X-Git-Url: http://git.salome-platform.org/gitweb/?p=modules%2Fsmesh.git;a=blobdiff_plain;f=src%2FSMESH_SWIG_WITHIHM%2FlibSMESH_Swig.h;h=931614c1ef0082a5216bb505475e78dfafc3e329;hp=17b50f8820c442f2bbbdc10fdfcffecebb21f49a;hb=67312ab966a7c21fe835917978028643ffadd99e;hpb=251f8c052dd12dd29922210dc901b295fe999a0e diff --git a/src/SMESH_SWIG_WITHIHM/libSMESH_Swig.h b/src/SMESH_SWIG_WITHIHM/libSMESH_Swig.h index 17b50f882..931614c1e 100644 --- a/src/SMESH_SWIG_WITHIHM/libSMESH_Swig.h +++ b/src/SMESH_SWIG_WITHIHM/libSMESH_Swig.h @@ -1,4 +1,4 @@ -// Copyright (C) 2007-2015 CEA/DEN, EDF R&D, OPEN CASCADE +// Copyright (C) 2007-2016 CEA/DEN, EDF R&D, OPEN CASCADE // // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Lesser General Public @@ -38,6 +38,59 @@ #include #include CORBA_SERVER_HEADER(SALOMEDS) +//std includes +#include +#include + +#include + +#include + +typedef enum + { + Undefined = -1, + Node = NodeSelection, + Cell = CellSelection, + EdgeOfCell = EdgeOfCellSelection, + Edge = EdgeSelection, + Face = FaceSelection, + Volume = VolumeSelection, + Actor = ActorSelection, + Elem0D = Elem0DSelection, + Ball = BallSelection + } SelectionMode; + +typedef struct +{ + double r, g, b; + int delta; +} surfaceColorStruct; + +typedef struct +{ + double r, g, b; + int delta; +} volumeColorStruct; + +typedef struct +{ + double r, g, b; +} edgeColorStruct; + +typedef struct +{ + double r, g, b; +} nodeColorStruct; + +struct actorAspect +{ + surfaceColorStruct surfaceColor; + volumeColorStruct volumeColor; + edgeColorStruct edgeColor; + nodeColorStruct nodeColor; + double opacity; +}; + class SMESH_SWIG_EXPORT SMESH_Swig { public: @@ -67,6 +120,8 @@ public: void EraseActor( const char*, const bool allViewers = false ); + void UpdateActor( const char* Mesh_Entry ); + /*! * \brief Set mesh icon according to compute status * \param Mesh_Entry - entry of a mesh @@ -74,6 +129,19 @@ public: */ void SetMeshIcon( const char*, const bool, const bool ); + actorAspect GetActorAspect(const char* Mesh_Entry, int viewId = 0 ); + void SetActorAspect( const actorAspect& actorPres, const char* Mesh_Entry, int viewId = 0 ); + + void setSelectionMode( SelectionMode selectionMode ); + std::vector getSelected( const char* Mesh_Entry ); + std::vector > getSelectedEdgeOfCell( const char* Mesh_Entry ); + + // --------------------- for the test purposes ----------------------- + SelectionMode getSelectionMode(); + void select( const char *id, std::vector ids, bool append = false ); + void select( const char *id, int id1, bool append = false ); + void select( const char *id, std::vector >, bool apend = false ); + private: SALOMEDS::Study_var myStudy; SALOMEDS::StudyBuilder_var myStudyBuilder;