X-Git-Url: http://git.salome-platform.org/gitweb/?p=modules%2Fsmesh.git;a=blobdiff_plain;f=src%2FSMESH_SWIG%2FsmeshBuilder.py;h=05710d64c2853f408ab41c40654f6194f17a92d2;hp=748d4baafe5145d961f42ee6617c462670c1d5df;hb=e7811c61c3565ada368be484f20e7fcac4a9f2cb;hpb=913aaa14de1406e2640ada90bbce495c95106966 diff --git a/src/SMESH_SWIG/smeshBuilder.py b/src/SMESH_SWIG/smeshBuilder.py index 748d4baaf..05710d64c 100644 --- a/src/SMESH_SWIG/smeshBuilder.py +++ b/src/SMESH_SWIG/smeshBuilder.py @@ -20,66 +20,6 @@ # Author : Francis KLOSS, OCC # Module : SMESH -## @package smeshBuilder -# Python API for SALOME %Mesh module - -## @defgroup l1_auxiliary Auxiliary methods and structures -## @defgroup l1_creating Creating meshes -## @{ -## @defgroup l2_impexp Importing and exporting meshes -## @{ -## @details -## These are methods of class \ref smeshBuilder.smeshBuilder "smeshBuilder" -## @} -## @defgroup l2_construct Constructing meshes -## @defgroup l2_algorithms Defining Algorithms -## @{ -## @defgroup l3_algos_basic Basic meshing algorithms -## @defgroup l3_algos_proj Projection Algorithms -## @defgroup l3_algos_segmarv Segments around Vertex -## @defgroup l3_algos_3dextr 3D extrusion meshing algorithm - -## @} -## @defgroup l2_hypotheses Defining hypotheses -## @{ -## @defgroup l3_hypos_1dhyps 1D Meshing Hypotheses -## @defgroup l3_hypos_2dhyps 2D Meshing Hypotheses -## @defgroup l3_hypos_maxvol Max Element Volume hypothesis -## @defgroup l3_hypos_quad Quadrangle Parameters hypothesis -## @defgroup l3_hypos_additi Additional Hypotheses - -## @} -## @defgroup l2_submeshes Constructing sub-meshes -## @defgroup l2_editing Editing Meshes - -## @} -## @defgroup l1_meshinfo Mesh Information -## @defgroup l1_controls Quality controls and Filtering -## @defgroup l1_grouping Grouping elements -## @{ -## @defgroup l2_grps_create Creating groups -## @defgroup l2_grps_operon Using operations on groups -## @defgroup l2_grps_delete Deleting Groups - -## @} -## @defgroup l1_modifying Modifying meshes -## @{ -## @defgroup l2_modif_add Adding nodes and elements -## @defgroup l2_modif_del Removing nodes and elements -## @defgroup l2_modif_edit Modifying nodes and elements -## @defgroup l2_modif_renumber Renumbering nodes and elements -## @defgroup l2_modif_trsf Transforming meshes (Translation, Rotation, Symmetry, Sewing, Merging) -## @defgroup l2_modif_unitetri Uniting triangles -## @defgroup l2_modif_cutquadr Cutting elements -## @defgroup l2_modif_changori Changing orientation of elements -## @defgroup l2_modif_smooth Smoothing -## @defgroup l2_modif_extrurev Extrusion and Revolution -## @defgroup l2_modif_tofromqu Convert to/from Quadratic Mesh -## @defgroup l2_modif_duplicat Duplication of nodes and elements (to emulate cracks) - -## @} -## @defgroup l1_measurements Measurements - import salome from salome.geom import geomBuilder @@ -91,9 +31,9 @@ import SALOME import SALOMEDS import os -## Private class used to workaround a problem that sometimes isinstance(m, Mesh) returns False -# class MeshMeta(type): + """Private class used to workaround a problem that sometimes isinstance(m, Mesh) returns False + """ def __instancecheck__(cls, inst): """Implement isinstance(inst, cls).""" return any(cls.__subclasscheck__(c) @@ -103,11 +43,9 @@ class MeshMeta(type): """Implement issubclass(sub, cls).""" return type.__subclasscheck__(cls, sub) or (cls.__name__ == sub.__name__ and cls.__module__ == sub.__module__) -## @addtogroup l1_auxiliary -## @{ - -## Convert an angle from degrees to radians def DegreesToRadians(AngleInDegrees): + """Convert an angle from degrees to radians + """ from math import pi return AngleInDegrees * pi / 180.0 @@ -116,9 +54,11 @@ notebook = salome_notebook.notebook # Salome notebook variable separator var_separator = ":" -## Return list of variable values from salome notebook. -# The last argument, if is callable, is used to modify values got from notebook def ParseParameters(*args): + """ + Return list of variable values from salome notebook. + The last argument, if is callable, is used to modify values got from notebook + """ Result = [] Parameters = "" hasVariables = False @@ -147,20 +87,26 @@ def ParseParameters(*args): Result.append( hasVariables ) return Result -## Parse parameters while converting variables to radians def ParseAngles(*args): + """ + Parse parameters while converting variables to radians + """ return ParseParameters( *( args + (DegreesToRadians, ))) -## Substitute PointStruct.__init__() to create SMESH.PointStruct using notebook variables. -# Parameters are stored in PointStruct.parameters attribute def __initPointStruct(point,*args): + """ + Substitute PointStruct.__init__() to create SMESH.PointStruct using notebook variables. + Parameters are stored in PointStruct.parameters attribute + """ point.x, point.y, point.z, point.parameters,hasVars = ParseParameters(*args) pass SMESH.PointStruct.__init__ = __initPointStruct -## Substitute AxisStruct.__init__() to create SMESH.AxisStruct using notebook variables. -# Parameters are stored in AxisStruct.parameters attribute def __initAxisStruct(ax,*args): + """ + Substitute AxisStruct.__init__() to create SMESH.AxisStruct using notebook variables. + Parameters are stored in AxisStruct.parameters attribute + """ if len( args ) != 6: raise RuntimeError,\ "Bad nb args (%s) passed in SMESH.AxisStruct(x,y,z,dx,dy,dz)"%(len( args )) @@ -169,16 +115,22 @@ def __initAxisStruct(ax,*args): SMESH.AxisStruct.__init__ = __initAxisStruct smeshPrecisionConfusion = 1.e-07 -## Compare real values using smeshPrecisionConfusion as tolerance def IsEqual(val1, val2, tol=smeshPrecisionConfusion): + """Compare real values using smeshPrecisionConfusion as tolerance + """ if abs(val1 - val2) < tol: return True return False NO_NAME = "NoName" -## Return object name def GetName(obj): + """ + Return a name of an object + + Returns: + object name + """ if obj: # object not null if isinstance(obj, SALOMEDS._objref_SObject): @@ -210,8 +162,10 @@ def GetName(obj): pass raise RuntimeError, "Null or invalid object" -## Print error message if a hypothesis was not assigned. def TreatHypoStatus(status, hypName, geomName, isAlgo, mesh): + """ + Print error message if a hypothesis was not assigned. + """ if isAlgo: hypType = "algorithm" else: @@ -231,7 +185,7 @@ def TreatHypoStatus(status, hypName, geomName, isAlgo, mesh): reason = hypType + " of the same dimension is already assigned to this shape" elif status == HYP_BAD_DIM : reason = hypType + " mismatches the shape" - elif status == HYP_CONCURENT : + elif status == HYP_CONCURRENT : reason = "there are concurrent hypotheses on sub-shapes" elif status == HYP_BAD_SUBSHAPE : reason = "the shape is neither the main one, nor its sub-shape, nor a valid group" @@ -262,8 +216,10 @@ def TreatHypoStatus(status, hypName, geomName, isAlgo, mesh): print '"%s" was not assigned : %s' %( hypName, reason ) pass -## Private method. Add geom (sub-shape of the main shape) into the study if not yet there def AssureGeomPublished(mesh, geom, name=''): + """ + Private method. Add geom (sub-shape of the main shape) into the study if not yet there + """ if not isinstance( geom, geomBuilder.GEOM._objref_GEOM_Object ): return if not geom.GetStudyEntry() and \ @@ -282,8 +238,11 @@ def AssureGeomPublished(mesh, geom, name=''): mesh.geompyD.addToStudyInFather( mesh.geom, geom, name ) return -## Return the first vertex of a geometrical edge by ignoring orientation def FirstVertexOnCurve(mesh, edge): + """ + Returns: + the first vertex of a geometrical edge by ignoring orientation + """ vv = mesh.geompyD.SubShapeAll( edge, geomBuilder.geomBuilder.ShapeType["VERTEX"]) if not vv: raise TypeError, "Given object has no vertices" @@ -301,20 +260,21 @@ def FirstVertexOnCurve(mesh, edge): else: return vv[1] -# end of l1_auxiliary -## @} - - -# Warning: smeshInst is a singleton smeshInst = None +""" +Warning: + smeshInst is a singleton +""" engine = None doLcc = False created = False -## This class allows to create, load or manipulate meshes. -# It has a set of methods to create, load or copy meshes, to combine several meshes, etc. -# It also has methods to get infos and measure meshes. class smeshBuilder(object, SMESH._objref_SMESH_Gen): + """ + This class allows to create, load or manipulate meshes. + It has a set of methods to create, load or copy meshes, to combine several meshes, etc. + It also has methods to get infos and measure meshes. + """ # MirrorType enumeration POINT = SMESH_MeshEditor.POINT @@ -377,56 +337,85 @@ class smeshBuilder(object, SMESH._objref_SMESH_Gen): created = True SMESH._objref_SMESH_Gen.__init__(self) - ## Dump component to the Python script - # This method overrides IDL function to allow default values for the parameters. - # @ingroup l1_auxiliary def DumpPython(self, theStudy, theIsPublished=True, theIsMultiFile=True): + """ + Dump component to the Python script. + This method overrides IDL function to allow default values for the parameters. + """ + return SMESH._objref_SMESH_Gen.DumpPython(self, theStudy, theIsPublished, theIsMultiFile) - ## Set mode of DumpPython(), \a historical or \a snapshot. - # In the \a historical mode, the Python Dump script includes all commands - # performed by SMESH engine. In the \a snapshot mode, commands - # relating to objects removed from the Study are excluded from the script - # as well as commands not influencing the current state of meshes - # @ingroup l1_auxiliary def SetDumpPythonHistorical(self, isHistorical): + """ + Set mode of DumpPython(), *historical* or *snapshot*. + In the *historical* mode, the Python Dump script includes all commands + performed by SMESH engine. In the *snapshot* mode, commands + relating to objects removed from the Study are excluded from the script + as well as commands not influencing the current state of meshes + """ + if isHistorical: val = "true" else: val = "false" SMESH._objref_SMESH_Gen.SetOption(self, "historical_python_dump", val) - ## Set the current study and Geometry component - # @ingroup l1_auxiliary def init_smesh(self,theStudy,geompyD = None): + """ + Set the current study and Geometry component + """ + #print "init_smesh" self.SetCurrentStudy(theStudy,geompyD) if theStudy: global notebook notebook.myStudy = theStudy - ## Create a mesh. This can be either an empty mesh, possibly having an underlying geometry, - # or a mesh wrapping a CORBA mesh given as a parameter. - # @param obj either (1) a CORBA mesh (SMESH._objref_SMESH_Mesh) got e.g. by calling - # salome.myStudy.FindObjectID("0:1:2:3").GetObject() or - # (2) a Geometrical object for meshing or - # (3) none. - # @param name the name for the new mesh. - # @return an instance of Mesh class. - # @ingroup l2_construct def Mesh(self, obj=0, name=0): + """ + Create a mesh. This mesh can be either + + * an empty mesh not bound to geometry, if *obj* == 0 + * an empty mesh bound to geometry, if *obj* is GEOM.GEOM_Object + * a mesh wrapping a :class:`CORBA mesh ` given as *obj* parameter. + + Parameters: + obj: either + + 1. a :class:`CORBA mesh ` got by calling e.g. + :: + + salome.myStudy.FindObjectID("0:1:2:3").GetObject() + + 2. a geometrical object for meshing + 3. none. + name: the name for the new mesh. + + Returns: + an instance of class :class:`Mesh`. + """ + if isinstance(obj,str): obj,name = name,obj return Mesh(self,self.geompyD,obj,name) - ## Return a long value from enumeration - # @ingroup l1_auxiliary def EnumToLong(self,theItem): + """ + Return a long value from enumeration + """ + return theItem._v - ## Return a string representation of the color. - # To be used with filters. - # @param c color value (SALOMEDS.Color) - # @ingroup l1_auxiliary def ColorToString(self,c): + """ + Convert SALOMEDS.Color to string. + To be used with filters. + + Parameters: + c: color value (SALOMEDS.Color) + + Returns: + a string representation of the color. + """ + val = "" if isinstance(c, SALOMEDS.Color): val = "%s;%s;%s" % (c.R, c.G, c.B) @@ -436,19 +425,31 @@ class smeshBuilder(object, SMESH._objref_SMESH_Gen): raise ValueError, "Color value should be of string or SALOMEDS.Color type" return val - ## Get PointStruct from vertex - # @param theVertex a GEOM object(vertex) - # @return SMESH.PointStruct - # @ingroup l1_auxiliary def GetPointStruct(self,theVertex): + """ + Get :class:`SMESH.PointStruct` from vertex + + Parameters: + theVertex (GEOM.GEOM_Object): vertex + + Returns: + :class:`SMESH.PointStruct` + """ + [x, y, z] = self.geompyD.PointCoordinates(theVertex) return PointStruct(x,y,z) - ## Get DirStruct from vector - # @param theVector a GEOM object(vector) - # @return SMESH.DirStruct - # @ingroup l1_auxiliary def GetDirStruct(self,theVector): + """ + Get :class:`SMESH.DirStruct` from vector + + Parameters: + theVector (GEOM.GEOM_Object): vector + + Returns: + :class:`SMESH.DirStruct` + """ + vertices = self.geompyD.SubShapeAll( theVector, geomBuilder.geomBuilder.ShapeType["VERTEX"] ) if(len(vertices) != 2): print "Error: vector object is incorrect." @@ -459,19 +460,30 @@ class smeshBuilder(object, SMESH._objref_SMESH_Gen): dirst = DirStruct(pnt) return dirst - ## Make DirStruct from a triplet - # @param x,y,z vector components - # @return SMESH.DirStruct - # @ingroup l1_auxiliary def MakeDirStruct(self,x,y,z): + """ + Make :class:`SMESH.DirStruct` from a triplet of floats + + Parameters: + x,y,z (float): vector components + + Returns: + :class:`SMESH.DirStruct` + """ + pnt = PointStruct(x,y,z) return DirStruct(pnt) - ## Get AxisStruct from object - # @param theObj a GEOM object (line or plane) - # @return SMESH.AxisStruct - # @ingroup l1_auxiliary def GetAxisStruct(self,theObj): + """ + Get :class:`SMESH.AxisStruct` from a geometrical object + + Parameters: + theObj (GEOM.GEOM_Object): line or plane + + Returns: + :class:`SMESH.AxisStruct` + """ import GEOM edges = self.geompyD.SubShapeAll( theObj, geomBuilder.geomBuilder.ShapeType["EDGE"] ) axis = None @@ -502,11 +514,15 @@ class smeshBuilder(object, SMESH._objref_SMESH_Gen): # From SMESH_Gen interface: # ------------------------ - ## Set the given name to the object - # @param obj the object to rename - # @param name a new object name - # @ingroup l1_auxiliary def SetName(self, obj, name): + """ + Set the given name to an object + + Parameters: + obj: the object to rename + name: a new object name + """ + if isinstance( obj, Mesh ): obj = obj.GetMesh() elif isinstance( obj, Mesh_Algorithm ): @@ -514,20 +530,26 @@ class smeshBuilder(object, SMESH._objref_SMESH_Gen): ior = salome.orb.object_to_string(obj) SMESH._objref_SMESH_Gen.SetName(self, ior, name) - ## Set the current mode - # @ingroup l1_auxiliary def SetEmbeddedMode( self,theMode ): + """ + Set the current mode + """ + SMESH._objref_SMESH_Gen.SetEmbeddedMode(self,theMode) - ## Get the current mode - # @ingroup l1_auxiliary def IsEmbeddedMode(self): + """ + Get the current mode + """ + return SMESH._objref_SMESH_Gen.IsEmbeddedMode(self) - ## Set the current study. Calling SetCurrentStudy( None ) allows to - # switch OFF automatic pubilishing in the Study of mesh objects. - # @ingroup l1_auxiliary def SetCurrentStudy( self, theStudy, geompyD = None ): + """ + Set the current study. Calling SetCurrentStudy( None ) allows to + switch **off** automatic pubilishing in the Study of mesh objects. + """ + if not geompyD: from salome.geom import geomBuilder geompyD = geomBuilder.geom @@ -547,76 +569,109 @@ class smeshBuilder(object, SMESH._objref_SMESH_Gen): pass pass - ## Get the current study - # @ingroup l1_auxiliary def GetCurrentStudy(self): + """ + Get the current study + """ + return SMESH._objref_SMESH_Gen.GetCurrentStudy(self) - ## Create a Mesh object importing data from the given UNV file - # @return an instance of Mesh class - # @ingroup l2_impexp def CreateMeshesFromUNV( self,theFileName ): + """ + Create a Mesh object importing data from the given UNV file + + Returns: + an instance of class :class:`Mesh` + """ + aSmeshMesh = SMESH._objref_SMESH_Gen.CreateMeshesFromUNV(self,theFileName) aMesh = Mesh(self, self.geompyD, aSmeshMesh) return aMesh - ## Create a Mesh object(s) importing data from the given MED file - # @return a tuple ( list of Mesh class instances, SMESH.DriverMED_ReadStatus ) - # @ingroup l2_impexp def CreateMeshesFromMED( self,theFileName ): + """ + Create a Mesh object(s) importing data from the given MED file + + Returns: + a tuple ( list of class :class:`Mesh` instances, + :class:`SMESH.DriverMED_ReadStatus` ) + """ + aSmeshMeshes, aStatus = SMESH._objref_SMESH_Gen.CreateMeshesFromMED(self,theFileName) aMeshes = [ Mesh(self, self.geompyD, m) for m in aSmeshMeshes ] return aMeshes, aStatus - ## Create a Mesh object(s) importing data from the given SAUV file - # @return a tuple ( list of Mesh class instances, SMESH.DriverMED_ReadStatus ) - # @ingroup l2_impexp def CreateMeshesFromSAUV( self,theFileName ): + """ + Create a Mesh object(s) importing data from the given SAUV file + + Returns: + a tuple ( list of class :class:`Mesh` instances, :class:`SMESH.DriverMED_ReadStatus` ) + """ + aSmeshMeshes, aStatus = SMESH._objref_SMESH_Gen.CreateMeshesFromSAUV(self,theFileName) aMeshes = [ Mesh(self, self.geompyD, m) for m in aSmeshMeshes ] return aMeshes, aStatus - ## Create a Mesh object importing data from the given STL file - # @return an instance of Mesh class - # @ingroup l2_impexp def CreateMeshesFromSTL( self, theFileName ): + """ + Create a Mesh object importing data from the given STL file + + Returns: + an instance of class :class:`Mesh` + """ + aSmeshMesh = SMESH._objref_SMESH_Gen.CreateMeshesFromSTL(self,theFileName) aMesh = Mesh(self, self.geompyD, aSmeshMesh) return aMesh - ## Create Mesh objects importing data from the given CGNS file - # @return a tuple ( list of Mesh class instances, SMESH.DriverMED_ReadStatus ) - # @ingroup l2_impexp def CreateMeshesFromCGNS( self, theFileName ): + """ + Create Mesh objects importing data from the given CGNS file + + Returns: + a tuple ( list of class :class:`Mesh` instances, :class:`SMESH.DriverMED_ReadStatus` ) + """ + aSmeshMeshes, aStatus = SMESH._objref_SMESH_Gen.CreateMeshesFromCGNS(self,theFileName) aMeshes = [ Mesh(self, self.geompyD, m) for m in aSmeshMeshes ] return aMeshes, aStatus - ## Create a Mesh object importing data from the given GMF file. - # GMF files must have .mesh extension for the ASCII format and .meshb for - # the binary format. - # @return [ an instance of Mesh class, SMESH.ComputeError ] - # @ingroup l2_impexp def CreateMeshesFromGMF( self, theFileName ): + """ + Create a Mesh object importing data from the given GMF file. + GMF files must have .mesh extension for the ASCII format and .meshb for + the binary format. + + Returns: + ( an instance of class :class:`Mesh`, :class:`SMESH.ComputeError` ) + """ + aSmeshMesh, error = SMESH._objref_SMESH_Gen.CreateMeshesFromGMF(self, theFileName, True) if error.comment: print "*** CreateMeshesFromGMF() errors:\n", error.comment return Mesh(self, self.geompyD, aSmeshMesh), error - ## Concatenate the given meshes into one mesh. All groups of input meshes will be - # present in the new mesh. - # @param meshes the meshes, sub-meshes and groups to combine into one mesh - # @param uniteIdenticalGroups if true, groups with same names are united, else they are renamed - # @param mergeNodesAndElements if true, equal nodes and elements are merged - # @param mergeTolerance tolerance for merging nodes - # @param allGroups forces creation of groups corresponding to every input mesh - # @param name name of a new mesh - # @return an instance of Mesh class - # @ingroup l1_creating def Concatenate( self, meshes, uniteIdenticalGroups, mergeNodesAndElements = False, mergeTolerance = 1e-5, allGroups = False, name = ""): + """ + Concatenate the given meshes into one mesh. All groups of input meshes will be + present in the new mesh. + + Parameters: + meshes: :class:`meshes, sub-meshes, groups or filters ` to combine into one mesh + uniteIdenticalGroups: if True, groups with same names are united, else they are renamed + mergeNodesAndElements: if True, equal nodes and elements are merged + mergeTolerance: tolerance for merging nodes + allGroups: forces creation of groups corresponding to every input mesh + name: name of a new mesh + + Returns: + an instance of class :class:`Mesh` + """ + if not meshes: return None for i,m in enumerate(meshes): if isinstance(m, Mesh): @@ -632,49 +687,73 @@ class smeshBuilder(object, SMESH._objref_SMESH_Gen): aMesh = Mesh(self, self.geompyD, aSmeshMesh, name=name) return aMesh - ## Create a mesh by copying a part of another mesh. - # @param meshPart a part of mesh to copy, either a Mesh, a sub-mesh or a group; - # to copy nodes or elements not contained in any mesh object, - # pass result of Mesh.GetIDSource( list_of_ids, type ) as meshPart - # @param meshName a name of the new mesh - # @param toCopyGroups to create in the new mesh groups the copied elements belongs to - # @param toKeepIDs to preserve order of the copied elements or not - # @return an instance of Mesh class - # @ingroup l1_creating def CopyMesh( self, meshPart, meshName, toCopyGroups=False, toKeepIDs=False): + """ + Create a mesh by copying a part of another mesh. + + Parameters: + meshPart: a part of mesh to copy, either + :class:`mesh, sub-mesh, group or filter `. + To copy nodes or elements not forming any mesh object, + pass result of :meth:`Mesh.GetIDSource` as *meshPart* + meshName: a name of the new mesh + toCopyGroups: to create in the new mesh groups the copied elements belongs to + toKeepIDs: to preserve order of the copied elements or not + + Returns: + an instance of class :class:`Mesh` + """ + if (isinstance( meshPart, Mesh )): meshPart = meshPart.GetMesh() mesh = SMESH._objref_SMESH_Gen.CopyMesh( self,meshPart,meshName,toCopyGroups,toKeepIDs ) return Mesh(self, self.geompyD, mesh) - ## Return IDs of sub-shapes - # @return the list of integer values - # @ingroup l1_auxiliary def GetSubShapesId( self, theMainObject, theListOfSubObjects ): + """ + Return IDs of sub-shapes + + Parameters: + theMainObject (GEOM.GEOM_Object): a shape + theListOfSubObjects: sub-shapes (list of GEOM.GEOM_Object) + Returns: + the list of integer values + """ + return SMESH._objref_SMESH_Gen.GetSubShapesId(self,theMainObject, theListOfSubObjects) - ## Create a pattern mapper. - # @return an instance of SMESH_Pattern - # - # Example of Patterns usage - # @ingroup l1_modifying def GetPattern(self): + """ + Create a pattern mapper. + + Returns: + an instance of :class:`SMESH.SMESH_Pattern` + + :ref:`Example of Patterns usage ` + """ + return SMESH._objref_SMESH_Gen.GetPattern(self) - ## Set number of segments per diagonal of boundary box of geometry, by which - # default segment length of appropriate 1D hypotheses is defined in GUI. - # Default value is 10. - # @ingroup l1_auxiliary def SetBoundaryBoxSegmentation(self, nbSegments): + """ + Set number of segments per diagonal of boundary box of geometry, by which + default segment length of appropriate 1D hypotheses is defined in GUI. + Default value is 10. + """ + SMESH._objref_SMESH_Gen.SetBoundaryBoxSegmentation(self,nbSegments) # Filtering. Auxiliary functions: # ------------------------------ - ## Create an empty criterion - # @return SMESH.Filter.Criterion - # @ingroup l1_controls def GetEmptyCriterion(self): + """ + Create an empty criterion + + Returns: + :class:`SMESH.Filter.Criterion` + """ + Type = self.EnumToLong(FT_Undefined) Compare = self.EnumToLong(FT_Undefined) Threshold = 0 @@ -688,23 +767,6 @@ class smeshBuilder(object, SMESH._objref_SMESH_Gen): return Filter.Criterion(Type, Compare, Threshold, ThresholdStr, ThresholdID, UnaryOp, BinaryOp, Tolerance, TypeOfElement, Precision) - ## Create a criterion by the given parameters - # \n Criterion structures allow to define complex filters by combining them with logical operations (AND / OR) (see example below) - # @param elementType the type of elements(SMESH.NODE, SMESH.EDGE, SMESH.FACE, SMESH.VOLUME) - # @param CritType the type of criterion (SMESH.FT_Taper, SMESH.FT_Area, etc.) - # Type SMESH.FunctorType._items in the Python Console to see all values. - # Note that the items starting from FT_LessThan are not suitable for CritType. - # @param Compare belongs to {SMESH.FT_LessThan, SMESH.FT_MoreThan, SMESH.FT_EqualTo} - # @param Threshold the threshold value (range of ids as string, shape, numeric) - # @param UnaryOp SMESH.FT_LogicalNOT or SMESH.FT_Undefined - # @param BinaryOp a binary logical operation SMESH.FT_LogicalAND, SMESH.FT_LogicalOR or - # SMESH.FT_Undefined - # @param Tolerance the tolerance used by SMESH.FT_BelongToGeom, SMESH.FT_BelongToSurface, - # SMESH.FT_LyingOnGeom, SMESH.FT_CoplanarFaces criteria - # @return SMESH.Filter.Criterion - # - # Example of Criteria usage - # @ingroup l1_controls def GetCriterion(self,elementType, CritType, Compare = FT_EqualTo, @@ -712,6 +774,28 @@ class smeshBuilder(object, SMESH._objref_SMESH_Gen): UnaryOp=FT_Undefined, BinaryOp=FT_Undefined, Tolerance=1e-07): + """ + Create a criterion by the given parameters + Criterion structures allow to define complex filters by combining them with logical operations (AND / OR) (see example below) + + Parameters: + elementType: the :class:`type of elements ` (SMESH.NODE, SMESH.EDGE, SMESH.FACE, SMESH.VOLUME) + CritType: the type of criterion :class:`SMESH.FunctorType` (SMESH.FT_Taper, SMESH.FT_Area, etc.). + Note that the items starting from FT_LessThan are not suitable for *CritType*. + Compare: belongs to {SMESH.FT_LessThan, SMESH.FT_MoreThan, SMESH.FT_EqualTo} + Threshold: the threshold value (range of ids as string, shape, numeric) + UnaryOp: SMESH.FT_LogicalNOT or SMESH.FT_Undefined + BinaryOp: a binary logical operation SMESH.FT_LogicalAND, SMESH.FT_LogicalOR or + SMESH.FT_Undefined + Tolerance: the tolerance used by SMESH.FT_BelongToGeom, SMESH.FT_BelongToSurface, + SMESH.FT_LyingOnGeom, SMESH.FT_CoplanarFaces criteria + + Returns: + :class:`SMESH.Filter.Criterion` + + Example: :ref:`combining_filters` + """ + if not CritType in SMESH.FunctorType._items: raise TypeError, "CritType should be of SMESH.FunctorType" aCriterion = self.GetEmptyCriterion() @@ -835,7 +919,7 @@ class smeshBuilder(object, SMESH._objref_SMESH_Gen): raise TypeError, "The Threshold should be an integer or SMESH.EntityType." pass pass - + elif CritType == FT_GroupColor: # Check the Threshold try: @@ -876,21 +960,6 @@ class smeshBuilder(object, SMESH._objref_SMESH_Gen): return aCriterion - ## Create a filter with the given parameters - # @param elementType the type of elements (SMESH.NODE, SMESH.EDGE, SMESH.FACE, SMESH.VOLUME) - # @param CritType the type of criterion (SMESH.FT_Taper, SMESH.FT_Area, etc.) - # Type SMESH.FunctorType._items in the Python Console to see all values. - # Note that the items starting from FT_LessThan are not suitable for CritType. - # @param Compare belongs to {SMESH.FT_LessThan, SMESH.FT_MoreThan, SMESH.FT_EqualTo} - # @param Threshold the threshold value (range of ids as string, shape, numeric) - # @param UnaryOp SMESH.FT_LogicalNOT or SMESH.FT_Undefined - # @param Tolerance the tolerance used by SMESH.FT_BelongToGeom, SMESH.FT_BelongToSurface, - # SMESH.FT_LyingOnGeom, SMESH.FT_CoplanarFaces and SMESH.FT_EqualNodes criteria - # @param mesh the mesh to initialize the filter with - # @return SMESH_Filter - # - # Example of Filters usage - # @ingroup l1_controls def GetFilter(self,elementType, CritType=FT_Undefined, Compare=FT_EqualTo, @@ -898,6 +967,27 @@ class smeshBuilder(object, SMESH._objref_SMESH_Gen): UnaryOp=FT_Undefined, Tolerance=1e-07, mesh=None): + """ + Create a filter with the given parameters + + Parameters: + elementType: the :class:`type of elements ` (SMESH.NODE, SMESH.EDGE, SMESH.FACE, SMESH.VOLUME) + CritType: the :class:`type of criterion ` (SMESH.FT_Taper, SMESH.FT_Area, etc.). + Note that the items starting from FT_LessThan are not suitable for CritType. + Compare: belongs to {SMESH.FT_LessThan, SMESH.FT_MoreThan, SMESH.FT_EqualTo} + Threshold: the threshold value (range of ids as string, shape, numeric) + UnaryOp: SMESH.FT_LogicalNOT or SMESH.FT_Undefined + Tolerance: the tolerance used by SMESH.FT_BelongToGeom, SMESH.FT_BelongToSurface, + SMESH.FT_LyingOnGeom, SMESH.FT_CoplanarFaces and SMESH.FT_EqualNodes criteria + mesh: the mesh to initialize the filter with + + Returns: + :class:`SMESH.Filter` + + Examples: + See :doc:`Filters usage examples ` + """ + aCriterion = self.GetCriterion(elementType, CritType, Compare, Threshold, UnaryOp, FT_Undefined,Tolerance) aFilterMgr = self.CreateFilterManager() aFilter = aFilterMgr.CreateFilter() @@ -910,14 +1000,21 @@ class smeshBuilder(object, SMESH._objref_SMESH_Gen): aFilterMgr.UnRegister() return aFilter - ## Create a filter from criteria - # @param criteria a list of criteria - # @param binOp binary operator used when binary operator of criteria is undefined - # @return SMESH_Filter - # - # Example of Filters usage - # @ingroup l1_controls def GetFilterFromCriteria(self,criteria, binOp=SMESH.FT_LogicalAND): + """ + Create a filter from criteria + + Parameters: + criteria: a list of :class:`SMESH.Filter.Criterion` + binOp: binary operator used when binary operator of criteria is undefined + + Returns: + :class:`SMESH.Filter` + + Examples: + See :doc:`Filters usage examples ` + """ + for i in range( len( criteria ) - 1 ): if criteria[i].BinaryOp == self.EnumToLong( SMESH.FT_Undefined ): criteria[i].BinaryOp = self.EnumToLong( binOp ) @@ -927,13 +1024,18 @@ class smeshBuilder(object, SMESH._objref_SMESH_Gen): aFilterMgr.UnRegister() return aFilter - ## Create a numerical functor by its type - # @param theCriterion functor type - an item of SMESH.FunctorType enumeration. - # Type SMESH.FunctorType._items in the Python Console to see all items. - # Note that not all items correspond to numerical functors. - # @return SMESH_NumericalFunctor - # @ingroup l1_controls def GetFunctor(self,theCriterion): + """ + Create a numerical functor by its type + + Parameters: + theCriterion (SMESH.FunctorType): functor type. + Note that not all items correspond to numerical functors. + + Returns: + :class:`SMESH.NumericalFunctor` + """ + if isinstance( theCriterion, SMESH._objref_NumericalFunctor ): return theCriterion aFilterMgr = self.CreateFilterManager() @@ -966,6 +1068,8 @@ class smeshBuilder(object, SMESH._objref_SMESH_Gen): functor = aFilterMgr.CreateLength() elif theCriterion == FT_Length2D: functor = aFilterMgr.CreateLength2D() + elif theCriterion == FT_Deflection2D: + functor = aFilterMgr.CreateDeflection2D() elif theCriterion == FT_NodeConnectivityNumber: functor = aFilterMgr.CreateNodeConnectivityNumber() elif theCriterion == FT_BallDiameter: @@ -975,18 +1079,23 @@ class smeshBuilder(object, SMESH._objref_SMESH_Gen): aFilterMgr.UnRegister() return functor - ## Create hypothesis - # @param theHType mesh hypothesis type (string) - # @param theLibName mesh plug-in library name - # @return created hypothesis instance def CreateHypothesis(self, theHType, theLibName="libStdMeshersEngine.so"): + """ + Create hypothesis + + Parameters: + theHType (string): mesh hypothesis type + theLibName (string): mesh plug-in library name + + Returns: + created hypothesis instance + """ hyp = SMESH._objref_SMESH_Gen.CreateHypothesis(self, theHType, theLibName ) if isinstance( hyp, SMESH._objref_SMESH_Algo ): return hyp # wrap hypothesis methods - #print "HYPOTHESIS", theHType for meth_name in dir( hyp.