace ) + meshDS->UnSetMeshElementOnShape( existFace, _grid->Shape( faceID )); + faceID = 0; + } + } + + // split a polygon that will be used by other 3D algorithm + if ( faceID && nbFaceNodes > 4 && + !_grid->IsInternal( faceID ) && + !_grid->IsShared( faceID ) && + !_grid->IsBoundaryFace( faceID )) + { + splitPolygon( newFace, vTool, iFacet, faceID, solidID, + face, editor, i+1 < bndFacets.size() ); + } + else + { + if ( faceID ) + meshDS->SetMeshElementOnShape( newFace, faceID ); + else + meshDS->SetMeshElementOnShape( newFace, solidID ); + } + } // loop on bndFacets + } // loop on boundaryVolumes + + + // Orient coherently mesh faces on INTERNAL FACEs + + if ( hasInternal ) + { + TopExp_Explorer faceExp( _grid->_geometry._mainShape, TopAbs_FACE ); + for ( ; faceExp.More(); faceExp.Next() ) + { + if ( faceExp.Current().Orientation() != TopAbs_INTERNAL ) + continue; + + SMESHDS_SubMesh* sm = meshDS->MeshElements( faceExp.Current() ); + if ( !sm ) continue; + + TIDSortedElemSet facesToOrient; + for ( SMDS_ElemIteratorPtr fIt = sm->GetElements(); fIt->more(); ) + facesToOrient.insert( facesToOrient.end(), fIt->next() ); + if ( facesToOrient.size() < 2 ) + continue; + + gp_Dir direction(1,0,0); + const SMDS_MeshElement* anyFace = *facesToOrient.begin(); + editor.Reorient2D( facesToOrient, direction, anyFace ); + } + } + return; + } + + //================================================================================ + /*! + * \brief Create mesh segments. + */ + void Hexahedron::addSegments( SMESH_MesherHelper& helper, + const map< TGeomID, vector< TGeomID > >& edge2faceIDsMap ) + { + SMESHDS_Mesh* mesh = helper.GetMeshDS(); + + std::vector nodes; + std::vector elems; + map< TGeomID, vector< TGeomID > >::const_iterator e2ff = edge2faceIDsMap.begin(); + for ( ; e2ff != edge2faceIDsMap.end(); ++e2ff ) + { + const TopoDS_Edge& edge = TopoDS::Edge( _grid->Shape( e2ff->first )); + const TopoDS_Face& face = TopoDS::Face( _grid->Shape( e2ff->second[0] )); + StdMeshers_FaceSide side( face, edge, helper.GetMesh(), /*isFwd=*/true, /*skipMed=*/true ); + nodes = side.GetOrderedNodes(); + + elems.clear(); + if ( nodes.size() == 2 ) + // check that there is an element connecting two nodes + if ( !mesh->GetElementsByNodes( nodes, elems )) + continue; + + for ( size_t i = 1; i < nodes.size(); i++ ) + { + SMDS_MeshElement* segment = mesh->AddEdge( nodes[i-1], nodes[i] ); + mesh->SetMeshElementOnShape( segment, e2ff->first ); + } + } + return; + } + + //================================================================================ + /*! + * \brief Return created volumes and volumes that can have free facet because of + * skipped small volume. Also create mesh faces on free facets + * of adjacent not-cut volumes if the result volume is too small. + */ + void Hexahedron::getBoundaryElems( vector< const SMDS_MeshElement* > & boundaryElems ) + { + if ( _hasTooSmall /*|| _volumeDefs.IsEmpty()*/ ) + { + // create faces around a missing small volume + TGeomID faceID = 0; + SMESH_MeshEditor