X-Git-Url: http://git.salome-platform.org/gitweb/?p=modules%2Fsmesh.git;a=blobdiff_plain;f=src%2FSMESH_I%2FSMESH_MeshEditor_i.cxx;h=8cdfa30f3d9989df100bfc470089174a33062f9e;hp=22a03ed6f558dfeffe9b31b658763dbdcbc2cbc3;hb=5ce23baf3aaec1507f239da8595afa38c7842836;hpb=26dabc480d24eb0f05427661547c8523e8eadc24 diff --git a/src/SMESH_I/SMESH_MeshEditor_i.cxx b/src/SMESH_I/SMESH_MeshEditor_i.cxx index 22a03ed6f..8cdfa30f3 100644 --- a/src/SMESH_I/SMESH_MeshEditor_i.cxx +++ b/src/SMESH_I/SMESH_MeshEditor_i.cxx @@ -1,28 +1,60 @@ -using namespace std; -// File : SMESH_MeshEditor_i.cxx -// Created : Wed Jun 19 18:43:26 2002 -// Author : Nicolas REJNERI - -// Project : SALOME -// Module : SMESH -// Copyright : Open CASCADE 2002 +// SMESH SMESH_I : idl implementation based on 'SMESH' unit's calsses +// +// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN, +// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS +// +// This library is free software; you can redistribute it and/or +// modify it under the terms of the GNU Lesser General Public +// License as published by the Free Software Foundation; either +// version 2.1 of the License. +// +// This library is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU +// Lesser General Public License for more details. +// +// You should have received a copy of the GNU Lesser General Public +// License along with this library; if not, write to the Free Software +// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA +// +// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org +// +// +// +// File : SMESH_MeshEditor_i.cxx +// Author : Nicolas REJNERI +// Module : SMESH // $Header$ #include "SMESH_MeshEditor_i.hxx" -#include "SMDS_MeshEdgesIterator.hxx" -#include "SMDS_MeshFacesIterator.hxx" -#include "SMDS_MeshVolumesIterator.hxx" #include "SMDS_MeshEdge.hxx" #include "SMDS_MeshFace.hxx" #include "SMDS_MeshVolume.hxx" +#include "SMESH_MeshEditor.hxx" + +#include "SMESH_Gen_i.hxx" +#include "SMESH_Filter_i.hxx" + #include "utilities.h" -#include -#include +#include +#include +#include +using namespace std; + +//============================================================================= +/*! + * + */ +//============================================================================= +SMESH_MeshEditor_i::SMESH_MeshEditor_i(SMESH_Mesh* theMesh) +{ + _myMesh = theMesh; +}; //============================================================================= /*! @@ -30,8 +62,15 @@ using namespace std; */ //============================================================================= -SMESH_MeshEditor_i::SMESH_MeshEditor_i(const Handle(SMESHDS_Mesh)& theMesh) { - _myMeshDS = theMesh; +CORBA::Boolean SMESH_MeshEditor_i::RemoveElements(const SMESH:: + long_array & IDsOfElements) +{ + ::SMESH_MeshEditor anEditor( _myMesh ); + list< int > IdList; + for (int i = 0; i < IDsOfElements.length(); i++) + IdList.push_back( IDsOfElements[i] ); + + return anEditor.Remove( IdList, false ); }; //============================================================================= @@ -40,13 +79,15 @@ SMESH_MeshEditor_i::SMESH_MeshEditor_i(const Handle(SMESHDS_Mesh)& theMesh) { */ //============================================================================= -CORBA::Boolean SMESH_MeshEditor_i::RemoveElements(const SMESH::long_array& IDsOfElements) { - for (int i = 0 ; i< IDsOfElements.length(); i++) { - CORBA::Long index = IDsOfElements[i]; - _myMeshDS->RemoveElement(index); - MESSAGE ( "Element "<< index << " was removed" ) - } - return true; +CORBA::Boolean SMESH_MeshEditor_i::RemoveNodes(const SMESH:: + long_array & IDsOfNodes) +{ + ::SMESH_MeshEditor anEditor( _myMesh ); + list< int > IdList; + for (int i = 0; i < IDsOfNodes.length(); i++) + IdList.push_back( IDsOfNodes[i] ); + + return anEditor.Remove( IdList, true ); }; //============================================================================= @@ -55,67 +96,240 @@ CORBA::Boolean SMESH_MeshEditor_i::RemoveElements(const SMESH::long_array& IDsOf */ //============================================================================= -CORBA::Boolean SMESH_MeshEditor_i::RemoveNodes(const SMESH::long_array& IDsOfNodes) { +CORBA::Boolean SMESH_MeshEditor_i::AddEdge(const SMESH::long_array & IDsOfNodes) +{ + int NbNodes = IDsOfNodes.length(); + if (NbNodes == 2) + { + CORBA::Long index1 = IDsOfNodes[0]; + CORBA::Long index2 = IDsOfNodes[1]; + GetMeshDS()->AddEdge(GetMeshDS()->FindNode(index1), GetMeshDS()->FindNode(index2)); + } + return true; +} - // Here we try to collect all 1D, 2D and 3D elements which contain at least one - // of in order to remove such elements. - // This seems correct since e.g a triangle without 1 vertex looks nonsense. - TColStd_MapOfInteger elemsToRemove; +//============================================================================= +/*! + * + */ +//============================================================================= - for (int i = 0 ; i< IDsOfNodes.length(); i++) { +CORBA::Boolean SMESH_MeshEditor_i::AddNode(CORBA::Double x, + CORBA::Double y, CORBA::Double z) +{ + MESSAGE(" AddNode " << x << " , " << y << " , " << z) + int idNode = GetMeshDS()->AddNode(x, y, z)->GetID(); + MESSAGE(" idNode " << idNode) return true; +} - CORBA::Long ID = IDsOfNodes[i]; +//============================================================================= +/*! + * + */ +//============================================================================= - SMDS_MeshEdgesIterator edgeIt(_myMeshDS); - for (; edgeIt.More(); edgeIt.Next()) { - Handle(SMDS_MeshEdge) anEdge = Handle(SMDS_MeshEdge)::DownCast(edgeIt.Value()); - for (Standard_Integer i = 0; i < anEdge->NbNodes(); i++) { - if (anEdge->GetConnection(i) == ID) { - Standard_Integer elemID = anEdge->GetID(); - if (!elemsToRemove.Contains(elemID)) elemsToRemove.Add(elemID); +CORBA::Boolean SMESH_MeshEditor_i::AddFace(const SMESH::long_array & IDsOfNodes) +{ + int NbNodes = IDsOfNodes.length(); + const SMDS_MeshNode* nodes[4]; + for(int i=0;iFindNode(IDsOfNodes[i]); + if (NbNodes == 3) + { + GetMeshDS()->AddFace(nodes[0], nodes[1], nodes[2]); } - } - } + else if (NbNodes == 4) + { + GetMeshDS()->AddFace(nodes[0], nodes[1], nodes[2], nodes[3]); + } + return true; +}; + +//============================================================================= +/*! + * + */ +//============================================================================= - SMDS_MeshFacesIterator faceIt(_myMeshDS); - for (; faceIt.More(); faceIt.Next()) { - Handle(SMDS_MeshFace) aFace = Handle(SMDS_MeshFace)::DownCast(faceIt.Value()); - for (Standard_Integer i = 0; i < aFace->NbNodes(); i++) { - if (aFace->GetConnection(i) == ID) { - Standard_Integer elemID = aFace->GetID(); - if (!elemsToRemove.Contains(elemID)) elemsToRemove.Add(elemID); +CORBA::Boolean SMESH_MeshEditor_i::AddVolume(const SMESH:: + long_array & IDsOfNodes) +{ + int NbNodes = IDsOfNodes.length(); + const SMDS_MeshNode* n[8]; + for(int i=0;iFindNode(IDsOfNodes[i]); + + switch(NbNodes) + { + case 4:GetMeshDS()->AddVolume(n[0],n[1],n[2],n[3]); break; + case 5:GetMeshDS()->AddVolume(n[0],n[1],n[2],n[3],n[4]); break; + case 6:GetMeshDS()->AddVolume(n[0],n[1],n[2],n[3],n[4],n[5]); break; + case 8:GetMeshDS()->AddVolume(n[0],n[1],n[2],n[3],n[4],n[5],n[6],n[7]); break; } - } - } + return true; +}; + +//============================================================================= +/*! + * + */ +//============================================================================= + +CORBA::Boolean SMESH_MeshEditor_i::MoveNode(CORBA::Long NodeID, + CORBA::Double x, + CORBA::Double y, + CORBA::Double z) +{ + const SMDS_MeshNode * node = GetMeshDS()->FindNode( NodeID ); + if ( !node ) + return false; - SMDS_MeshVolumesIterator volIt(_myMeshDS); - for (; volIt.More(); volIt.Next()) { - Handle(SMDS_MeshVolume) aVol = Handle(SMDS_MeshVolume)::DownCast(volIt.Value()); - for (Standard_Integer i = 0; i < aVol->NbNodes(); i++) { - if (aVol->GetConnection(i) == ID) { - Standard_Integer elemID = aVol->GetID(); - if (!elemsToRemove.Contains(elemID)) elemsToRemove.Add(elemID); - } - } - } + GetMeshDS()->MoveNode(node, x, y, z); + + return true; +} + +//============================================================================= +/*! + * + */ +//============================================================================= + +CORBA::Boolean SMESH_MeshEditor_i::InverseDiag(CORBA::Long NodeID1, + CORBA::Long NodeID2) +{ + const SMDS_MeshNode * n1 = GetMeshDS()->FindNode( NodeID1 ); + const SMDS_MeshNode * n2 = GetMeshDS()->FindNode( NodeID2 ); + if ( !n1 || !n2 ) + return false; + + ::SMESH_MeshEditor aMeshEditor( _myMesh ); + return aMeshEditor.InverseDiag ( n1, n2 ); +} + +//============================================================================= +/*! + * + */ +//============================================================================= + +CORBA::Boolean SMESH_MeshEditor_i::DeleteDiag(CORBA::Long NodeID1, + CORBA::Long NodeID2) +{ + const SMDS_MeshNode * n1 = GetMeshDS()->FindNode( NodeID1 ); + const SMDS_MeshNode * n2 = GetMeshDS()->FindNode( NodeID2 ); + if ( !n1 || !n2 ) + return false; + + ::SMESH_MeshEditor aMeshEditor( _myMesh ); + return aMeshEditor.DeleteDiag ( n1, n2 ); +} + +//============================================================================= +/*! + * + */ +//============================================================================= + +CORBA::Boolean SMESH_MeshEditor_i::Reorient(const SMESH::long_array & IDsOfElements) +{ + ::SMESH_MeshEditor anEditor( _myMesh ); + for (int i = 0; i < IDsOfElements.length(); i++) + { + CORBA::Long index = IDsOfElements[i]; + const SMDS_MeshElement * elem = GetMeshDS()->FindElement(index); + if ( elem ) + anEditor.Reorient( elem ); } + return true; +} + + +//============================================================================= +/*! + * + */ +//============================================================================= + +CORBA::Boolean SMESH_MeshEditor_i::ReorientObject(SMESH::SMESH_IDSource_ptr theObject) +{ + SMESH::long_array_var anElementsId = theObject->GetIDs(); + Reorient(anElementsId); +} + +//============================================================================= +/*! + * + */ +//============================================================================= - // Now remove them! - TColStd_MapIteratorOfMapOfInteger it(elemsToRemove); - for (; it.More(); it.Next()) { - Standard_Integer elemID = it.Key(); - _myMeshDS->RemoveElement(elemID); - MESSAGE("RemoveNodes(): element removed: " << elemID) +CORBA::Boolean + SMESH_MeshEditor_i::TriToQuad (const SMESH::long_array & IDsOfElements, + SMESH::NumericalFunctor_ptr Criterion, + CORBA::Double MaxAngle) +{ + set faces; + for (int i = 0; i < IDsOfElements.length(); i++) + { + CORBA::Long index = IDsOfElements[i]; + const SMDS_MeshElement * elem = GetMeshDS()->FindElement(index); + if ( elem && elem->GetType() == SMDSAbs_Face) + faces.insert( elem ); } - - // It's nodes' turn to die - for (int i = 0 ; i< IDsOfNodes.length(); i++) { - CORBA::Long index = IDsOfNodes[i]; - _myMeshDS->RemoveNode(index); - MESSAGE ( "Node "<< index << " was removed" ) + SMESH::NumericalFunctor_i* aNumericalFunctor = + dynamic_cast( SMESH_Gen_i::GetServant( Criterion ).in() ); + SMESH::Controls::NumericalFunctorPtr aCrit; + if ( !aNumericalFunctor ) + aCrit.reset( new SMESH::Controls::AspectRatio() ); + else + aCrit = aNumericalFunctor->GetNumericalFunctor(); + + ::SMESH_MeshEditor anEditor( _myMesh ); + return anEditor.TriToQuad( faces, aCrit, MaxAngle ); +} + +//============================================================================= +/*! + * + */ +//============================================================================= + +CORBA::Boolean + SMESH_MeshEditor_i::TriToQuadObject (SMESH::SMESH_IDSource_ptr theObject, + SMESH::NumericalFunctor_ptr Criterion, + CORBA::Double MaxAngle) +{ + SMESH::long_array_var anElementsId = theObject->GetIDs(); + TriToQuad(anElementsId, Criterion, MaxAngle); +} + +//============================================================================= +/*! + * + */ +//============================================================================= + +CORBA::Boolean + SMESH_MeshEditor_i::QuadToTri(const SMESH::long_array & IDsOfElements, + SMESH::NumericalFunctor_ptr Criterion) +{ + set faces; + for (int i = 0; i < IDsOfElements.length(); i++) + { + CORBA::Long index = IDsOfElements[i]; + const SMDS_MeshElement * elem = GetMeshDS()->FindElement(index); + if ( elem && elem->GetType() == SMDSAbs_Face) + faces.insert( elem ); } - return true; -}; + SMESH::NumericalFunctor_i* aNumericalFunctor = + dynamic_cast( SMESH_Gen_i::GetServant( Criterion ).in() ); + SMESH::Controls::NumericalFunctorPtr aCrit; + if ( !aNumericalFunctor ) + aCrit.reset( new SMESH::Controls::AspectRatio() ); + else + aCrit = aNumericalFunctor->GetNumericalFunctor(); + + ::SMESH_MeshEditor anEditor( _myMesh ); + return anEditor.QuadToTri( faces, aCrit ); +} //============================================================================= /*! @@ -123,14 +337,21 @@ CORBA::Boolean SMESH_MeshEditor_i::RemoveNodes(const SMESH::long_array& IDsOfNod */ //============================================================================= -CORBA::Boolean SMESH_MeshEditor_i::AddEdge(const SMESH::long_array& IDsOfNodes) { - int NbNodes = IDsOfNodes.length(); - if ( NbNodes == 2 ) { - CORBA::Long index1 = IDsOfNodes[0]; - CORBA::Long index2 = IDsOfNodes[1]; - int idTri = _myMeshDS->AddEdge(index1,index2); +CORBA::Boolean + SMESH_MeshEditor_i::SplitQuad(const SMESH::long_array & IDsOfElements, + CORBA::Boolean Diag13) +{ + set faces; + for (int i = 0; i < IDsOfElements.length(); i++) + { + CORBA::Long index = IDsOfElements[i]; + const SMDS_MeshElement * elem = GetMeshDS()->FindElement(index); + if ( elem && elem->GetType() == SMDSAbs_Face) + faces.insert( elem ); } - return true; + + ::SMESH_MeshEditor anEditor( _myMesh ); + return anEditor.QuadToTri( faces, Diag13 ); } //============================================================================= @@ -139,13 +360,12 @@ CORBA::Boolean SMESH_MeshEditor_i::AddEdge(const SMESH::long_array& IDsOfNodes) */ //============================================================================= -CORBA::Boolean SMESH_MeshEditor_i::AddNode(CORBA::Double x, - CORBA::Double y, - CORBA::Double z) { - MESSAGE( " AddNode " << x << " , " << y << " , " << z ) - int idNode = _myMeshDS->AddNode(x,y,z); - MESSAGE( " idNode " << idNode ) - return true; +CORBA::Boolean + SMESH_MeshEditor_i::SplitQuadObject(SMESH::SMESH_IDSource_ptr theObject, + CORBA::Boolean Diag13) +{ + SMESH::long_array_var anElementsId = theObject->GetIDs(); + SplitQuad(anElementsId, Diag13); } //============================================================================= @@ -154,22 +374,41 @@ CORBA::Boolean SMESH_MeshEditor_i::AddNode(CORBA::Double x, */ //============================================================================= -CORBA::Boolean SMESH_MeshEditor_i::AddFace(const SMESH::long_array& IDsOfNodes) { - int NbNodes = IDsOfNodes.length(); - if ( NbNodes == 3 ) { - CORBA::Long index1 = IDsOfNodes[0]; - CORBA::Long index2 = IDsOfNodes[1]; - CORBA::Long index3 = IDsOfNodes[2]; - int idTri = _myMeshDS->AddFace(index1,index2,index3); - } else if ( NbNodes == 4 ) { - CORBA::Long index1 = IDsOfNodes[0]; - CORBA::Long index2 = IDsOfNodes[1]; - CORBA::Long index3 = IDsOfNodes[2]; - CORBA::Long index4 = IDsOfNodes[3]; - int idTri = _myMeshDS->AddFace(index1,index2,index3,index4); +CORBA::Boolean + SMESH_MeshEditor_i::Smooth(const SMESH::long_array & IDsOfElements, + const SMESH::long_array & IDsOfFixedNodes, + CORBA::Long MaxNbOfIterations, + CORBA::Double MaxAspectRatio, + SMESH::SMESH_MeshEditor::Smooth_Method Method) +{ + SMESHDS_Mesh* aMesh = GetMeshDS(); + + set elements; + for (int i = 0; i < IDsOfElements.length(); i++) + { + CORBA::Long index = IDsOfElements[i]; + const SMDS_MeshElement * elem = aMesh->FindElement(index); + if ( elem && elem->GetType() == SMDSAbs_Face) + elements.insert( elem ); } - return true; -}; + + set fixedNodes; + for (int i = 0; i < IDsOfFixedNodes.length(); i++) + { + CORBA::Long index = IDsOfFixedNodes[i]; + const SMDS_MeshNode * node = aMesh->FindNode(index); + if ( node ) + fixedNodes.insert( node ); + } + ::SMESH_MeshEditor::SmoothMethod method = ::SMESH_MeshEditor::LAPLACIAN; + if ( Method != SMESH::SMESH_MeshEditor::LAPLACIAN_SMOOTH ) + method = ::SMESH_MeshEditor::CENTROIDAL; + + ::SMESH_MeshEditor anEditor( _myMesh ); + anEditor.Smooth( elements, fixedNodes, method, MaxNbOfIterations, MaxAspectRatio ); + + return true; +} //============================================================================= /*! @@ -177,39 +416,517 @@ CORBA::Boolean SMESH_MeshEditor_i::AddFace(const SMESH::long_array& IDsOfNodes) */ //============================================================================= -CORBA::Boolean SMESH_MeshEditor_i::AddVolume(const SMESH::long_array& IDsOfNodes) { - int NbNodes = IDsOfNodes.length(); - if ( NbNodes == 4 ) { - CORBA::Long index1 = IDsOfNodes[0]; - CORBA::Long index2 = IDsOfNodes[1]; - CORBA::Long index3 = IDsOfNodes[2]; - CORBA::Long index4 = IDsOfNodes[3]; - int idTetra = _myMeshDS->AddVolume(index1,index2,index3,index4); - } else if ( NbNodes == 5 ) { - CORBA::Long index1 = IDsOfNodes[0]; - CORBA::Long index2 = IDsOfNodes[1]; - CORBA::Long