X-Git-Url: http://git.salome-platform.org/gitweb/?p=modules%2Fsmesh.git;a=blobdiff_plain;f=src%2FSMESH_I%2FSMESH_MeshEditor_i.cxx;h=c54b068cfec6e98d108d6b8001e9c8e626a4c0d3;hp=9de57c975706a25fbf79216219c01df44de7816e;hb=2246612bb539348da223b1249c65f628c2acf022;hpb=9ab3722c1b5f134261069e4a7fefe6b9c10820a9 diff --git a/src/SMESH_I/SMESH_MeshEditor_i.cxx b/src/SMESH_I/SMESH_MeshEditor_i.cxx index 9de57c975..c54b068cf 100644 --- a/src/SMESH_I/SMESH_MeshEditor_i.cxx +++ b/src/SMESH_I/SMESH_MeshEditor_i.cxx @@ -307,33 +307,56 @@ namespace MeshEditor_I { */ //================================================================================ + enum IDSource_Error { IDSource_OK, IDSource_INVALID, IDSource_EMPTY }; + bool idSourceToSet(SMESH::SMESH_IDSource_ptr theIDSource, const SMESHDS_Mesh* theMeshDS, TIDSortedElemSet& theElemSet, const SMDSAbs_ElementType theType, - const bool emptyIfIsMesh=false) + const bool emptyIfIsMesh = false, + IDSource_Error* error = 0) { + if ( error ) *error = IDSource_OK; + if ( CORBA::is_nil( theIDSource ) ) + { + if ( error ) *error = IDSource_INVALID; return false; + } if ( emptyIfIsMesh && SMESH::DownCast( theIDSource )) + { + if ( error && theMeshDS->GetMeshInfo().NbElements( theType ) == 0 ) + *error = IDSource_EMPTY; return true; - + } SMESH::long_array_var anIDs = theIDSource->GetIDs(); if ( anIDs->length() == 0 ) + { + if ( error ) *error = IDSource_EMPTY; return false; + } SMESH::array_of_ElementType_var types = theIDSource->GetTypes(); if ( types->length() == 1 && types[0] == SMESH::NODE ) // group of nodes { if ( theType == SMDSAbs_All || theType == SMDSAbs_Node ) + { arrayToSet( anIDs, theMeshDS, theElemSet, SMDSAbs_Node ); + } else + { + if ( error ) *error = IDSource_INVALID; return false; + } } else { arrayToSet( anIDs, theMeshDS, theElemSet, theType); - return bool(anIDs->length()) == bool(theElemSet.size()); + if ( bool(anIDs->length()) != bool(theElemSet.size())) + { + if ( error ) *error = IDSource_INVALID; + return false; + } } return true; } @@ -1644,7 +1667,11 @@ CORBA::Long SMESH_MeshEditor_i::Reorient2D(SMESH::SMESH_IDSource_ptr the2Dgroup, TIDSortedElemSet elements; prepareIdSource( the2Dgroup ); - if ( !idSourceToSet( the2Dgroup, getMeshDS(), elements, SMDSAbs_Face, /*emptyIfIsMesh=*/1)) + IDSource_Error error; + idSourceToSet( the2Dgroup, getMeshDS(), elements, SMDSAbs_Face, /*emptyIfIsMesh=*/1, &error ); + if ( error == IDSource_EMPTY ) + return 0; + if ( error == IDSource_INVALID ) THROW_SALOME_CORBA_EXCEPTION("No faces in given group", SALOME::BAD_PARAM); @@ -1710,6 +1737,58 @@ CORBA::Long SMESH_MeshEditor_i::Reorient2D(SMESH::SMESH_IDSource_ptr the2Dgroup, return 0; } +//======================================================================= +//function : Reorient2DBy3D +//purpose : Reorient faces basing on orientation of adjacent volumes. +//======================================================================= + +CORBA::Long SMESH_MeshEditor_i::Reorient2DBy3D(const SMESH::ListOfIDSources& faceGroups, + SMESH::SMESH_IDSource_ptr volumeGroup, + CORBA::Boolean outsideNormal) + throw (SALOME::SALOME_Exception) +{ + SMESH_TRY; + initData(); + + TIDSortedElemSet volumes; + prepareIdSource( volumeGroup ); + IDSource_Error volsError; + idSourceToSet( volumeGroup, getMeshDS(), volumes, SMDSAbs_Volume, /*emptyIfMesh=*/1, &volsError); + + int nbReori = 0; + for ( size_t i = 0; i < faceGroups.length(); ++i ) + { + SMESH::SMESH_IDSource_ptr faceGrp = faceGroups[i].in(); + prepareIdSource( faceGrp ); + + TIDSortedElemSet faces; + IDSource_Error error; + idSourceToSet( faceGrp, getMeshDS(), faces, SMDSAbs_Face, /*emptyIfIsMesh=*/1, &error ); + if ( error == IDSource_INVALID && faceGroups.length() == 1 ) + THROW_SALOME_CORBA_EXCEPTION("No faces in a given object", SALOME::BAD_PARAM); + if ( error == IDSource_OK && volsError != IDSource_OK ) + THROW_SALOME_CORBA_EXCEPTION("No volumes in a given object", SALOME::BAD_PARAM); + + nbReori += getEditor().Reorient2DBy3D( faces, volumes, outsideNormal ); + + if ( error != IDSource_EMPTY && faces.empty() ) // all faces in the mesh treated + break; + } + + if ( nbReori ) { + declareMeshModified( /*isReComputeSafe=*/false ); + } + TPythonDump() << this << ".Reorient2DBy3D( " + << faceGroups << ", " + << volumeGroup << ", " + << outsideNormal << " )"; + + return nbReori; + + SMESH_CATCH( SMESH::throwCorbaException ); + return 0; +} + //============================================================================= /*! * \brief Fuse neighbour triangles into quadrangles.