editor( _grid->_helper->GetMesh() ); + SMESH_MeshEditor::ElemFeatures polygon( SMDSAbs_Face ); + SMESHDS_Mesh* meshDS = _grid->_helper->GetMeshDS(); + std::vector adjVolumes(2); + for ( size_t iF = 0; iF < _polygons.size(); ++iF ) + { + const size_t nbLinks = _polygons[ iF ]._links.size(); + if ( nbLinks != 4 ) continue; + polygon.myNodes.resize( nbLinks ); + polygon.myNodes.back() = 0; + for ( size_t iL = 0, iN = nbLinks - 1; iL < nbLinks; ++iL, --iN ) + if ( ! ( polygon.myNodes[iN] = _polygons[ iF ]._links[ iL ].FirstNode()->Node() )) + break; + if ( !polygon.myNodes.back() ) + continue; + + meshDS->GetElementsByNodes( polygon.myNodes, adjVolumes, SMDSAbs_Volume ); + if ( adjVolumes.size() != 1 ) + continue; + if ( !adjVolumes[0]->isMarked() ) + { + boundaryElems.push_back( adjVolumes[0] ); + adjVolumes[0]->setIsMarked( true ); + } + + bool sameShape = true; + TGeomID shapeID = polygon.myNodes[0]->GetShapeID(); + for ( size_t i = 1; i < polygon.myNodes.size() && sameShape; ++i ) + sameShape = ( shapeID == polygon.myNodes[i]->GetShapeID() ); + + if ( !sameShape || !_grid->IsSolid( shapeID )) + continue; // some of shapes must be FACE + + if ( !faceID ) + { + faceID = getAnyFace(); + if ( !faceID ) + break; + if ( _grid->IsInternal( faceID ) || + _grid->IsShared( faceID ) //|| + //_grid->IsBoundaryFace( faceID ) -- commented for #19887 + ) + break; // create only if a new face will be used by other 3D algo + } + + Solid * solid = _grid->GetOneOfSolids( adjVolumes[0]->GetShapeID() ); + if ( !solid->IsOutsideOriented( faceID )) + std::reverse( polygon.myNodes.begin(), polygon.myNodes.end() ); + + //polygon.SetPoly( polygon.myNodes.size() > 4 ); + const SMDS_MeshElement* newFace = editor.AddElement( polygon.myNodes, polygon ); + meshDS->SetMeshElementOnShape( newFace, faceID ); + } + } + + // return created volumes + for ( _volumeDef* volDef = &_volumeDefs; volDef; volDef = volDef->_next ) + { + if ( volDef->_volume && !volDef->_volume->isMarked() ) + { + volDef->_volume->setIsMarked( true ); + boundaryElems.push_back( volDef->_volume ); + + if ( _grid->IsToCheckNodePos() ) // un-mark nodes marked in addVolumes() + for ( size_t iN = 0; iN < volDef->_nodes.size(); ++iN ) + volDef->_nodes[iN].Node()->setIsMarked( false ); + } + } + } + + //================================================================================ + /*! + * \brief Remove edges and nodes dividing a hexa side in the case if an adjacent + * volume also sharing the dividing edge is missing due to its small side. + * Issue #19887. + */ + //================================================================================ + + void Hexahedron::removeExcessSideDivision(const vector< Hexahedron* >& allHexa) + { + if ( ! _volumeDefs.IsPolyhedron() ) + return; // not a polyhedron + + // look for a divided side adjacent to a small hexahedron + + int di[6] = { 0, 0, 0, 0,-1, 1 }; + int dj[6] = { 0, 0,-1, 1, 0, 0 }; + int dk[6] = {-1, 1, 0, 0, 0, 0 }; + + for ( int iF = 0; iF < 6; ++iF ) // loop on 6 sides of a hexahedron + { + size_t neighborIndex = _grid->CellIndex( _i + di[iF], + _j + dj[iF], + _k + dk[iF] ); + if ( neighborIndex >= allHexa.size() || + !allHexa[ neighborIndex ] || + !allHexa[ neighborIndex ]->_hasTooSmall ) + continue; + + // check if a side is divided into several polygons + for ( _volumeDef* volDef = &_volumeDefs; volDef; volDef = volDef->_next ) + { + int nbPolygons = 0, nbNodes = 0; + for ( size_t i = 0; i < volDef->_names.size(); ++i ) + if ( volDef->_names[ i ] == _hexQuads[ iF ]._name ) + { + ++nbPolygons; + nbNodes += volDef->_quantities[ i ]; + } + if ( nbPolygons < 2 ) + continue; + + // construct loops from polygons + typedef _volumeDef::_linkDef TLinkDef; + std::vector< TLinkDef* > loops; + std::vector< TLinkDef > links( nbNodes ); + for ( size_t i = 0, iN = 0, iLoop = 0; iLoop < volDef->_quantities.size(); ++iLoop ) + { + size_t nbLinks = volDef->_quantities[ iLoop ]; + if ( volDef->_names[ iLoop ] != _hexQuads[ iF ]._name ) + { + iN += nbLinks; + continue; + } + loops.push_back( & links[i] ); + for ( size_t n = 0; n < nbLinks-1; ++n, ++i, ++iN ) + { + links[i].init( volDef->_nodes[iN], volDef->_nodes[iN+1], iLoop ); + links[i].setNext( &links[i+1] ); + } + links[i].init( volDef->_nodes[iN], volDef->_nodes[iN-nbLinks+1], iLoop ); + links[i].setNext( &links[i-nbLinks+1] ); + ++i; ++iN; + } + + // look for equal links in different loops and join such loops + bool loopsJoined = false; + std::set< TLinkDef > linkSet; + for ( size_t iLoop = 0; iLoop < loops.size(); ++iLoop ) + { + TLinkDef* beg = 0; + for ( TLinkDef* l = loops[ iLoop ]; l != beg; l = l->_next ) // walk around the iLoop + { + std::pair< std::set< TLinkDef >::iterator, bool > it2new = linkSet.insert( *l ); + if ( !it2new.second ) // equal found, join loops + { + const TLinkDef* equal = &(*it2new.first); + if ( equal->_loopIndex == l->_loopIndex ) + continue; // error? + + loopsJoined = true; + + for ( size_t i = iLoop - 1; i < loops.size(); --i ) + if ( loops[ i ] && loops[ i ]->_loopIndex == equal->_loopIndex ) + loops[ i ] = 0; + + // exclude l and equal and join two loops + if ( l->_prev != equal ) + l->_prev->setNext( equal->_next ); + if ( equal->_prev != l ) + equal->_prev->setNext( l->_next ); + + if ( volDef->_quantities[ l->_loopIndex ] > 0 ) + volDef->_quantities[ l->_loopIndex ] *= -1; + if ( volDef->_quantities[ equal->_loopIndex ] > 0 ) + volDef->_quantities[ equal->_loopIndex ] *= -1; + + if ( loops[ iLoop ] == l ) + loops[ iLoop ] = l->_prev->_next; + } + beg = loops[ iLoop ]; + } + } + // update volDef + if ( loopsJoined ) + { + // set unchanged polygons + std::vector< int > newQuantities; + std::vector< _volumeDef::_nodeDef > newNodes; + vector< SMESH_Block::TShapeID > newNames; + newQuantities.reserve( volDef->_quantities.size() ); + newNodes.reserve ( volDef->_nodes.size() ); + newNames.reserve ( volDef->_names.size() ); + for ( size_t i = 0, iLoop = 0; iLoop < volDef->_quantities.size(); ++iLoop ) + { + if ( volDef->_quantities[ iLoop ] < 0 ) + { + i -= volDef->_quantities[ iLoop ]; + continue; + } + newQuantities.push_back( volDef->_quantities[ iLoop ]); + newNodes.insert( newNodes.end(), + volDef->_nodes.begin() + i, + volDef->_nodes.begin() + i + newQuantities.back() ); + newNames.push_back( volDef->_names[ iLoop ]); + i += volDef->_quantities[ iLoop ]; + } + + // set joined loops + for ( size_t iLoop = 0; iLoop < loops.size(); ++iLoop ) + { + if ( !loops[ iLoop ] ) + continue; + newQuantities.push_back( 0 ); + TLinkDef* beg = 0; + for ( TLinkDef* l = loops[ iLoop ]; l != beg; l = l->_next, ++newQuantities.back() ) + { + newNodes.push_back( l->_node1 ); + beg = loops[ iLoop ]; + } + newNames.push_back( _hexQuads[ iF ]._name ); + } + volDef->_quantities.swap( newQuantities ); + volDef->_nodes.swap( newNodes ); + volDef->_names.swap( newNames ); + } + } // loop on volDef's + } // loop on hex sides + + return; + } // removeExcessSideDivision() + + + //================================================================================ + /*! + * \brief Remove nodes splitting Cartesian cell edges in the case if a node + * is used in every cells only by two polygons sharing the edge + * Issue #19887. + */ + //================================================================================ + + void Hexahedron::removeExcessNodes(vector< Hexahedron* >& allHexa) + { + if ( ! _volumeDefs.IsPolyhedron() ) + return; // not a polyhedron + + typedef vector< _volumeDef::_nodeDef >::iterator TNodeIt; + vector< int > nodesInPoly[ 4 ]; // node index in _volumeDefs._nodes + vector< int > volDefInd [ 4 ]; // index of a _volumeDefs + Hexahedron* hexa [ 4 ]; + int i,j,k, cellIndex, iLink = 0, iCellLink; + for ( int iDir = 0; iDir < 3; ++iDir ) + { + CellsAroundLink fourCells( _grid, iDir ); + for ( int iL = 0; iL < 4; ++iL, ++iLink ) // 4 links in a direction + { + _Link& link = _hexLinks[ iLink ]; + fourCells.Init( _i, _j, _k, iLink ); + + for ( size_t iP = 0; iP < link._fIntPoints.size(); ++iP ) // loop on nodes on the link + { + bool nodeRemoved = true; + _volumeDef::_nodeDef node; node._intPoint = link._fIntPoints[iP]; + + for ( size_t i = 0, nb = _volumeDefs.size(); i < nb && nodeRemoved; ++i ) + if ( _volumeDef* vol = _volumeDefs.at( i )) + nodeRemoved = + ( std::find( vol->_nodes.begin(), vol->_nodes.end(), node ) == vol->_nodes.end() ); + if ( nodeRemoved ) + continue; // node already removed + + // check if a node encounters zero or two times in 4 cells sharing iLink + // if so, the node can be removed from the cells + bool nodeIsOnEdge = true; + int nbPolyhedraWithNode = 0; + for ( int iC = 0; iC < 4; ++iC ) // loop on 4 cells sharing a link + { + nodesInPoly[ iC ].clear(); + volDefInd [ iC ].clear(); + hexa [ iC ] = 0; + if ( !fourCells.GetCell( iC, i,j,k, cellIndex, iCellLink )) + continue; + hexa[ iC ] = allHexa[ cellIndex ]; + if ( !hexa[ iC ]) + continue; + for ( size_t i = 0, nb = hexa[ iC ]->_volumeDefs.size(); i < nb; ++i ) + if ( _volumeDef* vol = hexa[ iC ]->_volumeDefs.at( i )) + { + for ( TNodeIt nIt = vol->_nodes.begin(); nIt != vol->_nodes.end(); ++nIt ) + { + nIt = std::find( nIt, vol->_nodes.end(), node ); + if ( nIt != vol->_nodes.end() ) + { + nodesInPoly[ iC ].push_back( std::distance( vol->_nodes.begin(), nIt )); + volDefInd [ iC ].push_back( i ); + } + else + break; + } + nbPolyhedraWithNode += ( !nodesInPoly[ iC ].empty() ); + } + if ( nodesInPoly[ iC ].size() != 0 && + nodesInPoly[ iC ].size() != 2 ) + { + nodeIsOnEdge = false; + break; + } + } // loop on 4 cells + + // remove nodes from polyhedra + if ( nbPolyhedraWithNode > 0 && nodeIsOnEdge ) + { + for ( int iC = 0; iC < 4; ++iC ) // loop on 4 cells sharing the link + { + if ( nodesInPoly[ iC ].empty() ) + continue; + for ( int i = volDefInd[ iC ].size() - 1; i >= 0; --i ) + { + _volumeDef* vol = hexa[ iC ]->_volumeDefs.at( volDefInd[ iC ][ i ]); + int nIndex = nodesInPoly[ iC ][ i ]; + // decrement _quantities + for ( size_t iQ = 0; iQ < vol->_quantities.size(); ++iQ ) + if ( nIndex < vol->_quantities[ iQ ]) + { + vol->_quantities[ iQ ]--; + break; + } + else + { + nIndex -= vol->_quantities[ iQ ]; + } + vol->_nodes.erase( vol->_nodes.begin() + nodesInPoly[ iC ][ i ]); + + if ( i == 0 && + vol->_nodes.size() == 6 * 4 && + vol->_quantities.size() == 6 ) // polyhedron becomes hexahedron? + { + bool allQuads = true; + for ( size_t iQ = 0; iQ < vol->_quantities.size() && allQuads; ++iQ ) + allQuads = ( vol->_quantities[ iQ ] == 4 ); + if ( allQuads ) + { + // set side nodes as this: bottom, top, top, ... + int iTop, iBot; // side indices + for ( int iS = 0; iS < 6; ++iS ) + { + if ( vol->_names[ iS ] == SMESH_Block::ID_Fxy0 ) + iBot = iS; + if ( vol->_names[ iS ] == SMESH_Block::ID_Fxy1 ) + iTop = iS; + } + if ( iBot != 0 ) + { + if ( iTop == 0 ) + { + std::copy( vol->_nodes.begin(), + vol->_nodes.begin() + 4, + vol->_nodes.begin() + 4 ); + iTop = 1; + } + std::copy( vol->_nodes.begin() + 4 * iBot, + vol->_nodes.begin() + 4 * ( iBot + 1), + vol->_nodes.begin() ); + } + if ( iTop != 1 ) + std::copy( vol->_nodes.begin() + 4 * iTop, + vol->_nodes.begin() + 4 * ( iTop + 1), + vol->_nodes.begin() + 4 ); + + std::copy( vol->_nodes.begin() + 4, + vol->_nodes.begin() + 8, + vol->_nodes.begin() + 8 ); + // set up top facet nodes by comparing their uvw with bottom nodes + E_IntersectPoint ip[8]; + for ( int iN = 0; iN < 8; ++iN ) + { + SMESH_NodeXYZ p = vol->_nodes[ iN ].Node(); + _grid->ComputeUVW( p, ip[ iN ]._uvw ); + } + const double tol2 = _grid->_tol * _grid->_tol; + for ( int iN = 0; iN < 4; ++iN ) + { + gp_Pnt2d pBot( ip[ iN ]._uvw[0], ip[ iN ]._uvw[1] ); + for ( int iT = 4; iT < 8; ++iT ) + { + gp_Pnt2d pTop( ip[ iT ]._uvw[0], ip[ iT ]._uvw[1] ); + if ( pBot.SquareDistance( pTop ) < tol2 ) + { + // vol->_nodes[ iN + 4 ]._node = ip[ iT ]._node; + // vol->_nodes[ iN + 4 ]._intPoint = 0; + vol->_nodes[ iN + 4 ] = vol->_nodes[ iT + 4 ]; + break; + } + } + } + vol->_nodes.resize( 8 ); + vol->_quantities.clear(); + //vol->_names.clear(); + } + } + } // loop on _volumeDefs + } // loop on 4 cell abound a link + } // if ( nodeIsOnEdge ) + } // loop