__class__ ): if not meth_name.startswith("Get") and \ not meth_name in dir ( SMESH._objref_SMESH_Hypothesis ): @@ -996,10 +1105,16 @@ class smeshBuilder(object, SMESH._objref_SMESH_Gen): return hyp - ## Get the mesh statistic - # @return dictionary "element type" - "count of elements" - # @ingroup l1_meshinfo def GetMeshInfo(self, obj): + """ + Get the mesh statistic. + Use :meth:`smeshBuilder.EnumToLong` to get an integer from + an item of :class:`SMESH.EntityType`. + + Returns: + dictionary { :class:`SMESH.EntityType` - "count of elements" } + """ + if isinstance( obj, Mesh ): obj = obj.GetMesh() d = {} @@ -1010,21 +1125,28 @@ class smeshBuilder(object, SMESH._objref_SMESH_Gen): pass return d - ## Get minimum distance between two objects - # - # If @a src2 is None, and @a id2 = 0, distance from @a src1 / @a id1 to the origin is computed. - # If @a src2 is None, and @a id2 != 0, it is assumed that both @a id1 and @a id2 belong to @a src1. - # - # @param src1 first source object - # @param src2 second source object - # @param id1 node/element id from the first source - # @param id2 node/element id from the second (or first) source - # @param isElem1 @c True if @a id1 is element id, @c False if it is node id - # @param isElem2 @c True if @a id2 is element id, @c False if it is node id - # @return minimum distance value - # @sa GetMinDistance() - # @ingroup l1_measurements def MinDistance(self, src1, src2=None, id1=0, id2=0, isElem1=False, isElem2=False): + """ + Get minimum distance between two objects + + * If *src2* is None, and *id2* = 0, distance from *src1* / *id1* to the origin is computed. + * If *src2* is None, and *id2* != 0, it is assumed that both *id1* and *id2* belong to *src1*. + + Parameters: + src1 (SMESH.SMESH_IDSource): first source object + src2 (SMESH.SMESH_IDSource): second source object + id1 (int): node/element id from the first source + id2 (int): node/element id from the second (or first) source + isElem1 (boolean): *True* if *id1* is element id, *False* if it is node id + isElem2 (boolean): *True* if *id2* is element id, *False* if it is node id + + Returns: + minimum distance value + + See also: + :meth:`GetMinDistance` + """ + result = self.GetMinDistance(src1, src2, id1, id2, isElem1, isElem2) if result is None: result = 0.0 @@ -1032,21 +1154,27 @@ class smeshBuilder(object, SMESH._objref_SMESH_Gen): result = result.value return result - ## Get measure structure specifying minimum distance data between two objects - # - # If @a src2 is None, and @a id2 = 0, distance from @a src1 / @a id1 to the origin is computed. - # If @a src2 is None, and @a id2 != 0, it is assumed that both @a id1 and @a id2 belong to @a src1. - # - # @param src1 first source object - # @param src2 second source object - # @param id1 node/element id from the first source - # @param id2 node/element id from the second (or first) source - # @param isElem1 @c True if @a id1 is element id, @c False if it is node id - # @param isElem2 @c True if @a id2 is element id, @c False if it is node id - # @return Measure structure or None if input data is invalid - # @sa MinDistance() - # @ingroup l1_measurements def GetMinDistance(self, src1, src2=None, id1=0, id2=0, isElem1=False, isElem2=False): + """ + Get :class:`SMESH.Measure` structure specifying minimum distance data between two objects + + * If *src2* is None, and *id2* = 0, distance from *src1* / *id1* to the origin is computed. + * If *src2* is None, and *id2* != 0, it is assumed that both *id1* and *id2* belong to *src1*. + + Parameters: + src1 (SMESH.SMESH_IDSource): first source object + src2 (SMESH.SMESH_IDSource): second source object + id1 (int): node/element id from the first source + id2 (int): node/element id from the second (or first) source + isElem1 (boolean): *True* if **id1** is element id, *False* if it is node id + isElem2 (boolean): *True* if **id2** is element id, *False* if it is node id + + Returns: + :class:`SMESH.Measure` structure or None if input data is invalid + See also: + :meth:`MinDistance` + """ + if isinstance(src1, Mesh): src1 = src1.mesh if isinstance(src2, Mesh): src2 = src2.mesh if src2 is None and id2 != 0: src2 = src1 @@ -1080,12 +1208,20 @@ class smeshBuilder(object, SMESH._objref_SMESH_Gen): result = aMeasurements.MinDistance(src1, src2) return result - ## Get bounding box of the specified object(s) - # @param objects single source object or list of source objects - # @return tuple of six values (minX, minY, minZ, maxX, maxY, maxZ) - # @sa GetBoundingBox() - # @ingroup l1_measurements def BoundingBox(self, objects): + """ + Get bounding box of the specified object(s) + + Parameters: + objects (SMESH.SMESH_IDSource): single source object or list of source objects + + Returns: + tuple of six values (minX, minY, minZ, maxX, maxY, maxZ) + + See also: + :meth:`GetBoundingBox` + """ + result = self.GetBoundingBox(objects) if result is None: result = (0.0,)*6 @@ -1093,12 +1229,20 @@ class smeshBuilder(object, SMESH._objref_SMESH_Gen): result = (result.minX, result.minY, result.minZ, result.maxX, result.maxY, result.maxZ) return result - ## Get measure structure specifying bounding box data of the specified object(s) - # @param objects single source object or list of source objects - # @return Measure structure - # @sa BoundingBox() - # @ingroup l1_measurements def GetBoundingBox(self, objects): + """ + Get :class:`SMESH.Measure` structure specifying bounding box data of the specified object(s) + + Parameters: + objects (SMESH.SMESH_IDSource): single source object or list of source objects + + Returns: + :class:`SMESH.Measure` structure + + See also: + :meth:`BoundingBox` + """ + if isinstance(objects, tuple): objects = list(objects) if not isinstance(objects, list): @@ -1117,11 +1261,17 @@ class smeshBuilder(object, SMESH._objref_SMESH_Gen): aMeasurements.UnRegister() return result - ## Get sum of lengths of all 1D elements in the mesh object. - # @param obj mesh, submesh or group - # @return sum of lengths of all 1D elements - # @ingroup l1_measurements def GetLength(self, obj): + """ + Get sum of lengths of all 1D elements in the mesh object. + + Parameters: + obj: :class:`mesh, sub-mesh, group or filter ` + + Returns: + sum of lengths of all 1D elements + """ + if isinstance(obj, Mesh): obj = obj.mesh if isinstance(obj, Mesh_Algorithm): obj = obj.GetSubMesh() aMeasurements = self.CreateMeasurements() @@ -1129,11 +1279,17 @@ class smeshBuilder(object, SMESH._objref_SMESH_Gen): aMeasurements.UnRegister() return value - ## Get sum of areas of all 2D elements in the mesh object. - # @param obj mesh, submesh or group - # @return sum of areas of all 2D elements - # @ingroup l1_measurements def GetArea(self, obj): + """ + Get sum of areas of all 2D elements in the mesh object. + + Parameters: + obj: :class:`mesh, sub-mesh, group or filter ` + + Returns: + sum of areas of all 2D elements + """ + if isinstance(obj, Mesh): obj = obj.mesh if isinstance(obj, Mesh_Algorithm): obj = obj.GetSubMesh() aMeasurements = self.CreateMeasurements() @@ -1141,11 +1297,17 @@ class smeshBuilder(object, SMESH._objref_SMESH_Gen): aMeasurements.UnRegister() return value - ## Get sum of volumes of all 3D elements in the mesh object. - # @param obj mesh, submesh or group - # @return sum of volumes of all 3D elements - # @ingroup l1_measurements def GetVolume(self, obj): + """ + Get sum of volumes of all 3D elements in the mesh object. + + Parameters: + obj: :class:`mesh, sub-mesh, group or filter ` + + Returns: + sum of volumes of all 3D elements + """ + if isinstance(obj, Mesh): obj = obj.mesh if isinstance(obj, Mesh_Algorithm): obj = obj.GetSubMesh() aMeasurements = self.CreateMeasurements() @@ -1153,42 +1315,48 @@ class smeshBuilder(object, SMESH._objref_SMESH_Gen): aMeasurements.UnRegister() return value + def GetGravityCenter(self, obj): + """ + Get gravity center of all nodes of the mesh object. + + Parameters: + obj: :class:`mesh, sub-mesh, group or filter ` + + Returns: + Three components of the gravity center (x,y,z) + """ + if isinstance(obj, Mesh): obj = obj.mesh + if isinstance(obj, Mesh_Algorithm): obj = obj.GetSubMesh() + aMeasurements = self.CreateMeasurements() + pointStruct = aMeasurements.GravityCenter(obj) + aMeasurements.UnRegister() + return pointStruct.x, pointStruct.y, pointStruct.z + pass # end of class smeshBuilder import omniORB -#Registering the new proxy for SMESH_Gen omniORB.registerObjref(SMESH._objref_SMESH_Gen._NP_RepositoryId, smeshBuilder) +"""Registering the new proxy for SMESH.SMESH_Gen""" -## Create a new smeshBuilder instance.The smeshBuilder class provides the Python -# interface to create or load meshes. -# -# Typical use is: -# \code -# import salome -# salome.salome_init() -# from salome.smesh import smeshBuilder -# smesh = smeshBuilder.New(salome.myStudy) -# \endcode -# @param study SALOME study, generally obtained by salome.myStudy. -# @param instance CORBA proxy of SMESH Engine. If None, the default Engine is used. -# @return smeshBuilder instance - -def New( study, instance=None): + +def New( study, instance=None, instanceGeom=None): """ - Create a new smeshBuilder instance.The smeshBuilder class provides the Python + Create a new smeshBuilder instance. The smeshBuilder class provides the Python interface to create or load meshes. - Typical use is: + Typical use is:: + import salome salome.salome_init() from salome.smesh import smeshBuilder smesh = smeshBuilder.New(salome.myStudy) Parameters: - study SALOME study, generally obtained by salome.myStudy. - instance CORBA proxy of SMESH Engine. If None, the default Engine is used. + study: SALOME study, generally obtained by salome.myStudy. + instance: CORBA proxy of SMESH Engine. If None, the default Engine is used. + instanceGeom: CORBA proxy of GEOM Engine. If None, the default Engine is used. Returns: - smeshBuilder instance + :class:`smeshBuilder` instance """ global engine global smeshInst @@ -1198,35 +1366,41 @@ def New( study, instance=None): doLcc = True smeshInst = smeshBuilder() assert isinstance(smeshInst,smeshBuilder), "Smesh engine class is %s but should be smeshBuilder.smeshBuilder. Import salome.smesh.smeshBuilder before creating the instance."%smeshInst.__class__ - smeshInst.init_smesh(study) + smeshInst.init_smesh(study, instanceGeom) return smeshInst # Public class: Mesh # ================== -## This class allows defining and managing a mesh. -# It has a set of methods to build a mesh on the given geometry, including the definition of sub-meshes. -# It also has methods to define groups of mesh elements, to modify a mesh (by addition of -# new nodes and elements and by changing the existing entities), to get information -# about a mesh and to export a mesh in different formats. class Mesh: + """ + This class allows defining and managing a mesh. + It has a set of methods to build a mesh on the given geometry, including the definition of sub-meshes. + It also has methods to define groups of mesh elements, to modify a mesh (by addition of + new nodes and elements and by changing the existing entities), to get information + about a mesh and to export a mesh in different formats. + """ __metaclass__ = MeshMeta geom = 0 mesh = 0 editor = 0 - ## Constructor - # - # Create a mesh on the shape \a obj (or an empty mesh if \a obj is equal to 0) and - # sets the GUI name of this mesh to \a name. - # @param smeshpyD an instance of smeshBuilder class - # @param geompyD an instance of geomBuilder class - # @param obj Shape to be meshed or SMESH_Mesh object - # @param name Study name of the mesh - # @ingroup l2_construct def __init__(self, smeshpyD, geompyD, obj=0, name=0): + """ + Constructor + + Create a mesh on the shape *obj* (or an empty mesh if *obj* is equal to 0) and + sets the GUI name of this mesh to *name*. + + Parameters: + smeshpyD: an instance of smeshBuilder class + geompyD: an instance of geomBuilder class + obj: Shape to be meshed or :class:`SMESH.SMESH_Mesh` object + name: Study name of the mesh + """ + self.smeshpyD=smeshpyD self.geompyD=geompyD if obj is None: @@ -1274,17 +1448,24 @@ class Mesh: pass pass - ## Destructor. Clean-up resources def __del__(self): + """ + Destructor. Clean-up resources + """ if self.mesh: #self.mesh.UnRegister() pass pass - - ## Initialize the Mesh object from an instance of SMESH_Mesh interface - # @param theMesh a SMESH_Mesh object - # @ingroup l2_construct + def SetMesh(self, theMesh): + """ + Initialize the Mesh object from an instance of :class:`SMESH.SMESH_Mesh` interface + + Parameters: + theMesh: a :class:`SMESH.SMESH_Mesh` object + """ + + # do not call Register() as this prevents mesh servant deletion at closing study #if self.mesh: self.mesh.UnRegister() self.mesh = theMesh @@ -1293,98 +1474,143 @@ class Mesh: self.geom = self.mesh.GetShapeToMesh() pass - ## Return the mesh, that is an instance of SMESH_Mesh interface - # @return a SMESH_Mesh object - # @ingroup l2_construct def GetMesh(self): + """ + Return the mesh, that is an encapsulated instance of :class:`SMESH.SMESH_Mesh` interface + + Returns: + a :class:`SMESH.SMESH_Mesh` object + """ + return self.mesh - ## Get the name of the mesh - # @return the name of the mesh as a string - # @ingroup l2_construct def GetName(self): + """ + Get the name of the mesh + + Returns: + the name of the mesh as a string + """ + name = GetName(self.GetMesh()) return name - ## Set a name to the mesh - # @param name a new name of the mesh - # @ingroup l2_construct def SetName(self, name): + """ + Set a name to the mesh + + Parameters: + name: a new name of the mesh + """ + self.smeshpyD.SetName(self.GetMesh(), name) - ## Get a sub-mesh object associated to a \a geom geometrical object. - # @param geom a geometrical object (shape) - # @param name a name for the sub-mesh in the Object Browser - # @return an object of type SMESH.SMESH_subMesh, representing a part of mesh, - # which lies on the given shape - # - # The sub-mesh object gives access to the IDs of nodes and elements. - # The sub-mesh object has the following methods: - # - SMESH.SMESH_subMesh.GetNumberOfElements() - # - SMESH.SMESH_subMesh.GetNumberOfNodes( all ) - # - SMESH.SMESH_subMesh.GetElementsId() - # - SMESH.SMESH_subMesh.GetElementsByType( ElementType ) - # - SMESH.SMESH_subMesh.GetNodesId() - # - SMESH.SMESH_subMesh.GetSubShape() - # - SMESH.SMESH_subMesh.GetFather() - # - SMESH.SMESH_subMesh.GetId() - # @note A sub-mesh is implicitly created when a sub-shape is specified at - # creating an algorithm, for example: algo1D = mesh.Segment(geom=Edge_1) - # creates a sub-mesh on @c Edge_1 and assign Wire Discretization algorithm to it. - # The created sub-mesh can be retrieved from the algorithm: - # submesh = algo1D.GetSubMesh() - # @ingroup l2_submeshes def GetSubMesh(self, geom, name): + """ + Get a sub-mesh object associated to a *geom* geometrical object. + + Parameters: + geom: a geometrical object (shape) + name: a name for the sub-mesh in the Object Browser + + Returns: + an object of type :class:`SMESH.SMESH_subMesh`, representing a part of mesh, + which lies on the given shape + + Note: + A sub-mesh is implicitly created when a sub-shape is specified at + creating an algorithm, for example:: + + algo1D = mesh.Segment(geom=Edge_1) + + creates a sub-mesh on *Edge_1* and assign Wire Discretization algorithm to it. + The created sub-mesh can be retrieved from the algorithm:: + + submesh = algo1D.GetSubMesh() + """ + AssureGeomPublished( self, geom, name ) submesh = self.mesh.GetSubMesh( geom, name ) return submesh - ## Return the shape associated to the mesh - # @return a GEOM_Object - # @ingroup l2_construct def GetShape(self): + """ + Return the shape associated to the mesh + + Returns: + a GEOM_Object + """ + return self.geom - ## Associate the given shape to the mesh (entails the recreation of the mesh) - # @param geom the shape to be meshed (GEOM_Object) - # @ingroup l2_construct def SetShape(self, geom): + """ + Associate the given shape to the mesh (entails the recreation of the mesh) + + Parameters: + geom: the shape to be meshed (GEOM_Object) + """ + self.mesh = self.smeshpyD.CreateMesh(geom) - ## Load mesh from the study after opening the study def Load(self): + """ + Load mesh from the study after opening the study + """ self.mesh.Load() - ## Return true if the hypotheses are defined well - # @param theSubObject a sub-shape of a mesh shape - # @return True or False - # @ingroup l2_construct def IsReadyToCompute(self, theSubObject): + """ + Return true if the hypotheses are defined well + + Parameters: + theSubObject: a sub-shape of a mesh shape + + Returns: + True or False + """ + return self.smeshpyD.IsReadyToCompute(self.mesh, theSubObject) - ## Return errors of hypotheses definition. - # The list of errors is empty if everything is OK. - # @param theSubObject a sub-shape of a mesh shape - # @return a list of errors - # @ingroup l2_construct def GetAlgoState(self, theSubObject): + """ + Return errors of hypotheses definition. + The list of errors is empty if everything is OK. + + Parameters: + theSubObject: a sub-shape of a mesh shape + + Returns: + a list of errors + """ + return self.smeshpyD.GetAlgoState(self.mesh, theSubObject) - ## Return a geometrical object on which the given element was built. - # The returned geometrical object, if not nil, is either found in the - # study or published by this method with the given name - # @param theElementID the id of the mesh element - # @param theGeomName the user-defined name of the geometrical object - # @return GEOM::GEOM_Object instance - # @ingroup l1_meshinfo def GetGeometryByMeshElement(self, theElementID, theGeomName): + """ + Return a geometrical object on which the given element was built. + The returned geometrical object, if not nil, is either found in the + study or published by this method with the given name + + Parameters: + theElementID: the id of the mesh element + theGeomName: the user-defined name of the geometrical object + + Returns: + GEOM.GEOM_Object instance + """ + return self.smeshpyD.GetGeometryByMeshElement( self.mesh, theElementID, theGeomName ) - ## Return the mesh dimension depending on the dimension of the underlying shape - # or, if the mesh is not based on any shape, basing on deimension of elements - # @return mesh dimension as an integer value [0,3] - # @ingroup l1_meshinfo def MeshDimension(self): + """ + Return the mesh dimension depending on the dimension of the underlying shape + or, if the mesh is not based on any shape, basing on deimension of elements + + Returns: + mesh dimension as an integer value [0,3] + """ + if self.mesh.HasShapeToMesh(): shells = self.geompyD.SubShapeAllIDs( self.geom, self.geompyD.ShapeType["SOLID"] ) if len( shells ) > 0 : @@ -1401,12 +1627,17 @@ class Mesh: if self.NbEdges() > 0: return 1 return 0 - ## Evaluate size of prospective mesh on a shape - # @return a list where i-th element is a number of elements of i-th SMESH.EntityType - # To know predicted number of e.g. edges, inquire it this way - # Evaluate()[ EnumToLong( Entity_Edge )] - # @ingroup l2_construct def Evaluate(self, geom=0): + """ + Evaluate size of prospective mesh on a shape + + Returns: + a list where i-th element is a number of elements of i-th :class:`SMESH.EntityType`. + To know predicted number of e.g. edges, inquire it this way:: + + Evaluate()[ smesh.EnumToLong( SMESH.Entity_Edge )] + """ + if geom == 0 or not isinstance(geom, geomBuilder.GEOM._objref_GEOM_Object): if self.geom == 0: geom = self.mesh.GetShapeToMesh() @@ -1415,15 +1646,21 @@ class Mesh: return self.smeshpyD.Evaluate(self.mesh, geom) - ## Compute the mesh and return the status of the computation - # @param geom geomtrical shape on which mesh data should be computed - # @param discardModifs if True and the mesh has been edited since - # a last total re-compute and that may prevent successful partial re-compute, - # then the mesh is cleaned before Compute() - # @param refresh if @c True, Object browser is automatically updated (when running in GUI) - # @return True or False - # @ingroup l2_construct def Compute(self, geom=0, discardModifs=False, refresh=False): + """ + Compute the mesh and return the status of the computation + + Parameters: + geom: geomtrical shape on which mesh data should be computed + discardModifs: if True and the mesh has been edited since + a last total re-compute and that may prevent successful partial re-compute, + then the mesh is cleaned before Compute() + refresh: if *True*, Object Browser is automatically updated (when running in GUI) + + Returns: + True or False + """ + if geom == 0 or not isinstance(geom, geomBuilder.GEOM._objref_GEOM_Object): if self.geom == 0: geom = self.mesh.GetShapeToMesh() @@ -1528,22 +1765,33 @@ class Mesh: return ok - ## Return a list of error messages (SMESH.ComputeError) of the last Compute() - # @ingroup l2_construct def GetComputeErrors(self, shape=0 ): + """ + Return a list of error messages (:class:`SMESH.ComputeError`) of the last :meth:`Compute` + """ + if shape == 0: shape = self.mesh.GetShapeToMesh() return self.smeshpyD.GetComputeErrors( self.mesh, shape ) - ## Return a name of a sub-shape by its ID - # @param subShapeID a unique ID of a sub-shape - # @return a string describing the sub-shape; possible variants: - # - "Face_12" (published sub-shape) - # - FACE #3 (not published sub-shape) - # - sub-shape #3 (invalid sub-shape ID) - # - #3 (error in this function) - # @ingroup l1_auxiliary def GetSubShapeName(self, subShapeID ): + """ + Return a name of a sub-shape by its ID. + Possible variants (for *subShapeID* == 3): + + - **"Face_12"** - published sub-shape + - **FACE #3** - not published sub-shape + - **sub-shape #3** - invalid sub-shape ID + - **#3** - error in this function + + Parameters: + subShapeID: a unique ID of a sub-shape + + Returns: + a string describing the sub-shape + + """ + if not self.mesh.HasShapeToMesh(): return "" try: @@ -1581,12 +1829,18 @@ class Mesh: shapeText = "#%s" % (subShapeID) return shapeText - ## Return a list of sub-shapes meshing of which failed, grouped into GEOM groups by - # error of an algorithm - # @param publish if @c True, the returned groups will be published in the study - # @return a list of GEOM groups each named after a failed algorithm - # @ingroup l2_construct def GetFailedShapes(self, publish=False): + """ + Return a list of sub-shapes meshing of which failed, grouped into GEOM groups by + error of an algorithm + + Parameters: + publish: if *True*, the returned groups will be published in the study + + Returns: + a list of GEOM groups each named after a failed algorithm + """ + algo2shapes = {} computeErrors = self.smeshpyD.GetComputeErrors( self.mesh, self.GetShape() ) @@ -1624,35 +1878,51 @@ class Mesh: self.geompyD.addToStudyInFather( self.geom, group, group.GetName() ) return groups - ## Return sub-mesh objects list in meshing order - # @return list of lists of sub-meshes - # @ingroup l2_construct def GetMeshOrder(self): + """ + Return sub-mesh objects list in meshing order + + Returns: + list of lists of :class:`sub-meshes ` + """ + return self.mesh.GetMeshOrder() - ## Set order in which concurrent sub-meshes sould be meshed - # @param submeshes list of lists of sub-meshes - # @ingroup l2_construct def SetMeshOrder(self, submeshes): + """ + Set order in which concurrent sub-meshes should be meshed + + Parameters: + submeshes: list of lists of :class:`sub-meshes ` + """ + return self.mesh.SetMeshOrder(submeshes) - ## Remove all nodes and elements generated on geometry. Imported elements remain. - # @param refresh if @c True, Object browser is automatically updated (when running in GUI) - # @ingroup l2_construct def Clear(self, refresh=False): + """ + Remove all nodes and elements generated on geometry. Imported elements remain. + + Parameters: + refresh: if *True*, Object browser is automatically updated (when running in GUI) + """ + self.mesh.Clear() - if ( salome.sg.hasDesktop() and + if ( salome.sg.hasDesktop() and salome.myStudyManager.GetStudyByID( self.mesh.GetStudyId() ) ): smeshgui = salome.ImportComponentGUI("SMESH") smeshgui.Init(self.mesh.GetStudyId()) smeshgui.SetMeshIcon( salome.ObjectToID( self.mesh ), False, True ) if refresh: salome.sg.updateObjBrowser(True) - ## Remove all nodes and elements of indicated shape - # @param refresh if @c True, Object browser is automatically updated (when running in GUI) - # @param geomId the ID of a sub-shape to remove elements on - # @ingroup l2_submeshes def ClearSubMesh(self, geomId, refresh=False): + """ + Remove all nodes and elements of indicated shape + + Parameters: + geomId: the ID of a sub-shape to remove elements on + refresh: if *True*, Object browser is automatically updated (when running in GUI) + """ + self.mesh.ClearSubMesh(geomId) if salome.sg.hasDesktop(): smeshgui = salome.ImportComponentGUI("SMESH") @@ -1660,11 +1930,17 @@ class Mesh: smeshgui.SetMeshIcon( salome.ObjectToID( self.mesh ), False, True ) if refresh: salome.sg.updateObjBrowser(True) - ## Compute a tetrahedral mesh using AutomaticLength + MEFISTO + Tetrahedron - # @param fineness [0.0,1.0] defines mesh fineness - # @return True or False - # @ingroup l3_algos_basic def AutomaticTetrahedralization(self, fineness=0): + """ + Compute a tetrahedral mesh using AutomaticLength + MEFISTO + Tetrahedron + + Parameters: + fineness: [0.0,1.0] defines mesh fineness + + Returns: + True or False + """ + dim = self.MeshDimension() # assign hypotheses self.RemoveGlobalHypotheses() @@ -1677,11 +1953,17 @@ class Mesh: pass return self.Compute() - ## Compute an hexahedral mesh using AutomaticLength + Quadrangle + Hexahedron - # @param fineness [0.0, 1.0] defines mesh fineness - # @return True or False - # @ingroup l3_algos_basic def AutomaticHexahedralization(self, fineness=0): + """ + Compute an hexahedral mesh using AutomaticLength + Quadrangle + Hexahedron + + Parameters: + fineness: [0.0, 1.0] defines mesh fineness + + Returns: + True or False + """ + dim = self.MeshDimension() # assign the hypotheses self.RemoveGlobalHypotheses() @@ -1694,12 +1976,18 @@ class Mesh: pass return self.Compute() - ## Assign a hypothesis - # @param hyp a hypothesis to assign - # @param geom a subhape of mesh geometry - # @return SMESH.Hypothesis_Status - # @ingroup l2_editing def AddHypothesis(self, hyp, geom=0): + """ + Assign a hypothesis + + Parameters: + hyp: a hypothesis to assign + geom: a subhape of mesh geometry + + Returns: + :class:`SMESH.Hypothesis_Status` + """ + if isinstance( hyp, geomBuilder.GEOM._objref_GEOM_Object ): hyp, geom = geom, hyp if isinstance( hyp, Mesh_Algorithm ): @@ -1732,12 +2020,18 @@ class Mesh: TreatHypoStatus( status, hyp_name, geom_name, isAlgo, self ) return status - ## Return True if an algorithm of hypothesis is assigned to a given shape - # @param hyp a hypothesis to check - # @param geom a subhape of mesh geometry - # @return True of False - # @ingroup l2_editing def IsUsedHypothesis(self, hyp, geom): + """ + Return True if an algorithm or hypothesis is assigned to a given shape + + Parameters: + hyp: an algorithm or hypothesis to check + geom: a subhape of mesh geometry + + Returns: + True of False + """ + if not hyp: # or not geom return False if isinstance( hyp, Mesh_Algorithm ): @@ -1749,12 +2043,18 @@ class Mesh: return True return False - ## Unassign a hypothesis - # @param hyp a hypothesis to unassign - # @param geom a sub-shape of mesh geometry - # @return SMESH.Hypothesis_Status - # @ingroup l2_editing def RemoveHypothesis(self, hyp, geom=0): + """ + Unassign a hypothesis + + Parameters: + hyp (SMESH.SMESH_Hypothesis): a hypothesis to unassign + geom (GEOM.GEOM_Object): a sub-shape of mesh geometry + + Returns: + :class:`SMESH.Hypothesis_Status` + """ + if not hyp: return None if isinstance( hyp, Mesh_Algorithm ): @@ -1771,48 +2071,62 @@ class Mesh: print "WARNING: RemoveHypothesis() failed as '%s' is not assigned to '%s' shape" % ( hypName, geoName ) return None - ## Get the list of hypotheses added on a geometry - # @param geom a sub-shape of mesh geometry - # @return the sequence of SMESH_Hypothesis - # @ingroup l2_editing def GetHypothesisList(self, geom): + """ + Get the list of hypotheses added on a geometry + + Parameters: + geom (GEOM.GEOM_Object): a sub-shape of mesh geometry + + Returns: + the sequence of :class:`SMESH.SMESH_Hypothesis` + """ + return self.mesh.GetHypothesisList( geom ) - ## Remove all global hypotheses - # @ingroup l2_editing def RemoveGlobalHypotheses(self): + """ + Remove all global hypotheses + """ + current_hyps = self.mesh.GetHypothesisList( self.geom ) for hyp in current_hyps: self.mesh.RemoveHypothesis( self.geom, hyp ) pass pass - ## Export the mesh in a file in MED format - ## allowing to overwrite the file if it exists or add the exported data to its contents - # @param f is the file name - # @param auto_groups boolean parameter for creating/not creating - # the groups Group_On_All_Nodes, Group_On_All_Faces, ... ; - # the typical use is auto_groups=False. - # @param version MED format version (MED_V2_1 or MED_V2_2, - # the latter meaning any current version). The parameter is - # obsolete since MED_V2_1 is no longer supported. - # @param overwrite boolean parameter for overwriting/not overwriting the file - # @param meshPart a part of mesh (group, sub-mesh) to export instead of the mesh - # @param autoDimension if @c True (default), a space dimension of a MED mesh can be either - # - 1D if all mesh nodes lie on OX coordinate axis, or - # - 2D if all mesh nodes lie on XOY coordinate plane, or - # - 3D in the rest cases.
- # If @a autoDimension is @c False, the space dimension is always 3. - # @param fields list of GEOM fields defined on the shape to mesh. - # @param geomAssocFields each character of this string means a need to export a - # corresponding field; correspondence between fields and characters is following: - # - 'v' stands for "_vertices _" field; - # - 'e' stands for "_edges _" field; - # - 'f' stands for "_faces _" field; - # - 's' stands for "_solids _" field. - # @ingroup l2_impexp def ExportMED(self, f, auto_groups=0, version=MED_V2_2, overwrite=1, meshPart=None, autoDimension=True, fields=[], geomAssocFields=''): + """ + Export the mesh in a file in MED format + allowing to overwrite the file if it exists or add the exported data to its contents + + Parameters: + f: is the file name + auto_groups: boolean parameter for creating/not creating + the groups Group_On_All_Nodes, Group_On_All_Faces, ... ; + the typical use is auto_groups=False. + version: MED format version (MED_V2_1 or MED_V2_2, + the latter meaning any current version). The parameter is + obsolete since MED_V2_1 is no longer supported. + overwrite: boolean parameter for overwriting/not overwriting the file + meshPart: a part of mesh (:class:`sub-mesh, group or filter `) to export instead of the mesh + autoDimension: if *True* (default), a space dimension of a MED mesh can be either + + - 1D if all mesh nodes lie on OX coordinate axis, or + - 2D if all mesh nodes lie on XOY coordinate plane, or + - 3D in the rest cases. + + If *autoDimension* is *False*, the space dimension is always 3. + fields: list of GEOM fields defined on the shape to mesh. + geomAssocFields: each character of this string means a need to export a + corresponding field; correspondence between fields and characters is following: + - 'v' stands for "_vertices _" field; + - 'e' stands for "_edges _" field; + - 'f' stands for "_faces _" field; + - 's' stands for "_solids _" field. + """ + if meshPart or fields or geomAssocFields: unRegister = genObjUnRegister() if isinstance( meshPart, list ): @@ -1823,20 +2137,29 @@ class Mesh: else: self.mesh.ExportToMEDX(f, auto_groups, version, overwrite, autoDimension) - ## Export the mesh in a file in SAUV format - # @param f is the file name - # @param auto_groups boolean parameter for creating/not creating - # the groups Group_On_All_Nodes, Group_On_All_Faces, ... ; - # the typical use is auto_groups=false. - # @ingroup l2_impexp def ExportSAUV(self, f, auto_groups=0): + """ + Export the mesh in a file in SAUV format + + + Parameters: + f: is the file name + auto_groups: boolean parameter for creating/not creating + the groups Group_On_All_Nodes, Group_On_All_Faces, ... ; + the typical use is auto_groups=False. + """ + self.mesh.ExportSAUV(f, auto_groups) - ## Export the mesh in a file in DAT format - # @param f the file name - # @param meshPart a part of mesh (group, sub-mesh) to export instead of the mesh - # @ingroup l2_impexp def ExportDAT(self, f, meshPart=None): + """ + Export the mesh in a file in DAT format + + Parameters: + f: the file name + meshPart: a part of mesh (:class:`sub-mesh, group or filter `) to export instead of the mesh + """ + if meshPart: unRegister = genObjUnRegister() if isinstance( meshPart, list ): @@ -1846,11 +2169,15 @@ class Mesh: else: self.mesh.ExportDAT(f) - ## Export the mesh in a file in UNV format - # @param f the file name - # @param meshPart a part of mesh (group, sub-mesh) to export instead of the mesh - # @ingroup l2_impexp def ExportUNV(self, f, meshPart=None): + """ + Export the mesh in a file in UNV format + + Parameters: + f: the file name + meshPart: a part of mesh (:class:`sub-mesh, group or filter `) to export instead of the mesh + """ + if meshPart: unRegister = genObjUnRegister() if isinstance( meshPart, list ): @@ -1860,12 +2187,16 @@ class Mesh: else: self.mesh.ExportUNV(f) - ## Export the mesh in a file in STL format - # @param f the file name - # @param ascii defines the file encoding - # @param meshPart a part of mesh (group, sub-mesh) to export instead of the mesh - # @ingroup l2_impexp def ExportSTL(self, f, ascii=1, meshPart=None): + """ + Export the mesh in a file in STL format + + Parameters: + f: the file name + ascii: defines the file encoding + meshPart: a part of mesh (:class:`sub-mesh, group or filter `) to export instead of the mesh + """ + if meshPart: unRegister = genObjUnRegister() if isinstance( meshPart, list ): @@ -1875,12 +2206,19 @@ class Mesh: else: self.mesh.ExportSTL(f, ascii) - ## Export the mesh in a file in CGNS format - # @param f is the file name - # @param overwrite boolean parameter for overwriting/not overwriting the file - # @param meshPart a part of mesh (group, sub-mesh) to export instead of the mesh - # @ingroup l2_impexp - def ExportCGNS(self, f, overwrite=1, meshPart=None): + def ExportCGNS(self, f, overwrite=1, meshPart=None, groupElemsByType=False): + """ + Export the mesh in a file in CGNS format + + Parameters: + f: is the file name + overwrite: boolean parameter for overwriting/not overwriting the file + meshPart: a part of mesh (:class:`sub-mesh, group or filter `) to export instead of the mesh + groupElemsByType: if True all elements of same entity type are exported at ones, + else elements are exported in order of their IDs which can cause creation + of multiple cgns sections + """ + unRegister = genObjUnRegister() if isinstance( meshPart, list ): meshPart = self.GetIDSource( meshPart, SMESH.ALL ) @@ -1889,15 +2227,19 @@ class Mesh: meshPart = meshPart.mesh elif not meshPart: meshPart = self.mesh - self.mesh.ExportCGNS(meshPart, f, overwrite) - - ## Export the mesh in a file in GMF format. - # GMF files must have .mesh extension for the ASCII format and .meshb for - # the bynary format. Other extensions are not allowed. - # @param f is the file name - # @param meshPart a part of mesh (group, sub-mesh) to export instead of the mesh - # @ingroup l2_impexp + self.mesh.ExportCGNS(meshPart, f, overwrite, groupElemsByType) + def ExportGMF(self, f, meshPart=None): + """ + Export the mesh in a file in GMF format. + GMF files must have .mesh extension for the ASCII format and .meshb for + the bynary format. Other extensions are not allowed. + + Parameters: + f: is the file name + meshPart: a part of mesh (:class:`sub-mesh, group or filter `) to export instead of the mesh + """ + unRegister = genObjUnRegister() if isinstance( meshPart, list ): meshPart = self.GetIDSource( meshPart, SMESH.ALL ) @@ -1908,59 +2250,85 @@ class Mesh: meshPart = self.mesh self.mesh.ExportGMF(meshPart, f, True) - ## Deprecated, used only for compatibility! Please, use ExportMED() method instead. - # Export the mesh in a file in MED format - # allowing to overwrite the file if it exists or add the exported data to its contents - # @param f the file name - # @param version MED format version (MED_V2_1 or MED_V2_2, - # the latter meaning any current version). The parameter is - # obsolete since MED_V2_1 is no longer supported. - # @param opt boolean parameter for creating/not creating - # the groups Group_On_All_Nodes, Group_On_All_Faces, ... - # @param overwrite boolean parameter for overwriting/not overwriting the file - # @param autoDimension if @c True (default), a space dimension of a MED mesh can be either - # - 1D if all mesh nodes lie on OX coordinate axis, or - # - 2D if all mesh nodes lie on XOY coordinate plane, or - # - 3D in the rest cases.
