X-Git-Url: http://git.salome-platform.org/gitweb/?p=modules%2Fsmesh.git;a=blobdiff_plain;f=src%2FSMESH_SWIG_WITHIHM%2FlibSMESH_Swig.i;h=ac732d4672e8f64d8626a71b65cd20528cbd8f98;hp=247c0fc390e7a026a32c7305fe66ac17ea410611;hb=1a3a88cfc996394b2c79f2cf374c8f3c4140f036;hpb=79b1ac2b6df9117f16f11d444b1f165d477a1813 diff --git a/src/SMESH_SWIG_WITHIHM/libSMESH_Swig.i b/src/SMESH_SWIG_WITHIHM/libSMESH_Swig.i index 247c0fc39..ac732d467 100644 --- a/src/SMESH_SWIG_WITHIHM/libSMESH_Swig.i +++ b/src/SMESH_SWIG_WITHIHM/libSMESH_Swig.i @@ -1,30 +1,139 @@ -// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN, -// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS -// -// This library is free software; you can redistribute it and/or -// modify it under the terms of the GNU Lesser General Public -// License as published by the Free Software Foundation; either -// version 2.1 of the License. -// -// This library is distributed in the hope that it will be useful, -// but WITHOUT ANY WARRANTY; without even the implied warranty of -// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU -// Lesser General Public License for more details. -// -// You should have received a copy of the GNU Lesser General Public -// License along with this library; if not, write to the Free Software -// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA -// -// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com +// Copyright (C) 2007-2016 CEA/DEN, EDF R&D, OPEN CASCADE +// +// This library is free software; you can redistribute it and/or +// modify it under the terms of the GNU Lesser General Public +// License as published by the Free Software Foundation; either +// version 2.1 of the License, or (at your option) any later version. // +// This library is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU +// Lesser General Public License for more details. // +// You should have received a copy of the GNU Lesser General Public +// License along with this library; if not, write to the Free Software +// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA +// +// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com // -// File : libGeometry_Swig.i -// Author : Nicolas REJNERI, Paul RASCLE -// Module : SMESH -// $Header$ +// SMESH SMESHGUI : GUI for SMESH component +// File : libSMESH_Swig.i +// Author : Nicolas REJNERI, Open CASCADE S.A.S. +// %module libSMESH_Swig -%include "SMESHGUI_Swig.i" +%{ +#include "libSMESH_Swig.h" +%} + +/* Exception handler for all functions */ +%exception +{ + class PyAllowThreadsGuard + { + public: + // Py_BEGIN_ALLOW_THREADS + PyAllowThreadsGuard() { _save = PyEval_SaveThread(); } + // Py_END_ALLOW_THREADS + ~PyAllowThreadsGuard() { PyEval_RestoreThread(_save); } + private: + PyThreadState *_save; + }; + + PyAllowThreadsGuard guard; + + $action +} + +%include "typemaps.i" +%include "std_vector.i" + +namespace std { + %template(VectorInt) vector; +}; + + +/* Selection mode enumeration (corresponds to constants from the SALOME_Selection.h) */ +enum + { + Node, + Cell, + EdgeOfCell, + Edge, + Face, + Volume, + Actor, + Elem0D, + Ball + }; + +typedef struct +{ + double r, g, b; + int delta; +} surfaceColorStruct; + +typedef struct +{ + double r, g, b; + int delta; +} volumeColorStruct; + +typedef struct +{ + double r, g, b; +} edgeColorStruct; + +typedef struct +{ + double r, g, b; +} nodeColorStruct; + +struct actorAspect +{ + surfaceColorStruct surfaceColor; + volumeColorStruct volumeColor; + edgeColorStruct edgeColor; + nodeColorStruct nodeColor; + double opacity; +}; + +class SMESH_Swig +{ + public: + SMESH_Swig(); + ~SMESH_Swig(); + + void Init(int studyID); + + const char* AddNewMesh(const char* IOR); + const char* AddNewHypothesis(const char* IOR); + const char* AddNewAlgorithms(const char* IOR); + + void SetShape(const char* ShapeEntry, const char* MeshEntry); + + void SetHypothesis(const char* Mesh_Or_SubMesh_Entry, const char* Hypothesis_Entry); + void SetAlgorithms(const char* Mesh_Or_SubMesh_Entry, const char* Algorithms_Entry); + + void UnSetHypothesis(const char* Applied_Hypothesis_Entry ); + + const char* AddSubMesh (const char* Mesh_Entry, const char* SM_IOR, int ST); + const char* AddSubMeshOnShape (const char* Mesh_Entry, const char* GeomShape_Entry, const char* SM_IOR, int ST); + + void SetName(const char* Entry, const char* Name); + + void SetMeshIcon(const char* Mesh_Entry, const bool isComputed, const bool isEmpty); + + void CreateAndDisplayActor( const char* Mesh_Entry ); + void EraseActor( const char* Mesh_Entry, const bool allViewers = false ); + + actorAspect GetActorAspect(const char* Mesh_Entry, int viewId = 0 ); + void SetActorAspect( const actorAspect& actorPres, const char* Mesh_Entry, int viewId = 0 ); + + // --------------------- for the test purposes ----------------------- + int getSelectionMode(); + void select( const char *id, std::vector ids, bool append = false ); + void select( const char *id, int id1, bool append = false ); +};