on intersection points of a link + } // loop on 4 links of a direction + } // loop on 3 directions + + return; + + } // removeExcessNodes() + + //================================================================================ + /*! + * \brief Set to _hexLinks a next portion of splits located on one side of INTERNAL FACEs + */ + bool Hexahedron::_SplitIterator::Next() + { + if ( _iterationNb > 0 ) + // count used splits + for ( size_t i = 0; i < _splits.size(); ++i ) + { + if ( _splits[i]._iCheckIteration == _iterationNb ) + { + _splits[i]._isUsed = _splits[i]._checkedSplit->_faces[1]; + _nbUsed += _splits[i]._isUsed; + } + if ( !More() ) + return false; + } + + ++_iterationNb; + + bool toTestUsed = ( _nbChecked >= _splits.size() ); + if ( toTestUsed ) + { + // all splits are checked; find all not used splits + for ( size_t i = 0; i < _splits.size(); ++i ) + if ( !_splits[i].IsCheckedOrUsed( toTestUsed )) + _splits[i]._iCheckIteration = _iterationNb; + + _nbUsed = _splits.size(); // to stop iteration + } + else + { + // get any not used/checked split to start from + _freeNodes.clear(); + for ( size_t i = 0; i < _splits.size(); ++i ) + { + if ( !_splits[i].IsCheckedOrUsed( toTestUsed )) + { + _freeNodes.push_back( _splits[i]._nodes[0] ); + _freeNodes.push_back( _splits[i]._nodes[1] ); + _splits[i]._iCheckIteration = _iterationNb; + break; + } + } + // find splits connected to the start one via _freeNodes + for ( size_t iN = 0; iN < _freeNodes.size(); ++iN ) + { + for ( size_t iS = 0; iS < _splits.size(); ++iS ) + { + if ( _splits[iS].IsCheckedOrUsed( toTestUsed )) + continue; + int iN2 = -1; + if ( _freeNodes[iN] == _splits[iS]._nodes[0] ) + iN2 = 1; + else if ( _freeNodes[iN] == _splits[iS]._nodes[1] ) + iN2 = 0; + else + continue; + if ( _freeNodes[iN]->_isInternalFlags > 0 ) + { + if ( _splits[iS]._nodes[ iN2 ]->_isInternalFlags == 0 ) + continue; + if ( !_splits[iS]._nodes[ iN2 ]->IsLinked( _freeNodes[iN]->_intPoint )) + continue; + } + _splits[iS]._iCheckIteration = _iterationNb; + _freeNodes.push_back( _splits[iS]._nodes[ iN2 ]); + } + } + } + // set splits to hex links + + for ( int iL = 0; iL < 12; ++iL ) + _hexLinks[ iL ]._splits.clear(); + + _Link split; + for ( size_t i = 0; i < _splits.size(); ++i ) + { + if ( _splits[i]._iCheckIteration == _iterationNb ) + { + split._nodes[0] = _splits[i]._nodes[0]; + split._nodes[1] = _splits[i]._nodes[1]; + _Link & hexLink = _hexLinks[ _splits[i]._linkID ]; + hexLink._splits.push_back( split ); + _splits[i]._checkedSplit = & hexLink._splits.back(); + ++_nbChecked; + } + } + return More(); + } //================================================================================ /*! @@ -3515,50 +5669,46 @@ bool StdMeshers_Cartesian_3D::Compute(SMESH_Mesh & theMesh, _computeCanceled = false; SMESH_MesherHelper helper( theMesh ); + SMESHDS_Mesh* meshDS = theMesh.GetMeshDS(); try { Grid grid; - grid._helper = &helper; + grid._helper = &helper; + grid._toAddEdges = _hyp->GetToAddEdges(); + grid._toCreateFaces = _hyp->GetToCreateFaces(); + grid._toConsiderInternalFaces = _hyp->GetToConsiderInternalFaces(); + grid._toUseThresholdForInternalFaces = _hyp->GetToUseThresholdForInternalFaces(); + grid._sizeThreshold = _hyp->GetSizeThreshold(); + grid.InitGeometry( theShape ); vector< TopoDS_Shape > faceVec; { TopTools_MapOfShape faceMap; TopExp_Explorer fExp; for ( fExp.Init( theShape, TopAbs_FACE ); fExp.More(); fExp.Next() ) - if ( !faceMap.Add( fExp.Current() )) - faceMap.Remove( fExp.Current() ); // remove a face shared by two solids - - for ( fExp.ReInit(); fExp.More(); fExp.Next() ) - if ( faceMap.Contains( fExp.Current() )) - faceVec.push_back( fExp.Current() ); + { + bool isNewFace = faceMap.Add( fExp.Current() ); + if ( !grid._toConsiderInternalFaces ) + if ( !isNewFace || fExp.Current().Orientation() == TopAbs_INTERNAL ) + // remove an internal face + faceMap.Remove( fExp.Current() ); + } + faceVec.reserve( faceMap.Extent() ); + faceVec.assign( faceMap.cbegin(), faceMap.cend() ); } vector facesItersectors( faceVec.size() ); - map< TGeomID, vector< TGeomID > > edge2faceIDsMap; - TopExp_Explorer eExp; Bnd_Box shapeBox; for ( size_t i = 0; i < faceVec.size(); ++i ) { - facesItersectors[i]._face = TopoDS::Face ( faceVec[i] ); - facesItersectors[i]._faceID = grid._shapes.Add( faceVec[i] ); + facesItersectors[i]._face = TopoDS::Face( faceVec[i] ); + facesItersectors[i]._faceID = grid.ShapeID( faceVec[i] ); facesItersectors[i]._grid = &grid; shapeBox.Add( facesItersectors[i].GetFaceBndBox() ); - - if ( _hyp->GetToAddEdges() ) - { - helper.SetSubShape( faceVec[i] ); - for ( eExp.Init( faceVec[i], TopAbs_EDGE ); eExp.More(); eExp.Next() ) - { - const TopoDS_Edge& edge = TopoDS::Edge( eExp.Current() ); - if ( !SMESH_Algo::isDegenerated( edge ) && - !helper.IsRealSeam( edge )) - edge2faceIDsMap[ grid._shapes.Add( edge )].push_back( facesItersectors[i]._faceID ); - } - } } - getExactBndBox( faceVec, _hyp->GetAxisDirs(), shapeBox ); + vector xCoords, yCoords, zCoords; _hyp->GetCoordinates( xCoords, yCoords, zCoords, shapeBox ); @@ -3572,7 +5722,7 @@ bool StdMeshers_Cartesian_3D::Compute(SMESH_Mesh & theMesh, BRepBuilderAPI_Copy copier; for ( size_t i = 0; i < facesItersectors.size(); ++i ) { - if ( !facesItersectors[i].IsThreadSafe(tshapes) ) + if ( !facesItersectors[i].IsThreadSafe( tshapes )) { copier.Perform( facesItersectors[i]._face ); facesItersectors[i]._face = TopoDS::Face( copier ); @@ -3594,33 +5744,36 @@ bool StdMeshers_Cartesian_3D::Compute(SMESH_Mesh & theMesh, for ( size_t i = 0; i < facesItersectors.size(); ++i ) facesItersectors[i].StoreIntersections(); - TopExp_Explorer solidExp (theShape, TopAbs_SOLID); - helper.SetSubShape( solidExp.Current() ); - helper.SetElementsOnShape( true ); - if ( _computeCanceled ) return false; // create nodes on the geometry - grid.ComputeNodes(helper); + grid.ComputeNodes( helper ); if ( _computeCanceled ) return false; + // get EDGEs to take into account + map< TGeomID, vector< TGeomID > > edge2faceIDsMap; + grid.GetEdgesToImplement( edge2faceIDsMap, theShape, faceVec ); + // create volume elements - Hexahedron hex( _hyp->GetSizeThreshold(), &grid ); + Hexahedron hex( &grid ); int nbAdded = hex.MakeElements( helper, edge2faceIDsMap ); - SMESHDS_Mesh* meshDS = theMesh.GetMeshDS(); if ( nbAdded > 0 ) { - // make all SOLIDs computed - if ( SMESHDS_SubMesh* sm1 = meshDS->MeshElements( solidExp.Current()) ) + if ( !grid._toConsiderInternalFaces ) { - SMDS_ElemIteratorPtr volIt = sm1->GetElements(); - for ( ; solidExp.More() && volIt->more(); solidExp.Next() ) + // make all SOLIDs computed + TopExp_Explorer solidExp( theShape, TopAbs_SOLID ); + if ( SMESHDS_SubMesh* sm1 = meshDS->MeshElements( solidExp.Current()) ) { - const SMDS_MeshElement* vol = volIt->next(); - sm1->RemoveElement( vol, /*isElemDeleted=*/false ); - meshDS->SetMeshElementOnShape( vol, solidExp.Current() ); + SMDS_ElemIteratorPtr volIt = sm1->GetElements(); + for ( ; solidExp.More() && volIt->more(); solidExp.Next() ) + { + const SMDS_MeshElement* vol = volIt->next(); + sm1->RemoveElement( vol ); + meshDS->SetMeshElementOnShape( vol, solidExp.Current() ); + } } } // make other sub-shapes computed @@ -3628,9 +5781,9 @@ bool StdMeshers_Cartesian_3D::Compute(SMESH_Mesh & theMesh, } // remove free nodes - if ( SMESHDS_SubMesh * smDS = meshDS->MeshElements( helper.GetSubShapeID() )) + //if ( SMESHDS_SubMesh * smDS = meshDS->MeshElements( helper.GetSubShapeID() )) { - TIDSortedNodeSet nodesToRemove; + std::vector< const SMDS_MeshNode* > nodesToRemove; // get intersection nodes for ( int iDir = 0; iDir < 3; ++iDir ) { @@ -3639,19 +5792,25 @@ bool StdMeshers_Cartesian_3D::Compute(SMESH_Mesh & theMesh, { multiset< F_IntersectPoint >::iterator ip = lines[i]._intPoints.begin(); for ( ; ip != lines[i]._intPoints.end(); ++ip ) - if ( ip->_node && ip->_node->NbInverseElements() == 0 ) - nodesToRemove.insert( nodesToRemove.end(), ip->_node ); + if ( ip->_node && ip->_node->NbInverseElements() == 0 && !ip->_node->isMarked() ) + { + nodesToRemove.push_back( ip->_node ); + ip->_node->setIsMarked( true ); + } } } // get grid nodes for ( size_t i = 0; i < grid._nodes.size(); ++i ) - if ( grid._nodes[i] && grid._nodes[i]->NbInverseElements() == 0 ) - nodesToRemove.insert( nodesToRemove.end(), grid._nodes[i] ); + if ( grid._nodes[i] && grid._nodes[i]->NbInverseElements() == 0 && + !grid._nodes[i]->isMarked() ) + { + nodesToRemove.push_back( grid._nodes[i] ); + grid._nodes[i]->setIsMarked( true ); + } // do remove - TIDSortedNodeSet::iterator n = nodesToRemove.begin(); - for ( ; n != nodesToRemove.end(); ++n ) - meshDS->RemoveFreeNode( *n, smDS, /*fromGroups=*/false ); + for ( size_t i = 0; i < nodesToRemove.size(); ++i ) + meshDS->RemoveFreeNode( nodesToRemove[i], /*smD=*/0, /*fromGroups=*/false ); } return nbAdded; @@ -3786,4 +5945,3 @@ void StdMeshers_Cartesian_3D::setSubmeshesComputed(SMESH_Mesh& theMesh, for ( TopExp_Explorer soExp( theShape, TopAbs_SOLID ); soExp.More(); soExp.Next() ) _EventListener::setAlwaysComputed( true, theMesh.GetSubMesh( soExp.Current() )); } -