- # If @a autoDimension is @c False, the space dimension is always 3. - # @ingroup l2_impexp def ExportToMED(self, f, version=MED_V2_2, opt=0, overwrite=1, autoDimension=True): + """ + Deprecated, used only for compatibility! Please, use :meth:`ExportMED` method instead. + Export the mesh in a file in MED format + allowing to overwrite the file if it exists or add the exported data to its contents + + Parameters: + f: the file name + version: MED format version (MED_V2_1 or MED_V2_2, + the latter meaning any current version). The parameter is + obsolete since MED_V2_1 is no longer supported. + opt: boolean parameter for creating/not creating + the groups Group_On_All_Nodes, Group_On_All_Faces, ... + overwrite: boolean parameter for overwriting/not overwriting the file + autoDimension: if *True* (default), a space dimension of a MED mesh can be either + + - 1D if all mesh nodes lie on OX coordinate axis, or + - 2D if all mesh nodes lie on XOY coordinate plane, or + - 3D in the rest cases. + + If **autoDimension** is *False*, the space dimension is always 3. + """ + self.mesh.ExportToMEDX(f, opt, version, overwrite, autoDimension) # Operations with groups: # ---------------------- - ## Create an empty mesh group - # @param elementType the type of elements in the group; either of - # (SMESH.NODE, SMESH.EDGE, SMESH.FACE, SMESH.VOLUME) - # @param name the name of the mesh group - # @return SMESH_Group - # @ingroup l2_grps_create def CreateEmptyGroup(self, elementType, name): + """ + Create an empty mesh group + + Parameters: + elementType: the :class:`type ` of elements in the group; + either of (SMESH.NODE, SMESH.EDGE, SMESH.FACE, SMESH.VOLUME) + name: the name of the mesh group + + Returns: + :class:`SMESH.SMESH_Group` + """ + return self.mesh.CreateGroup(elementType, name) - ## Create a mesh group based on the geometric object \a grp - # and gives a \a name, \n if this parameter is not defined - # the name is the same as the geometric group name \n - # Note: Works like GroupOnGeom(). - # @param grp a geometric group, a vertex, an edge, a face or a solid - # @param name the name of the mesh group - # @return SMESH_GroupOnGeom - # @ingroup l2_grps_create def Group(self, grp, name=""): + """ + Create a mesh group based on the geometric object *grp* + and give it a *name*. + If *name* is not defined the name of the geometric group is used + + Note: + Works like :meth:`GroupOnGeom`. + + Parameters: + grp: a geometric group, a vertex, an edge, a face or a solid + name: the name of the mesh group + + Returns: + :class:`SMESH.SMESH_GroupOnGeom` + """ + return self.GroupOnGeom(grp, name) - ## Create a mesh group based on the geometrical object \a grp - # and gives a \a name, \n if this parameter is not defined - # the name is the same as the geometrical group name - # @param grp a geometrical group, a vertex, an edge, a face or a solid - # @param name the name of the mesh group - # @param typ the type of elements in the group; either of - # (SMESH.NODE, SMESH.EDGE, SMESH.FACE, SMESH.VOLUME). If not set, it is - # automatically detected by the type of the geometry - # @return SMESH_GroupOnGeom - # @ingroup l2_grps_create def GroupOnGeom(self, grp, name="", typ=None): + """ + Create a mesh group based on the geometrical object *grp* + and gives a *name*. + if *name* is not defined the name of the geometric group is used + + Parameters: + grp: a geometrical group, a vertex, an edge, a face or a solid + name: the name of the mesh group + typ: the type of elements in the group; either of + (SMESH.NODE, SMESH.EDGE, SMESH.FACE, SMESH.VOLUME). If not set, it is + automatically detected by the type of the geometry + + Returns: + :class:`SMESH.SMESH_GroupOnGeom` + """ + AssureGeomPublished( self, grp, name ) if name == "": name = grp.GetName() @@ -1968,8 +2336,10 @@ class Mesh: typ = self._groupTypeFromShape( grp ) return self.mesh.CreateGroupFromGEOM(typ, name, grp) - ## Pivate method to get a type of group on geometry def _groupTypeFromShape( self, shape ): + """ + Pivate method to get a type of group on geometry + """ tgeo = str(shape.GetShapeType()) if tgeo == "VERTEX": typ = NODE @@ -1989,27 +2359,41 @@ class Mesh: "_groupTypeFromShape(): invalid geometry '%s'" % GetName(shape) return typ - ## Create a mesh group with given \a name based on the \a filter which - ## is a special type of group dynamically updating it's contents during - ## mesh modification - # @param typ the type of elements in the group; either of - # (SMESH.NODE, SMESH.EDGE, SMESH.FACE, SMESH.VOLUME). - # @param name the name of the mesh group - # @param filter the filter defining group contents - # @return SMESH_GroupOnFilter - # @ingroup l2_grps_create def GroupOnFilter(self, typ, name, filter): + """ + Create a mesh group with given *name* based on the *filter* which + is a special type of group dynamically updating it's contents during + mesh modification + + Parameters: + typ: the type of elements in the group; either of + (SMESH.NODE, SMESH.EDGE, SMESH.FACE, SMESH.VOLUME). + name: the name of the mesh group + filter (SMESH.Filter): the filter defining group contents + + Returns: + :class:`SMESH.SMESH_GroupOnFilter` + """ + return self.mesh.CreateGroupFromFilter(typ, name, filter) - ## Create a mesh group by the given ids of elements - # @param groupName the name of the mesh group - # @param elementType the type of elements in the group; either of - # (SMESH.NODE, SMESH.EDGE, SMESH.FACE, SMESH.VOLUME). - # @param elemIDs either the list of ids, group, sub-mesh, or filter - # @return SMESH_Group - # @ingroup l2_grps_create def MakeGroupByIds(self, groupName, elementType, elemIDs): + """ + Create a mesh group by the given ids of elements + + Parameters: + groupName: the name of the mesh group + elementType: the type of elements in the group; either of + (SMESH.NODE, SMESH.EDGE, SMESH.FACE, SMESH.VOLUME). + elemIDs: either the list of ids, :class:`mesh, sub-mesh, group or filter ` + + Returns: + :class:`SMESH.SMESH_Group` + """ + group = self.mesh.CreateGroup(elementType, groupName) + if isinstance( elemIDs, Mesh ): + elemIDs = elemIDs.GetMesh() if hasattr( elemIDs, "GetIDs" ): if hasattr( elemIDs, "SetMesh" ): elemIDs.SetMesh( self.GetMesh() ) @@ -2018,19 +2402,6 @@ class Mesh: group.Add(elemIDs) return group - ## Create a mesh group by the given conditions - # @param groupName the name of the mesh group - # @param elementType the type of elements(SMESH.NODE, SMESH.EDGE, SMESH.FACE, SMESH.VOLUME) - # @param CritType the type of criterion (SMESH.FT_Taper, SMESH.FT_Area, etc.) - # Type SMESH.FunctorType._items in the Python Console to see all values. - # Note that the items starting from FT_LessThan are not suitable for CritType. - # @param Compare belongs to {SMESH.FT_LessThan, SMESH.FT_MoreThan, SMESH.FT_EqualTo} - # @param Threshold the threshold value (range of ids as string, shape, numeric) - # @param UnaryOp SMESH.FT_LogicalNOT or SMESH.FT_Undefined - # @param Tolerance the tolerance used by SMESH.FT_BelongToGeom, SMESH.FT_BelongToSurface, - # SMESH.FT_LyingOnGeom, SMESH.FT_CoplanarFaces criteria - # @return SMESH_GroupOnFilter - # @ingroup l2_grps_create def MakeGroup(self, groupName, elementType, @@ -2039,59 +2410,119 @@ class Mesh: Threshold="", UnaryOp=FT_Undefined, Tolerance=1e-07): + """ + Create a mesh group by the given conditions + + Parameters: + groupName: the name of the mesh group + elementType (SMESH.ElementType): the type of elements (SMESH.NODE, SMESH.EDGE, SMESH.FACE, SMESH.VOLUME) + CritType (SMESH.FunctorType): the type of criterion (SMESH.FT_Taper, SMESH.FT_Area, etc.). + Note that the items starting from FT_LessThan are not suitable for CritType. + Compare (SMESH.FunctorType): belongs to {SMESH.FT_LessThan, SMESH.FT_MoreThan, SMESH.FT_EqualTo} + Threshold: the threshold value (range of ids as string, shape, numeric, depending on *CritType*) + UnaryOp (SMESH.FunctorType): SMESH.FT_LogicalNOT or SMESH.FT_Undefined + Tolerance (float): the tolerance used by SMESH.FT_BelongToGeom, SMESH.FT_BelongToSurface, + SMESH.FT_LyingOnGeom, SMESH.FT_CoplanarFaces criteria + + Returns: + :class:`SMESH.SMESH_GroupOnFilter` + """ + aCriterion = self.smeshpyD.GetCriterion(elementType, CritType, Compare, Threshold, UnaryOp, FT_Undefined,Tolerance) group = self.MakeGroupByCriterion(groupName, aCriterion) return group - ## Create a mesh group by the given criterion - # @param groupName the name of the mesh group - # @param Criterion the instance of Criterion class - # @return SMESH_GroupOnFilter - # @ingroup l2_grps_create def MakeGroupByCriterion(self, groupName, Criterion): + """ + Create a mesh group by the given criterion + + Parameters: + groupName: the name of the mesh group + Criterion: the instance of :class:`SMESH.Filter.Criterion` class + + Returns: + :class:`SMESH.SMESH_GroupOnFilter` + + See Also: + :meth:`smeshBuilder.GetCriterion` + """ + return self.MakeGroupByCriteria( groupName, [Criterion] ) - ## Create a mesh group by the given criteria (list of criteria) - # @param groupName the name of the mesh group - # @param theCriteria the list of criteria - # @param binOp binary operator used when binary operator of criteria is undefined - # @return SMESH_GroupOnFilter - # @ingroup l2_grps_create def MakeGroupByCriteria(self, groupName, theCriteria, binOp=SMESH.FT_LogicalAND): + """ + Create a mesh group by the given criteria (list of :class:`SMESH.Filter.Criterion`) + + Parameters: + groupName: the name of the mesh group + theCriteria: the list of :class:`SMESH.Filter.Criterion` + binOp: binary operator (SMESH.FT_LogicalAND or SMESH.FT_LogicalOR ) used when binary operator of criteria is undefined + + Returns: + :class:`SMESH.SMESH_GroupOnFilter` + + See Also: + :meth:`smeshBuilder.GetCriterion` + """ + aFilter = self.smeshpyD.GetFilterFromCriteria( theCriteria, binOp ) group = self.MakeGroupByFilter(groupName, aFilter) return group - ## Create a mesh group by the given filter - # @param groupName the name of the mesh group - # @param theFilter the instance of Filter class - # @return SMESH_GroupOnFilter - # @ingroup l2_grps_create def MakeGroupByFilter(self, groupName, theFilter): + """ + Create a mesh group by the given filter + + Parameters: + groupName (string): the name of the mesh group + theFilter (SMESH.Filter): the filter + + Returns: + :class:`SMESH.SMESH_GroupOnFilter` + + See Also: + :meth:`smeshBuilder.GetFilter` + """ + #group = self.CreateEmptyGroup(theFilter.GetElementType(), groupName) #theFilter.SetMesh( self.mesh ) #group.AddFrom( theFilter ) group = self.GroupOnFilter( theFilter.GetElementType(), groupName, theFilter ) return group - ## Remove a group - # @ingroup l2_grps_delete def RemoveGroup(self, group): + """ + Remove a group + + Parameters: + group (SMESH.SMESH_GroupBase): group to remove + """ + self.mesh.RemoveGroup(group) - ## Remove a group with its contents - # @ingroup l2_grps_delete def RemoveGroupWithContents(self, group): - self.mesh.RemoveGroupWithContents(group) + """ + Remove a group with its contents + + Parameters: + group (SMESH.SMESH_GroupBase): group to remove + """ + + self.mesh.RemoveGroupWithContents(group) - ## Get the list of groups existing in the mesh in the order - # of creation (starting from the oldest one) - # @param elemType type of elements the groups contain; either of - # (SMESH.ALL, SMESH.NODE, SMESH.EDGE, SMESH.FACE, SMESH.VOLUME); - # by default groups of elements of all types are returned - # @return a sequence of SMESH_GroupBase - # @ingroup l2_grps_create def GetGroups(self, elemType = SMESH.ALL): + """ + Get the list of groups existing in the mesh in the order + of creation (starting from the oldest one) + + Parameters: + elemType (SMESH.ElementType): type of elements the groups contain; + by default groups of elements of all types are returned + + Returns: + a sequence of :class:`SMESH.SMESH_GroupBase` + """ + groups = self.mesh.GetGroups() if elemType == SMESH.ALL: return groups @@ -2103,631 +2534,1015 @@ class Mesh: pass return typedGroups - ## Get the number of groups existing in the mesh - # @return the quantity of groups as an integer value - # @ingroup l2_grps_create def NbGroups(self): + """ + Get the number of groups existing in the mesh + + Returns: + the quantity of groups as an integer value + """ + return self.mesh.NbGroups() - ## Get the list of names of groups existing in the mesh - # @return list of strings - # @ingroup l2_grps_create def GetGroupNames(self): + """ + Get the list of names of groups existing in the mesh + + Returns: + list of strings + """ + groups = self.GetGroups() names = [] for group in groups: names.append(group.GetName()) return names - ## Find groups by name and type - # @param name name of the group of interest - # @param elemType type of elements the groups contain; either of - # (SMESH.ALL, SMESH.NODE, SMESH.EDGE, SMESH.FACE, SMESH.VOLUME); - # by default one group of any type of elements is returned - # if elemType == SMESH.ALL then all groups of any type are returned - # @return a list of SMESH_GroupBase's - # @ingroup l2_grps_create def GetGroupByName(self, name, elemType = None): + """ + Find groups by name and type + + Parameters: + name (string): name of the group of interest + elemType (SMESH.ElementType): type of elements the groups contain; + by default one group of any type is returned; + if elemType == SMESH.ALL then all groups of any type are returned + + Returns: + a list of :class:`SMESH.SMESH_GroupBase` + """ + groups = [] for group in self.GetGroups(): if group.GetName() == name: if elemType is None: return [group] - if ( elemType == SMESH.ALL or + if ( elemType == SMESH.ALL or group.GetType() == elemType ): groups.append( group ) return groups - ## Produce a union of two groups. - # A new group is created. All mesh elements that are - # present in the initial groups are added to the new one - # @return an instance of SMESH_Group - # @ingroup l2_grps_operon def UnionGroups(self, group1, group2, name): + """ + Produce a union of two groups. + A new group is created. All mesh elements that are + present in the initial groups are added to the new one + + Parameters: + group1 (SMESH.SMESH_GroupBase): a group + group2 (SMESH.SMESH_GroupBase): another group + + Returns: + instance of :class:`SMESH.SMESH_Group` + """ + return self.mesh.UnionGroups(group1, group2, name) - ## Produce a union list of groups. - # New group is created. All mesh elements that are present in - # initial groups are added to the new one - # @return an instance of SMESH_Group - # @ingroup l2_grps_operon def UnionListOfGroups(self, groups, name): - return self.mesh.UnionListOfGroups(groups, name) + """ + Produce a union list of groups. + New group is created. All mesh elements that are present in + initial groups are added to the new one + + Parameters: + groups: list of :class:`SMESH.SMESH_GroupBase` + + Returns: + instance of :class:`SMESH.SMESH_Group` + """ + + return self.mesh.UnionListOfGroups(groups, name) - ## Prodice an intersection of two groups. - # A new group is created. All mesh elements that are common - # for the two initial groups are added to the new one. - # @return an instance of SMESH_Group - # @ingroup l2_grps_operon def IntersectGroups(self, group1, group2, name): + """ + Prodice an intersection of two groups. + A new group is created. All mesh elements that are common + for the two initial groups are added to the new one. + + Parameters: + group1 (SMESH.SMESH_GroupBase): a group + group2 (SMESH.SMESH_GroupBase): another group + + Returns: + instance of :class:`SMESH.SMESH_Group` + """ + return self.mesh.IntersectGroups(group1, group2, name) - ## Produce an intersection of groups. - # New group is created. All mesh elements that are present in all - # initial groups simultaneously are added to the new one - # @return an instance of SMESH_Group - # @ingroup l2_grps_operon def IntersectListOfGroups(self, groups, name): - return self.mesh.IntersectListOfGroups(groups, name) + """ + Produce an intersection of groups. + New group is created. All mesh elements that are present in all + initial groups simultaneously are added to the new one + + Parameters: + groups: a list of :class:`SMESH.SMESH_GroupBase` + + Returns: + instance of :class:`SMESH.SMESH_Group` + """ + + return self.mesh.IntersectListOfGroups(groups, name) - ## Produce a cut of two groups. - # A new group is created. All mesh elements that are present in - # the main group but are not present in the tool group are added to the new one - # @return an instance of SMESH_Group - # @ingroup l2_grps_operon def CutGroups(self, main_group, tool_group, name): + """ + Produce a cut of two groups. + A new group is created. All mesh elements that are present in + the main group but are not present in the tool group are added to the new one + + Parameters: + main_group (SMESH.SMESH_GroupBase): a group to cut from + tool_group (SMESH.SMESH_GroupBase): a group to cut by + + Returns: + an instance of :class:`SMESH.SMESH_Group` + """ + return self.mesh.CutGroups(main_group, tool_group, name) - ## Produce a cut of groups. - # A new group is created. All mesh elements that are present in main groups - # but do not present in tool groups are added to the new one - # @return an instance of SMESH_Group - # @ingroup l2_grps_operon def CutListOfGroups(self, main_groups, tool_groups, name): + """ + Produce a cut of groups. + A new group is created. All mesh elements that are present in main groups + but do not present in tool groups are added to the new one + + Parameters: + main_group: groups to cut from (list of :class:`SMESH.SMESH_GroupBase`) + tool_group: groups to cut by (list of :class:`SMESH.SMESH_GroupBase`) + + Returns: + an instance of :class:`SMESH.SMESH_Group` + """ + return self.mesh.CutListOfGroups(main_groups, tool_groups, name) - ## - # Create a standalone group of entities basing on nodes of other groups. - # \param groups - list of reference groups, sub-meshes or filters, of any type. - # \param elemType - a type of elements to include to the new group; either of - # (SMESH.NODE, SMESH.EDGE, SMESH.FACE, SMESH.VOLUME). - # \param name - a name of the new group. - # \param nbCommonNodes - a criterion of inclusion of an element to the new group - # basing on number of element nodes common with reference \a groups. - # Meaning of possible values are: - # - SMESH.ALL_NODES - include if all nodes are common, - # - SMESH.MAIN - include if all corner nodes are common (meaningful for a quadratic mesh), - # - SMESH.AT_LEAST_ONE - include if one or more node is common, - # - SMEHS.MAJORITY - include if half of nodes or more are common. - # \param underlyingOnly - if \c True (default), an element is included to the - # new group provided that it is based on nodes of an element of \a groups; - # in this case the reference \a groups are supposed to be of higher dimension - # than \a elemType, which can be useful for example to get all faces lying on - # volumes of the reference \a groups. - # @return an instance of SMESH_Group - # @ingroup l2_grps_operon def CreateDimGroup(self, groups, elemType, name, nbCommonNodes = SMESH.ALL_NODES, underlyingOnly = True): + """ + Create a standalone group of entities basing on nodes of other groups. + + Parameters: + groups: list of reference :class:`sub-meshes, groups or filters `, of any type. + elemType: a type of elements to include to the new group; either of + (SMESH.NODE, SMESH.EDGE, SMESH.FACE, SMESH.VOLUME). + name: a name of the new group. + nbCommonNodes: a criterion of inclusion of an element to the new group + basing on number of element nodes common with reference *groups*. + Meaning of possible values are: + + - SMESH.ALL_NODES - include if all nodes are common, + - SMESH.MAIN - include if all corner nodes are common (meaningful for a quadratic mesh), + - SMESH.AT_LEAST_ONE - include if one or more node is common, + - SMEHS.MAJORITY - include if half of nodes or more are common. + underlyingOnly: if *True* (default), an element is included to the + new group provided that it is based on nodes of an element of *groups*; + in this case the reference *groups* are supposed to be of higher dimension + than *elemType*, which can be useful for example to get all faces lying on + volumes of the reference *groups*. + + Returns: + an instance of :class:`SMESH.SMESH_Group` + """ + if isinstance( groups, SMESH._objref_SMESH_IDSource ): groups = [groups] return self.mesh.CreateDimGroup(groups, elemType, name, nbCommonNodes, underlyingOnly) - ## Convert group on geom into standalone group - # @ingroup l2_grps_operon def ConvertToStandalone(self, group): + """ + Convert group on geom into standalone group + """ + return self.mesh.ConvertToStandalone(group) # Get some info about mesh: # ------------------------ - ## Return the log of nodes and elements added or removed - # since the previous clear of the log. - # @param clearAfterGet log is emptied after Get (safe if concurrents access) - # @return list of log_block structures: - # commandType - # number - # coords - # indexes - # @ingroup l1_auxiliary def GetLog(self, clearAfterGet): + """ + Return the log of nodes and elements added or removed + since the previous clear of the log. + + Parameters: + clearAfterGet: log is emptied after Get (safe if concurrents access) + + Returns: + list of SMESH.log_block structures { commandType, number, coords, indexes } + """ + return self.mesh.GetLog(clearAfterGet) - ## Clear the log of nodes and elements added or removed since the previous - # clear. Must be used immediately after GetLog if clearAfterGet is false. - # @ingroup l1_auxiliary def ClearLog(self): + """ + Clear the log of nodes and elements added or removed since the previous + clear. Must be used immediately after :meth:`GetLog` if clearAfterGet is false. + """ + self.mesh.ClearLog() - ## Toggle auto color mode on the object. - # @param theAutoColor the flag which toggles auto color mode. - # - # If switched on, a default color of a new group in Create Group dialog is chosen randomly. - # @ingroup l1_grouping def SetAutoColor(self, theAutoColor): + """ + Toggle auto color mode on the object. + If switched on, a default color of a new group in Create Group dialog is chosen randomly. + + Parameters: + theAutoColor (boolean): the flag which toggles auto color mode. + """ + self.mesh.SetAutoColor(theAutoColor) - ## Get flag of object auto color mode. - # @return True or False - # @ingroup l1_grouping def GetAutoColor(self): + """ + Get flag of object auto color mode. + + Returns: + True or False + """ + return self.mesh.GetAutoColor() - ## Get the internal ID - # @return integer value, which is the internal Id of the mesh - # @ingroup l1_auxiliary def GetId(self): + """ + Get the internal ID + + Returns: + integer value, which is the internal Id of the mesh + """ + return self.mesh.GetId() - ## Get the study Id - # @return integer value, which is the study Id of the mesh - # @ingroup l1_auxiliary def GetStudyId(self): + """ + Get the study Id + + Returns: + integer value, which is the study Id of the mesh + """ + return self.mesh.GetStudyId() - ## Check the group names for duplications. - # Consider the maximum group name length stored in MED file. - # @return True or False - # @ingroup l1_grouping def HasDuplicatedGroupNamesMED(self): + """ + Check the group names for duplications. + Consider the maximum group name length stored in MED file. + + Returns: + True or False + """ + return self.mesh.HasDuplicatedGroupNamesMED() - ## Obtain the mesh editor tool - # @return an instance of SMESH_MeshEditor - # @ingroup l1_modifying def GetMeshEditor(self): + """ + Obtain the mesh editor tool + + Returns: + an instance of :class:`SMESH.SMESH_MeshEditor` + """ + return self.editor - ## Wrap a list of IDs of elements or nodes into SMESH_IDSource which - # can be passed as argument to a method accepting mesh, group or sub-mesh - # @param ids list of IDs - # @param elemType type of elements; this parameter is used to distinguish - # IDs of nodes from IDs of elements; by default ids are treated as - # IDs of elements; use SMESH.NODE if ids are IDs of nodes. - # @return an instance of SMESH_IDSource - # @warning call UnRegister() for the returned object as soon as it is no more useful: - # idSrc = mesh.GetIDSource( [1,3,5], SMESH.NODE ) - # mesh.DoSomething( idSrc ) - # idSrc.UnRegister() - # @ingroup l1_auxiliary def GetIDSource(self, ids, elemType = SMESH.ALL): + """ + Wrap a list of IDs of elements or nodes into :class:`SMESH.SMESH_IDSource` which + can be passed as argument to a method accepting :class:`mesh, sub-mesh, group or filter ` + + Parameters: + ids: list of IDs + elemType: type of elements; this parameter is used to distinguish + IDs of nodes from IDs of elements; by default ids are treated as + IDs of elements; use SMESH.NODE if ids are IDs of nodes. + + Returns: + an instance of :class:`SMESH.SMESH_IDSource` + + Warning: + call UnRegister() for the returned object as soon as it is no more useful:: + + idSrc = mesh.GetIDSource( [1,3,5], SMESH.NODE ) + mesh.DoSomething( idSrc ) + idSrc.UnRegister() + """ + if isinstance( ids, int ): ids = [ids] return self.editor.MakeIDSource(ids, elemType) - # Get informations about mesh contents: + # Get information about mesh contents: # ------------------------------------ - ## Get the mesh stattistic - # @return dictionary type element - count of elements - # @ingroup l1_meshinfo def GetMeshInfo(self, obj = None): + """ + Get the mesh statistic. + Use :meth:`smeshBuilder.EnumToLong` to get an integer from + an item of :class:`SMESH.EntityType`. + + Returns: + dictionary { :class:`SMESH.EntityType` - "count of elements" } + """ + if not obj: obj = self.mesh return self.smeshpyD.GetMeshInfo(obj) - ## Return the number of nodes in the mesh - # @return an integer value - # @ingroup l1_meshinfo def NbNodes(self): + """ + Return the number of nodes in the mesh + + Returns: + an integer value + """ + return self.mesh.NbNodes() - ## Return the number of elements in the mesh - # @return an integer value - # @ingroup l1_meshinfo def NbElements(self): + """ + Return the number of elements in the mesh + + Returns: + an integer value + """ + return self.mesh.NbElements() - ## Return the number of 0d elements in the mesh - # @return an integer value - # @ingroup l1_meshinfo def Nb0DElements(self): + """ + Return the number of 0d elements in the mesh + + Returns: + an integer value + """ + return self.mesh.Nb0DElements() - ## Return the number of ball discrete elements in the mesh - # @return an integer value - # @ingroup l1_meshinfo def NbBalls(self): + """ + Return the number of ball discrete elements in the mesh + + Returns: + an integer value + """ + return self.mesh.NbBalls() - ## Return the number of edges in the mesh - # @return an integer value - # @ingroup l1_meshinfo def NbEdges(self): + """ + Return the number of edges in the mesh + + Returns: + an integer value + """ + return self.mesh.NbEdges() - ## Return the number of edges with the given order in the mesh - # @param elementOrder the order of elements: - # SMESH.ORDER_ANY, SMESH.ORDER_LINEAR or SMESH.ORDER_QUADRATIC - # @return an integer value - # @ingroup l1_meshinfo def NbEdgesOfOrder(self, elementOrder): + """ + Return the number of edges with the given order in the mesh + + Parameters: + elementOrder: the order of elements + (SMESH.ORDER_ANY, SMESH.ORDER_LINEAR or SMESH.ORDER_QUADRATIC) + + Returns: + an integer value + """ + return self.mesh.NbEdgesOfOrder(elementOrder) - ## Return the number of faces in the mesh - # @return an integer value - # @ingroup l1_meshinfo def NbFaces(self): + """ + Return the number of faces in the mesh + + Returns: + an integer value + """ + return self.mesh.NbFaces() - ## Return the number of faces with the given order in the mesh - # @param elementOrder the order of elements: - # SMESH.ORDER_ANY, SMESH.ORDER_LINEAR or SMESH.ORDER_QUADRATIC - # @return an integer value - # @ingroup l1_meshinfo def NbFacesOfOrder(self, elementOrder): + """ + Return the number of faces with the given order in the mesh + + Parameters: + elementOrder: the order of elements + (SMESH.ORDER_ANY, SMESH.ORDER_LINEAR or SMESH.ORDER_QUADRATIC) + + Returns: + an integer value + """ + return self.mesh.NbFacesOfOrder(elementOrder) - ## Return the number of triangles in the mesh - # @return an integer value - # @ingroup l1_meshinfo def NbTriangles(self): + """ + Return the number of triangles in the mesh + + Returns: + an integer value + """ + return self.mesh.NbTriangles() - ## Return the number of triangles with the given order in the mesh - # @param elementOrder is the order of elements: - # SMESH.ORDER_ANY, SMESH.ORDER_LINEAR or SMESH.ORDER_QUADRATIC - # @return an integer value - # @ingroup l1_meshinfo def NbTrianglesOfOrder(self, elementOrder): + """ + Return the number of triangles with the given order in the mesh + + Parameters: + elementOrder: is the order of elements + (SMESH.ORDER_ANY, SMESH.ORDER_LINEAR or SMESH.ORDER_QUADRATIC) + + Returns: + an integer value + """ + return self.mesh.NbTrianglesOfOrder(elementOrder) - ## Return the number of biquadratic triangles in the mesh - # @return an integer value - # @ingroup l1_meshinfo def NbBiQuadTriangles(self): + """ + Return the number of biquadratic triangles in the mesh + + Returns: + an integer value + """ + return self.mesh.NbBiQuadTriangles() - ## Return the number of quadrangles in the mesh - # @return an integer value - # @ingroup l1_meshinfo def NbQuadrangles(self): + """ + Return the number of quadrangles in the mesh + + Returns: + an integer value + """ + return self.mesh.NbQuadrangles() - ## Return the number of quadrangles with the given order in the mesh - # @param elementOrder the order of elements: - # SMESH.ORDER_ANY, SMESH.ORDER_LINEAR or SMESH.ORDER_QUADRATIC - # @return an integer value - # @ingroup l1_meshinfo def NbQuadranglesOfOrder(self, elementOrder): + """ + Return the number of quadrangles with the given order in the mesh + + Parameters: + elementOrder: the order of elements + (SMESH.ORDER_ANY, SMESH.ORDER_LINEAR or SMESH.ORDER_QUADRATIC) + + Returns: + an integer value + """ + return self.mesh.NbQuadranglesOfOrder(elementOrder) - ## Return the number of biquadratic quadrangles in the mesh - # @return an integer value - # @ingroup l1_meshinfo def NbBiQuadQuadrangles(self): + """ + Return the number of biquadratic quadrangles in the mesh + + Returns: + an integer value + """ + return self.mesh.NbBiQuadQuadrangles() - ## Return the number of polygons of given order in the mesh - # @param elementOrder the order of elements: - # SMESH.ORDER_ANY, SMESH.ORDER_LINEAR or SMESH.ORDER_QUADRATIC - # @return an integer value - # @ingroup l1_meshinfo def NbPolygons(self, elementOrder = SMESH.ORDER_ANY): + """ + Return the number of polygons of given order in the mesh + + Parameters: + elementOrder: the order of elements + (SMESH.ORDER_ANY, SMESH.ORDER_LINEAR or SMESH.ORDER_QUADRATIC) + + Returns: + an integer value + """ + return self.mesh.NbPolygonsOfOrder(elementOrder) - ## Return the number of volumes in the mesh - # @return an integer value - # @ingroup l1_meshinfo def NbVolumes(self): + """ + Return the number of volumes in the mesh + + Returns: + an integer value + """ + return self.mesh.NbVolumes() - ## Return the number of volumes with the given order in the mesh - # @param elementOrder the order of elements: - # SMESH.ORDER_ANY, SMESH.ORDER_LINEAR or SMESH.ORDER_QUADRATIC - # @return an integer value - # @ingroup l1_meshinfo + def NbVolumesOfOrder(self, elementOrder): + """ + Return the number of volumes with the given order in the mesh + + Parameters: + elementOrder: the order of elements + (SMESH.ORDER_ANY, SMESH.ORDER_LINEAR or SMESH.ORDER_QUADRATIC) + + Returns: + an integer value + """ + return self.mesh.NbVolumesOfOrder(elementOrder) - ## Return the number of tetrahedrons in the mesh - # @return an integer value - # @ingroup l1_meshinfo def NbTetras(self): + """ + Return the number of tetrahedrons in the mesh + + Returns: + an integer value + """ + return self.mesh.NbTetras() - ## Return the number of tetrahedrons with the given order in the mesh - # @param elementOrder the order of elements: - # SMESH.ORDER_ANY, SMESH.ORDER_LINEAR or SMESH.ORDER_QUADRATIC - # @return an integer value - # @ingroup l1_meshinfo def NbTetrasOfOrder(self, elementOrder): + """ + Return the number of tetrahedrons with the given order in the mesh + + Parameters: + elementOrder: the order of elements + (SMESH.ORDER_ANY, SMESH.ORDER_LINEAR or SMESH.ORDER_QUADRATIC) + + Returns: + an integer value + """ + return self.mesh.NbTetrasOfOrder(elementOrder) - ## Return the number of hexahedrons in the mesh - # @return an integer value - # @ingroup l1_meshinfo def NbHexas(self): + """ + Return the number of hexahedrons in the mesh + + Returns: + an integer value + """ + return self.mesh.NbHexas() - ## Return the number of hexahedrons with the given order in the mesh - # @param elementOrder the order of elements: - # SMESH.ORDER_ANY, SMESH.ORDER_LINEAR or SMESH.ORDER_QUADRATIC - # @return an integer value - # @ingroup l1_meshinfo def NbHexasOfOrder(self, elementOrder): + """ + Return the number of hexahedrons with the given order in the mesh + + Parameters: + elementOrder: the order of elements + (SMESH.ORDER_ANY, SMESH.ORDER_LINEAR or SMESH.ORDER_QUADRATIC) + + Returns: + an integer value + """ + return self.mesh.NbHexasOfOrder(elementOrder) - ## Return the number of triquadratic hexahedrons in the mesh - # @return an integer value - # @ingroup l1_meshinfo def NbTriQuadraticHexas(self): + """ + Return the number of triquadratic hexahedrons in the mesh + + Returns: + an integer value + """ + return self.mesh.NbTriQuadraticHexas() - ## Return the number of pyramids in the mesh - # @return an integer value - # @ingroup l1_meshinfo def NbPyramids(self): + """ + Return the number of pyramids in the mesh + + Returns: + an integer value + """ + return self.mesh.NbPyramids() - ## Return the number of pyramids with the given order in the mesh - # @param elementOrder the order of elements: - # SMESH.ORDER_ANY, SMESH.ORDER_LINEAR or SMESH.ORDER_QUADRATIC - # @return an integer value - # @ingroup l1_meshinfo def NbPyramidsOfOrder(self, elementOrder): + """ + Return the number of pyramids with the given order in the mesh + + Parameters: + elementOrder: the order of elements + (SMESH.ORDER_ANY, SMESH.ORDER_LINEAR or SMESH.ORDER_QUADRATIC) + + Returns: + an integer value + """ + return self.mesh.NbPyramidsOfOrder(elementOrder) - ## Return the number of prisms in the mesh - # @return an integer value - # @ingroup l1_meshinfo def NbPrisms(self): + """ + Return the number of prisms in the mesh + + Returns: + an integer value + """ + return self.mesh.NbPrisms() - ## Return the number of prisms with the given order in the mesh - # @param elementOrder the order of elements: - # SMESH.ORDER_ANY, SMESH.ORDER_LINEAR or SMESH.ORDER_QUADRATIC - # @return an integer value - # @ingroup l1_meshinfo def NbPrismsOfOrder(self, elementOrder): + """ + Return the number of prisms with the given order in the mesh + + Parameters: + elementOrder: the order of elements + (SMESH.ORDER_ANY, SMESH.ORDER_LINEAR or SMESH.ORDER_QUADRATIC) + + Returns: + an integer value + """ + return self.mesh.NbPrismsOfOrder(elementOrder) - ## Return the number of hexagonal prisms in the mesh - # @return an integer value - # @ingroup l1_meshinfo def NbHexagonalPrisms(self): + """ + Return the number of hexagonal prisms in the mesh + + Returns: + an integer value + """ + return self.mesh.NbHexagonalPrisms() - ## Return the number of polyhedrons in the mesh - # @return an integer value - # @ingroup l1_meshinfo def NbPolyhedrons(self): + """ + Return the number of polyhedrons in the mesh + + Returns: + an integer value + """ + return self.mesh.NbPolyhedrons() - ## Return the number of submeshes in the mesh - # @return an integer value - # @ingroup l1_meshinfo def NbSubMesh(self): + """ + Return the number of submeshes in the mesh + + Returns: + an integer value + """ + return self.mesh.NbSubMesh() - ## Return the list of mesh elements IDs - # @return the list of integer values - # @ingroup l1_meshinfo def GetElementsId(self): + """ + Return the list of all mesh elements IDs + + Returns: + the list of integer values + + See Also: + :meth:`GetElementsByType` + """ + return self.mesh.GetElementsId() - ## Return the list of IDs of mesh elements with the given type - # @param elementType the required type of elements, either of - # (SMESH.NODE, SMESH.EDGE, SMESH.FACE or SMESH.VOLUME) - # @return list of integer values - # @ingroup l1_meshinfo def GetElementsByType(self, elementType): + """ + Return the list of IDs of mesh elements with the given type + + Parameters: + elementType (SMESH.ElementType): the required type of elements + + Returns: + list of integer values + """ + return self.mesh.GetElementsByType(elementType) - ## Return the list of mesh nodes IDs - # @return the list of integer values - # @ingroup l1_meshinfo def GetNodesId(self): + """ + Return the list of mesh nodes IDs + + Returns: + the list of integer values + """ + return self.mesh.GetNodesId() # Get the information about mesh elements: # ------------------------------------ - ## Return the type of mesh element - # @return the value from SMESH::ElementType enumeration - # Type SMESH.ElementType._items in the Python Console to see all possible values. - # @ingroup l1_meshinfo def GetElementType(self, id, iselem=True): + """ + Return the type of mesh element or node + + Returns: + the value from :class:`SMESH.ElementType` enumeration. + Return SMESH.ALL if element or node with the given ID does not exist + """ + return self.mesh.GetElementType(id, iselem) - ## Return the geometric type of mesh element - # @return the value from SMESH::EntityType enumeration - # Type SMESH.EntityType._items in the Python Console to see all possible values. - # @ingroup l1_meshinfo def GetElementGeomType(self, id): + """ + Return the geometric type of mesh element + + Returns: + the value from :class:`SMESH.EntityType` enumeration. + """ + return self.mesh.GetElementGeomType(id) - ## Return the shape type of mesh element - # @return the value from SMESH::GeometryType enumeration. - # Type SMESH.GeometryType._items in the Python Console to see all possible values. - # @ingroup l1_meshinfo def GetElementShape(self, id): + """ + Return the shape type of mesh element + + Returns: + the value from :class:`SMESH.GeometryType` enumeration. + """ + return self.mesh.GetElementShape(id) - ## Return the list of submesh elements IDs - # @param Shape a geom object(sub-shape) - # Shape must be the sub-shape of a ShapeToMesh() - # @return the list of integer values - # @ingroup l1_meshinfo def GetSubMeshElementsId(self, Shape): + """ + Return the list of sub-mesh elements IDs + + Parameters: + Shape (GEOM.GEOM_Object): a geom object (sub-shape). + *Shape* must be the sub-shape of the :meth:`main shape ` + + Returns: + list of integer values + """ + if isinstance( Shape, geomBuilder.GEOM._objref_GEOM_Object): ShapeID = self.geompyD.GetSubShapeID( self.geom, Shape ) else: ShapeID = Shape return self.mesh.GetSubMeshElementsId(ShapeID) - ## Return the list of submesh nodes IDs - # @param Shape a geom object(sub-shape) - # Shape must be the sub-shape of a ShapeToMesh() - # @param all