index3 = IDsOfNodes[2]; - CORBA::Long index4 = IDsOfNodes[3]; - CORBA::Long index5 = IDsOfNodes[4]; - int idPyramid = _myMeshDS->AddVolume(index1,index2,index3,index4,index5); - } else if ( NbNodes == 6 ) { - CORBA::Long index1 = IDsOfNodes[0]; - CORBA::Long index2 = IDsOfNodes[1]; - CORBA::Long index3 = IDsOfNodes[2]; - CORBA::Long index4 = IDsOfNodes[3]; - CORBA::Long index5 = IDsOfNodes[4]; - CORBA::Long index6 = IDsOfNodes[5]; - int idPrism = _myMeshDS->AddVolume(index1,index2,index3,index4,index5,index6); - } else if ( NbNodes == 8 ) { - CORBA::Long index1 = IDsOfNodes[0]; - CORBA::Long index2 = IDsOfNodes[1]; - CORBA::Long index3 = IDsOfNodes[2]; - CORBA::Long index4 = IDsOfNodes[3]; - CORBA::Long index5 = IDsOfNodes[4]; - CORBA::Long index6 = IDsOfNodes[5]; - CORBA::Long index7 = IDsOfNodes[6]; - CORBA::Long index8 = IDsOfNodes[7]; - int idHexa = _myMeshDS->AddVolume(index1,index2,index3,index4,index5,index6,index7,index8); - } - return true; -}; +CORBA::Boolean + SMESH_MeshEditor_i::SmoothObject(SMESH::SMESH_IDSource_ptr theObject, + const SMESH::long_array & IDsOfFixedNodes, + CORBA::Long MaxNbOfIterations, + CORBA::Double MaxAspectRatio, + SMESH::SMESH_MeshEditor::Smooth_Method Method) +{ + SMESH::long_array_var anElementsId = theObject->GetIDs(); + return Smooth(anElementsId, IDsOfFixedNodes, MaxNbOfIterations, MaxAspectRatio, Method); +} + +//============================================================================= +/*! + * + */ +//============================================================================= + +void SMESH_MeshEditor_i::RenumberNodes() +{ + GetMeshDS()->Renumber( true ); +} + +//============================================================================= +/*! + * + */ +//============================================================================= + +void SMESH_MeshEditor_i::RenumberElements() +{ + GetMeshDS()->Renumber( false ); +} + +//======================================================================= +//function : RotationSweep +//purpose : +//======================================================================= + +void SMESH_MeshEditor_i::RotationSweep(const SMESH::long_array & theIDsOfElements, + const SMESH::AxisStruct & theAxis, + CORBA::Double theAngleInRadians, + CORBA::Long theNbOfSteps, + CORBA::Double theTolerance) +{ + SMESHDS_Mesh* aMesh = GetMeshDS(); + + set elements; + for (int i = 0; i < theIDsOfElements.length(); i++) + { + CORBA::Long index = theIDsOfElements[i]; + const SMDS_MeshElement * elem = aMesh->FindElement(index); + if ( elem ) + elements.insert( elem ); + } + gp_Ax1 Ax1 (gp_Pnt( theAxis.x, theAxis.y, theAxis.z ), + gp_Vec( theAxis.vx, theAxis.vy, theAxis.vz )); + + ::SMESH_MeshEditor anEditor( _myMesh ); + anEditor.RotationSweep (elements, Ax1, theAngleInRadians, + theNbOfSteps, theTolerance); +} + +//======================================================================= +//function : RotationSweepObject +//purpose : +//======================================================================= + +void SMESH_MeshEditor_i::RotationSweepObject(SMESH::SMESH_IDSource_ptr theObject, + const SMESH::AxisStruct & theAxis, + CORBA::Double theAngleInRadians, + CORBA::Long theNbOfSteps, + CORBA::Double theTolerance) +{ + SMESH::long_array_var anElementsId = theObject->GetIDs(); + RotationSweep(anElementsId, theAxis, theAngleInRadians, theNbOfSteps, theTolerance); +} + +//======================================================================= +//function : ExtrusionSweep +//purpose : +//======================================================================= + +void SMESH_MeshEditor_i::ExtrusionSweep(const SMESH::long_array & theIDsOfElements, + const SMESH::DirStruct & theStepVector, + CORBA::Long theNbOfSteps) +{ + SMESHDS_Mesh* aMesh = GetMeshDS(); + + set elements; + for (int i = 0; i < theIDsOfElements.length(); i++) + { + CORBA::Long index = theIDsOfElements[i]; + const SMDS_MeshElement * elem = aMesh->FindElement(index); + if ( elem ) + elements.insert( elem ); + } + const SMESH::PointStruct * P = &theStepVector.PS; + gp_Vec stepVec( P->x, P->y, P->z ); + + ::SMESH_MeshEditor anEditor( _myMesh ); + anEditor.ExtrusionSweep (elements, stepVec, theNbOfSteps); +} + + +//======================================================================= +//function : ExtrusionSweepObject +//purpose : +//======================================================================= + +void SMESH_MeshEditor_i::ExtrusionSweepObject(SMESH::SMESH_IDSource_ptr theObject, + const SMESH::DirStruct & theStepVector, + CORBA::Long theNbOfSteps) +{ + SMESH::long_array_var anElementsId = theObject->GetIDs(); + ExtrusionSweep(anElementsId, theStepVector, theNbOfSteps); +} + +//======================================================================= +//function : Mirror +//purpose : +//======================================================================= + +void SMESH_MeshEditor_i::Mirror(const SMESH::long_array & theIDsOfElements, + const SMESH::AxisStruct & theAxis, + SMESH::SMESH_MeshEditor::MirrorType theMirrorType, + CORBA::Boolean theCopy) +{ + SMESHDS_Mesh* aMesh = GetMeshDS(); + + set elements; + for (int i = 0; i < theIDsOfElements.length(); i++) + { + CORBA::Long index = theIDsOfElements[i]; + const SMDS_MeshElement * elem = aMesh->FindElement(index); + if ( elem ) + elements.insert( elem ); + } + gp_Pnt P ( theAxis.x, theAxis.y, theAxis.z ); + gp_Vec V ( theAxis.vx, theAxis.vy, theAxis.vz ); + + gp_Trsf aTrsf; + switch ( theMirrorType ) { + case SMESH::SMESH_MeshEditor::POINT: + aTrsf.SetMirror( P ); + break; + case SMESH::SMESH_MeshEditor::AXIS: + aTrsf.SetMirror( gp_Ax1( P, V )); + break; + default: + aTrsf.SetMirror( gp_Ax2( P, V )); + } + + ::SMESH_MeshEditor anEditor( _myMesh ); + anEditor.Transform (elements, aTrsf, theCopy); +} + +//======================================================================= +//function : MirrorObject +//purpose : +//======================================================================= + +void SMESH_MeshEditor_i::MirrorObject(SMESH::SMESH_IDSource_ptr theObject, + const SMESH::AxisStruct & theAxis, + SMESH::SMESH_MeshEditor::MirrorType theMirrorType, + CORBA::Boolean theCopy) +{ + SMESH::long_array_var anElementsId = theObject->GetIDs(); + Mirror(anElementsId, theAxis, theMirrorType, theCopy); +} + +//======================================================================= +//function : Translate +//purpose : +//======================================================================= + +void SMESH_MeshEditor_i::Translate(const SMESH::long_array & theIDsOfElements, + const SMESH::DirStruct & theVector, + CORBA::Boolean theCopy) +{ + SMESHDS_Mesh* aMesh = GetMeshDS(); + + set elements; + for (int i = 0; i < theIDsOfElements.length(); i++) + { + CORBA::Long index = theIDsOfElements[i]; + const SMDS_MeshElement * elem = aMesh->FindElement(index); + if ( elem ) + elements.insert( elem ); + } + gp_Trsf aTrsf; + const SMESH::PointStruct * P = &theVector.PS; + aTrsf.SetTranslation( gp_Vec( P->x, P->y, P->z )); + + ::SMESH_MeshEditor anEditor( _myMesh ); + anEditor.Transform (elements, aTrsf, theCopy); +} + +//======================================================================= +//function : TranslateObject +//purpose : +//======================================================================= + +void SMESH_MeshEditor_i::TranslateObject(SMESH::SMESH_IDSource_ptr theObject, + const SMESH::DirStruct & theVector, + CORBA::Boolean theCopy) +{ + SMESH::long_array_var anElementsId = theObject->GetIDs(); + Translate(anElementsId, theVector, theCopy); +} + +//======================================================================= +//function : Rotate +//purpose : +//======================================================================= + +void SMESH_MeshEditor_i::Rotate(const SMESH::long_array & theIDsOfElements, + const SMESH::AxisStruct & theAxis, + CORBA::Double theAngle, + CORBA::Boolean theCopy) +{ + SMESHDS_Mesh* aMesh = GetMeshDS(); + + set elements; + for (int i = 0; i < theIDsOfElements.length(); i++) + { + CORBA::Long index = theIDsOfElements[i]; + const SMDS_MeshElement * elem = aMesh->FindElement(index); + if ( elem ) + elements.insert( elem ); + } + gp_Pnt P ( theAxis.x, theAxis.y, theAxis.z ); + gp_Vec V ( theAxis.vx, theAxis.vy, theAxis.vz ); + + gp_Trsf aTrsf; + aTrsf.SetRotation( gp_Ax1( P, V ), theAngle); + + + ::SMESH_MeshEditor anEditor( _myMesh ); + anEditor.Transform (elements, aTrsf, theCopy); +} + +//======================================================================= +//function : RotateObject +//purpose : +//======================================================================= + +void