If true, gives all nodes of submesh elements, otherwise gives only submesh nodes - # @return the list of integer values - # @ingroup l1_meshinfo def GetSubMeshNodesId(self, Shape, all): + """ + Return the list of sub-mesh nodes IDs + + Parameters: + Shape: a geom object (sub-shape). + *Shape* must be the sub-shape of a :meth:`GetShape` + all: If True, gives all nodes of sub-mesh elements, otherwise gives only sub-mesh nodes + + Returns: + list of integer values + """ + if isinstance( Shape, geomBuilder.GEOM._objref_GEOM_Object): ShapeID = self.geompyD.GetSubShapeID( self.geom, Shape ) else: ShapeID = Shape return self.mesh.GetSubMeshNodesId(ShapeID, all) - ## Return type of elements on given shape - # @param Shape a geom object(sub-shape) - # Shape must be a sub-shape of a ShapeToMesh() - # @return element type - # @ingroup l1_meshinfo def GetSubMeshElementType(self, Shape): + """ + Return type of elements on given shape + + Parameters: + Shape: a geom object (sub-shape). + *Shape* must be a sub-shape of a ShapeToMesh() + + Returns: + :class:`SMESH.ElementType` + """ + if isinstance( Shape, geomBuilder.GEOM._objref_GEOM_Object): ShapeID = self.geompyD.GetSubShapeID( self.geom, Shape ) else: ShapeID = Shape return self.mesh.GetSubMeshElementType(ShapeID) - ## Get the mesh description - # @return string value - # @ingroup l1_meshinfo def Dump(self): + """ + Get the mesh description + + Returns: + string value + """ + return self.mesh.Dump() # Get the information about nodes and elements of a mesh by its IDs: # ----------------------------------------------------------- - ## Get XYZ coordinates of a node - # \n If there is no nodes for the given ID - return an empty list - # @return a list of double precision values - # @ingroup l1_meshinfo def GetNodeXYZ(self, id): + """ + Get XYZ coordinates of a node. + If there is no node for the given ID - return an empty list + + Returns: + list of float values + """ + return self.mesh.GetNodeXYZ(id) - ## Return list of IDs of inverse elements for the given node - # \n If there is no node for the given ID - return an empty list - # @return a list of integer values - # @ingroup l1_meshinfo def GetNodeInverseElements(self, id): + """ + Return list of IDs of inverse elements for the given node. + If there is no node for the given ID - return an empty list + + Returns: + list of integer values + """ + return self.mesh.GetNodeInverseElements(id) - ## Return the position of a node on the shape - # @return SMESH::NodePosition - # @ingroup l1_meshinfo def GetNodePosition(self,NodeID): + """ + Return the position of a node on the shape + + Returns: + :class:`SMESH.NodePosition` + """ + return self.mesh.GetNodePosition(NodeID) - ## Return the position of an element on the shape - # @return SMESH::ElementPosition - # @ingroup l1_meshinfo def GetElementPosition(self,ElemID): + """ + Return the position of an element on the shape + + Returns: + :class:`SMESH.ElementPosition` + """ + return self.mesh.GetElementPosition(ElemID) - ## Return the ID of the shape, on which the given node was generated. - # @return an integer value > 0 or -1 if there is no node for the given - # ID or the node is not assigned to any geometry - # @ingroup l1_meshinfo def GetShapeID(self, id): + """ + Return the ID of the shape, on which the given node was generated. + + Returns: + an integer value > 0 or -1 if there is no node for the given + ID or the node is not assigned to any geometry + """ + return self.mesh.GetShapeID(id) - ## Return the ID of the shape, on which the given element was generated. - # @return an integer value > 0 or -1 if there is no element for the given - # ID or the element is not assigned to any geometry - # @ingroup l1_meshinfo def GetShapeIDForElem(self,id): + """ + Return the ID of the shape, on which the given element was generated. + + Returns: + an integer value > 0 or -1 if there is no element for the given + ID or the element is not assigned to any geometry + """ + return self.mesh.GetShapeIDForElem(id) - ## Return the number of nodes of the given element - # @return an integer value > 0 or -1 if there is no element for the given ID - # @ingroup l1_meshinfo def GetElemNbNodes(self, id): + """ + Return the number of nodes of the given element + + Returns: + an integer value > 0 or -1 if there is no element for the given ID + """ + return self.mesh.GetElemNbNodes(id) - ## Return the node ID the given (zero based) index for the given element - # \n If there is no element for the given ID - return -1 - # \n If there is no node for the given index - return -2 - # @return an integer value - # @ingroup l1_meshinfo def GetElemNode(self, id, index): + """ + Return the node ID the given (zero based) index for the given element. + + * If there is no element for the given ID - return -1. + * If there is no node for the given index - return -2. + + Parameters: + id (int): element ID + index (int): node index within the element + + Returns: + an integer value (ID) + + See Also: + :meth:`GetElemNodes` + """ + return self.mesh.GetElemNode(id, index) - ## Return the IDs of nodes of the given element - # @return a list of integer values - # @ingroup l1_meshinfo def GetElemNodes(self, id): + """ + Return the IDs of nodes of the given element + + Returns: + a list of integer values + """ + return self.mesh.GetElemNodes(id) - ## Return true if the given node is the medium node in the given quadratic element - # @ingroup l1_meshinfo def IsMediumNode(self, elementID, nodeID): + """ + Return true if the given node is the medium node in the given quadratic element + """ + return self.mesh.IsMediumNode(elementID, nodeID) - ## Return true if the given node is the medium node in one of quadratic elements - # @param nodeID ID of the node - # @param elementType the type of elements to check a state of the node, either of - # (SMESH.ALL, SMESH.NODE, SMESH.EDGE, SMESH.FACE or SMESH.VOLUME) - # @ingroup l1_meshinfo def IsMediumNodeOfAnyElem(self, nodeID, elementType = SMESH.ALL ): + """ + Return true if the given node is the medium node in one of quadratic elements + + Parameters: + nodeID: ID of the node + elementType: the type of elements to check a state of the node, either of + (SMESH.ALL, SMESH.NODE, SMESH.EDGE, SMESH.FACE or SMESH.VOLUME) + """ + return self.mesh.IsMediumNodeOfAnyElem(nodeID, elementType) - ## Return the number of edges for the given element - # @ingroup l1_meshinfo def ElemNbEdges(self, id): + """ + Return the number of edges for the given element + """ + return self.mesh.ElemNbEdges(id) - ## Return the number of faces for the given element - # @ingroup l1_meshinfo def ElemNbFaces(self, id): + """ + Return the number of faces for the given element + """ + return self.mesh.ElemNbFaces(id) - ## Return nodes of given face (counted from zero) for given volumic element. - # @ingroup l1_meshinfo def GetElemFaceNodes(self,elemId, faceIndex): + """ + Return nodes of given face (counted from zero) for given volumic element. + """ + return self.mesh.GetElemFaceNodes(elemId, faceIndex) - ## Return three components of normal of given mesh face - # (or an empty array in KO case) - # @ingroup l1_meshinfo def GetFaceNormal(self, faceId, normalized=False): + """ + Return three components of normal of given mesh face + (or an empty array in KO case) + """ + return self.mesh.GetFaceNormal(faceId,normalized) - ## Return an element based on all given nodes. - # @ingroup l1_meshinfo - def FindElementByNodes(self,nodes): + def FindElementByNodes(self, nodes): + """ + Return an element based on all given nodes. + """ + return self.mesh.FindElementByNodes(nodes) - ## Return true if the given element is a polygon - # @ingroup l1_meshinfo + def GetElementsByNodes(self, nodes, elemType=SMESH.ALL): + """ + Return elements including all given nodes. + """ + + return self.mesh.GetElementsByNodes( nodes, elemType ) + def IsPoly(self, id): + """ + Return true if the given element is a polygon + """ + return self.mesh.IsPoly(id) - ## Return true if the given element is quadratic - # @ingroup l1_meshinfo def IsQuadratic(self, id): + """ + Return true if the given element is quadratic + """ + return self.mesh.IsQuadratic(id) - ## Return diameter of a ball discrete element or zero in case of an invalid \a id - # @ingroup l1_meshinfo def GetBallDiameter(self, id): + """ + Return diameter of a ball discrete element or zero in case of an invalid *id* + """ + return self.mesh.GetBallDiameter(id) - ## Return XYZ coordinates of the barycenter of the given element - # \n If there is no element for the given ID - return an empty list - # @return a list of three double values - # @ingroup l1_meshinfo def BaryCenter(self, id): + """ + Return XYZ coordinates of the barycenter of the given element. + If there is no element for the given ID - return an empty list + + Returns: + a list of three double values + """ + return self.mesh.BaryCenter(id) - ## Pass mesh elements through the given filter and return IDs of fitting elements - # @param theFilter SMESH_Filter - # @return a list of ids - # @ingroup l1_controls def GetIdsFromFilter(self, theFilter): + """ + Pass mesh elements through the given filter and return IDs of fitting elements + + Parameters: + theFilter: :class:`SMESH.Filter` + + Returns: + a list of ids + + See Also: + :meth:`SMESH.Filter.GetIDs` + """ + theFilter.SetMesh( self.mesh ) return theFilter.GetIDs() # Get mesh measurements information: # ------------------------------------ - ## Verify whether a 2D mesh element has free edges (edges connected to one face only)\n - # Return a list of special structures (borders). - # @return a list of SMESH.FreeEdges.Border structure: edge id and ids of two its nodes. - # @ingroup l1_measurements def GetFreeBorders(self): + """ + Verify whether a 2D mesh element has free edges (edges connected to one face only). + Return a list of special structures (borders). + + Returns: + a list of :class:`SMESH.FreeEdges.Border` + """ + aFilterMgr = self.smeshpyD.CreateFilterManager() aPredicate = aFilterMgr.CreateFreeEdges() aPredicate.SetMesh(self.mesh) @@ -2735,27 +3550,39 @@ class Mesh: aFilterMgr.UnRegister() return aBorders - ## Get minimum distance between two nodes, elements or distance to the origin - # @param id1 first node/element id - # @param id2 second node/element id (if 0, distance from @a id1 to the origin is computed) - # @param isElem1 @c True if @a id1 is element id, @c False if it is node id - # @param isElem2 @c True if @a id2 is element id, @c False if it is node id - # @return minimum distance value - # @sa GetMinDistance() - # @ingroup l1_measurements def MinDistance(self, id1, id2=0, isElem1=False, isElem2=False): + """ + Get minimum distance between two nodes, elements or distance to the origin + + Parameters: + id1: first node/element id + id2: second node/element id (if 0, distance from *id1* to the origin is computed) + isElem1: *True* if *id1* is element id, *False* if it is node id + isElem2: *True* if *id2* is element id, *False* if it is node id + + Returns: + minimum distance value **GetMinDistance()** + """ + aMeasure = self.GetMinDistance(id1, id2, isElem1, isElem2) return aMeasure.value - ## Get measure structure specifying minimum distance data between two objects - # @param id1 first node/element id - # @param id2 second node/element id (if 0, distance from @a id1 to the origin is computed) - # @param isElem1 @c True if @a id1 is element id, @c False if it is node id - # @param isElem2 @c True if @a id2 is element id, @c False if it is node id - # @return Measure structure - # @sa MinDistance() - # @ingroup l1_measurements def GetMinDistance(self, id1, id2=0, isElem1=False, isElem2=False): + """ + Get :class:`SMESH.Measure` structure specifying minimum distance data between two objects + + Parameters: + id1: first node/element id + id2: second node/element id (if 0, distance from *id1* to the origin is computed) + isElem1: *True* if *id1* is element id, *False* if it is node id + isElem2: *True* if *id2* is element id, *False* if it is node id + + Returns: + :class:`SMESH.Measure` structure + See Also: + :meth:`MinDistance` + """ + if isElem1: id1 = self.editor.MakeIDSource([id1], SMESH.FACE) else: @@ -2774,14 +3601,22 @@ class Mesh: genObjUnRegister([aMeasurements,id1, id2]) return aMeasure - ## Get bounding box of the specified object(s) - # @param objects single source object or list of source objects or list of nodes/elements IDs - # @param isElem if @a objects is a list of IDs, @c True value in this parameters specifies that @a objects are elements, - # @c False specifies that @a objects are nodes - # @return tuple of six values (minX, minY, minZ, maxX, maxY, maxZ) - # @sa GetBoundingBox() - # @ingroup l1_measurements def BoundingBox(self, objects=None, isElem=False): + """ + Get bounding box of the specified object(s) + + Parameters: + objects: single :class:`source object ` or list of source objects or list of nodes/elements IDs + isElem: if *objects* is a list of IDs, *True* value in this parameters specifies that *objects* are elements, + *False* specifies that *objects* are nodes + + Returns: + tuple of six values (minX, minY, minZ, maxX, maxY, maxZ) + + See Also: + :meth:`GetBoundingBox()` + """ + result = self.GetBoundingBox(objects, isElem) if result is None: result = (0.0,)*6 @@ -2789,25 +3624,33 @@ class Mesh: result = (result.minX, result.minY, result.minZ, result.maxX, result.maxY, result.maxZ) return result - ## Get measure structure specifying bounding box data of the specified object(s) - # @param IDs single source object or list of source objects or list of nodes/elements IDs - # @param isElem if @a IDs is a list of IDs, @c True value in this parameters specifies that @a objects are elements, - # @c False specifies that @a objects are nodes - # @return Measure structure - # @sa BoundingBox() - # @ingroup l1_measurements - def GetBoundingBox(self, IDs=None, isElem=False): - if IDs is None: - IDs = [self.mesh] - elif isinstance(IDs, tuple): - IDs = list(IDs) - if not isinstance(IDs, list): - IDs = [IDs] - if len(IDs) > 0 and isinstance(IDs[0], int): - IDs = [IDs] + def GetBoundingBox(self, objects=None, isElem=False): + """ + Get :class:`SMESH.Measure` structure specifying bounding box data of the specified object(s) + + Parameters: + objects: single :class:`source object ` or list of source objects or list of nodes/elements IDs + isElem: if *objects* is a list of IDs, True means that *objects* are elements, + False means that *objects* are nodes + + Returns: + :class:`SMESH.Measure` structure + + See Also: + :meth:`BoundingBox()` + """ + + if objects is None: + objects = [self.mesh] + elif isinstance(objects, tuple): + objects = list(objects) + if not isinstance(objects, list): + objects = [objects] + if len(objects) > 0 and isinstance(objects[0], int): + objects = [objects] srclist = [] unRegister = genObjUnRegister() - for o in IDs: + for o in objects: if isinstance(o, Mesh): srclist.append(o.mesh) elif hasattr(o, "_narrow"): @@ -2830,55 +3673,87 @@ class Mesh: # Mesh edition (SMESH_MeshEditor functionality): # --------------------------------------------- - ## Remove the elements from the mesh by ids - # @param IDsOfElements is a list of ids of elements to remove - # @return True or False - # @ingroup l2_modif_del def RemoveElements(self, IDsOfElements): + """ + Remove the elements from the mesh by ids + + Parameters: + IDsOfElements: is a list of ids of elements to remove + + Returns: + True or False + """ + return self.editor.RemoveElements(IDsOfElements) - ## Remove nodes from mesh by ids - # @param IDsOfNodes is a list of ids of nodes to remove - # @return True or False - # @ingroup l2_modif_del def RemoveNodes(self, IDsOfNodes): + """ + Remove nodes from mesh by ids + + Parameters: + IDsOfNodes: is a list of ids of nodes to remove + + Returns: + True or False + """ + return self.editor.RemoveNodes(IDsOfNodes) - ## Remove all orphan (free) nodes from mesh - # @return number of the removed nodes - # @ingroup l2_modif_del def RemoveOrphanNodes(self): + """ + Remove all orphan (free) nodes from mesh + + Returns: + number of the removed nodes + """ + return self.editor.RemoveOrphanNodes() - ## Add a node to the mesh by coordinates - # @return Id of the new node - # @ingroup l2_modif_add def AddNode(self, x, y, z): + """ + Add a node to the mesh by coordinates + + Returns: + ID of the new node + """ + x,y,z,Parameters,hasVars = ParseParameters(x,y,z) if hasVars: self.mesh.SetParameters(Parameters) return self.editor.AddNode( x, y, z) - ## Create a 0D element on a node with given number. - # @param IDOfNode the ID of node for creation of the element. - # @param DuplicateElements to add one more 0D element to a node or not - # @return the Id of the new 0D element - # @ingroup l2_modif_add def Add0DElement( self, IDOfNode, DuplicateElements=True ): + """ + Create a 0D element on a node with given number. + + Parameters: + IDOfNode: the ID of node for creation of the element. + DuplicateElements: to add one more 0D element to a node or not + + Returns: + ID of the new 0D element + """ + return self.editor.Add0DElement( IDOfNode, DuplicateElements ) - ## Create 0D elements on all nodes of the given elements except those - # nodes on which a 0D element already exists. - # @param theObject an object on whose nodes 0D elements will be created. - # It can be mesh, sub-mesh, group, list of element IDs or a holder - # of nodes IDs created by calling mesh.GetIDSource( nodes, SMESH.NODE ) - # @param theGroupName optional name of a group to add 0D elements created - # and/or found on nodes of \a theObject. - # @param DuplicateElements to add one more 0D element to a node or not - # @return an object (a new group or a temporary SMESH_IDSource) holding - # IDs of new and/or found 0D elements. IDs of 0D elements - # can be retrieved from the returned object by calling GetIDs() - # @ingroup l2_modif_add def Add0DElementsToAllNodes(self, theObject, theGroupName="", DuplicateElements=False): + """ + Create 0D elements on all nodes of the given elements except those + nodes on which a 0D element already exists. + + Parameters: + theObject: an object on whose nodes 0D elements will be created. + It can be list of element IDs, :class:`mesh, sub-mesh, group or filter ` + theGroupName: optional name of a group to add 0D elements created + and/or found on nodes of *theObject*. + DuplicateElements: to add one more 0D element to a node or not + + Returns: + an object (a new group or a temporary :class:`SMESH.SMESH_IDSource`) holding + IDs of new and/or found 0D elements. IDs of 0D elements + can be retrieved from the returned object by + calling :meth:`GetIDs() ` + """ + unRegister = genObjUnRegister() if isinstance( theObject, Mesh ): theObject = theObject.GetMesh() @@ -2887,88 +3762,140 @@ class Mesh: unRegister.set( theObject ) return self.editor.Create0DElementsOnAllNodes( theObject, theGroupName, DuplicateElements ) - ## Create a ball element on a node with given ID. - # @param IDOfNode the ID of node for creation of the element. - # @param diameter the bal diameter. - # @return the Id of the new ball element - # @ingroup l2_modif_add def AddBall(self, IDOfNode, diameter): + """ + Create a ball element on a node with given ID. + + Parameters: + IDOfNode: the ID of node for creation of the element. + diameter: the bal diameter. + + Returns: + ID of the new ball element + """ + return self.editor.AddBall( IDOfNode, diameter ) - ## Create a linear or quadratic edge (this is determined - # by the number of given nodes). - # @param IDsOfNodes the list of node IDs for creation of the element. - # The order of nodes in this list should correspond to the description - # of MED. \n This description is located by the following link: - # http://www.code-aster.org/outils/med/html/modele_de_donnees.html#3. - # @return the Id of the new edge - # @ingroup l2_modif_add def AddEdge(self, IDsOfNodes): + """ + Create a linear or quadratic edge (this is determined + by the number of given nodes). + + Parameters: + IDsOfNodes: list of node IDs for creation of the element. + The order of nodes in this list should correspond to + the :ref:`connectivity convention `. + + Returns: + ID of the new edge + """ + return self.editor.AddEdge(IDsOfNodes) - ## Create a linear or quadratic face (this is determined - # by the number of given nodes). - # @param IDsOfNodes the list of node IDs for creation of the element. - # The order of nodes in this list should correspond to the description - # of MED. \n This description is located by the following link: - # http://www.code-aster.org/outils/med/html/modele_de_donnees.html#3. - # @return the Id of the new face - # @ingroup l2_modif_add def AddFace(self, IDsOfNodes): + """ + Create a linear or quadratic face (this is determined + by the number of given nodes). + + Parameters: + IDsOfNodes: list of node IDs for creation of the element. + The order of nodes in this list should correspond to + the :ref:`connectivity convention `. + + Returns: + ID of the new face + """ + return self.editor.AddFace(IDsOfNodes) - ## Add a polygonal face to the mesh by the list of node IDs - # @param IdsOfNodes the list of node IDs for creation of the element. - # @return the Id of the new face - # @ingroup l2_modif_add def AddPolygonalFace(self, IdsOfNodes): + """ + Add a polygonal face defined by a list of node IDs + + Parameters: + IdsOfNodes: the list of node IDs for creation of the element. + + Returns: + ID of the new face + """ + return self.editor.AddPolygonalFace(IdsOfNodes) - ## Add a quadratic polygonal face to the mesh by the list of node IDs - # @param IdsOfNodes the list of node IDs for creation of the element; - # corner nodes follow first. - # @return the Id of the new face - # @ingroup l2_modif_add def AddQuadPolygonalFace(self, IdsOfNodes): + """ + Add a quadratic polygonal face defined by a list of node IDs + + Parameters: + IdsOfNodes: the list of node IDs for creation of the element; + corner nodes follow first. + + Returns: + ID of the new face + """ + return self.editor.AddQuadPolygonalFace(IdsOfNodes) - ## Create both simple and quadratic volume (this is determined - # by the number of given nodes). - # @param IDsOfNodes the list of node IDs for creation of the element. - # The order of nodes in this list should correspond to the description - # of MED. \n This description is located by the following link: - # http://www.code-aster.org/outils/med/html/modele_de_donnees.html#3. - # @return the Id of the new volumic element - # @ingroup l2_modif_add def AddVolume(self, IDsOfNodes): + """ + Create both simple and quadratic volume (this is determined + by the number of given nodes). + + Parameters: + IDsOfNodes: list of node IDs for creation of the element. + The order of nodes in this list should correspond to + the :ref:`connectivity convention `. + + Returns: + ID of the new volumic element + """ + return self.editor.AddVolume(IDsOfNodes) - ## Create a volume of many faces, giving nodes for each face. - # @param IdsOfNodes the list of node IDs for volume creation face by face. - # @param Quantities the list of integer values, Quantities[i] - # gives the quantity of nodes in face number i. - # @return the Id of the new volumic element - # @ingroup l2_modif_add def AddPolyhedralVolume (self, IdsOfNodes, Quantities): + """ + Create a volume of many faces, giving nodes for each face. + + Parameters: + IdsOfNodes: list of node IDs for volume creation, face by face. + Quantities: list of integer values, Quantities[i] + gives the quantity of nodes in face number i. + + Returns: + ID of the new volumic element + """ + return self.editor.AddPolyhedralVolume(IdsOfNodes, Quantities) - ## Create a volume of many faces, giving the IDs of the existing faces. - # @param IdsOfFaces the list of face IDs for volume creation. - # - # Note: The created volume will refer only to the nodes - # of the given faces, not to the faces themselves. - # @return the Id of the new volumic element - # @ingroup l2_modif_add def AddPolyhedralVolumeByFaces (self, IdsOfFaces): + """ + Create a volume of many faces, giving the IDs of the existing faces. + + Note: + The created volume will refer only to the nodes + of the given faces, not to the faces themselves. + + Parameters: + IdsOfFaces: the list of face IDs for volume creation. + + Returns: + ID of the new volumic element + """ + return self.editor.AddPolyhedralVolumeByFaces(IdsOfFaces) - ## @brief Binds a node to a vertex - # @param NodeID a node ID - # @param Vertex a vertex or vertex ID - # @return True if succeed else raises an exception - # @ingroup l2_modif_add def SetNodeOnVertex(self, NodeID, Vertex): + """ + Binds a node to a vertex + + Parameters: + NodeID: a node ID + Vertex: a vertex (GEOM.GEOM_Object) or vertex ID + + Returns: + True if succeed else raises an exception + """ + if ( isinstance( Vertex, geomBuilder.GEOM._objref_GEOM_Object)): VertexID = self.geompyD.GetSubShapeID( self.geom, Vertex ) else: @@ -2980,13 +3907,19 @@ class Mesh: return True - ## @brief Stores the node position on an edge - # @param NodeID a node ID - # @param Edge an edge or edge ID - # @param paramOnEdge a parameter on the edge where the node is located - # @return True if succeed else raises an exception - # @ingroup l2_modif_add def SetNodeOnEdge(self, NodeID, Edge, paramOnEdge): + """ + Stores the node position on an edge + + Parameters: + NodeID: a node ID + Edge: an edge (GEOM.GEOM_Object) or edge ID + paramOnEdge: a parameter on the edge where the node is located + + Returns: + True if succeed else raises an exception + """ + if ( isinstance( Edge, geomBuilder.GEOM._objref_GEOM_Object)): EdgeID = self.geompyD.GetSubShapeID( self.geom, Edge ) else: @@ -2997,14 +3930,20 @@ class Mesh: raise ValueError, inst.details.text return True - ## @brief Stores node position on a face - # @param NodeID a node ID - # @param Face a face or face ID - # @param u U parameter on the face where the node is located - # @param v V parameter on the face where the node is located - # @return True if succeed else raises an exception - # @ingroup l2_modif_add def SetNodeOnFace(self, NodeID, Face, u, v): + """ + Stores node position on a face + + Parameters: + NodeID: a node ID + Face: a face (GEOM.GEOM_Object) or face ID + u: U parameter on the face where the node is located + v: V parameter on the face where the node is located + + Returns: + True if succeed else raises an exception + """ + if ( isinstance( Face, geomBuilder.GEOM._objref_GEOM_Object)): FaceID = self.geompyD.GetSubShapeID( self.geom, Face ) else: @@ -3015,12 +3954,18 @@ class Mesh: raise ValueError, inst.details.text return True - ## @brief Binds a node to a solid - # @param NodeID a node ID - # @param Solid a solid or solid ID - # @return True if succeed else raises an exception - # @ingroup l2_modif_add def SetNodeInVolume(self, NodeID, Solid): + """ + Binds a node to a solid + + Parameters: + NodeID: a node ID + Solid: a solid (GEOM.GEOM_Object) or solid ID + + Returns: + True if succeed else raises an exception + """ + if ( isinstance( Solid, geomBuilder.GEOM._objref_GEOM_Object)): SolidID = self.geompyD.GetSubShapeID( self.geom, Solid ) else: @@ -3031,12 +3976,18 @@ class Mesh: raise ValueError, inst.details.text return True - ## @brief Bind an element to a shape - # @param ElementID an element ID - # @param Shape a shape or shape ID - # @return True if succeed else raises an exception - # @ingroup l2_modif_add def SetMeshElementOnShape(self, ElementID, Shape): + """ + Bind an element to a shape + + Parameters: + ElementID: an element ID + Shape: a shape (GEOM.GEOM_Object) or shape ID + + Returns: + True if succeed else raises an exception + """ + if ( isinstance( Shape, geomBuilder.GEOM._objref_GEOM_Object)): ShapeID = self.geompyD.GetSubShapeID( self.geom, Shape ) else: @@ -3048,121 +3999,193 @@ class Mesh: return True - ## Move the node with the given id - # @param NodeID the id of the node - # @param x a new X coordinate - # @param y a new Y coordinate - # @param z a new Z coordinate - # @return True if succeed else False - # @ingroup l2_modif_edit def MoveNode(self, NodeID, x, y, z): + """ + Move the node with the given id + + Parameters: + NodeID: the id of the node + x: a new X coordinate + y: a new Y coordinate + z: a new Z coordinate + + Returns: + True if succeed else False + """ + x,y,z,Parameters,hasVars = ParseParameters(x,y,z) if hasVars: self.mesh.SetParameters(Parameters) return self.editor.MoveNode(NodeID, x, y, z) - ## Find the node closest to a point and moves it to a point location - # @param x the X coordinate of a point - # @param y the Y coordinate of a point - # @param z the Z coordinate of a point - # @param NodeID if specified (>0), the node with this ID is moved, - # otherwise, the node closest to point (@a x,@a y,@a z) is moved - # @return the ID of a node - # @ingroup l2_modif_edit def MoveClosestNodeToPoint(self, x, y, z, NodeID): + """ + Find the node closest to a point and moves it to a point location + + Parameters: + x: the X coordinate of a point + y: the Y coordinate of a point + z: the Z coordinate of a point + NodeID: if specified (>0), the node with this ID is moved, + otherwise, the node closest to point (*x*, *y*, *z*) is moved + + Returns: + the ID of a moved node + """ + x,y,z,Parameters,hasVars = ParseParameters(x,y,z) if hasVars: self.mesh.SetParameters(Parameters) return self.editor.MoveClosestNodeToPoint(x, y, z, NodeID) - ## Find the node closest to a point - # @param x the X coordinate of a point - # @param y the Y coordinate of a point - # @param z the Z coordinate of a point - # @return the ID of a node - # @ingroup l1_meshinfo def FindNodeClosestTo(self, x, y, z): + """ + Find the node closest to a point + + Parameters: + x: the X coordinate of a point + y: the Y coordinate of a point + z: the Z coordinate of a point + + Returns: + the ID of a node + """ + #preview = self.mesh.GetMeshEditPreviewer() #return preview.MoveClosestNodeToPoint(x, y, z, -1) return self.editor.FindNodeClosestTo(x, y, z) - ## Find the elements where a point lays IN or ON - # @param x the X coordinate of a point - # @param y the Y coordinate of a point - # @param z the Z coordinate of a point - # @param elementType type of elements to find; either of - # (SMESH.NODE, SMESH.EDGE, SMESH.FACE, SMESH.VOLUME); SMESH.ALL type - # means elements of any type excluding nodes, discrete and 0D elements. - # @param meshPart a part of mesh (group, sub-mesh) to search within - # @return list of IDs of found elements - # @ingroup l1_meshinfo def FindElementsByPoint(self, x, y, z, elementType = SMESH.ALL, meshPart=None): + """ + Find the elements where a point lays IN or ON + + Parameters: + x,y,z (float): coordinates of the point + elementType (SMESH.ElementType): type of elements to find; SMESH.ALL type + means elements of any type excluding nodes, discrete and 0D elements. + meshPart: a part of mesh (:class:`sub-mesh, group or filter `) to search within + + Returns: + list of IDs of found elements + """ + if meshPart: return self.editor.FindAmongElementsByPoint( meshPart, x, y, z, elementType ); else: return self.editor.FindElementsByPoint(x, y, z, elementType) - ## Return point state in a closed 2D mesh in terms of TopAbs_State enumeration: - # 0-IN, 1-OUT, 2-ON, 3-UNKNOWN - # UNKNOWN state means that either mesh is wrong or the analysis fails. - # @ingroup l1_meshinfo def GetPointState(self, x, y, z): + """ + Return point state in a closed 2D mesh in terms of TopAbs_State enumeration: + 0-IN, 1-OUT, 2-ON, 3-UNKNOWN. + UNKNOWN state means that either mesh is wrong or the analysis fails. + """ + return self.editor.GetPointState(x, y, z) - ## Find the node closest to a point and moves it to a point location - # @param x the X coordinate of a point - # @param y the Y coordinate of a point - # @param z the Z coordinate of a point - # @return the ID of a moved node - # @ingroup l2_modif_edit + def IsManifold(self): + """ + Check if a 2D mesh is manifold + """ + + return self.editor.IsManifold() + + def IsCoherentOrientation2D(self): + """ + Check if orientation of 2D elements is coherent + """ + + return self.editor.IsCoherentOrientation2D() + def MeshToPassThroughAPoint(self, x, y, z): + """ + Find the node closest to a point and moves it to a point location + + Parameters: + x: the X coordinate of a point + y: the Y coordinate of a point + z: the Z coordinate of a point + + Returns: + the ID of a moved node + """ + return self.editor.MoveClosestNodeToPoint(x, y, z, -1) - ## Replace two neighbour triangles sharing Node1-Node2 link - # with the triangles built on the same 4 nodes but having other common link. - # @param NodeID1 the ID of the first node - # @param NodeID2 the ID of the second node - # @return false if proper faces were not found - # @ingroup l2_modif_cutquadr def InverseDiag(self, NodeID1, NodeID2): + """ + Replace two neighbour triangles sharing Node1-Node2 link + with the triangles built on the same 4 nodes but having other common link. + + Parameters: + NodeID1: the ID of the first node + NodeID2: the ID of the second node + + Returns: + False if proper faces were not found + """ return self.editor.InverseDiag(NodeID1, NodeID2) - ## Replace two neighbour triangles sharing Node1-Node2 link - # with a quadrangle built on the same 4 nodes. - # @param NodeID1 the ID of the first node - # @param NodeID2 the ID of the second node - # @return false if proper faces were not found - # @ingroup l2_modif_unitetri def DeleteDiag(self, NodeID1, NodeID2): + """ + Replace two neighbour triangles sharing *Node1-Node2* link + with a quadrangle built on the same 4 nodes. + + Parameters: + NodeID1: ID of the first node + NodeID2: ID of the second node + + Returns: + False if proper faces were not found + """ + return self.editor.DeleteDiag(NodeID1, NodeID2) - ## Reorient elements by ids - # @param IDsOfElements if undefined reorients all mesh elements - # @return True if succeed else False - # @ingroup l2_modif_changori def Reorient(self, IDsOfElements=None): + """ + Reorient elements by ids + + Parameters: + IDsOfElements: if undefined reorients all mesh elements + + Returns: + True if succeed else False + """ + if IDsOfElements == None: IDsOfElements = self.GetElementsId() return self.editor.Reorient(IDsOfElements) - ## Reorient all elements of the object - # @param theObject mesh, submesh or group - # @return True if succeed else False - # @ingroup l2_modif_changori def ReorientObject(self, theObject): + """ + Reorient all elements of the object + + Parameters: + theObject: :class:`mesh, sub-mesh, group or filter ` + + Returns: + True if succeed else False + """ + if ( isinstance( theObject, Mesh )): theObject = theObject.GetMesh() return self.editor.ReorientObject(theObject) - ## Reorient faces contained in \a the2DObject. - # @param the2DObject is a mesh, sub-mesh, group or list of IDs of 2D elements - # @param theDirection is a desired direction of normal of \a theFace. - # It can be either a GEOM vector or a list of coordinates [x,y,z]. - # @param theFaceOrPoint defines a face of \a the2DObject whose normal will be - # compared with theDirection. It can be either ID of face or a point - # by which the face will be found. The point can be given as either - # a GEOM vertex or a list of point coordinates. - # @return number of reoriented faces - # @ingroup l2_modif_changori def Reorient2D(self, the2DObject, theDirection, theFaceOrPoint ): + """ + Reorient faces contained in *the2DObject*. + + Parameters: + the2DObject: is a :class:`mesh, sub-mesh, group or filter ` or list of IDs of 2D elements + theDirection: is a desired direction of normal of *theFace*. + It can be either a GEOM vector or a list of coordinates [x,y,z]. + theFaceOrPoint: defines a face of *the2DObject* whose normal will be + compared with theDirection. It can be either ID of face or a point + by which the face will be found. The point can be given as either + a GEOM vertex or a list of point coordinates. + + Returns: + number of reoriented faces + """ + unRegister = genObjUnRegister() # check the2DObject if isinstance( the2DObject, Mesh ): @@ -3189,15 +4212,21 @@ class Mesh: theFace = -1 return self.editor.Reorient2D( the2DObject, theDirection, theFace, thePoint ) - ## Reorient faces according to adjacent volumes. - # @param the2DObject is a mesh, sub-mesh, group or list of - # either IDs of faces or face groups. - # @param the3DObject is a mesh, sub-mesh, group or list of IDs of volumes. - # @param theOutsideNormal to orient faces to have their normals - # pointing either \a outside or \a inside the adjacent volumes. - # @return number of reoriented faces. - # @ingroup l2_modif_changori def Reorient2DBy3D(self, the2DObject, the3DObject, theOutsideNormal=True ): + """ + Reorient faces according to adjacent volumes. + + Parameters: + the2DObject: is a :class:`mesh, sub-mesh, group, filter ` or list of + either IDs of faces or face groups. + the3DObject: is a :class:`mesh, sub-mesh, group, filter ` or list of IDs of volumes. + theOutsideNormal: to orient faces to have their normals + pointing either *outside* or *inside* the adjacent volumes. + + Returns: + number of reoriented faces. + """ + unRegister = genObjUnRegister() # check the2DObject if not isinstance( the2DObject, list ): @@ -3220,18 +4249,24 @@ class Mesh: unRegister.set( the3DObject ) return self.editor.Reorient2DBy3D( the2DObject, the3DObject, theOutsideNormal ) - ## Fuse the neighbouring triangles into quadrangles. - # @param IDsOfElements The triangles to be fused. - # @param theCriterion a numerical functor, in terms of enum SMESH.FunctorType, used to - # applied to possible quadrangles to choose a neighbour to fuse with. - # Type SMESH.FunctorType._items in the Python Console to see all items. - # Note that not all items correspond to numerical functors. - # @param MaxAngle is the maximum angle between element normals at which the fusion - # is still performed; theMaxAngle is mesured in radians. - # Also it could be a name of variable which defines angle in degrees. - # @return TRUE in case of success, FALSE otherwise. - # @ingroup l2_modif_unitetri def TriToQuad(self, IDsOfElements, theCriterion, MaxAngle): + """ + Fuse the neighbouring triangles into quadrangles. + + Parameters: + IDsOfElements: The triangles to be fused. + theCriterion: a numerical functor, in terms of enum :class:`SMESH.FunctorType`, used to + applied to possible quadrangles to choose a neighbour to fuse with. + Note that not all items of :class:`SMESH.FunctorType` corresponds + to numerical functors. + MaxAngle: is the maximum angle between element normals at which the fusion + is still performed; theMaxAngle is measured in radians. + Also it could be a name of variable which defines angle in degrees. + + Returns: + True in case of success, False otherwise. + """ + MaxAngle,Parameters,hasVars = ParseAngles(MaxAngle) self.mesh.SetParameters(Parameters) if not IDsOfElements: @@ -3239,17 +4274,23 @@ class Mesh: Functor = self.smeshpyD.GetFunctor(theCriterion) return self.editor.TriToQuad(IDsOfElements, Functor, MaxAngle) - ## Fuse the neighbouring triangles of the object into quadrangles - # @param theObject is mesh, submesh or group - # @param theCriterion is a numerical functor, in terms of enum SMESH.FunctorType, - # applied to possible quadrangles to choose a neighbour to fuse with. - # Type SMESH.FunctorType._items in the Python Console to see all items. - # Note that not all items correspond to numerical functors. - # @param MaxAngle a max angle between element normals at which the fusion - # is still performed; theMaxAngle is mesured in radians. - # @return TRUE in case of success, FALSE otherwise. - # @ingroup l2_modif_unitetri def TriToQuadObject (self, theObject, theCriterion, MaxAngle): + """ + Fuse the neighbouring triangles of the object into quadrangles + + Parameters: + theObject: is :class:`mesh, sub-mesh, group or filter ` + theCriterion: is a numerical functor, in terms of enum :class:`SMESH.FunctorType`, + applied to possible quadrangles to choose a neighbour to fuse with. + Note that not all items of :class:`SMESH.FunctorType` corresponds + to numerical functors. + MaxAngle: a max angle between element normals at which the fusion + is still performed; theMaxAngle is measured in radians. + + Returns: + True in case of success, False otherwise. + """ + MaxAngle,Parameters,hasVars = ParseAngles(MaxAngle) self.mesh.SetParameters(Parameters) if isinstance( theObject, Mesh ): @@ -3257,16 +4298,21 @@ class Mesh: Functor = self.smeshpyD.GetFunctor(theCriterion) return self.editor.TriToQuadObject(theObject, Functor, MaxAngle) - ## Split quadrangles into triangles. - # @param IDsOfElements the faces to be splitted. - # @param theCriterion is a numerical functor, in terms of enum SMESH.FunctorType, used to - # choose a diagonal for splitting. If @a theCriterion is None, which is a default - # value, then quadrangles will be split by the smallest diagonal. - # Type SMESH.FunctorType._items in the Python Console to see all items. - # Note that not all items correspond to numerical functors. - # @return TRUE in case of success, FALSE otherwise. - # @ingroup l2_modif_cutquadr def QuadToTri (self, IDsOfElements, theCriterion = None): + """ + Split quadrangles into triangles. + + Parameters: + IDsOfElements: the faces to be splitted. + theCriterion: is a numerical functor, in terms of enum :class:`SMESH.FunctorType`, used to + choose a diagonal for splitting. If *theCriterion* is None, which is a default + value, then quadrangles will be split by the smallest diagonal. + Note that not all items of :class:`SMESH.FunctorType` corresponds + to numerical functors. + + Returns: + True in case of success, False otherwise. + """ if IDsOfElements == []: IDsOfElements = self.GetElementsId() if theCriterion is None: @@ -3274,17 +4320,22 @@ class Mesh: Functor = self.smeshpyD.GetFunctor(theCriterion) return self.editor.QuadToTri(IDsOfElements, Functor) - ## Split quadrangles into triangles. - # @param theObject the object from which the list of elements is taken, - # this is mesh, submesh or group - # @param theCriterion is a numerical functor, in terms of enum SMESH.FunctorType, used to - # choose a diagonal for splitting. If @a theCriterion is None, which is a default - # value, then quadrangles will be split by the smallest diagonal. - # Type SMESH.FunctorType._items in the Python Console to see all items. - # Note that not all items correspond to numerical functors. - # @return TRUE in case of success, FALSE otherwise. - # @ingroup l2_modif_cutquadr def QuadToTriObject (self, theObject, theCriterion = None): + """ + Split quadrangles into triangles. + + Parameters: + theObject: the object from which the list of elements is taken, + this is :class:`mesh, sub-mesh, group or filter ` + theCriterion: is a numerical functor, in terms of enum :class:`SMESH.FunctorType`, used to + choose a diagonal for splitting. If *theCriterion* is None, which is a default + value, then quadrangles will be split by the smallest diagonal. + Note that not all items of :class:`SMESH.FunctorType` corresponds + to numerical functors. + + Returns: + True in case of success, False otherwise. + """ if ( isinstance( theObject, Mesh )): theObject = theObject.GetMesh() if theCriterion is None: @@ -3292,12 +4343,16 @@ class Mesh: Functor = self.smeshpyD.GetFunctor(theCriterion) return self.editor.QuadToTriObject(theObject, Functor) - ## Split each of given quadrangles into 4 triangles. A node is added at the center of - # a quadrangle. - # @param theElements the faces to be splitted. This can be either mesh, sub-mesh, - # group or a list of face IDs. By default all quadrangles are split - # @ingroup l2_modif_cutquadr def QuadTo4Tri (self, theElements=[]): + """ + Split each of given quadrangles into 4 triangles. A node is added at the center of + a quadrangle. + + Parameters: + theElements: the faces to be splitted. This can be either + :class:`mesh, sub-mesh, group, filter ` + or a list of face IDs. By default all quadrangles are split + """ unRegister = genObjUnRegister() if isinstance( theElements, Mesh ): theElements = theElements.mesh @@ -3308,46 +4363,65 @@ class Mesh: unRegister.set( theElements ) return self.editor.QuadTo4Tri( theElements ) - ## Split quadrangles into triangles. - # @param IDsOfElements the faces to be splitted - # @param Diag13 is used to choose a diagonal for splitting. - # @return TRUE in case of success, FALSE otherwise. - # @ingroup l2_modif_cutquadr def SplitQuad (self, IDsOfElements, Diag13): + """ + Split quadrangles into triangles. + + Parameters: + IDsOfElements: the faces to be splitted + Diag13: is used to choose a diagonal for splitting. + + Returns: + True in case of success, False otherwise. + """ if IDsOfElements == []: IDsOfElements = self.GetElementsId() return self.editor.SplitQuad(IDsOfElements, Diag13) - ## Split quadrangles into triangles. - # @param theObject the object from which the list of elements is taken, - # this is mesh, submesh or group - # @param Diag13 is used to choose a diagonal for splitting. - # @return TRUE in case of success, FALSE otherwise. - # @ingroup l2_modif_cutquadr def SplitQuadObject (self, theObject, Diag13): + """ + Split quadrangles into triangles. + + Parameters: + theObject: the object from which the list of elements is taken, + this is :class:`mesh, sub-mesh, group or filter ` + Diag13: is used to choose a diagonal for splitting. + + Returns: + True in case of success, False otherwise. + """ if ( isinstance( theObject, Mesh )): theObject = theObject.GetMesh() return self.editor.SplitQuadObject(theObject, Diag13) - ## Find a better splitting of the given quadrangle. - # @param IDOfQuad the ID of the quadrangle to be splitted. - # @param theCriterion is a numerical functor, in terms of enum SMESH.FunctorType, used to - # choose a diagonal for splitting. - # Type SMESH.FunctorType._items in the Python Console to see all items. - # Note that not all items correspond to numerical functors. - # @return 1 if 1-3 diagonal is better, 2 if 2-4 - # diagonal is better, 0 if error occurs. - # @ingroup l2_modif_cutquadr def BestSplit (self, IDOfQuad, theCriterion): + """ + Find a better splitting of the given quadrangle. + + Parameters: + IDOfQuad: the ID of the quadrangle to be splitted. + theCriterion: is a numerical functor, in terms of enum :class:`SMESH.FunctorType`, used to + choose a diagonal for splitting. + Note that not all items of :class:`SMESH.FunctorType` corresponds + to numerical functors. + + Returns: + * 1 if 1-3 diagonal is better, + * 2 if 2-4 diagonal is better, + * 0 if error occurs. + """ return self.editor.BestSplit(IDOfQuad, self.smeshpyD.GetFunctor(theCriterion)) - ## Split volumic elements into tetrahedrons - # @param elems either a list of elements or a mesh or a group or a submesh or a filter - # @param method flags passing splitting method: - # smesh.Hex_5Tet, smesh.Hex_6Tet, smesh.Hex_24Tet. - # smesh.Hex_5Tet - to split the hexahedron into 5 tetrahedrons, etc. - # @ingroup l2_modif_cutquadr def SplitVolumesIntoTetra(self, elems, method=smeshBuilder.Hex_5Tet ): + """ + Split volumic elements into tetrahedrons + + Parameters: + elems: either a list of elements or a :class:`mesh, sub-mesh, group or filter ` + method: flags passing splitting method: + smesh.Hex_5Tet, smesh.Hex_6Tet, smesh.Hex_24Tet. + smesh.Hex_5Tet - to split the hexahedron into 5 tetrahedrons, etc. + """ unRegister = genObjUnRegister() if isinstance( elems, Mesh ): elems = elems.GetMesh() @@ -3357,16 +4431,21 @@ class Mesh: self.editor.SplitVolumesIntoTetra(elems, method) return - ## Split bi-quadratic elements into linear ones without creation of additional nodes: - # - bi-quadratic triangle will be split into 3 linear quadrangles; - # - bi-quadratic quadrangle will be split into 4 linear quadrangles; - # - tri-quadratic hexahedron will be split into 8 linear hexahedra. - # Quadratic elements of lower dimension adjacent to the split bi-quadratic element - # will be split in order to keep the mesh conformal. - # @param elems - elements to split: sub-meshes, groups, filters or element IDs; - # if None (default), all bi-quadratic elements will be split - # @ingroup l2_modif_cutquadr def SplitBiQuadraticIntoLinear(self, elems=None): + """ + Split bi-quadratic elements into linear ones without creation of additional nodes: + + - bi-quadratic triangle will be split into 3 linear quadrangles; + - bi-quadratic quadrangle will be split into 4 linear quadrangles; + - tri-quadratic hexahedron will be split into 8 linear hexahedra. + + Quadratic elements of lower dimension adjacent to the split bi-quadratic element + will be split in order to keep the mesh conformal. + + Parameters: + elems: elements to split\: :class:`mesh, sub-mesh, group, filter ` or element IDs; + if None (default), all bi-quadratic elements will be split + """ unRegister = genObjUnRegister() if elems and isinstance( elems, list ) and isinstance( elems[0], int ): elems = self.editor.MakeIDSource(elems, SMESH.ALL) @@ -3379,22 +4458,25 @@ class Mesh: elems = [elems] self.editor.SplitBiQuadraticIntoLinear( elems ) - ## Split hexahedra into prisms - # @param elems either a list of elements or a mesh or a group or a submesh or a filter - # @param startHexPoint a point used to find a hexahedron for which @a facetNormal - # gives a normal vector defining facets to split into triangles. - # @a startHexPoint can be either a triple of coordinates or a vertex. - # @param facetNormal a normal to a facet to split into triangles of a - # hexahedron found by @a startHexPoint. - # @a facetNormal can be either a triple of coordinates or an edge. - # @param method flags passing splitting method: smesh.Hex_2Prisms, smesh.Hex_4Prisms. - # smesh.Hex_2Prisms - to split the hexahedron into 2 prisms, etc. - # @param allDomains if @c False, only hexahedra adjacent to one closest - # to @a startHexPoint are split, else @a startHexPoint - # is used to find the facet to split in all domains present in @a elems. - # @ingroup l2_modif_cutquadr def SplitHexahedraIntoPrisms(self, elems, startHexPoint, facetNormal, method=smeshBuilder.Hex_2Prisms, allDomains=False ): + """ + Split hexahedra into prisms + + Parameters: + elems: either a list of elements or a :class:`mesh, sub-mesh, group or filter ` + startHexPoint: a point used to find a hexahedron for which *facetNormal* + gives a normal vector defining facets to split into triangles. + *startHexPoint* can be either a triple of coordinates or a vertex. + facetNormal: a normal to a facet to split into triangles of a + hexahedron found by *startHexPoint*. + *facetNormal* can be either a triple of coordinates or an edge. + method: flags passing splitting method: smesh.Hex_2Prisms, smesh.Hex_4Prisms. + smesh.Hex_2Prisms - to split the hexahedron into 2 prisms, etc. + allDomains: if :code:`False`, only hexahedra adjacent to one closest + to *startHexPoint* are split, else *startHexPoint* + is used to find the facet to split in all domains present in *elems*. + """ # IDSource unRegister = genObjUnRegister() if isinstance( elems, Mesh ): @@ -3420,10 +4502,10 @@ class Mesh: self.editor.SplitHexahedraIntoPrisms(elems, startHexPoint, facetNormal, method, allDomains) - ## Split quadrangle faces near triangular facets of volumes - # - # @ingroup l2_modif_cutquadr def SplitQuadsNearTriangularFacets(self): + """ + Split quadrangle faces near triangular facets of volumes + """ faces_array = self.GetElementsByType(SMESH.FACE) for face_id in faces_array: if self.GetElemNbNodes(face_id) == 4: # quadrangle @@ -3450,31 +4532,38 @@ class Mesh: isVolumeFound = True self.SplitQuad([face_id], True) # diagonal 1-3 - ## @brief Splits hexahedrons into tetrahedrons. - # - # This operation uses pattern mapping functionality for splitting. - # @param theObject the object from which the list of hexahedrons is taken; this is mesh, submesh or group. - # @param theNode000,theNode001 within the range [0,7]; gives the orientation of the - # pattern relatively each hexahedron: the (0,0,0) key-point of the pattern - # will be mapped into theNode000-th node of each volume, the (0,0,1) - # key-point will be mapped into theNode001-th node of each volume. - # The (0,0,0) key-point of the used pattern corresponds to a non-split corner. - # @return TRUE in case of success, FALSE otherwise. - # @ingroup l2_modif_cutquadr def SplitHexaToTetras (self, theObject, theNode000, theNode001): - # Pattern: 5.---------.6 - # /|#* /| - # / | #* / | - # / | # * / | - # / | # /* | - # (0,0,1) 4.---------.7 * | - # |#* |1 | # *| - # | # *.----|---#.2 - # | #/ * | / - # | /# * | / - # | / # * | / - # |/ #*|/ - # (0,0,0) 0.---------.3 + """ + Split hexahedrons into tetrahedrons. + + This operation uses :doc:`pattern_mapping` functionality for splitting. + + Parameters: + theObject: the object from which the list of hexahedrons is taken; + this is :class:`mesh, sub-mesh, group or filter ` + theNode000,theNode001: within the range [0,7]; gives the orientation of the + pattern relatively each hexahedron: the (0,0,0) key-point of the pattern + will be mapped into *theNode000*-th node of each volume, the (0,0,1) + key-point will be mapped into *theNode001*-th node of each volume. + The (0,0,0) key-point of the used pattern corresponds to a non-split corner. + + Returns: + True in case of success, False otherwise. + """ +# Pattern: +# 5.---------.6 +# /|#* /| +# / | #* / | +# / | # * / | +# / | # /* | +# (0,0,1) 4.---------.7 * | +# |#* |1 | # *| +# | # *.----|---#.2 +# | #/ * | / +# | /# * | / +# | / # * | / +# |/ #*|/ +# (0,0,0) 0.---------.3 pattern_tetra = "!!! Nb of points: \n 8 \n\ !!! Points: \n\ 0 0 0 !- 0 \n\ @@ -3508,31 +4597,36 @@ class Mesh: return isDone - ## @brief Split hexahedrons into prisms. - # - # Uses the pattern mapping functionality for splitting. - # @param theObject the object (mesh, submesh or group) from where the list of hexahedrons is taken; - # @param theNode000,theNode001 (within the range [0,7]) gives the orientation of the - # pattern relatively each hexahedron: keypoint (0,0,0) of the pattern - # will be mapped into the theNode000-th node of each volume, keypoint (0,0,1) - # will be mapped into the theNode001-th node of each volume. - # Edge (0,0,0)-(0,0,1) of used pattern connects two not split corners. - # @return TRUE in case of success, FALSE otherwise. - # @ingroup l2_modif_cutquadr def SplitHexaToPrisms (self, theObject, theNode000, theNode001): - # Pattern: 5.---------.6 - # /|# /| - # / | # / | - # / | # / | - # / | # / | - # (0,0,1) 4.---------.7 | - # | | | | - # | 1.----|----.2 - # | / * | / - # | / * | / - # | / * | / - # |/ *|/ - # (0,0,0) 0.---------.3 + """ + Split hexahedrons into prisms. + + Uses the :doc:`pattern_mapping` functionality for splitting. + + Parameters: + theObject: the object (:class:`mesh, sub-mesh, group or filter `) from where the list of hexahedrons is taken; + theNode000,theNode001: (within the range [0,7]) gives the orientation of the + pattern relatively each hexahedron: keypoint (0,0,0) of the pattern + will be mapped into the *theNode000* -th node of each volume, keypoint (0,0,1) + will be mapped into the *theNode001* -th node of each volume. + Edge (0,0,0)-(0,0,1) of used pattern connects two not split corners. + + Returns: + True in case of success, False otherwise. + """ +# Pattern: 5.---------.6 +# /|# /| +# / | # / | +# / | # / | +# / | # / | +# (0,0,1) 4.---------.7 | +# | | | | +# | 1.----|----.2 +# | / * | / +# | / * | / +# | / * | / +# |/ *|/ +# (0,0,0) 0.---------.3 pattern_prism = "!!! Nb of points: \n 8 \n\ !!! Points: \n\ 0 0 0 !- 0 \n\ @@ -3562,18 +4656,24 @@ class Mesh: return isDone - ## Smooth elements - # @param IDsOfElements the list if ids of elements to smooth - # @param IDsOfFixedNodes the list of ids of fixed nodes. - # Note that nodes built on edges and boundary nodes are always fixed. - # @param MaxNbOfIterations the maximum number of iterations - # @param MaxAspectRatio varies in range [1.0, inf] - # @param Method is either Laplacian (smesh.LAPLACIAN_SMOOTH) - # or Centroidal (smesh.CENTROIDAL_SMOOTH) - # @return TRUE in case of success, FALSE otherwise. - # @ingroup l2_modif_smooth def Smooth(self, IDsOfElements, IDsOfFixedNodes, MaxNbOfIterations, MaxAspectRatio, Method): + """ + Smooth elements + + Parameters: + IDsOfElements: the list if ids of elements to smooth + IDsOfFixedNodes: the list of ids of fixed nodes. + Note that nodes built on edges and boundary nodes are always fixed. + MaxNbOfIterations: the maximum number of iterations + MaxAspectRatio: varies in range [1.0, inf] + Method: is either Laplacian (smesh.LAPLACIAN_SMOOTH) + or Centroidal (smesh.CENTROIDAL_SMOOTH) + + Returns: + True in case of success, False otherwise. + """ + if IDsOfElements == []: IDsOfElements = self.GetElementsId() MaxNbOfIterations,MaxAspectRatio,Parameters,hasVars = ParseParameters(MaxNbOfIterations,MaxAspectRatio) @@ -3581,35 +4681,47 @@ class Mesh: return self.editor.Smooth(IDsOfElements, IDsOfFixedNodes, MaxNbOfIterations, MaxAspectRatio, Method) - ## Smooth elements which belong to the given object - # @param theObject the object to smooth - # @param IDsOfFixedNodes the list of ids of fixed nodes. - # Note that nodes built on edges and boundary nodes are always fixed. - # @param MaxNbOfIterations the maximum number of iterations - # @param MaxAspectRatio varies in range [1.0, inf] - # @param Method is either Laplacian (smesh.LAPLACIAN_SMOOTH) - # or Centroidal (smesh.CENTROIDAL_SMOOTH) - # @return TRUE in case of success, FALSE otherwise. - # @ingroup l2_modif_smooth def SmoothObject(self, theObject, IDsOfFixedNodes, MaxNbOfIterations, MaxAspectRatio, Method): + """ + Smooth elements which belong to the given object + + Parameters: + theObject: the object to smooth + IDsOfFixedNodes: the list of ids of fixed nodes. + Note that nodes built on edges and boundary nodes are always fixed. + MaxNbOfIterations: the maximum number of iterations + MaxAspectRatio: varies in range [1.0, inf] + Method: is either Laplacian (smesh.LAPLACIAN_SMOOTH) + or Centroidal (smesh.CENTROIDAL_SMOOTH) + + Returns: + True in case of success, False otherwise. + """ + if ( isinstance( theObject, Mesh )): theObject = theObject.GetMesh() return self.editor.SmoothObject(theObject, IDsOfFixedNodes, MaxNbOfIterations, MaxAspectRatio, Method) - ## Parametrically smooth the given elements - # @param IDsOfElements the list if ids of elements to smooth - # @param IDsOfFixedNodes the list of ids of fixed nodes. - # Note that nodes built on edges and boundary nodes are always fixed. - # @param MaxNbOfIterations the maximum number of iterations - # @param MaxAspectRatio varies in range [1.0, inf] - # @param Method is either Laplacian (smesh.LAPLACIAN_SMOOTH) - # or Centroidal (smesh.CENTROIDAL_SMOOTH) - # @return TRUE in case of success, FALSE otherwise. - # @ingroup l2_modif_smooth def SmoothParametric(self, IDsOfElements, IDsOfFixedNodes, MaxNbOfIterations, MaxAspectRatio, Method): + """ + Parametrically smooth the given elements + + Parameters: + IDsOfElements: the list if ids of elements to smooth + IDsOfFixedNodes: the list of ids of fixed nodes. + Note that nodes built on edges and boundary nodes are always fixed. + MaxNbOfIterations: the maximum number of iterations + MaxAspectRatio: varies in range [1.0, inf] + Method: is either Laplacian (smesh.LAPLACIAN_SMOOTH) + or Centroidal (smesh.CENTROIDAL_SMOOTH) + + Returns: + True in case of success, False otherwise. + """ + if IDsOfElements == []: IDsOfElements = self.GetElementsId() MaxNbOfIterations,MaxAspectRatio,Parameters,hasVars = ParseParameters(MaxNbOfIterations,MaxAspectRatio) @@ -3617,33 +4729,49 @@ class Mesh: return self.editor.SmoothParametric(IDsOfElements, IDsOfFixedNodes, MaxNbOfIterations, MaxAspectRatio, Method) - ## Parametrically smooth the elements which belong to the given object - # @param theObject the object to smooth - # @param IDsOfFixedNodes the list of ids of fixed nodes. - # Note that nodes built on edges and boundary nodes are always fixed. - # @param MaxNbOfIterations the maximum number of iterations - # @param MaxAspectRatio varies in range [1.0, inf] - # @param Method is either Laplacian (smesh.LAPLACIAN_SMOOTH) - # or Centroidal (smesh.CENTROIDAL_SMOOTH) - # @return TRUE in case of success, FALSE otherwise. - # @ingroup l2_modif_smooth def SmoothParametricObject(self, theObject, IDsOfFixedNodes, MaxNbOfIterations, MaxAspectRatio, Method): + """ + Parametrically smooth the elements which belong to the given object + + Parameters: + theObject: the object to smooth + IDsOfFixedNodes: the list of ids of fixed nodes. + Note that nodes built on edges and boundary nodes are always fixed. + MaxNbOfIterations: the maximum number of iterations + MaxAspectRatio: varies in range [1.0, inf] + Method: is either Laplacian (smesh.LAPLACIAN_SMOOTH) + or Centroidal (smesh.CENTROIDAL_SMOOTH) + + Returns: + True in case of success, False otherwise. + """ + if ( isinstance( theObject, Mesh )): theObject = theObject.GetMesh() return self.editor.SmoothParametricObject(theObject, IDsOfFixedNodes, MaxNbOfIterations, MaxAspectRatio, Method) - ## Convert the mesh to quadratic or bi-quadratic, deletes old elements, replacing - # them with quadratic with the same id. - # @param theForce3d new node creation method: - # 0 - the medium node lies at the geometrical entity from which the mesh element is built - # 1 - the medium node lies at the middle of the line segments connecting two nodes of a mesh element - # @param theSubMesh a group or a sub-mesh to convert; WARNING: in this case the mesh can become not conformal - # @param theToBiQuad If True, converts the mesh to bi-quadratic - # @return SMESH.ComputeError which can hold a warning - # @ingroup l2_modif_tofromqu def ConvertToQuadratic(self, theForce3d=False, theSubMesh=None, theToBiQuad=False): + """ + Convert the mesh to quadratic or bi-quadratic, deletes old elements, replacing + them with quadratic with the same id. + + Parameters: + theForce3d: method of new node creation: + + * False - the medium node lies at the geometrical entity from which the mesh element is built + * True - the medium node lies at the middle of the line segments connecting two nodes of a mesh element + theSubMesh: a :class:`sub-mesh, group or filter ` to convert + theToBiQuad: If True, converts the mesh to bi-quadratic + + Returns: + :class:`SMESH.ComputeError` which can hold a warning + + Warning: + If *theSubMesh* is provided, the mesh can become non-conformal + """ + if isinstance( theSubMesh, Mesh ): theSubMesh = theSubMesh.mesh if theToBiQuad: @@ -3657,43 +4785,60 @@ class Mesh: if error and error.comment: print error.comment return error - - ## Convert the mesh from quadratic to ordinary, - # deletes old quadratic elements, \n replacing - # them with ordinary mesh elements with the same id. - # @param theSubMesh a group or a sub-mesh to convert; WARNING: in this case the mesh can become not conformal - # @ingroup l2_modif_tofromqu + def ConvertFromQuadratic(self, theSubMesh=None): + """ + Convert the mesh from quadratic to ordinary, + deletes old quadratic elements, + replacing them with ordinary mesh elements with the same id. + + Parameters: + theSubMesh: a :class:`sub-mesh, group or filter ` to convert + + Warning: + If *theSubMesh* is provided, the mesh can become non-conformal + """ + if theSubMesh: self.editor.ConvertFromQuadraticObject(theSubMesh) else: return self.editor.ConvertFromQuadratic() - ## Create 2D mesh as skin on boundary faces of a 3D mesh - # @return TRUE if operation has been completed successfully, FALSE otherwise - # @ingroup l2_modif_add def Make2DMeshFrom3D(self): + """ + Create 2D mesh as skin on boundary faces of a 3D mesh + + Returns: + True if operation has been completed successfully, False otherwise + """ + return self.editor.Make2DMeshFrom3D() - ## Create missing boundary elements - # @param elements - elements whose boundary is to be checked: - # mesh, group, sub-mesh or list of elements - # if elements is mesh, it must be the mesh whose MakeBoundaryMesh() is called - # @param dimension - defines type of boundary elements to create, either of - # { SMESH.BND_2DFROM3D, SMESH.BND_1DFROM3D, SMESH.BND_1DFROM2D } - # SMESH.BND_1DFROM3D create mesh edges on all borders of free facets of 3D cells - # @param groupName - a name of group to store created boundary elements in, - # "" means not to create the group - # @param meshName - a name of new mesh to store created boundary elements in, - # "" means not to create the new mesh - # @param toCopyElements - if true, the checked elements will be copied into - # the new mesh else only boundary elements will be copied into the new mesh - # @param toCopyExistingBondary - if true, not only new but also pre-existing - # boundary elements will be copied into the new mesh - # @return tuple (mesh, group) where boundary elements were added to - # @ingroup l2_modif_add def MakeBoundaryMesh(self, elements, dimension=SMESH.BND_2DFROM3D, groupName="", meshName="", toCopyElements=False, toCopyExistingBondary=False): + """ + Create missing boundary elements + + Parameters: + elements: elements whose boundary is to be checked: + :class:`mesh, sub-mesh, group, filter ` or list of elements. + If *elements* is mesh, it must be the mesh whose MakeBoundaryMesh() is called + dimension: defines type of boundary elements to create, either of + { SMESH.BND_2DFROM3D, SMESH.BND_1DFROM3D, SMESH.BND_1DFROM2D }. + SMESH.BND_1DFROM3D create mesh edges on all borders of free facets of 3D cells + groupName: a name of group to store created boundary elements in, + "" means not to create the group + meshName: a name of new mesh to store created boundary elements in, + "" means not to create the new mesh + toCopyElements: if True, the checked elements will be copied into + the new mesh else only boundary elements will be copied into the new mesh + toCopyExistingBondary: if True, not only new but also pre-existing + boundary elements will be copied into the new mesh + + Returns: + tuple (:class:`Mesh`, :class:`group `) where boundary elements were added to + """ + unRegister = genObjUnRegister() if isinstance( elements, Mesh ): elements = elements.GetMesh() @@ -3707,43 +4852,51 @@ class Mesh: if mesh: mesh = self.smeshpyD.Mesh(mesh) return mesh, group - ## - # @brief Create missing boundary elements around either the whole mesh or - # groups of elements - # @param dimension - defines type of boundary elements to create, either of - # { SMESH.BND_2DFROM3D, SMESH.BND_1DFROM3D, SMESH.BND_1DFROM2D } - # @param groupName - a name of group to store all boundary elements in, - # "" means not to create the group - # @param meshName - a name of a new mesh, which is a copy of the initial - # mesh + created boundary elements; "" means not to create the new mesh - # @param toCopyAll - if true, the whole initial mesh will be copied into - # the new mesh else only boundary elements will be copied into the new mesh - # @param groups - groups of elements to make boundary around - # @retval tuple( long, mesh, groups ) - # long - number of added boundary elements - # mesh - the mesh where elements were added to - # group - the group of boundary elements or None - # - # @ingroup l2_modif_add def MakeBoundaryElements(self, dimension=SMESH.BND_2DFROM3D, groupName="", meshName="", toCopyAll=False, groups=[]): + """ + Create missing boundary elements around either the whole mesh or + groups of elements + + Parameters: + dimension: defines type of boundary elements to create, either of + { SMESH.BND_2DFROM3D, SMESH.BND_1DFROM3D, SMESH.BND_1DFROM2D } + groupName: a name of group to store all boundary elements in, + "" means not to create the group + meshName: a name of a new mesh, which is a copy of the initial + mesh + created boundary elements; "" means not to create the new mesh + toCopyAll: if True, the whole initial mesh will be copied into + the new mesh else only boundary elements will be copied into the new mesh + groups: list of :class:`sub-meshes, groups or filters ` of elements to make boundary around + + Returns: + tuple( long, mesh, groups ) + - long - number of added boundary elements + - mesh - the :class:`Mesh` where elements were added to + - group - the :class:`group ` of boundary elements or None + """ + nb, mesh, group = self.editor.MakeBoundaryElements(dimension,groupName,meshName, toCopyAll,groups) if mesh: mesh = self.smeshpyD.Mesh(mesh) return nb, mesh, group - ## Renumber mesh nodes (Obsolete, does nothing) - # @ingroup l2_modif_renumber def RenumberNodes(self): + """ + Renumber mesh nodes to remove unused node IDs + """ self.editor.RenumberNodes() - ## Renumber mesh elements (Obsole, does nothing) - # @ingroup l2_modif_renumber def RenumberElements(self): + """ + Renumber mesh elements to remove unused element IDs + """ self.editor.RenumberElements() - ## Private method converting \a arg into a list of SMESH_IdSource's def _getIdSourceList(self, arg, idType, unRegister): + """ + Private method converting *arg* into a list of :class:`SMESH.SMESH_IDSource` + """ if arg and isinstance( arg, list ): if isinstance( arg[0], int ): arg = self.GetIDSource( arg, idType ) @@ -3756,22 +4909,28 @@ class Mesh: arg = [arg] return arg - ## Generate new elements by rotation of the given elements and nodes around the axis - # @param nodes - nodes to revolve: a list including ids, groups, sub-meshes or a mesh - # @param edges - edges to revolve: a list including ids, groups, sub-meshes or a mesh - # @param faces - faces to revolve: a list including ids, groups, sub-meshes or a mesh - # @param Axis the axis of rotation: AxisStruct, line (geom object) or [x,y,z,dx,dy,dz] - # @param AngleInRadians the angle of Rotation (in radians) or a name of variable - # which defines angle in degrees - # @param NbOfSteps the number of steps - # @param Tolerance tolerance - # @param MakeGroups forces the generation of new groups from existing ones - # @param TotalAngle gives meaning of AngleInRadians: if True then it is an angular size - # of all steps, else - size of each step - # @return the list of created groups (SMESH_GroupBase) if MakeGroups=True, empty list otherwise - # @ingroup l2_modif_extrurev def RotationSweepObjects(self, nodes, edges, faces, Axis, AngleInRadians, NbOfSteps, Tolerance, MakeGroups=False, TotalAngle=False): + """ + Generate new elements by rotation of the given elements and nodes around the axis + + Parameters: + nodes: nodes to revolve: a list including ids, :class:`a mesh, sub-meshes, groups or filters ` + edges: edges to revolve: a list including ids, :class:`a mesh, sub-meshes, groups or filters ` + faces: faces to revolve: a list including ids, :class:`a mesh, sub-meshes, groups or filters ` + Axis: the axis of rotation: :class:`SMESH.AxisStruct`, line (geom object) or [x,y,z,dx,dy,dz] + AngleInRadians: the angle of Rotation (in radians) or a name of variable + which defines angle in degrees + NbOfSteps: the number of steps + Tolerance: tolerance + MakeGroups: forces the generation of new groups from existing ones + TotalAngle: gives meaning of AngleInRadians: if True then it is an angular size + of all steps, else - size of each step + + Returns: + the list of created :class:`groups ` if *MakeGroups* == True, empty list otherwise + """ + unRegister = genObjUnRegister() nodes = self._getIdSourceList( nodes, SMESH.NODE, unRegister ) edges = self._getIdSourceList( edges, SMESH.EDGE, unRegister ) @@ -3792,98 +4951,130 @@ class Mesh: Axis, AngleInRadians, NbOfSteps, Tolerance, MakeGroups) - ## Generate new elements by rotation of the elements around the axis - # @param IDsOfElements the list of ids of elements to sweep - # @param Axis the axis of rotation, AxisStruct or line(geom object) - # @param AngleInRadians