SMESH_MeshEditor_i::RotateObject(SMESH::SMESH_IDSource_ptr theObject, + const SMESH::AxisStruct & theAxis, + CORBA::Double theAngle, + CORBA::Boolean theCopy) +{ + SMESH::long_array_var anElementsId = theObject->GetIDs(); + Rotate(anElementsId, theAxis, theAngle, theCopy); +} + +//======================================================================= +//function : FindCoincidentNodes +//purpose : +//======================================================================= + +void SMESH_MeshEditor_i::FindCoincidentNodes (CORBA::Double Tolerance, + SMESH::array_of_long_array_out GroupsOfNodes) +{ + ::SMESH_MeshEditor::TListOfListOfNodes aListOfListOfNodes; + ::SMESH_MeshEditor anEditor( _myMesh ); + anEditor.FindCoincidentNodes( Tolerance, aListOfListOfNodes ); + + GroupsOfNodes = new SMESH::array_of_long_array; + GroupsOfNodes->length( aListOfListOfNodes.size() ); + ::SMESH_MeshEditor::TListOfListOfNodes::iterator llIt = aListOfListOfNodes.begin(); + for ( CORBA::Long i = 0; llIt != aListOfListOfNodes.end(); llIt++, i++ ) + { + list< const SMDS_MeshNode* >& aListOfNodes = *llIt; + list< const SMDS_MeshNode* >::iterator lIt = aListOfNodes.begin();; + SMESH::long_array& aGroup = GroupsOfNodes[ i ]; + aGroup.length( aListOfNodes.size() ); + for ( int j = 0; lIt != aListOfNodes.end(); lIt++, j++ ) + aGroup[ j ] = (*lIt)->GetID(); + } +} + +//======================================================================= +//function : MergeNodes +//purpose : +//======================================================================= + +void SMESH_MeshEditor_i::MergeNodes (const SMESH::array_of_long_array& GroupsOfNodes) +{ + SMESHDS_Mesh* aMesh = GetMeshDS(); + + ::SMESH_MeshEditor::TListOfListOfNodes aListOfListOfNodes; + list elements; + for (int i = 0; i < GroupsOfNodes.length(); i++) + { + const SMESH::long_array& aNodeGroup = GroupsOfNodes[ i ]; + aListOfListOfNodes.push_back( list< const SMDS_MeshNode* >() ); + list< const SMDS_MeshNode* >& aListOfNodes = aListOfListOfNodes.back(); + for ( int j = 0; j < aNodeGroup.length(); j++ ) + { + CORBA::Long index = aNodeGroup[ j ]; + const SMDS_MeshNode * node = aMesh->FindNode(index); + if ( node ) + aListOfNodes.push_back( node ); + } + if ( aListOfNodes.size() < 2 ) + aListOfListOfNodes.pop_back(); + } + ::SMESH_MeshEditor anEditor( _myMesh ); + anEditor.MergeNodes( aListOfListOfNodes ); +} + +//======================================================================= +//function : MergeEqualElements +//purpose : +//======================================================================= + +void SMESH_MeshEditor_i::MergeEqualElements() +{ + ::SMESH_MeshEditor anEditor( _myMesh ); + anEditor.MergeEqualElements(); +} + +//======================================================================= +//function : operator +//purpose : +//======================================================================= + +#define RETCASE(enm) case ::SMESH_MeshEditor::enm: return SMESH::SMESH_MeshEditor::enm; + +SMESH::SMESH_MeshEditor::Sew_Error convError( const::SMESH_MeshEditor::Sew_Error e ) +{ + switch ( e ) { + RETCASE( SEW_OK ); + RETCASE( SEW_BORDER1_NOT_FOUND ); + RETCASE( SEW_BORDER2_NOT_FOUND ); + RETCASE( SEW_BOTH_BORDERS_NOT_FOUND ); + RETCASE( SEW_BAD_SIDE_NODES ); + RETCASE( SEW_VOLUMES_TO_SPLIT ); + RETCASE( SEW_DIFF_NB_OF_ELEMENTS ); + RETCASE( SEW_TOPO_DIFF_SETS_OF_ELEMENTS ); + RETCASE( SEW_BAD_SIDE1_NODES ); + RETCASE( SEW_BAD_SIDE2_NODES ); + } + return SMESH::SMESH_MeshEditor::SEW_OK; +} + +//======================================================================= +//function : SewFreeBorders +//purpose : +//======================================================================= + +SMESH::SMESH_MeshEditor::Sew_Error + SMESH_MeshEditor_i::SewFreeBorders(CORBA::Long FirstNodeID1, + CORBA::Long SecondNodeID1, + CORBA::Long LastNodeID1, + CORBA::Long FirstNodeID2, + CORBA::Long SecondNodeID2, + CORBA::Long LastNodeID2) +{ + SMESHDS_Mesh* aMesh = GetMeshDS(); + + const SMDS_MeshNode* aBorderFirstNode = aMesh->FindNode( FirstNodeID1 ); + const SMDS_MeshNode* aBorderSecondNode = aMesh->FindNode( SecondNodeID1 ); + const SMDS_MeshNode* aBorderLastNode = aMesh->FindNode( LastNodeID1 ); + const SMDS_MeshNode* aSide2FirstNode = aMesh->FindNode( FirstNodeID2 ); + const SMDS_MeshNode* aSide2SecondNode = aMesh->FindNode( SecondNodeID2 ); + const