the angle of Rotation (in radians) or a name of variable which defines angle in degrees - # @param NbOfSteps the number of steps - # @param Tolerance tolerance - # @param MakeGroups forces the generation of new groups from existing ones - # @param TotalAngle gives meaning of AngleInRadians: if True then it is an angular size - # of all steps, else - size of each step - # @return the list of created groups (SMESH_GroupBase) if MakeGroups=True, empty list otherwise - # @ingroup l2_modif_extrurev def RotationSweep(self, IDsOfElements, Axis, AngleInRadians, NbOfSteps, Tolerance, MakeGroups=False, TotalAngle=False): + """ + Generate new elements by rotation of the elements around the axis + + Parameters: + IDsOfElements: the list of ids of elements to sweep + Axis: the axis of rotation, :class:`SMESH.AxisStruct` or line(geom object) + AngleInRadians: the angle of Rotation (in radians) or a name of variable which defines angle in degrees + NbOfSteps: the number of steps + Tolerance: tolerance + MakeGroups: forces the generation of new groups from existing ones + TotalAngle: gives meaning of AngleInRadians: if True then it is an angular size + of all steps, else - size of each step + + Returns: + the list of created :class:`groups ` if *MakeGroups* == True, empty list otherwise + """ + return self.RotationSweepObjects([], IDsOfElements, IDsOfElements, Axis, AngleInRadians, NbOfSteps, Tolerance, MakeGroups, TotalAngle) - ## Generate new elements by rotation of the elements of object around the axis - # @param theObject object which elements should be sweeped. - # It can be a mesh, a sub mesh or a group. - # @param Axis the axis of rotation, AxisStruct or line(geom object) - # @param AngleInRadians the angle of Rotation - # @param NbOfSteps number of steps - # @param Tolerance tolerance - # @param MakeGroups forces the generation of new groups from existing ones - # @param TotalAngle gives meaning of AngleInRadians: if True then it is an angular size - # of all steps, else - size of each step - # @return the list of created groups (SMESH_GroupBase) if MakeGroups=True, empty list otherwise - # @ingroup l2_modif_extrurev def RotationSweepObject(self, theObject, Axis, AngleInRadians, NbOfSteps, Tolerance, MakeGroups=False, TotalAngle=False): + """ + Generate new elements by rotation of the elements of object around the axis + theObject object which elements should be sweeped. + It can be a mesh, a sub mesh or a group. + + Parameters: + Axis: the axis of rotation, :class:`SMESH.AxisStruct` or line(geom object) + AngleInRadians: the angle of Rotation + NbOfSteps: number of steps + Tolerance: tolerance + MakeGroups: forces the generation of new groups from existing ones + TotalAngle: gives meaning of AngleInRadians: if True then it is an angular size + of all steps, else - size of each step + + Returns: + the list of created :class:`groups ` if *MakeGroups* == True, empty list otherwise + """ + return self.RotationSweepObjects( [], theObject, theObject, Axis, AngleInRadians, NbOfSteps, Tolerance, MakeGroups, TotalAngle ) - ## Generate new elements by rotation of the elements of object around the axis - # @param theObject object which elements should be sweeped. - # It can be a mesh, a sub mesh or a group. - # @param Axis the axis of rotation, AxisStruct or line(geom object) - # @param AngleInRadians the angle of Rotation - # @param NbOfSteps number of steps - # @param Tolerance tolerance - # @param MakeGroups forces the generation of new groups from existing ones - # @param TotalAngle gives meaning of AngleInRadians: if True then it is an angular size - # of all steps, else - size of each step - # @return the list of created groups (SMESH_GroupBase) if MakeGroups=True, empty list otherwise - # @ingroup l2_modif_extrurev def RotationSweepObject1D(self, theObject, Axis, AngleInRadians, NbOfSteps, Tolerance, MakeGroups=False, TotalAngle=False): + """ + Generate new elements by rotation of the elements of object around the axis + theObject object which elements should be sweeped. + It can be a mesh, a sub mesh or a group. + + Parameters: + Axis: the axis of rotation, :class:`SMESH.AxisStruct` or line(geom object) + AngleInRadians: the angle of Rotation + NbOfSteps: number of steps + Tolerance: tolerance + MakeGroups: forces the generation of new groups from existing ones + TotalAngle: gives meaning of AngleInRadians: if True then it is an angular size + of all steps, else - size of each step + + Returns: + the list of created :class:`groups ` if *MakeGroups* == True, + empty list otherwise + """ + return self.RotationSweepObjects([],theObject,[], Axis, AngleInRadians, NbOfSteps, Tolerance, MakeGroups, TotalAngle) - ## Generate new elements by rotation of the elements of object around the axis - # @param theObject object which elements should be sweeped. - # It can be a mesh, a sub mesh or a group. - # @param Axis the axis of rotation, AxisStruct or line(geom object) - # @param AngleInRadians the angle of Rotation - # @param NbOfSteps number of steps - # @param Tolerance tolerance - # @param MakeGroups forces the generation of new groups from existing ones - # @param TotalAngle gives meaning of AngleInRadians: if True then it is an angular size - # of all steps, else - size of each step - # @return the list of created groups (SMESH_GroupBase) if MakeGroups=True, empty list otherwise - # @ingroup l2_modif_extrurev def RotationSweepObject2D(self, theObject, Axis, AngleInRadians, NbOfSteps, Tolerance, MakeGroups=False, TotalAngle=False): + """ + Generate new elements by rotation of the elements of object around the axis + theObject object which elements should be sweeped. + It can be a mesh, a sub mesh or a group. + + Parameters: + Axis: the axis of rotation, :class:`SMESH.AxisStruct` or line(geom object) + AngleInRadians: the angle of Rotation + NbOfSteps: number of steps + Tolerance: tolerance + MakeGroups: forces the generation of new groups from existing ones + TotalAngle: gives meaning of AngleInRadians: if True then it is an angular size + of all steps, else - size of each step + + Returns: + the list of created :class:`groups ` if *MakeGroups* == True, empty list otherwise + """ + return self.RotationSweepObjects([],[],theObject, Axis, AngleInRadians, NbOfSteps, Tolerance, MakeGroups, TotalAngle) - ## Generate new elements by extrusion of the given elements and nodes - # @param nodes nodes to extrude: a list including ids, groups, sub-meshes or a mesh - # @param edges edges to extrude: a list including ids, groups, sub-meshes or a mesh - # @param faces faces to extrude: a list including ids, groups, sub-meshes or a mesh - # @param StepVector vector or DirStruct or 3 vector components, defining - # the direction and value of extrusion for one step (the total extrusion - # length will be NbOfSteps * ||StepVector||) - # @param NbOfSteps the number of steps - # @param MakeGroups forces the generation of new groups from existing ones - # @param scaleFactors optional scale factors to apply during extrusion - # @param linearVariation if @c True, scaleFactors are spread over all @a scaleFactors, - # else scaleFactors[i] is applied to nodes at the i-th extrusion step - # @param basePoint optional scaling center; if not provided, a gravity center of - # nodes and elements being extruded is used as the scaling center. - # It can be either - # - a list of tree components of the point or - # - a node ID or - # - a GEOM point - # @return the list of created groups (SMESH_GroupBase) if MakeGroups=True, empty list otherwise - # @ingroup l2_modif_extrurev def ExtrusionSweepObjects(self, nodes, edges, faces, StepVector, NbOfSteps, MakeGroups=False, scaleFactors=[], linearVariation=False, basePoint=[] ): + """ + Generate new elements by extrusion of the given elements and nodes + + Parameters: + nodes: nodes to extrude: a list including ids, :class:`a mesh, sub-meshes, groups or filters ` + edges: edges to extrude: a list including ids, :class:`a mesh, sub-meshes, groups or filters ` + faces: faces to extrude: a list including ids, :class:`a mesh, sub-meshes, groups or filters ` + StepVector: vector or :class:`SMESH.DirStruct` or 3 vector components, defining + the direction and value of extrusion for one step (the total extrusion + length will be NbOfSteps * ||StepVector||) + NbOfSteps: the number of steps + MakeGroups: forces the generation of new groups from existing ones + scaleFactors: optional scale factors to apply during extrusion + linearVariation: if *True*, scaleFactors are spread over all *scaleFactors*, + else scaleFactors[i] is applied to nodes at the i-th extrusion step + basePoint: optional scaling center; if not provided, a gravity center of + nodes and elements being extruded is used as the scaling center. + It can be either + + - a list of tree components of the point or + - a node ID or + - a GEOM point + Returns: + the list of created :class:`groups ` if *MakeGroups* == True, empty list otherwise + + Example: :ref:`tui_extrusion` + """ unRegister = genObjUnRegister() nodes = self._getIdSourceList( nodes, SMESH.NODE, unRegister ) edges = self._getIdSourceList( edges, SMESH.EDGE, unRegister ) @@ -3912,44 +5103,58 @@ class Mesh: MakeGroups) - ## Generate new elements by extrusion of the elements with given ids - # @param IDsOfElements the list of ids of elements or nodes for extrusion - # @param StepVector vector or DirStruct or 3 vector components, defining - # the direction and value of extrusion for one step (the total extrusion - # length will be NbOfSteps * ||StepVector||) - # @param NbOfSteps the number of steps - # @param MakeGroups forces the generation of new groups from existing ones - # @param IsNodes is True if elements with given ids are nodes - # @return the list of created groups (SMESH_GroupBase) if MakeGroups=True, empty list otherwise - # @ingroup l2_modif_extrurev def ExtrusionSweep(self, IDsOfElements, StepVector, NbOfSteps, MakeGroups=False, IsNodes = False): + """ + Generate new elements by extrusion of the elements with given ids + + Parameters: + IDsOfElements: the list of ids of elements or nodes for extrusion + StepVector: vector or :class:`SMESH.DirStruct` or 3 vector components, defining + the direction and value of extrusion for one step (the total extrusion + length will be NbOfSteps * ||StepVector||) + NbOfSteps: the number of steps + MakeGroups: forces the generation of new groups from existing ones + IsNodes: is True if elements with given ids are nodes + + Returns: + the list of created :class:`groups ` if *MakeGroups* == True, empty list otherwise + + Example: :ref:`tui_extrusion` + """ n,e,f = [],[],[] if IsNodes: n = IDsOfElements else : e,f, = IDsOfElements,IDsOfElements return self.ExtrusionSweepObjects(n,e,f, StepVector, NbOfSteps, MakeGroups) - ## Generate new elements by extrusion along the normal to a discretized surface or wire - # @param Elements elements to extrude - a list including ids, groups, sub-meshes or a mesh. - # Only faces can be extruded so far. A sub-mesh should be a sub-mesh on geom faces. - # @param StepSize length of one extrusion step (the total extrusion - # length will be \a NbOfSteps * \a StepSize ). - # @param NbOfSteps number of extrusion steps. - # @param ByAverageNormal if True each node is translated by \a StepSize - # along the average of the normal vectors to the faces sharing the node; - # else each node is translated along the same average normal till - # intersection with the plane got by translation of the face sharing - # the node along its own normal by \a StepSize. - # @param UseInputElemsOnly to use only \a Elements when computing extrusion direction - # for every node of \a Elements. - # @param MakeGroups forces generation of new groups from existing ones. - # @param Dim dimension of elements to extrude: 2 - faces or 1 - edges. Extrusion of edges - # is not yet implemented. This parameter is used if \a Elements contains - # both faces and edges, i.e. \a Elements is a Mesh. - # @return the list of created groups (SMESH_GroupBase) if \a MakeGroups=True, - # empty list otherwise. - # @ingroup l2_modif_extrurev def ExtrusionByNormal(self, Elements, StepSize, NbOfSteps, ByAverageNormal=False, UseInputElemsOnly=True, MakeGroups=False, Dim = 2): + """ + Generate new elements by extrusion along the normal to a discretized surface or wire + + Parameters: + Elements: elements to extrude - a list including ids, :class:`a mesh, sub-meshes, groups or filters `. + Only faces can be extruded so far. A sub-mesh should be a sub-mesh on geom faces. + StepSize: length of one extrusion step (the total extrusion + length will be *NbOfSteps* *StepSize*). + NbOfSteps: number of extrusion steps. + ByAverageNormal: if True each node is translated by *StepSize* + along the average of the normal vectors to the faces sharing the node; + else each node is translated along the same average normal till + intersection with the plane got by translation of the face sharing + the node along its own normal by *StepSize*. + UseInputElemsOnly: to use only *Elements* when computing extrusion direction + for every node of *Elements*. + MakeGroups: forces generation of new groups from existing ones. + Dim: dimension of elements to extrude: 2 - faces or 1 - edges. Extrusion of edges + is not yet implemented. This parameter is used if *Elements* contains + both faces and edges, i.e. *Elements* is a Mesh. + + Returns: + the list of created :class:`groups ` if *MakeGroups* == True, + empty list otherwise. + Example: :ref:`tui_extrusion` + """ + unRegister = genObjUnRegister() if isinstance( Elements, Mesh ): Elements = [ Elements.GetMesh() ] @@ -3966,63 +5171,90 @@ class Mesh: return self.editor.ExtrusionByNormal(Elements, StepSize, NbOfSteps, ByAverageNormal, UseInputElemsOnly, MakeGroups, Dim) - ## Generate new elements by extrusion of the elements or nodes which belong to the object - # @param theObject the object whose elements or nodes should be processed. - # It can be a mesh, a sub-mesh or a group. - # @param StepVector vector or DirStruct or 3 vector components, defining - # the direction and value of extrusion for one step (the total extrusion - # length will be NbOfSteps * ||StepVector||) - # @param NbOfSteps the number of steps - # @param MakeGroups forces the generation of new groups from existing ones - # @param IsNodes is True if elements to extrude are nodes - # @return list of created groups (SMESH_GroupBase) if MakeGroups=True, empty list otherwise - # @ingroup l2_modif_extrurev def ExtrusionSweepObject(self, theObject, StepVector, NbOfSteps, MakeGroups=False, IsNodes=False): + """ + Generate new elements by extrusion of the elements or nodes which belong to the object + + Parameters: + theObject: the object whose elements or nodes should be processed. + It can be a :class:`mesh, sub-mesh, group or filter `. + StepVector: vector or :class:`SMESH.DirStruct` or 3 vector components, defining + the direction and value of extrusion for one step (the total extrusion + length will be NbOfSteps * ||StepVector||) + NbOfSteps: the number of steps + MakeGroups: forces the generation of new groups from existing ones + IsNodes: is True if elements to extrude are nodes + + Returns: + list of created :class:`groups ` if *MakeGroups* == True, empty list otherwise + Example: :ref:`tui_extrusion` + """ + n,e,f = [],[],[] if IsNodes: n = theObject else : e,f, = theObject,theObject return self.ExtrusionSweepObjects(n,e,f, StepVector, NbOfSteps, MakeGroups) - ## Generate new elements by extrusion of edges which belong to the object - # @param theObject object whose 1D elements should be processed. - # It can be a mesh, a sub-mesh or a group. - # @param StepVector vector or DirStruct or 3 vector components, defining - # the direction and value of extrusion for one step (the total extrusion - # length will be NbOfSteps * ||StepVector||) - # @param NbOfSteps the number of steps - # @param MakeGroups to generate new groups from existing ones - # @return list of created groups (SMESH_GroupBase) if MakeGroups=True, empty list otherwise - # @ingroup l2_modif_extrurev def ExtrusionSweepObject1D(self, theObject, StepVector, NbOfSteps, MakeGroups=False): + """ + Generate new elements by extrusion of edges which belong to the object + + Parameters: + theObject: object whose 1D elements should be processed. + It can be a :class:`mesh, sub-mesh, group or filter `. + StepVector: vector or :class:`SMESH.DirStruct` or 3 vector components, defining + the direction and value of extrusion for one step (the total extrusion + length will be NbOfSteps * ||StepVector||) + NbOfSteps: the number of steps + MakeGroups: to generate new groups from existing ones + + Returns: + list of created :class:`groups ` if *MakeGroups* == True, empty list otherwise + Example: :ref:`tui_extrusion` + """ + return self.ExtrusionSweepObjects([],theObject,[], StepVector, NbOfSteps, MakeGroups) - ## Generate new elements by extrusion of faces which belong to the object - # @param theObject object whose 2D elements should be processed. - # It can be a mesh, a sub-mesh or a group. - # @param StepVector vector or DirStruct or 3 vector components, defining - # the direction and value of extrusion for one step (the total extrusion - # length will be NbOfSteps * ||StepVector||) - # @param NbOfSteps the number of steps - # @param MakeGroups forces the generation of new groups from existing ones - # @return list of created groups (SMESH_GroupBase) if MakeGroups=True, empty list otherwise - # @ingroup l2_modif_extrurev def ExtrusionSweepObject2D(self, theObject, StepVector, NbOfSteps, MakeGroups=False): + """ + Generate new elements by extrusion of faces which belong to the object + + Parameters: + theObject: object whose 2D elements should be processed. + It can be a :class:`mesh, sub-mesh, group or filter `. + StepVector: vector or :class:`SMESH.DirStruct` or 3 vector components, defining + the direction and value of extrusion for one step (the total extrusion + length will be NbOfSteps * ||StepVector||) + NbOfSteps: the number of steps + MakeGroups: forces the generation of new groups from existing ones + + Returns: + list of created :class:`groups ` if *MakeGroups* == True, empty list otherwise + Example: :ref:`tui_extrusion` + """ + return self.ExtrusionSweepObjects([],[],theObject, StepVector, NbOfSteps, MakeGroups) - ## Generate new elements by extrusion of the elements with given ids - # @param IDsOfElements is ids of elements - # @param StepVector vector or DirStruct or 3 vector components, defining - # the direction and value of extrusion for one step (the total extrusion - # length will be NbOfSteps * ||StepVector||) - # @param NbOfSteps the number of steps - # @param ExtrFlags sets flags for extrusion - # @param SewTolerance uses for comparing locations of nodes if flag - # EXTRUSION_FLAG_SEW is set - # @param MakeGroups forces the generation of new groups from existing ones - # @return list of created groups (SMESH_GroupBase) if MakeGroups=True, empty list otherwise - # @ingroup l2_modif_extrurev def AdvancedExtrusion(self, IDsOfElements, StepVector, NbOfSteps, ExtrFlags, SewTolerance, MakeGroups=False): + """ + Generate new elements by extrusion of the elements with given ids + + Parameters: + IDsOfElements: is ids of elements + StepVector: vector or :class:`SMESH.DirStruct` or 3 vector components, defining + the direction and value of extrusion for one step (the total extrusion + length will be NbOfSteps * ||StepVector||) + NbOfSteps: the number of steps + ExtrFlags: sets flags for extrusion + SewTolerance: uses for comparing locations of nodes if flag + EXTRUSION_FLAG_SEW is set + MakeGroups: forces the generation of new groups from existing ones + + Returns: + list of created :class:`groups ` if *MakeGroups* == True, empty list otherwise + """ + if isinstance( StepVector, geomBuilder.GEOM._objref_GEOM_Object): StepVector = self.smeshpyD.GetDirStruct(StepVector) if isinstance( StepVector, list ): @@ -4030,29 +5262,38 @@ class Mesh: return self.editor.AdvancedExtrusion(IDsOfElements, StepVector, NbOfSteps, ExtrFlags, SewTolerance, MakeGroups) - ## Generate new elements by extrusion of the given elements and nodes along the path. - # The path of extrusion must be a meshed edge. - # @param Nodes nodes to extrude: a list including ids, groups, sub-meshes or a mesh - # @param Edges edges to extrude: a list including ids, groups, sub-meshes or a mesh - # @param Faces faces to extrude: a list including ids, groups, sub-meshes or a mesh - # @param PathMesh 1D mesh or 1D sub-mesh, along which proceeds the extrusion - # @param PathShape shape (edge) defines the sub-mesh of PathMesh if PathMesh - # contains not only path segments, else it can be None - # @param NodeStart the first or the last node on the path. Defines the direction of extrusion - # @param HasAngles allows the shape to be rotated around the path - # to get the resulting mesh in a helical fashion - # @param Angles list of angles - # @param LinearVariation forces the computation of rotation angles as linear - # variation of the given Angles along path steps - # @param HasRefPoint allows using the reference point - # @param RefPoint the point around which the shape is rotated (the mass center of the - # shape by default). The User can specify any point as the Reference Point. - # @param MakeGroups forces the generation of new groups from existing ones - # @return list of created groups (SMESH_GroupBase) and SMESH::Extrusion_Error - # @ingroup l2_modif_extrurev def ExtrusionAlongPathObjects(self, Nodes, Edges, Faces, PathMesh, PathShape=None, NodeStart=1, HasAngles=False, Angles=[], LinearVariation=False, HasRefPoint=False, RefPoint=[0,0,0], MakeGroups=False): + """ + Generate new elements by extrusion of the given elements and nodes along the path. + The path of extrusion must be a meshed edge. + + Parameters: + Nodes: nodes to extrude: a list including ids, :class:`a mesh, sub-meshes, groups or filters ` + Edges: edges to extrude: a list including ids, :class:`a mesh, sub-meshes, groups or filters ` + Faces: faces to extrude: a list including ids, :class:`a mesh, sub-meshes, groups or filters ` + PathMesh: 1D mesh or 1D sub-mesh, along which proceeds the extrusion + PathShape: shape (edge) defines the sub-mesh of PathMesh if PathMesh + contains not only path segments, else it can be None + NodeStart: the first or the last node on the path. Defines the direction of extrusion + HasAngles: allows the shape to be rotated around the path + to get the resulting mesh in a helical fashion + Angles: list of angles + LinearVariation: forces the computation of rotation angles as linear + variation of the given Angles along path steps + HasRefPoint: allows using the reference point + RefPoint: the reference point around which the shape is rotated (the mass center of the + shape by default). The User can specify any point as the Reference Point. + *RefPoint* can be either GEOM Vertex, [x,y,z] or :class:`SMESH.PointStruct` + MakeGroups: forces the generation of new groups from existing ones + + Returns: + list of created :class:`groups ` and + :class:`error code ` + Example: :ref:`tui_extrusion_along_path` + """ + unRegister = genObjUnRegister() Nodes = self._getIdSourceList( Nodes, SMESH.NODE, unRegister ) Edges = self._getIdSourceList( Edges, SMESH.EDGE, unRegister ) @@ -4073,30 +5314,39 @@ class Mesh: HasAngles, Angles, LinearVariation, HasRefPoint, RefPoint, MakeGroups) - ## Generate new elements by extrusion of the given elements - # The path of extrusion must be a meshed edge. - # @param Base mesh or group, or sub-mesh, or list of ids of elements for extrusion - # @param Path - 1D mesh or 1D sub-mesh, along which proceeds the extrusion - # @param NodeStart the start node from Path. Defines the direction of extrusion - # @param HasAngles allows the shape to be rotated around the path - # to get the resulting mesh in a helical fashion - # @param Angles list of angles in radians - # @param LinearVariation forces the computation of rotation angles as linear - # variation of the given Angles along path steps - # @param HasRefPoint allows using the reference point - # @param RefPoint the point around which the elements are rotated (the mass - # center of the elements by default). - # The User can specify any point as the Reference Point. - # RefPoint can be either GEOM Vertex, [x,y,z] or SMESH.PointStruct - # @param MakeGroups forces the generation of new groups from existing ones - # @param ElemType type of elements for extrusion (if param Base is a mesh) - # @return list of created groups (SMESH_GroupBase) and SMESH::Extrusion_Error if MakeGroups=True, - # only SMESH::Extrusion_Error otherwise - # @ingroup l2_modif_extrurev def ExtrusionAlongPathX(self, Base, Path, NodeStart, HasAngles=False, Angles=[], LinearVariation=False, HasRefPoint=False, RefPoint=[0,0,0], MakeGroups=False, ElemType=SMESH.FACE): + """ + Generate new elements by extrusion of the given elements. + The path of extrusion must be a meshed edge. + + Parameters: + Base: :class:`mesh, sub-mesh, group, filter `, or list of ids of elements for extrusion + Path: 1D mesh or 1D sub-mesh, along which proceeds the extrusion + NodeStart: the start node from Path. Defines the direction of extrusion + HasAngles: allows the shape to be rotated around the path + to get the resulting mesh in a helical fashion + Angles: list of angles in radians + LinearVariation: forces the computation of rotation angles as linear + variation of the given Angles along path steps + HasRefPoint: allows using the reference point + RefPoint: the reference point around which the elements are rotated (the mass + center of the elements by default). + The User can specify any point as the Reference Point. + *RefPoint* can be either GEOM Vertex, [x,y,z] or :class:`SMESH.PointStruct` + MakeGroups: forces the generation of new groups from existing ones + ElemType: type of elements for extrusion (if param Base is a mesh) + + Returns: + list of created :class:`groups ` and + :class:`error code ` + if *MakeGroups* == True, only :class:`error code ` + otherwise + Example: :ref:`tui_extrusion_along_path` + """ + n,e,f = [],[],[] if ElemType == SMESH.NODE: n = Base if ElemType == SMESH.EDGE: e = Base @@ -4107,27 +5357,36 @@ class Mesh: if MakeGroups: return gr,er return er - ## Generate new elements by extrusion of the given elements - # The path of extrusion must be a meshed edge. - # @param IDsOfElements ids of elements - # @param PathMesh mesh containing a 1D sub-mesh on the edge, along which proceeds the extrusion - # @param PathShape shape(edge) defines the sub-mesh for the path - # @param NodeStart the first or the last node on the edge. Defines the direction of extrusion - # @param HasAngles allows the shape to be rotated around the path - # to get the resulting mesh in a helical fashion - # @param Angles list of angles in radians - # @param HasRefPoint allows using the reference point - # @param RefPoint the point around which the shape is rotated (the mass center of the shape by default). - # The User can specify any point as the Reference Point. - # @param MakeGroups forces the generation of new groups from existing ones - # @param LinearVariation forces the computation of rotation angles as linear - # variation of the given Angles along path steps - # @return list of created groups (SMESH_GroupBase) and SMESH::Extrusion_Error if MakeGroups=True, - # only SMESH::Extrusion_Error otherwise - # @ingroup l2_modif_extrurev def ExtrusionAlongPath(self, IDsOfElements, PathMesh, PathShape, NodeStart, HasAngles=False, Angles=[], HasRefPoint=False, RefPoint=[], MakeGroups=False, LinearVariation=False): + """ + Generate new elements by extrusion of the given elements. + The path of extrusion must be a meshed edge. + + Parameters: + IDsOfElements: ids of elements + PathMesh: mesh containing a 1D sub-mesh on the edge, along which proceeds the extrusion + PathShape: shape (edge) defines the sub-mesh for the path + NodeStart: the first or the last node on the edge. Defines the direction of extrusion + HasAngles: allows the shape to be rotated around the path + to get the resulting mesh in a helical fashion + Angles: list of angles in radians + HasRefPoint: allows using the reference point + RefPoint: the reference point around which the shape is rotated (the mass center of the shape by default). + The User can specify any point as the Reference Point. + *RefPoint* can be either GEOM Vertex, [x,y,z] or :class:`SMESH.PointStruct` + MakeGroups: forces the generation of new groups from existing ones + LinearVariation: forces the computation of rotation angles as linear + variation of the given Angles along path steps + + Returns: + list of created :class:`groups ` and + :class:`error code ` + if *MakeGroups* == True, only :class:`error code ` otherwise + Example: :ref:`tui_extrusion_along_path` + """ + n,e,f = [],IDsOfElements,IDsOfElements gr,er = self.ExtrusionAlongPathObjects(n,e,f, PathMesh, PathShape, NodeStart, HasAngles, Angles, @@ -4136,28 +5395,37 @@ class Mesh: if MakeGroups: return gr,er return er - ## Generate new elements by extrusion of the elements which belong to the object - # The path of extrusion must be a meshed edge. - # @param theObject the object whose elements should be processed. - # It can be a mesh, a sub-mesh or a group. - # @param PathMesh mesh containing a 1D sub-mesh on the edge, along which the extrusion proceeds - # @param PathShape shape(edge) defines the sub-mesh for the path - # @param NodeStart the first or the last node on the edge. Defines the direction of extrusion - # @param HasAngles allows the shape to be rotated around the path - # to get the resulting mesh in a helical fashion - # @param Angles list of angles - # @param HasRefPoint allows using the reference point - # @param RefPoint the point around which the shape is rotated (the mass center of the shape by default). - # The User can specify any point as the Reference Point. - # @param MakeGroups forces the generation of new groups from existing ones - # @param LinearVariation forces the computation of rotation angles as linear - # variation of the given Angles along path steps - # @return list of created groups (SMESH_GroupBase) and SMESH::Extrusion_Error if MakeGroups=True, - # only SMESH::Extrusion_Error otherwise - # @ingroup l2_modif_extrurev def ExtrusionAlongPathObject(self, theObject, PathMesh, PathShape, NodeStart, HasAngles=False, Angles=[], HasRefPoint=False, RefPoint=[], MakeGroups=False, LinearVariation=False): + """ + Generate new elements by extrusion of the elements which belong to the object. + The path of extrusion must be a meshed edge. + + Parameters: + theObject: the object whose elements should be processed. + It can be a :class:`mesh, sub-mesh, group or filter `. + PathMesh: mesh containing a 1D sub-mesh on the edge, along which the extrusion proceeds + PathShape: shape (edge) defines the sub-mesh for the path + NodeStart: the first or the last node on the edge. Defines the direction of extrusion + HasAngles: allows the shape to be rotated around the path + to get the resulting mesh in a helical fashion + Angles: list of angles + HasRefPoint: allows using the reference point + RefPoint: the reference point around which the shape is rotated (the mass center of the shape by default). + The User can specify any point as the Reference Point. + *RefPoint* can be either GEOM Vertex, [x,y,z] or :class:`SMESH.PointStruct` + MakeGroups: forces the generation of new groups from existing ones + LinearVariation: forces the computation of rotation angles as linear + variation of the given Angles along path steps + + Returns: + list of created :class:`groups ` and + :class:`error code ` if *MakeGroups* == True, + only :class:`error code ` otherwise + Example: :ref:`tui_extrusion_along_path` + """ + n,e,f = [],theObject,theObject gr,er = self.ExtrusionAlongPathObjects(n,e,f, PathMesh, PathShape, NodeStart, HasAngles, Angles, LinearVariation, @@ -4165,28 +5433,37 @@ class Mesh: if MakeGroups: return gr,er return er - ## Generate new elements by extrusion of mesh segments which belong to the object - # The path of extrusion must be a meshed edge. - # @param theObject the object whose 1D elements should be processed. - # It can be a mesh, a sub-mesh or a group. - # @param PathMesh mesh containing a 1D sub-mesh on the edge, along which the extrusion proceeds - # @param PathShape shape(edge) defines the sub-mesh for the path - # @param NodeStart the first or the last node on the edge. Defines the direction of extrusion - # @param HasAngles allows the shape to be rotated around the path - # to get the resulting mesh in a helical fashion - # @param Angles list of angles - # @param HasRefPoint allows using the reference point - # @param RefPoint the point around which the shape is rotated (the mass center of the shape by default). - # The User can specify any point as the Reference Point. - # @param MakeGroups forces the generation of new groups from existing ones - # @param LinearVariation forces the computation of rotation angles as linear - # variation of the given Angles along path steps - # @return list of created groups (SMESH_GroupBase) and SMESH::Extrusion_Error if MakeGroups=True, - # only SMESH::Extrusion_Error otherwise - # @ingroup l2_modif_extrurev def ExtrusionAlongPathObject1D(self, theObject, PathMesh, PathShape, NodeStart, HasAngles=False, Angles=[], HasRefPoint=False, RefPoint=[], MakeGroups=False, LinearVariation=False): + """ + Generate new elements by extrusion of mesh segments which belong to the object. + The path of extrusion must be a meshed edge. + + Parameters: + theObject: the object whose 1D elements should be processed. + It can be a :class:`mesh, sub-mesh, group or filter `. + PathMesh: mesh containing a 1D sub-mesh on the edge, along which the extrusion proceeds + PathShape: shape (edge) defines the sub-mesh for the path + NodeStart: the first or the last node on the edge. Defines the direction of extrusion + HasAngles: allows the shape to be rotated around the path + to get the resulting mesh in a helical fashion + Angles: list of angles + HasRefPoint: allows using the reference point + RefPoint: the reference point around which the shape is rotated (the mass center of the shape by default). + The User can specify any point as the Reference Point. + *RefPoint* can be either GEOM Vertex, [x,y,z] or :class:`SMESH.PointStruct` + MakeGroups: forces the generation of new groups from existing ones + LinearVariation: forces the computation of rotation angles as linear + variation of the given Angles along path steps + + Returns: + list of created :class:`groups ` and + :class:`error code ` if *MakeGroups* == True, + only :class:`error code ` otherwise + Example: :ref:`tui_extrusion_along_path` + """ + n,e,f = [],theObject,[] gr,er = self.ExtrusionAlongPathObjects(n,e,f, PathMesh, PathShape, NodeStart, HasAngles, Angles, LinearVariation, @@ -4194,28 +5471,37 @@ class Mesh: if MakeGroups: return gr,er return er - ## Generate new elements by extrusion of faces which belong to the object - # The path of extrusion must be a meshed edge. - # @param theObject the object whose 2D elements should be processed. - # It can be a mesh, a sub-mesh or a group. - # @param PathMesh mesh containing a 1D sub-mesh on the edge, along which the extrusion proceeds - # @param PathShape shape(edge) defines the sub-mesh for the path - # @param NodeStart the first or the last node on the edge. Defines the direction of extrusion - # @param HasAngles allows the shape to be rotated around the path - # to get the resulting mesh in a helical fashion - # @param Angles list of angles - # @param HasRefPoint allows using the reference point - # @param RefPoint the point around which the shape is rotated (the mass center of the shape by default). - # The User can specify any point as the Reference Point. - # @param MakeGroups forces the generation of new groups from existing ones - # @param LinearVariation forces the computation of rotation angles as linear - # variation of the given Angles along path steps - # @return list of created groups (SMESH_GroupBase) and SMESH::Extrusion_Error if MakeGroups=True, - # only SMESH::Extrusion_Error otherwise - # @ingroup l2_modif_extrurev def ExtrusionAlongPathObject2D(self, theObject, PathMesh, PathShape, NodeStart, HasAngles=False, Angles=[], HasRefPoint=False, RefPoint=[], MakeGroups=False, LinearVariation=False): + """ + Generate new elements by extrusion of faces which belong to the object. + The path of extrusion must be a meshed edge. + + Parameters: + theObject: the object whose 2D elements should be processed. + It can be a :class:`mesh, sub-mesh, group or filter `. + PathMesh: mesh containing a 1D sub-mesh on the edge, along which the extrusion proceeds + PathShape: shape (edge) defines the sub-mesh for the path + NodeStart: the first or the last node on the edge. Defines the direction of extrusion + HasAngles: allows the shape to be rotated around the path + to get the resulting mesh in a helical fashion + Angles: list of angles + HasRefPoint: allows using the reference point + RefPoint: the reference point around which the shape is rotated (the mass center of the shape by default). + The User can specify any point as the Reference Point. + *RefPoint* can be either GEOM Vertex, [x,y,z] or :class:`SMESH.PointStruct` + MakeGroups: forces the generation of new groups from existing ones + LinearVariation: forces the computation of rotation angles as linear + variation of the given Angles along path steps + + Returns: + list of created :class:`groups ` and + :class:`error code ` if *MakeGroups* == True, + only :class:`error code ` otherwise + Example: :ref:`tui_extrusion_along_path` + """ + n,e,f = [],[],theObject gr,er = self.ExtrusionAlongPathObjects(n,e,f, PathMesh, PathShape, NodeStart, HasAngles, Angles, LinearVariation, @@ -4223,16 +5509,22 @@ class Mesh: if MakeGroups: return gr,er return er - ## Create a symmetrical copy of mesh elements - # @param IDsOfElements list of elements ids - # @param Mirror is AxisStruct or geom object(point, line, plane) - # @param theMirrorType smeshBuilder.POINT, smeshBuilder.AXIS or smeshBuilder.PLANE - # If the Mirror is a geom object this parameter is unnecessary - # @param Copy allows to copy element (Copy is 1) or to replace with its mirroring (Copy is 0) - # @param MakeGroups forces the generation of new groups from existing ones (if Copy) - # @return list of created groups (SMESH_GroupBase) if MakeGroups=True, empty list otherwise - # @ingroup l2_modif_trsf def Mirror(self, IDsOfElements, Mirror, theMirrorType=None, Copy=0, MakeGroups=False): + """ + Create a symmetrical copy of mesh elements + + Parameters: + IDsOfElements: list of elements ids + Mirror: is :class:`SMESH.AxisStruct` or geom object (point, line, plane) + theMirrorType: smeshBuilder.POINT, smeshBuilder.AXIS or smeshBuilder.PLANE. + If the *Mirror* is a geom object this parameter is unnecessary + Copy: allows to copy element (Copy is 1) or to replace with its mirroring (Copy is 0) + MakeGroups: forces the generation of new groups from existing ones (if Copy) + + Returns: + list of created :class:`groups ` if *MakeGroups* == True, empty list otherwise + """ + if IDsOfElements == []: IDsOfElements = self.GetElementsId() if ( isinstance( Mirror, geomBuilder.GEOM._objref_GEOM_Object)): @@ -4245,16 +5537,22 @@ class Mesh: self.editor.Mirror(IDsOfElements, Mirror, theMirrorType, Copy) return [] - ## Create a new mesh by a symmetrical copy of mesh elements - # @param IDsOfElements the list of elements ids - # @param Mirror is AxisStruct or geom object (point, line, plane) - # @param theMirrorType smeshBuilder.POINT, smeshBuilder.AXIS or smeshBuilder.PLANE - # If the Mirror is a geom object this parameter is unnecessary - # @param MakeGroups to generate new groups from existing ones - # @param NewMeshName a name of the new mesh to create - # @return instance of Mesh class - # @ingroup l2_modif_trsf def MirrorMakeMesh(self, IDsOfElements, Mirror, theMirrorType=0, MakeGroups=0, NewMeshName=""): + """ + Create a new mesh by a symmetrical copy of mesh elements + + Parameters: + IDsOfElements: the list of elements ids + Mirror: is :class:`SMESH.AxisStruct` or geom object (point, line, plane) + theMirrorType: smeshBuilder.POINT, smeshBuilder.AXIS or smeshBuilder.PLANE. + If the *Mirror* is a geom object this parameter is unnecessary + MakeGroups: to generate new groups from existing ones + NewMeshName: a name of the new mesh to create + + Returns: + instance of class :class:`Mesh` + """ + if IDsOfElements == []: IDsOfElements = self.GetElementsId() if ( isinstance( Mirror, geomBuilder.GEOM._objref_GEOM_Object)): @@ -4266,16 +5564,22 @@ class Mesh: MakeGroups, NewMeshName) return Mesh(self.smeshpyD,self.geompyD,mesh) - ## Create a symmetrical copy of the object - # @param theObject mesh, submesh or group - # @param Mirror AxisStruct or geom object (point, line, plane) - # @param theMirrorType smeshBuilder.POINT, smeshBuilder.AXIS or smeshBuilder.PLANE - # If the Mirror is a geom object this parameter is unnecessary - # @param Copy allows copying the element (Copy is 1) or replacing it with its mirror (Copy is 0) - # @param MakeGroups forces the generation of new groups from existing ones (if Copy) - # @return list of created groups (SMESH_GroupBase) if MakeGroups=True, empty list otherwise - # @ingroup l2_modif_trsf def MirrorObject (self, theObject, Mirror, theMirrorType=None, Copy=0, MakeGroups=False): + """ + Create a symmetrical copy of the object + + Parameters: + theObject: :class:`mesh, sub-mesh, group or filter ` + Mirror: :class:`SMESH.AxisStruct` or geom object (point, line, plane) + theMirrorType: smeshBuilder.POINT, smeshBuilder.AXIS or smeshBuilder.PLANE. + If the *Mirror* is a geom object this parameter is unnecessary + Copy: allows copying the element (Copy==True) or replacing it with its mirror (Copy==False) + MakeGroups: forces the generation of new groups from existing ones (if Copy) + + Returns: + list of created :class:`groups ` if *MakeGroups* == True, empty list otherwise + """ + if ( isinstance( theObject, Mesh )): theObject = theObject.GetMesh() if ( isinstance( Mirror, geomBuilder.GEOM._objref_GEOM_Object)): @@ -4288,16 +5592,22 @@ class Mesh: self.editor.MirrorObject(theObject, Mirror, theMirrorType, Copy) return [] - ## Create a new mesh by a symmetrical copy of the object - # @param theObject mesh, submesh or group - # @param Mirror AxisStruct or geom object (point, line, plane) - # @param theMirrorType smeshBuilder.POINT, smeshBuilder.AXIS or smeshBuilder.PLANE - # If the Mirror is a geom object this parameter is unnecessary - # @param MakeGroups forces the generation of new groups from existing ones - # @param NewMeshName the name of the new mesh to create - # @return instance of Mesh class - # @ingroup l2_modif_trsf def MirrorObjectMakeMesh (self, theObject, Mirror, theMirrorType=0,MakeGroups=0,NewMeshName=""): + """ + Create a new mesh by a symmetrical copy of the object + + Parameters: + theObject: :class:`mesh, sub-mesh, group or filter ` + Mirror: :class:`SMESH.AxisStruct` or geom object (point, line, plane) + theMirrorType: smeshBuilder.POINT, smeshBuilder.AXIS or smeshBuilder.PLANE. + If the *Mirror* is a geom object this parameter is unnecessary + MakeGroups: forces the generation of new groups from existing ones + NewMeshName: the name of the new mesh to create + + Returns: + instance of class :class:`Mesh` + """ + if ( isinstance( theObject, Mesh )): theObject = theObject.GetMesh() if ( isinstance( Mirror, geomBuilder.GEOM._objref_GEOM_Object)): @@ -4309,14 +5619,20 @@ class Mesh: MakeGroups, NewMeshName) return Mesh( self.smeshpyD,self.geompyD,mesh ) - ## Translate the elements - # @param IDsOfElements list of elements ids - # @param Vector the direction of translation (DirStruct or vector or 3 vector components) - # @param Copy allows copying the translated elements - # @param MakeGroups forces the generation of new groups from existing ones (if Copy) - # @return list of created groups (SMESH_GroupBase) if MakeGroups=True, empty list otherwise - # @ingroup l2_modif_trsf def Translate(self, IDsOfElements, Vector, Copy, MakeGroups=False): + """ + Translate the elements + + Parameters: + IDsOfElements: list of elements ids + Vector: the direction of translation (:class:`SMESH.DirStruct` or vector or 3 vector components) + Copy: allows copying the translated elements + MakeGroups: forces the generation of new groups from existing ones (if Copy) + + Returns: + list of created :class:`groups ` if *MakeGroups* == True, empty list otherwise + """ + if IDsOfElements == []: IDsOfElements = self.GetElementsId() if ( isinstance( Vector, geomBuilder.GEOM._objref_GEOM_Object)): @@ -4329,14 +5645,20 @@ class Mesh: self.editor.Translate(IDsOfElements, Vector, Copy) return [] - ## Create a new mesh of translated elements - # @param IDsOfElements list of elements ids - # @param Vector the direction of translation (DirStruct or vector or 3 vector components) - # @param MakeGroups forces the generation of new groups from existing ones - # @param NewMeshName the name of the newly created mesh - # @return instance of Mesh class - # @ingroup l2_modif_trsf def TranslateMakeMesh(self, IDsOfElements, Vector, MakeGroups=False, NewMeshName=""): + """ + Create a new mesh of translated elements + + Parameters: + IDsOfElements: list of elements ids + Vector: the direction of translation (:class:`SMESH.DirStruct` or vector or 3 vector components) + MakeGroups: forces the generation of new groups from existing ones + NewMeshName: the name of the newly created mesh + + Returns: + instance of class :class:`Mesh` + """ + if IDsOfElements == []: IDsOfElements = self.GetElementsId() if ( isinstance( Vector, geomBuilder.GEOM._objref_GEOM_Object)): @@ -4347,14 +5669,20 @@ class Mesh: mesh = self.editor.TranslateMakeMesh(IDsOfElements, Vector, MakeGroups, NewMeshName) return Mesh ( self.smeshpyD, self.geompyD, mesh ) - ## Translate the object - # @param theObject the object to translate (mesh, submesh, or group) - # @param Vector direction of translation (DirStruct or geom vector or 3 vector components) - # @param Copy allows copying the translated elements - # @param MakeGroups forces the generation of new groups from existing ones (if Copy) - # @return list of created groups (SMESH_GroupBase) if MakeGroups=True, empty list otherwise - # @ingroup l2_modif_trsf def TranslateObject(self, theObject, Vector, Copy, MakeGroups=False): + """ + Translate the object + + Parameters: + theObject: the object to translate (:class:`mesh, sub-mesh, group or filter `) + Vector: direction of translation (:class:`SMESH.DirStruct` or geom vector or 3 vector components) + Copy: allows copying the translated elements + MakeGroups: forces the generation of new groups from existing ones (if Copy) + + Returns: + list of created :class:`groups ` if *MakeGroups* == True, empty list otherwise + """ + if ( isinstance( theObject, Mesh )): theObject = theObject.GetMesh() if ( isinstance( Vector, geomBuilder.GEOM._objref_GEOM_Object)): @@ -4367,14 +5695,20 @@ class Mesh: self.editor.TranslateObject(theObject, Vector, Copy) return [] - ## Create a new mesh from the translated object - # @param theObject the object to translate (mesh, submesh, or group) - # @param Vector the direction of translation (DirStruct or geom vector or 3 vector components) - # @param MakeGroups forces the generation of new groups from existing ones - # @param NewMeshName the name of the newly created mesh - # @return instance of Mesh class - # @ingroup l2_modif_trsf def TranslateObjectMakeMesh(self, theObject, Vector, MakeGroups=False, NewMeshName=""): + """ + Create a new mesh from the translated object + + Parameters: + theObject: the object to translate (:class:`mesh, sub-mesh, group or filter `) + Vector: the direction of translation (:class:`SMESH.DirStruct` or geom vector or 3 vector components) + MakeGroups: forces the generation of new groups from existing ones + NewMeshName: the name of the newly created mesh + + Returns: + instance of class :class:`Mesh` + """ + if isinstance( theObject, Mesh ): theObject = theObject.GetMesh() if isinstance( Vector, geomBuilder.GEOM._objref_GEOM_Object ): @@ -4387,16 +5721,22 @@ class Mesh: - ## Scale the object - # @param theObject - the object to translate (mesh, submesh, or group) - # @param thePoint - base point for scale (SMESH.PointStruct or list of 3 coordinates) - # @param theScaleFact - list of 1-3 scale factors for axises - # @param Copy - allows copying the translated elements - # @param MakeGroups - forces the generation of new groups from existing - # ones (if Copy) - # @return list of created groups (SMESH_GroupBase) if MakeGroups=True, - # empty list otherwise def Scale(self, theObject, thePoint, theScaleFact, Copy, MakeGroups=False): + """ + Scale the object + + Parameters: + theObject: the object to translate (:class:`mesh, sub-mesh, group or filter `) + thePoint: base point for scale (:class:`SMESH.PointStruct` or list of 3 coordinates) + theScaleFact: list of 1-3 scale factors for axises + Copy: allows copying the translated elements + MakeGroups: forces the generation of new groups from existing + ones (if Copy) + + Returns: + list of created :class:`groups ` if *MakeGroups* == True, + empty list otherwise + """ unRegister = genObjUnRegister() if ( isinstance( theObject, Mesh )): theObject = theObject.GetMesh() @@ -4417,14 +5757,20 @@ class Mesh: self.editor.Scale(theObject, thePoint, theScaleFact, Copy) return [] - ## Create a new mesh from the translated object - # @param theObject - the object to translate (mesh, submesh, or group) - # @param thePoint - base point for scale (SMESH.PointStruct or list of 3 coordinates) - # @param theScaleFact - list of 1-3 scale factors for axises - # @param MakeGroups - forces the generation of new groups from existing ones - # @param NewMeshName - the name of the newly created mesh - # @return instance of Mesh class def ScaleMakeMesh(self, theObject, thePoint, theScaleFact, MakeGroups=False, NewMeshName=""): + """ + Create a new mesh from the translated object + + Parameters: + theObject: the object to translate (:class:`mesh, sub-mesh, group or filter `) + thePoint: base point for scale (:class:`SMESH.PointStruct` or list of 3 coordinates) + theScaleFact: list of 1-3 scale factors for axises + MakeGroups: forces the generation of new groups from existing ones + NewMeshName: the name of the newly created mesh + + Returns: + instance of class :class:`Mesh` + """ unRegister = genObjUnRegister() if (isinstance(theObject, Mesh)): theObject = theObject.GetMesh() @@ -4445,15 +5791,22 @@ class Mesh: - ## Rotate the elements - # @param IDsOfElements list of elements ids - # @param Axis the axis of rotation (AxisStruct or geom line) - # @param AngleInRadians the angle of rotation (in radians) or a name of variable which defines angle in degrees - # @param Copy allows copying the rotated elements - # @param MakeGroups forces the generation of new groups from existing ones (if Copy) - # @return list of created groups (SMESH_GroupBase) if MakeGroups=True, empty list otherwise - # @ingroup l2_modif_trsf def Rotate (self, IDsOfElements, Axis, AngleInRadians, Copy, MakeGroups=False): + """ + Rotate the elements + + Parameters: + IDsOfElements: list of elements ids + Axis: the axis of rotation (:class:`SMESH.AxisStruct` or geom line) + AngleInRadians: the angle of rotation (in radians) or a name of variable which defines angle in degrees + Copy: allows copying the rotated elements + MakeGroups: forces the generation of new groups from existing ones (if Copy) + + Returns: + list of created :class:`groups ` if *MakeGroups* == True, empty list otherwise + """ + + if IDsOfElements == []: IDsOfElements = self.GetElementsId() if ( isinstance( Axis, geomBuilder.GEOM._objref_GEOM_Object)): @@ -4466,15 +5819,21 @@ class Mesh: self.editor.Rotate(IDsOfElements, Axis, AngleInRadians, Copy) return [] - ## Create a new mesh of rotated elements - # @param IDsOfElements list of element ids - # @param Axis the axis of rotation (AxisStruct or geom line) - # @param AngleInRadians the angle of rotation (in radians) or a name of variable which defines angle in degrees - # @param MakeGroups forces the generation of new groups from existing ones - # @param NewMeshName the name of the newly created mesh - # @return instance of Mesh class - # @ingroup l2_modif_trsf def RotateMakeMesh (self, IDsOfElements, Axis, AngleInRadians, MakeGroups=0, NewMeshName=""): + """ + Create a new mesh of rotated elements + + Parameters: + IDsOfElements: list of element ids + Axis: the axis of rotation (:class:`SMESH.AxisStruct` or geom line) + AngleInRadians: the angle of rotation (in radians) or a name of variable which defines angle in degrees + MakeGroups: forces the generation of new groups from existing ones + NewMeshName: the name of the newly created mesh + + Returns: + instance of class :class:`Mesh` + """ + if IDsOfElements == []: IDsOfElements = self.GetElementsId() if ( isinstance( Axis, geomBuilder.GEOM._objref_GEOM_Object)): @@ -4486,15 +5845,21 @@ class Mesh: MakeGroups, NewMeshName) return Mesh( self.smeshpyD, self.geompyD, mesh ) - ## Rotate the object - # @param theObject the object to rotate( mesh, submesh, or group) - # @param Axis the axis of rotation (AxisStruct or geom line) - # @param AngleInRadians the angle of rotation (in radians) or a name of variable which defines angle in degrees - # @param Copy allows copying the rotated elements - # @param MakeGroups forces the generation of new groups from existing ones (if Copy) - # @return list of created groups (SMESH_GroupBase) if MakeGroups=True, empty list otherwise - # @ingroup l2_modif_trsf def RotateObject (self, theObject, Axis, AngleInRadians, Copy, MakeGroups=False): + """ + Rotate the object + + Parameters: + theObject: the object to rotate (:class:`mesh, sub-mesh, group or filter `) + Axis: the axis of rotation (:class:`SMESH.AxisStruct` or geom line) + AngleInRadians: the angle of rotation (in radians) or a name of variable which defines angle in degrees + Copy: allows copying the rotated elements + MakeGroups: forces the generation of new groups from existing ones (if Copy) + + Returns: + list of created :class:`groups ` if MakeGroups==True, empty list otherwise + """ + if (isinstance(theObject, Mesh)): theObject = theObject.GetMesh() if (isinstance(Axis, geomBuilder.GEOM._objref_GEOM_Object)): @@ -4507,15 +5872,21 @@ class Mesh: self.editor.RotateObject(theObject, Axis, AngleInRadians, Copy) return [] - ## Create a new mesh from the rotated object - # @param theObject the object to rotate (mesh, submesh, or group) - # @param Axis the axis of rotation (AxisStruct or geom line) - # @param AngleInRadians the angle of rotation (in radians) or a name of variable which defines angle in degrees - # @param MakeGroups forces the generation of new groups from existing ones - # @param NewMeshName the name of the newly created mesh - # @return instance of Mesh class - # @ingroup l2_modif_trsf def RotateObjectMakeMesh(self, theObject, Axis, AngleInRadians, MakeGroups=0,NewMeshName=""): + """ + Create a new mesh from the rotated object + + Parameters: + theObject: the object to rotate (:class:`mesh, sub-mesh, group or filter `) + Axis: the axis of rotation (:class:`SMESH.AxisStruct` or geom line) + AngleInRadians: the angle of rotation (in radians) or a name of variable which defines angle in degrees + MakeGroups: forces the generation of new groups from existing ones + NewMeshName: the name of the newly created mesh + + Returns: + instance of class :class:`Mesh` + """ + if (isinstance( theObject, Mesh )): theObject = theObject.GetMesh() if (isinstance(Axis, geomBuilder.GEOM._objref_GEOM_Object)): @@ -4527,27 +5898,64 @@ class Mesh: self.mesh.SetParameters(Parameters) return Mesh( self.smeshpyD, self.geompyD, mesh ) - ## Find groups of adjacent nodes within Tolerance. - # @param Tolerance the value of tolerance - # @param SeparateCornerAndMediumNodes if @c True, in quadratic mesh puts - # corner and medium nodes in separate groups thus preventing - # their further merge. - # @return the list of groups of nodes IDs (e.g. [[1,12,13],[4,25]]) - # @ingroup l2_modif_trsf + def Offset(self, theObject, Value, MakeGroups=False, CopyElements=False, NewMeshName=''): + """ + Create an offset mesh from the given 2D object + + Parameters: + theObject (SMESH.SMESH_IDSource): the source object (mesh, sub-mesh, group or filter) + theValue (float): signed offset size + MakeGroups (boolean): forces the generation of new groups from existing ones + CopyElements (boolean): if *NewMeshName* is empty, True means to keep original elements, + False means to remove original elements. + NewMeshName (string): the name of a mesh to create. If empty, offset elements are added to this mesh + + Returns: + A tuple (:class:`Mesh`, list of :class:`groups `) + """ + + if isinstance( theObject, Mesh ): + theObject = theObject.GetMesh() + theValue,Parameters,hasVars = ParseParameters(Value) + mesh_groups = self.editor.Offset(theObject, Value, MakeGroups, CopyElements, NewMeshName) + self.mesh.SetParameters(Parameters) + # if mesh_groups[0]: + # return Mesh( self.smeshpyD, self.geompyD, mesh_groups[0] ), mesh_groups[1] + return mesh_groups + def FindCoincidentNodes (self, Tolerance, SeparateCornerAndMediumNodes=False): + """ + Find groups of adjacent nodes within Tolerance. + + Parameters: + Tolerance (float): the value of tolerance + SeparateCornerAndMediumNodes (boolean): if *True*, in quadratic mesh puts + corner and medium nodes in separate groups thus preventing + their further merge. + + Returns: + the list of groups of nodes IDs (e.g. [[1,12,13],[4,25]]) + """ + return self.editor.FindCoincidentNodes( Tolerance, SeparateCornerAndMediumNodes ) - ## Find groups of ajacent nodes within Tolerance. - # @param Tolerance the value of tolerance - # @param SubMeshOrGroup SubMesh, Group or Filter - # @param exceptNodes list of either SubMeshes, Groups or node IDs to exclude from search - # @param SeparateCornerAndMediumNodes if @c True, in quadratic mesh puts - # corner and medium nodes in separate groups thus preventing - # their further merge. - # @return the list of groups of nodes IDs (e.g. [[1,12,13],[4,25]]) - # @ingroup l2_modif_trsf def FindCoincidentNodesOnPart (self, SubMeshOrGroup, Tolerance, exceptNodes=[], SeparateCornerAndMediumNodes=False): + """ + Find groups of ajacent nodes within Tolerance. + + Parameters: + Tolerance: the value of tolerance + SubMeshOrGroup: :class:`sub-mesh, group or filter ` + exceptNodes: list of either SubMeshes, Groups or node IDs to exclude from search + SeparateCornerAndMediumNodes: if *True*, in quadratic mesh puts + corner and medium nodes in separate groups thus preventing + their further merge. + + Returns: + the list of groups of nodes IDs (e.g. [[1,12,13],[4,25]]) + """ + unRegister = genObjUnRegister() if (isinstance( SubMeshOrGroup, Mesh )): SubMeshOrGroup = SubMeshOrGroup.GetMesh() @@ -4559,67 +5967,123 @@ class Mesh: return self.editor.FindCoincidentNodesOnPartBut(SubMeshOrGroup, Tolerance, exceptNodes, SeparateCornerAndMediumNodes) - ## Merge nodes - # @param GroupsOfNodes a list of groups of nodes IDs for merging - # (e.g. [[1,12,13],[25,4]], then nodes 12, 13 and 4 will be removed and replaced - # by nodes 1 and 25 correspondingly in all elements and groups - # @param NodesToKeep nodes to keep in the mesh: a list of groups, sub-meshes or node IDs. - # If @a NodesToKeep does not include a node to keep for some group to merge, - # then the first node in the group is kept. - # @ingroup l2_modif_trsf - def MergeNodes (self, GroupsOfNodes, NodesToKeep=[]): - # NodesToKeep are converted to SMESH_IDSource in meshEditor.MergeNodes() - self.editor.MergeNodes(GroupsOfNodes,NodesToKeep) - - ## Find the elements built on the same nodes. - # @param MeshOrSubMeshOrGroup Mesh or SubMesh, or Group of elements for searching - # @return the list of groups of equal elements IDs (e.g. [[1,12,13],[4,25]]) - # @ingroup l2_modif_trsf + def MergeNodes (self, GroupsOfNodes, NodesToKeep=[], AvoidMakingHoles=False): + """ + Merge nodes + + Parameters: + GroupsOfNodes: a list of groups of nodes IDs for merging. + E.g. [[1,12,13],[25,4]] means that nodes 12, 13 and 4 will be removed and replaced + in all elements and groups by nodes 1 and 25 correspondingly + NodesToKeep: nodes to keep in the mesh: a list of groups, sub-meshes or node IDs. + If *NodesToKeep* does not include a node to keep for some group to merge, + then the first node in the group is kept. + AvoidMakingHoles: prevent merging nodes which cause removal of elements becoming + invalid + """ + # NodesToKeep are converted to SMESH.SMESH_IDSource in meshEditor.MergeNodes() + self.editor.MergeNodes( GroupsOfNodes, NodesToKeep, AvoidMakingHoles ) + def FindEqualElements (self, MeshOrSubMeshOrGroup=None): + """ + Find the elements built on the same nodes. + + Parameters: + MeshOrSubMeshOrGroup: :class:`mesh, sub-mesh, group or filter ` + + Returns: + the list of groups of equal elements IDs (e.g. [[1,12,13],[4,25]]) + """ + if not MeshOrSubMeshOrGroup: MeshOrSubMeshOrGroup=self.mesh elif isinstance( MeshOrSubMeshOrGroup, Mesh ): MeshOrSubMeshOrGroup = MeshOrSubMeshOrGroup.GetMesh() return self.editor.FindEqualElements( MeshOrSubMeshOrGroup ) - ## Merge elements in each given group. - # @param GroupsOfElementsID a list of groups of elements IDs for merging - # (e.g. [[1,12,13],[25,4]], then elements 12, 13 and 4 will be removed and - # replaced by elements 1 and 25 in all groups) - # @ingroup l2_modif_trsf def MergeElements(self, GroupsOfElementsID): + """ + Merge elements in each given group. + + Parameters: + GroupsOfElementsID: a list of groups (lists) of elements IDs for merging + (e.g. [[1,12,13],[25,4]] means that elements 12, 13 and 4 will be removed and + replaced in all groups by elements 1 and 25) + """ + self.editor.MergeElements(GroupsOfElementsID) - ## Leave one element and remove all other elements built on the same nodes. - # @ingroup l2_modif_trsf def MergeEqualElements(self): + """ + Leave one element and remove all other elements built on the same nodes. + """ + self.editor.MergeEqualElements() - ## Return groups of FreeBorder's coincident within the given tolerance. - # @param tolerance the tolerance. If the tolerance <= 0.0 then one tenth of an average - # size of elements adjacent to free borders being compared is used. - # @return SMESH.CoincidentFreeBorders structure - # @ingroup l2_modif_trsf + def FindFreeBorders(self, ClosedOnly=True): + """ + Returns all or only closed free borders + + Returns: + list of SMESH.FreeBorder's + """ + + return self.editor.FindFreeBorders( ClosedOnly ) + + def FillHole(self, holeNodes): + """ + Fill with 2D elements a hole defined by a SMESH.FreeBorder. + + Parameters: + FreeBorder: either a SMESH.FreeBorder or a list on node IDs. These nodes + must describe all sequential nodes of the hole border. The first and the last + nodes must be the same. Use :meth:`FindFreeBorders` to get nodes of holes. + """ + + + if holeNodes and isinstance( holeNodes, list ) and isinstance( holeNodes[0], int ): + holeNodes = SMESH.FreeBorder(nodeIDs=holeNodes) + if not isinstance( holeNodes, SMESH.FreeBorder ): + raise TypeError, "holeNodes must be either SMESH.FreeBorder or list of integer and not %s" % holeNodes + self.editor.FillHole( holeNodes ) + def FindCoincidentFreeBorders (self, tolerance=0.): + """ + Return groups of FreeBorder's coincident within the given tolerance. + + Parameters: + tolerance: the tolerance. If the tolerance <= 0.0 then one tenth of an average + size of elements adjacent to free borders being compared is used. + + Returns: + SMESH.CoincidentFreeBorders structure + """ + return self.editor.FindCoincidentFreeBorders( tolerance ) - - ## Sew FreeBorder's of each group - # @param freeBorders either a SMESH.CoincidentFreeBorders structure or a list of lists - # where each enclosed list contains node IDs of a group of coincident free - # borders such that each consequent triple of IDs within a group describes - # a free border in a usual way: n1, n2, nLast - i.e. 1st node, 2nd node and - # last node of a border. - # For example [[1, 2, 10, 20, 21, 40], [11, 12, 15, 55, 54, 41]] describes two - # groups of coincident free borders, each group including two borders. - # @param createPolygons if @c True faces adjacent to free borders are converted to - # polygons if a node of opposite border falls on a face edge, else such - # faces are split into several ones. - # @param createPolyhedra if @c True volumes adjacent to free borders are converted to - # polyhedra if a node of opposite border falls on a volume edge, else such - # volumes, if any, remain intact and the mesh becomes non-conformal. - # @return a number of successfully sewed groups - # @ingroup l2_modif_trsf + def SewCoincidentFreeBorders (self, freeBorders, createPolygons=False, createPolyhedra=False): + """ + Sew FreeBorder's of each group + + Parameters: + freeBorders: either a SMESH.CoincidentFreeBorders structure or a list of lists + where each enclosed list contains node IDs of a group of coincident free + borders such that each consequent triple of IDs within a group describes + a free border in a usual way: n1, n2, nLast - i.e. 1st node, 2nd node and + last node of a border. + For example [[1, 2, 10, 20, 21, 40], [11, 12, 15, 55, 54, 41]] describes two + groups of coincident free borders, each group including two borders. + createPolygons: if :code:`True` faces adjacent to free borders are converted to + polygons if a node of opposite border falls on a face edge, else such + faces are split into several ones. + createPolyhedra: if :code:`True` volumes adjacent to free borders are converted to + polyhedra if a node of opposite border falls on a volume edge, else such + volumes, if any, remain intact and the mesh becomes non-conformal. + + Returns: + a number of successfully sewed groups + """ + if freeBorders and isinstance( freeBorders, list ): # construct SMESH.CoincidentFreeBorders if isinstance( freeBorders[0], int ): @@ -4641,89 +6105,129 @@ class Mesh: return self.editor.SewCoincidentFreeBorders( freeBorders, createPolygons, createPolyhedra ) - ## Sew free borders - # @return SMESH::Sew_Error - # @ingroup l2_modif_trsf def SewFreeBorders (self, FirstNodeID1, SecondNodeID1, LastNodeID1, FirstNodeID2, SecondNodeID2, LastNodeID2, CreatePolygons, CreatePolyedrs): + """ + Sew free borders + + Returns: + :class:`error code ` + """ + return self.editor.SewFreeBorders(FirstNodeID1, SecondNodeID1, LastNodeID1, FirstNodeID2, SecondNodeID2, LastNodeID2, CreatePolygons, CreatePolyedrs) - ## Sew conform free borders - # @return SMESH::Sew_Error - # @ingroup l2_modif_trsf def SewConformFreeBorders (self, FirstNodeID1, SecondNodeID1, LastNodeID1, FirstNodeID2, SecondNodeID2): + """ + Sew conform free borders + + Returns: + :class:`error code ` + """ + return self.editor.SewConformFreeBorders(FirstNodeID1, SecondNodeID1, LastNodeID1, FirstNodeID2, SecondNodeID2) - ## Sew border to side - # @return SMESH::Sew_Error - # @ingroup l2_modif_trsf def SewBorderToSide (self, FirstNodeIDOnFreeBorder, SecondNodeIDOnFreeBorder, LastNodeIDOnFreeBorder, FirstNodeIDOnSide, LastNodeIDOnSide, CreatePolygons, CreatePolyedrs): + """ + Sew border to side + + Returns: + :class:`error code ` + """ + return self.editor.SewBorderToSide(FirstNodeIDOnFreeBorder, SecondNodeIDOnFreeBorder, LastNodeIDOnFreeBorder, FirstNodeIDOnSide, LastNodeIDOnSide, CreatePolygons, CreatePolyedrs) - ## Sew two sides of a mesh. The nodes belonging to Side1 are - # merged with the nodes of elements of Side2. - # The number of elements in theSide1 and in theSide2 must be - # equal and they should have similar nodal connectivity. - # The nodes to merge should belong to side borders and - # the first node should be linked to the second. - # @return SMESH::Sew_Error - # @ingroup l2_modif_trsf def SewSideElements (self, IDsOfSide1Elements, IDsOfSide2Elements, NodeID1OfSide1ToMerge, NodeID1OfSide2ToMerge, NodeID2OfSide1ToMerge, NodeID2OfSide2ToMerge): + """ + Sew two sides of a mesh. The nodes belonging to Side1 are + merged with the nodes of elements of Side2. + The number of elements in theSide1 and in theSide2 must be + equal and they should have similar nodal connectivity. + The nodes to merge should belong to side borders and + the first node should be linked to the second. + + Returns: + :class:`error code ` + """ + return self.editor.SewSideElements(IDsOfSide1Elements, IDsOfSide2Elements, NodeID1OfSide1ToMerge, NodeID1OfSide2ToMerge, NodeID2OfSide1ToMerge, NodeID2OfSide2ToMerge) - ## Set new nodes for the given element. - # @param ide the element id - # @param newIDs nodes ids - # @return If the number of nodes does not correspond to the type of element - return false - # @ingroup l2_modif_edit def ChangeElemNodes(self, ide, newIDs): + """ + Set new nodes for the given element. + + Parameters: + ide: the element ID + newIDs: nodes IDs + + Returns: + False if the number of nodes does not correspond to the type of element + """ + return self.editor.ChangeElemNodes(ide, newIDs) - ## If during the last operation of MeshEditor some nodes were - # created, this method return the list of their IDs, \n - # if new nodes were not created - return empty list - # @return the list of integer values (can be empty) - # @ingroup l2_modif_add def GetLastCreatedNodes(self): + """ + If during the last operation of :class:`SMESH.SMESH_MeshEditor` some nodes were + created, this method return the list of their IDs. + If new nodes were not created - return empty list + + Returns: + the list of integer values (can be empty) + """ + return self.editor.GetLastCreatedNodes() - ## If during the last operation of MeshEditor some elements were - # created this method return the list of their IDs, \n - # if new elements were not created - return empty list - # @return the list of integer values (can be empty) - # @ingroup l2_modif_add def GetLastCreatedElems(self): + """ + If during the last operation of :class:`SMESH.SMESH_MeshEditor` some elements were + created this method return the list of their IDs. + If new elements were not created - return empty list + + Returns: + the list of integer values (can be empty) + """ + return self.editor.GetLastCreatedElems() - ## Forget what nodes and elements were created by the last mesh edition operation - # @ingroup l2_modif_add def ClearLastCreated(self): + """ + Forget what nodes and elements were created by the last mesh edition operation + """ + self.editor.ClearLastCreated() - ## Create duplicates of given elements, i.e. create new elements based on the - # same nodes as the given ones. - # @param theElements - container of elements to duplicate. It can be a Mesh, - # sub-mesh, group, filter or a list of element IDs. If \a theElements is - # a Mesh, elements of highest dimension are duplicated - # @param theGroupName - a name of group to contain the generated elements. - # If a group with such a name already exists, the new elements - # are added to the existng group, else a new group is created. - # If \a theGroupName is empty, new elements are not added - # in any group. - # @return a group where the new elements are added. None if theGroupName == "". - # @ingroup l2_modif_duplicat def DoubleElements(self, theElements, theGroupName=""): + """ + Create duplicates of given elements, i.e. create new elements based on the + same nodes as the given ones. + + Parameters: + theElements: container of elements to duplicate. It can be a + :class:`mesh, sub-mesh, group, filter ` + or a list of element IDs. If *theElements* is + a :class:`Mesh`, elements of highest dimension are duplicated + theGroupName: a name of group to contain the generated elements. + If a group with such a name already exists, the new elements + are added to the existng group, else a new group is created. + If *theGroupName* is empty, new elements are not added + in any group. + + Returns: + a :class:`group ` where the new elements are added. + None if *theGroupName* == "". + """ + unRegister = genObjUnRegister() if isinstance( theElements, Mesh ): theElements = theElements.mesh @@ -4732,86 +6236,128 @@ class Mesh: unRegister.set( theElements ) return self.editor.DoubleElements(theElements, theGroupName) - ## Create a hole in a mesh by doubling the nodes of some particular elements - # @param theNodes identifiers of nodes to be doubled - # @param theModifiedElems identifiers of elements to be updated by the new (doubled) - # nodes. If list of element identifiers is empty then nodes are doubled but - # they not assigned to elements - # @return TRUE if operation has been completed successfully, FALSE otherwise - # @ingroup l2_modif_duplicat def DoubleNodes(self, theNodes, theModifiedElems): + """ + Create a hole in a mesh by doubling the nodes of some particular elements + + Parameters: + theNodes: IDs of nodes to be doubled + theModifiedElems: IDs of elements to be updated by the new (doubled) + nodes. If list of element identifiers is empty then nodes are doubled but + they not assigned to elements + + Returns: + True if operation has been completed successfully, False otherwise + """ + return self.editor.DoubleNodes(theNodes, theModifiedElems) - ## Create a hole in a mesh by doubling the nodes of some particular elements - # This method provided for convenience works as DoubleNodes() described above. - # @param theNodeId identifiers of node to be doubled - # @param theModifiedElems identifiers of elements to be updated - # @return TRUE if operation has been completed successfully, FALSE otherwise - # @ingroup l2_modif_duplicat def DoubleNode(self, theNodeId, theModifiedElems): + """ + Create a hole in a mesh by doubling the nodes of some particular elements. + This method provided for convenience works as :meth:`DoubleNodes`. + + Parameters: + theNodeId: IDs of node to double + theModifiedElems: IDs of elements to update + + Returns: + True if operation has been completed successfully, False otherwise + """ + return self.editor.DoubleNode(theNodeId, theModifiedElems) - ## Create a hole in a mesh by doubling the nodes of some particular elements - # This method provided for convenience works as DoubleNodes() described above. - # @param theNodes group of nodes to be doubled - # @param theModifiedElems group of elements to be updated. - # @param theMakeGroup forces the generation of a group containing new nodes. - # @return TRUE or a created group if operation has been completed successfully, - # FALSE or None otherwise - # @ingroup l2_modif_duplicat def DoubleNodeGroup(self, theNodes, theModifiedElems, theMakeGroup=False): + """ + Create a hole in a mesh by doubling the nodes of some particular elements. + This method provided for convenience works as :meth:`DoubleNodes`. + + Parameters: + theNodes: group of nodes to double. + theModifiedElems: group of elements to update. + theMakeGroup: forces the generation of a group containing new nodes. + + Returns: + True or a created group if operation has been completed successfully, + False or None otherwise + """ + if theMakeGroup: return self.editor.DoubleNodeGroupNew(theNodes, theModifiedElems) return self.editor.DoubleNodeGroup(theNodes, theModifiedElems) - ## Create a hole in a mesh by doubling the nodes of some particular elements - # This method provided for convenience works as DoubleNodes() described above. - # @param theNodes list of groups of nodes to be doubled - # @param theModifiedElems list of groups of elements to be updated. - # @param theMakeGroup forces the generation of a group containing new nodes. - # @return TRUE if operation has been completed successfully, FALSE otherwise - # @ingroup l2_modif_duplicat def DoubleNodeGroups(self, theNodes, theModifiedElems, theMakeGroup=False): + """ + Create a hole in a mesh by doubling the nodes of some particular elements. + This method provided for convenience works as :meth:`DoubleNodes`. + + Parameters: + theNodes: list of groups of nodes to double. + theModifiedElems: list of groups of elements to update. + theMakeGroup: forces the generation of a group containing new nodes. + + Returns: + True if operation has been completed successfully, False otherwise + """ + if theMakeGroup: return self.editor.DoubleNodeGroupsNew(theNodes, theModifiedElems) return self.editor.DoubleNodeGroups(theNodes, theModifiedElems) - ## Create a hole in a mesh by doubling the nodes of some particular elements - # @param theElems - the list of elements (edges or faces) to be replicated - # The nodes for duplication could be found from these elements - # @param theNodesNot - list of nodes to NOT replicate - # @param theAffectedElems - the list of elements (cells and edges) to which the - # replicated nodes should be associated to. - # @return TRUE if operation has been completed successfully, FALSE otherwise - # @ingroup l2_modif_duplicat def DoubleNodeElem(self, theElems, theNodesNot, theAffectedElems): + """ + Create a hole in a mesh by doubling the nodes of some particular elements + + Parameters: + theElems: the list of elements (edges or faces) to replicate. + The nodes for duplication could be found from these elements + theNodesNot: list of nodes NOT to replicate + theAffectedElems: the list of elements (cells and edges) to which the + replicated nodes should be associated to + + Returns: + True if operation has been completed successfully, False otherwise + """ + return self.editor.DoubleNodeElem(theElems, theNodesNot, theAffectedElems) - ## Create a hole in a mesh by doubling the nodes of some particular elements - # @param theElems - the list of elements (edges or faces) to be replicated - # The nodes for duplication could be found from these elements - # @param theNodesNot - list of nodes to NOT replicate - # @param theShape - shape to detect affected elements (element which geometric center - # located on or inside shape). - # The replicated nodes should be associated to affected elements. - # @return TRUE if operation has been completed successfully, FALSE otherwise - # @ingroup l2_modif_duplicat def DoubleNodeElemInRegion(self, theElems, theNodesNot, theShape): + """ + Create a hole in a mesh by doubling the nodes of some particular elements + + Parameters: + theElems: the list of elements (edges or faces) to replicate. + The nodes for duplication could be found from these elements + theNodesNot: list of nodes NOT to replicate + theShape: shape to detect affected elements (element which geometric center + located on or inside shape). + The replicated nodes should be associated to affected elements. + + Returns: + True if operation has been completed successfully, False otherwise + """ + return self.editor.DoubleNodeElemInRegion(theElems, theNodesNot, theShape) - ## Create a hole in a mesh by doubling the nodes of some particular elements - # This method provided for convenience works as DoubleNodes() described above. - # @param theElems - group of of elements (edges or faces) to be replicated - # @param theNodesNot - group of nodes not to replicated - # @param theAffectedElems - group of elements to which the replicated nodes - # should be associated to. - # @param theMakeGroup forces the generation of a group containing new elements. - # @param theMakeNodeGroup forces the generation of a group containing new nodes. - # @return TRUE or created groups (one or two) if operation has been completed successfully, - # FALSE or None otherwise - # @ingroup l2_modif_duplicat def DoubleNodeElemGroup(self, theElems, theNodesNot, theAffectedElems, theMakeGroup=False, theMakeNodeGroup=False): + """ + Create a hole in a mesh by doubling the nodes of some particular elements. + This method provided for convenience works as :meth:`DoubleNodes`. + + Parameters: + theElems: group of of elements (edges or faces) to replicate. + theNodesNot: group of nodes NOT to replicate. + theAffectedElems: group of elements to which the replicated nodes + should be associated to. + theMakeGroup: forces the generation of a group containing new elements. + theMakeNodeGroup: forces the generation of a group containing new nodes. + + Returns: + True or created groups (one or two) if operation has been completed successfully, + False or None otherwise + """ + if theMakeGroup or theMakeNodeGroup: twoGroups = self.editor.DoubleNodeElemGroup2New(theElems, theNodesNot, theAffectedElems, @@ -4822,30 +6368,40 @@ class Mesh: return twoGroups[ int(theMakeNodeGroup) ] return self.editor.DoubleNodeElemGroup(theElems, theNodesNot, theAffectedElems) - ## Create a hole in a mesh by doubling the nodes of some particular elements - # This method provided for convenience works as DoubleNodes() described above. - # @param theElems - group of of elements (edges or faces) to be replicated - # @param theNodesNot - group of nodes not to replicated - # @param theShape - shape to detect affected elements (element which geometric center - # located on or inside shape). - # The replicated nodes should be associated to affected elements. - # @ingroup l2_modif_duplicat def DoubleNodeElemGroupInRegion(self, theElems, theNodesNot, theShape): + """ + Create a hole in a mesh by doubling the nodes of some particular elements. + This method provided for convenience works as :meth:`DoubleNodes`. + + Parameters: + theElems: group of of elements (edges or faces) to replicate + theNodesNot: group of nodes not to replicate + theShape: shape to detect affected elements (element which geometric center + located on or inside shape). + The replicated nodes should be associated to affected elements + """ + return self.editor.DoubleNodeElemGroupInRegion(theElems, theNodesNot, theShape) - ## Create a hole in a mesh by doubling the nodes of some particular elements - # This method provided for convenience works as DoubleNodes() described above. - # @param theElems - list of groups of elements (edges or faces) to be replicated - # @param theNodesNot - list of groups of nodes not to replicated - # @param theAffectedElems - group of elements to which the replicated nodes - # should be associated to. - # @param theMakeGroup forces the generation of a group containing new elements. - # @param theMakeNodeGroup forces the generation of a group containing new nodes. - # @return TRUE or created groups (one or two) if operation has been completed successfully, - # FALSE or None otherwise - # @ingroup l2_modif_duplicat def DoubleNodeElemGroups(self, theElems, theNodesNot, theAffectedElems, theMakeGroup=False, theMakeNodeGroup=False): + """ + Create a hole in a mesh by doubling the nodes of some particular elements. + This method provided for convenience works as :meth:`DoubleNodes`. + + Parameters: + theElems: list of groups of elements (edges or faces) to replicate + theNodesNot: list of groups of nodes NOT to replicate + theAffectedElems: group of elements to which the replicated nodes + should be associated to + theMakeGroup: forces generation of a group containing new elements. + theMakeNodeGroup: forces generation of a group containing new nodes + + Returns: + True or created groups (one or two) if operation has been completed successfully, + False or None otherwise + """ + if theMakeGroup or theMakeNodeGroup: twoGroups = self.editor.DoubleNodeElemGroups2New(theElems, theNodesNot, theAffectedElems, @@ -4856,61 +6412,127 @@ class Mesh: return twoGroups[ int(theMakeNodeGroup) ] return self.editor.DoubleNodeElemGroups(theElems, theNodesNot, theAffectedElems) - ## Create a hole in a mesh by doubling the nodes of some particular elements - # This method provided for convenience works as DoubleNodes() described above. - # @param theElems - list of groups of elements (edges or faces) to be replicated - # @param theNodesNot - list of groups of nodes not to replicated - # @param theShape - shape to detect affected elements (element which geometric center - # located on or inside shape). - # The replicated nodes should be associated to affected elements. - # @return TRUE if operation has been completed successfully, FALSE otherwise - # @ingroup l2_modif_duplicat def DoubleNodeElemGroupsInRegion(self, theElems, theNodesNot, theShape): + """ + Create a hole in a mesh by doubling the nodes of some particular elements. + This method provided for convenience works as :meth:`DoubleNodes`. + + Parameters: + theElems: list of groups of elements (edges or faces) to replicate + theNodesNot: list of groups of nodes NOT to replicate + theShape: shape to detect affected elements (element which geometric center + located on or inside shape). + The replicated nodes should be associated to affected elements + + Returns: + True if operation has been completed successfully, False otherwise + """ + return self.editor.DoubleNodeElemGroupsInRegion(theElems, theNodesNot, theShape) - ## Identify the elements that will be affected by node duplication (actual duplication is not performed. - # This method is the first step of DoubleNodeElemGroupsInRegion. - # @param theElems - list of groups of elements (edges or faces) to be replicated - # @param theNodesNot - list of groups of nodes not to replicated - # @param theShape - shape to detect affected elements (element which geometric center - # located on or inside shape). - # The replicated nodes should be associated to affected elements. - # @return groups of affected elements - # @ingroup l2_modif_duplicat def AffectedElemGroupsInRegion(self, theElems, theNodesNot, theShape): + """ + Identify the elements that will be affected by node duplication (actual duplication is not performed). + This method is the first step of :meth:`DoubleNodeElemGroupsInRegion`. + + Parameters: + theElems: list of groups of nodes or elements (edges or faces) to replicate + theNodesNot: list of groups of nodes NOT to replicate + theShape: shape to detect affected elements (element which geometric center + located on or inside shape). + The replicated nodes should be associated to affected elements + + Returns: + groups of affected elements in order: volumes, faces, edges + """ + return self.editor.AffectedElemGroupsInRegion(theElems, theNodesNot, theShape) - ## Double nodes on shared faces between groups of volumes and create flat elements on demand. - # The list of groups must describe a partition of the mesh volumes. - # The nodes of the internal faces at the boundaries of the groups are doubled. - # In option, the internal faces are replaced by flat elements. - # Triangles are transformed in prisms, and quadrangles in hexahedrons. - # @param theDomains - list of groups of volumes - # @param createJointElems - if TRUE, create the elements - # @param onAllBoundaries - if TRUE, the nodes and elements are also created on - # the boundary between \a theDomains and the rest mesh - # @return TRUE if operation has been completed successfully, FALSE otherwise - # @ingroup l2_modif_duplicat def DoubleNodesOnGroupBoundaries(self, theDomains, createJointElems, onAllBoundaries=False ): - return self.editor.DoubleNodesOnGroupBoundaries( theDomains, createJointElems, onAllBoundaries ) - - ## Double nodes on some external faces and create flat elements. - # Flat elements are mainly used by some types of mechanic calculations. - # - # Each group of the list must be constituted of faces. - # Triangles are transformed in prisms, and quadrangles in hexahedrons. - # @param theGroupsOfFaces - list of groups of faces - # @return TRUE if operation has been completed successfully, FALSE otherwise - # @ingroup l2_modif_duplicat + """ + Double nodes on shared faces between groups of volumes and create flat elements on demand. + The list of groups must describe a partition of the mesh volumes. + The nodes of the internal faces at the boundaries of the groups are doubled. + In option, the internal faces are replaced by flat elements. + Triangles are transformed to prisms, and quadrangles to hexahedrons. + + Parameters: + theDomains: list of groups of volumes + createJointElems: if True, create the elements + onAllBoundaries: if True, the nodes and elements are also created on + the boundary between *theDomains* and the rest mesh + + Returns: + True if operation has been completed successfully, False otherwise + """ + + return self.editor.DoubleNodesOnGroupBoundaries( theDomains, createJointElems, onAllBoundaries ) + def CreateFlatElementsOnFacesGroups(self, theGroupsOfFaces ): + """ + Double nodes on some external faces and create flat elements. + Flat elements are mainly used by some types of mechanic calculations. + + Each group of the list must be constituted of faces. + Triangles are transformed in prisms, and quadrangles in hexahedrons. + + Parameters: + theGroupsOfFaces: list of groups of faces + + Returns: + True if operation has been completed successfully, False otherwise + """ + return self.editor.CreateFlatElementsOnFacesGroups( theGroupsOfFaces ) - - ## identify all the elements around a geom shape, get the faces delimiting the hole - # + def CreateHoleSkin(self, radius, theShape, groupName, theNodesCoords): + """ + Identify all the elements around a geom shape, get the faces delimiting the hole + """ return self.editor.CreateHoleSkin( radius, theShape, groupName, theNodesCoords ) - def _getFunctor(self, funcType ): + def MakePolyLine(self, segments, groupName='', isPreview=False ): + """ + Create a polyline consisting of 1D mesh elements each lying on a 2D element of + the initial mesh. Positions of new nodes are found by cutting the mesh by the + plane passing through pairs of points specified by each :class:`SMESH.PolySegment` structure. + If there are several paths connecting a pair of points, the shortest path is + selected by the module. Position of the cutting plane is defined by the two + points and an optional vector lying on the plane specified by a PolySegment. + By default the vector is defined by Mesh module as following. A middle point + of the two given points is computed. The middle point is projected to the mesh. + The vector goes from the middle point to the projection point. In case of planar + mesh, the vector is normal to the mesh. + + *segments* [i].vector returns the used vector which goes from the middle point to its projection. + + Parameters: + segments: list of :class:`SMESH.PolySegment` defining positions of cutting planes. + groupName: optional name of a group where created mesh segments will be added. + + """ + editor = self.editor + if isPreview: + editor = self.mesh.GetMeshEditPreviewer() + segmentsRes = editor.MakePolyLine( segments, groupName ) + for i, seg in enumerate( segmentsRes ): + segments[i].vector = seg.vector + if isPreview: + return editor.GetPreviewData() + return None + + def GetFunctor(self, funcType ): + """ + Return a cached numerical functor by its type. + + Parameters: + funcType: functor type: an item of :class:`SMESH.FunctorType` enumeration. + Note that not all items correspond to numerical functors. + + Returns: + :class:`SMESH.NumericalFunctor`. The functor is already initialized with a mesh + """ + fn = self.functors[ funcType._v ] if not fn: fn = self.smeshpyD.GetFunctor(funcType) @@ -4918,26 +6540,37 @@ class Mesh: self.functors[ funcType._v ] = fn return fn - ## Return value of a functor for a given element - # @param funcType an item of SMESH.FunctorType enum - # Type "SMESH.FunctorType._items" in the Python Console to see all items. - # @param elemId element or node ID - # @param isElem @a elemId is ID of element or node - # @return the functor value or zero in case of invalid arguments - # @ingroup l1_measurements def FunctorValue(self, funcType, elemId, isElem=True): - fn = self._getFunctor( funcType ) + """ + Return value of a functor for a given element + + Parameters: + funcType: an item of :class:`SMESH.FunctorType` enum. + elemId: element or node ID + isElem: *elemId* is ID of element or node + + Returns: + the functor value or zero in case of invalid arguments + """ + + fn = self.GetFunctor( funcType ) if fn.GetElementType() == self.GetElementType(elemId, isElem): val = fn.GetValue(elemId) else: val = 0 return val - ## Get length of 1D element or sum of lengths of all 1D mesh elements - # @param elemId mesh element ID (if not defined - sum of length of all 1D elements will be calculated) - # @return element's length value if \a elemId is specified or sum of all 1D mesh elements' lengths otherwise - # @ingroup l1_measurements def GetLength(self, elemId=None): + """ + Get length of 1D element or sum of lengths of all 1D mesh elements + + Parameters: + elemId: mesh element ID (if not defined - sum of length of all 1D elements will be calculated) + + Returns: + element's length value if *elemId* is specified or sum of all 1D mesh elements' lengths otherwise + """ + length = 0 if elemId == None: length = self.smeshpyD.GetLength(self) @@ -4945,11 +6578,15 @@ class Mesh: length = self.FunctorValue(SMESH.FT_Length, elemId) return length - ## Get area of 2D element or sum of areas of all 2D mesh elements - # @param elemId mesh element ID (if not defined - sum of areas of all 2D elements will be calculated) - # @return element's area value if \a elemId is specified or sum of all 2D mesh elements' areas otherwise - # @ingroup l1_measurements def GetArea(self, elemId=None): + """ + Get area of 2D element or sum of areas of all 2D mesh elements + elemId mesh element ID (if not defined - sum of areas of all 2D elements will be calculated) + + Returns: + element's area value if *elemId* is specified or sum of all 2D mesh elements' areas otherwise + """ + area = 0 if elemId == None: area = self.smeshpyD.GetArea(self) @@ -4957,11 +6594,17 @@ class Mesh: area = self.FunctorValue(SMESH.FT_Area, elemId) return area - ## Get volume of 3D element or sum of volumes of all 3D mesh elements - # @param elemId mesh element ID (if not defined - sum of volumes of all 3D elements will be calculated) - # @return element's volume value if \a elemId is specified or sum of all 3D mesh elements' volumes otherwise - # @ingroup l1_measurements def GetVolume(self, elemId=None): + """ + Get volume of 3D element or sum of volumes of all 3D mesh elements + + Parameters: + elemId: mesh element ID (if not defined - sum of volumes of all 3D elements will be calculated) + + Returns: + element's volume value if *elemId* is specified or sum of all 3D mesh elements' volumes otherwise + """ + volume = 0 if elemId == None: volume = self.smeshpyD.GetVolume(self) @@ -4969,70 +6612,113 @@ class Mesh: volume = self.FunctorValue(SMESH.FT_Volume3D, elemId) return volume - ## Get maximum element length. - # @param elemId mesh element ID - # @return element's maximum length value - # @ingroup l1_measurements def GetMaxElementLength(self, elemId): + """ + Get maximum element length. + + Parameters: + elemId: mesh element ID + + Returns: + element's maximum length value + """ + if self.GetElementType(elemId, True) == SMESH.VOLUME: ftype = SMESH.FT_MaxElementLength3D else: ftype = SMESH.FT_MaxElementLength2D return self.FunctorValue(ftype, elemId) - ## Get aspect ratio of 2D or 3D element. - # @param elemId mesh element ID - # @return element's aspect ratio value - # @ingroup l1_measurements def GetAspectRatio(self, elemId): + """ + Get aspect ratio of 2D or 3D element. + + Parameters: + elemId: mesh element ID + + Returns: + element's aspect ratio value + """ + if self.GetElementType(elemId, True) == SMESH.VOLUME: ftype = SMESH.FT_AspectRatio3D else: ftype = SMESH.FT_AspectRatio return self.FunctorValue(ftype, elemId) - ## Get warping angle of 2D element. - # @param elemId mesh element ID - # @return element's warping angle value - # @ingroup l1_measurements def GetWarping(self, elemId): + """ + Get warping angle of 2D element. + + Parameters: + elemId: mesh element ID + + Returns: + element's warping angle value + """ + return self.FunctorValue(SMESH.FT_Warping, elemId) - ## Get minimum angle of 2D element. - # @param elemId mesh element ID - # @return element's minimum angle value - # @ingroup l1_measurements def GetMinimumAngle(self, elemId): + """ + Get minimum angle of 2D element. + + Parameters: + elemId: mesh element ID + + Returns: + element's minimum angle value + """ + return self.FunctorValue(SMESH.FT_MinimumAngle, elemId) - ## Get taper of 2D element. - # @param elemId mesh element ID - # @return element's taper value - # @ingroup l1_measurements def GetTaper(self, elemId): + """ + Get taper of 2D element. + + Parameters: + elemId: mesh element ID + + Returns: + element's taper value + """ + return self.FunctorValue(SMESH.FT_Taper, elemId) - ## Get skew of 2D element. - # @param elemId mesh element ID - # @return element's skew value - # @ingroup l1_measurements def GetSkew(self, elemId): + """ + Get skew of 2D element. + + Parameters: + elemId: mesh element ID + + Returns: + element's skew value + """ + return self.FunctorValue(SMESH.FT_Skew, elemId) - ## Return minimal and maximal value of a given functor. - # @param funType a functor type, an item of SMESH.FunctorType enum - # (one of SMESH.FunctorType._items) - # @param meshPart a part of mesh (group, sub-mesh) to treat - # @return tuple (min,max) - # @ingroup l1_measurements def GetMinMax(self, funType, meshPart=None): + """ + Return minimal and maximal value of a given functor. + + Parameters: + funType (SMESH.FunctorType): a functor type. + Note that not all items of :class:`SMESH.FunctorType` corresponds + to numerical functors. + meshPart: a part of mesh (:class:`sub-mesh, group or filter `) to treat + + Returns: + tuple (min,max) + """ + unRegister = genObjUnRegister() if isinstance( meshPart, list ): meshPart = self.GetIDSource( meshPart, SMESH.ALL ) unRegister.set( meshPart ) if isinstance( meshPart, Mesh ): meshPart = meshPart.mesh - fun = self._getFunctor( funType ) + fun = self.GetFunctor( funType ) if fun: if meshPart: if hasattr( meshPart, "SetMesh" ): @@ -5047,10 +6733,11 @@ class Mesh: pass # end of Mesh class -## Private class used to compensate change of CORBA API of SMESH_Mesh for backward compatibility -# with old dump scripts which call SMESH_Mesh directly and not via smeshBuilder.Mesh -# class meshProxy(SMESH._objref_SMESH_Mesh): + """ + Private class used to compensate change of CORBA API of SMESH_Mesh for backward compatibility + with old dump scripts which call SMESH_Mesh directly and not via smeshBuilder.Mesh + """ def __init__(self): SMESH._objref_SMESH_Mesh.__init__(self) def __deepcopy__(self, memo=None): @@ -5064,9 +6751,10 @@ class meshProxy(SMESH._objref_SMESH_Mesh): omniORB.registerObjref(SMESH._objref_SMESH_Mesh._NP_RepositoryId, meshProxy) -## Private class wrapping SMESH.SMESH_SubMesh in order to add Compute() -# class submeshProxy(SMESH._objref_SMESH_subMesh): + """ + Private class wrapping SMESH.SMESH_SubMesh in order to add Compute() + """ def __init__(self): SMESH._objref_SMESH_subMesh.__init__(self) self.mesh = None @@ -5074,14 +6762,20 @@ class submeshProxy(SMESH._objref_SMESH_subMesh): new = self.__class__() return new - ## Compute the sub-mesh and return the status of the computation - # @param refresh if @c True, Object browser is automatically updated (when running in GUI) - # @return True or False - # - # This is a method of SMESH.SMESH_submesh that can be obtained via Mesh.GetSubMesh() or - # @ref smesh_algorithm.Mesh_Algorithm.GetSubMesh() "Mesh_Algorithm.GetSubMesh()". - # @ingroup l2_submeshes def Compute(self,refresh=False): + """ + Compute the sub-mesh and return the status of the computation + + Parameters: + refresh: if *True*, Object Browser is automatically updated (when running in GUI) + + Returns: + True or False + + This is a method of SMESH.SMESH_submesh that can be obtained via Mesh.GetSubMesh() or + :meth:`smeshBuilder.Mesh.GetSubMesh`. + """ + if not self.mesh: self.mesh = Mesh( smeshBuilder(), None, self.GetMesh()) @@ -5099,11 +6793,12 @@ class submeshProxy(SMESH._objref_SMESH_subMesh): omniORB.registerObjref(SMESH._objref_SMESH_subMesh._NP_RepositoryId, submeshProxy) -## Private class used to compensate change of CORBA API of SMESH_MeshEditor for backward -# compatibility with old dump scripts which call SMESH_MeshEditor directly and not via -# smeshBuilder.Mesh -# class meshEditor(SMESH._objref_SMESH_MeshEditor): + """ + Private class used to compensate change of CORBA API of SMESH_MeshEditor for backward + compatibility with old dump scripts which call SMESH_MeshEditor directly and not via + smeshBuilder.Mesh + """ def __init__(self): SMESH._objref_SMESH_MeshEditor.__init__(self) self.mesh = None @@ -5125,24 +6820,26 @@ class meshEditor(SMESH._objref_SMESH_MeshEditor): def FindCoincidentNodesOnPart(self,*args): # a 3d arg added (SeparateCornerAndMediumNodes) if len( args ) == 2: args += False, return SMESH._objref_SMESH_MeshEditor.FindCoincidentNodesOnPart( self, *args ) - def MergeNodes(self,*args): # a 2nd arg added (NodesToKeep) + def MergeNodes(self,*args): # 2 args added (NodesToKeep,AvoidMakingHoles) if len( args ) == 1: - return SMESH._objref_SMESH_MeshEditor.MergeNodes( self, args[0], [] ) + return SMESH._objref_SMESH_MeshEditor.MergeNodes( self, args[0], [], False ) NodesToKeep = args[1] + AvoidMakingHoles = args[2] if len( args ) == 3 else False unRegister = genObjUnRegister() if NodesToKeep: if isinstance( NodesToKeep, list ) and isinstance( NodesToKeep[0], int ): NodesToKeep = self.MakeIDSource( NodesToKeep, SMESH.NODE ) if not isinstance( NodesToKeep, list ): NodesToKeep = [ NodesToKeep ] - return SMESH._objref_SMESH_MeshEditor.MergeNodes( self, args[0], NodesToKeep ) + return SMESH._objref_SMESH_MeshEditor.MergeNodes( self, args[0], NodesToKeep, AvoidMakingHoles ) pass omniORB.registerObjref(SMESH._objref_SMESH_MeshEditor._NP_RepositoryId, meshEditor) -## Private class wrapping SMESH.SMESH_Pattern CORBA class in order to treat Notebook -# variables in some methods -# class Pattern(SMESH._objref_SMESH_Pattern): + """ + Private class wrapping SMESH.SMESH_Pattern CORBA class in order to treat Notebook + variables in some methods + """ def LoadFromFile(self, patternTextOrFile ): text = patternTextOrFile @@ -5168,19 +6865,26 @@ class Pattern(SMESH._objref_SMESH_Pattern): mesh = mesh.GetMesh() return SMESH._objref_SMESH_Pattern.MakeMesh( self, mesh, CreatePolygons, CreatePolyhedra ) -# Registering the new proxy for Pattern omniORB.registerObjref(SMESH._objref_SMESH_Pattern._NP_RepositoryId, Pattern) +""" +Registering the new proxy for Pattern +""" -## Private class used to bind methods creating algorithms to the class Mesh -# class algoCreator: - def __init__(self): + """ + Private class used to bind methods creating algorithms to the class Mesh + """ + + def __init__(self, method): self.mesh = None self.defaultAlgoType = "" self.algoTypeToClass = {} + self.method = method - # Store a python class of algorithm def add(self, algoClass): + """ + Store a python class of algorithm + """ if type( algoClass ).__name__ == 'classobj' and \ hasattr( algoClass, "algoType"): self.algoTypeToClass[ algoClass.algoType ] = algoClass @@ -5189,41 +6893,74 @@ class algoCreator: self.defaultAlgoType = algoClass.algoType #print "Add",algoClass.algoType, "dflt",self.defaultAlgoType - # Create a copy of self and assign mesh to the copy def copy(self, mesh): - other = algoCreator() + """ + Create a copy of self and assign mesh to the copy + """ + + other = algoCreator( self.method ) other.defaultAlgoType = self.defaultAlgoType - other.algoTypeToClass = self.algoTypeToClass + other.algoTypeToClass = self.algoTypeToClass other.mesh = mesh return other - # Create an instance of algorithm def __call__(self,algo="",geom=0,*args): - algoType = self.defaultAlgoType - for arg in args + (algo,geom): - if isinstance( arg, geomBuilder.GEOM._objref_GEOM_Object ): - geom = arg - if isinstance( arg, str ) and arg: + """ + Create an instance of algorithm + """ + algoType = "" + shape = 0 + if isinstance( algo, str ): + algoType = algo + elif ( isinstance( algo, geomBuilder.GEOM._objref_GEOM_Object ) and \ + not isinstance( geom, geomBuilder.GEOM._objref_GEOM_Object )): + shape = algo + elif algo: + args += (algo,) + + if isinstance( geom, geomBuilder.GEOM._objref_GEOM_Object ): + shape = geom + elif not algoType and isinstance( geom, str ): + algoType = geom + elif geom: + args += (geom,) + for arg in args: + if isinstance( arg, geomBuilder.GEOM._objref_GEOM_Object ) and not shape: + shape = arg + elif isinstance( arg, str ) and not algoType: algoType = arg + else: + import traceback, sys + msg = "Warning. Unexpected argument in mesh.%s() ---> %s" % ( self.method, arg ) + sys.stderr.write( msg + '\n' ) + tb = traceback.extract_stack(None,2) + traceback.print_list( [tb[0]] ) + if not algoType: + algoType = self.defaultAlgoType if not algoType and self.algoTypeToClass: - algoType = self.algoTypeToClass.keys()[0] + algoType = sorted( self.algoTypeToClass.keys() )[0] if self.algoTypeToClass.has_key( algoType ): #print "Create algo",algoType - return self.algoTypeToClass[ algoType ]( self.mesh, geom ) + return self.algoTypeToClass[ algoType ]( self.mesh, shape ) raise RuntimeError, "No class found for algo type %s" % algoType return None -## Private class used to substitute and store variable parameters of hypotheses. -# class hypMethodWrapper: + """ + Private class used to substitute and store variable parameters of hypotheses. + """ + def __init__(self, hyp, method): self.hyp = hyp self.method = method #print "REBIND:", method.__name__ return - # call a method of hypothesis with calling SetVarParameter() before def __call__(self,*args): + """ + call a method of hypothesis with calling SetVarParameter() before + """ + if not args: return self.method( self.hyp, *args ) # hypothesis method with no args @@ -5244,9 +6981,10 @@ class hypMethodWrapper: return result pass -## A helper class that calls UnRegister() of SALOME.GenericObj'es stored in it -# class genObjUnRegister: + """ + A helper class that calls UnRegister() of SALOME.GenericObj'es stored in it + """ def __init__(self, genObj=None): self.genObjList = [] @@ -5266,34 +7004,36 @@ class genObjUnRegister: if genObj and hasattr( genObj, "UnRegister" ): genObj.UnRegister() - -## Bind methods creating mesher plug-ins to the Mesh class -# for pluginName in os.environ[ "SMESH_MeshersList" ].split( ":" ): - # - #print "pluginName: ", pluginName + """ + Bind methods creating mesher plug-ins to the Mesh class + """ + + # print "pluginName: ", pluginName pluginBuilderName = pluginName + "Builder" try: exec( "from salome.%s.%s import *" % (pluginName, pluginBuilderName)) except Exception, e: - from salome_utils import verbose - if verbose(): print "Exception while loading %s: %s" % ( pluginBuilderName, e ) + from salome_utils import verbose + if verbose(): print "Exception while loading %s: %s" % ( pluginBuilderName, e ) continue exec( "from salome.%s import %s" % (pluginName, pluginBuilderName)) plugin = eval( pluginBuilderName ) - #print " plugin:" , str(plugin) + # print " plugin:" , str(plugin) # add methods creating algorithms to Mesh for k in dir( plugin ): if k[0] == '_': continue algo = getattr( plugin, k ) - #print " algo:", str(algo) + # print " algo:", str(algo) if type( algo ).__name__ == 'classobj' and hasattr( algo, "meshMethod" ): - #print " meshMethod:" , str(algo.meshMethod) + # print " meshMethod:" , str(algo.meshMethod) if not hasattr( Mesh, algo.meshMethod ): - setattr( Mesh, algo.meshMethod, algoCreator() ) + setattr( Mesh, algo.meshMethod, algoCreator( algo.meshMethod )) pass - getattr( Mesh, algo.meshMethod ).add( algo ) + _mmethod = getattr( Mesh, algo.meshMethod ) + if hasattr( _mmethod, "add" ): + _mmethod.add(algo) pass pass pass