SMDS_MeshNode* aSide2ThirdNode = aMesh->FindNode( LastNodeID2 ); + + if (!aBorderFirstNode || + !aBorderSecondNode|| + !aBorderLastNode) + return SMESH::SMESH_MeshEditor::SEW_BORDER1_NOT_FOUND; + if (!aSide2FirstNode || + !aSide2SecondNode || + !aSide2ThirdNode) + return SMESH::SMESH_MeshEditor::SEW_BORDER2_NOT_FOUND; + + ::SMESH_MeshEditor anEditor( _myMesh ); + return convError( anEditor.SewFreeBorder (aBorderFirstNode, + aBorderSecondNode, + aBorderLastNode, + aSide2FirstNode, + aSide2SecondNode, + aSide2ThirdNode, + true)); +} + +//======================================================================= +//function : SewConformFreeBorders +//purpose : +//======================================================================= + +SMESH::SMESH_MeshEditor::Sew_Error + SMESH_MeshEditor_i::SewConformFreeBorders(CORBA::Long FirstNodeID1, + CORBA::Long SecondNodeID1, + CORBA::Long LastNodeID1, + CORBA::Long FirstNodeID2, + CORBA::Long SecondNodeID2) +{ + SMESHDS_Mesh* aMesh = GetMeshDS(); + + const SMDS_MeshNode* aBorderFirstNode = aMesh->FindNode( FirstNodeID1 ); + const SMDS_MeshNode* aBorderSecondNode = aMesh->FindNode( SecondNodeID1 ); + const SMDS_MeshNode* aBorderLastNode = aMesh->FindNode( LastNodeID1 ); + const SMDS_MeshNode* aSide2FirstNode = aMesh->FindNode( FirstNodeID2 ); + const SMDS_MeshNode* aSide2SecondNode = aMesh->FindNode( SecondNodeID2 ); + const SMDS_MeshNode* aSide2ThirdNode = 0; + + if (!aBorderFirstNode || + !aBorderSecondNode|| + !aBorderLastNode ) + return SMESH::SMESH_MeshEditor::SEW_BORDER1_NOT_FOUND; + if (!aSide2FirstNode || + !aSide2SecondNode) + return SMESH::SMESH_MeshEditor::SEW_BORDER2_NOT_FOUND; + + ::SMESH_MeshEditor anEditor( _myMesh ); + return convError( anEditor.SewFreeBorder (aBorderFirstNode, + aBorderSecondNode, + aBorderLastNode, + aSide2FirstNode, + aSide2SecondNode, + aSide2ThirdNode, + true )); +} + +//======================================================================= +//function : SewBorderToSide +//purpose : +//======================================================================= + +SMESH::SMESH_MeshEditor::Sew_Error + SMESH_MeshEditor_i::SewBorderToSide(CORBA::Long FirstNodeIDOnFreeBorder, + CORBA::Long SecondNodeIDOnFreeBorder, + CORBA::Long LastNodeIDOnFreeBorder, + CORBA::Long FirstNodeIDOnSide, + CORBA::Long LastNodeIDOnSide) +{ + SMESHDS_Mesh* aMesh = GetMeshDS(); + + const SMDS_MeshNode* aBorderFirstNode = aMesh->FindNode( FirstNodeIDOnFreeBorder ); + const SMDS_MeshNode* aBorderSecondNode = aMesh->FindNode( SecondNodeIDOnFreeBorder ); + const SMDS_MeshNode* aBorderLastNode = aMesh->FindNode( LastNodeIDOnFreeBorder ); + const SMDS_MeshNode* aSide2FirstNode = aMesh->FindNode( FirstNodeIDOnSide ); + const SMDS_MeshNode* aSide2SecondNode = aMesh->FindNode( LastNodeIDOnSide ); + const SMDS_MeshNode* aSide2ThirdNode = 0; + + if (!aBorderFirstNode || + !aBorderSecondNode|| + !aBorderLastNode ) + return SMESH::SMESH_MeshEditor::SEW_BORDER1_NOT_FOUND; + if (!aSide2FirstNode || + !aSide2SecondNode) + return SMESH::SMESH_MeshEditor::SEW_BAD_SIDE_NODES; + + ::SMESH_MeshEditor anEditor( _myMesh ); + return convError( anEditor.SewFreeBorder (aBorderFirstNode, + aBorderSecondNode, + aBorderLastNode, + aSide2FirstNode, + aSide2SecondNode, + aSide2ThirdNode, + false)); +} + +//======================================================================= +//function : SewSideElements +//purpose : +//======================================================================= + +SMESH::SMESH_MeshEditor::Sew_Error + SMESH_MeshEditor_i::SewSideElements(const SMESH::long_array& IDsOfSide1Elements, + const SMESH::long_array& IDsOfSide2Elements, + CORBA::Long NodeID1OfSide1ToMerge, + CORBA::Long NodeID1OfSide2ToMerge, + CORBA::Long NodeID2OfSide1ToMerge, + CORBA::Long NodeID2OfSide2ToMerge) +{ + SMESHDS_Mesh* aMesh = GetMeshDS(); + + const SMDS_MeshNode* aFirstNode1ToMerge = aMesh->FindNode( NodeID1OfSide1ToMerge ); + const SMDS_MeshNode* aFirstNode2ToMerge = aMesh->FindNode( NodeID1OfSide2ToMerge ); + const SMDS_MeshNode* aSecondNode1ToMerge = aMesh->FindNode( NodeID2OfSide1ToMerge ); + const SMDS_MeshNode* aSecondNode2ToMerge = aMesh->FindNode( NodeID2OfSide2ToMerge ); + + if (!aFirstNode1ToMerge || + !aFirstNode2ToMerge ) + return SMESH::SMESH_MeshEditor::SEW_BAD_SIDE1_NODES; + if (!aSecondNode1ToMerge|| + !aSecondNode2ToMerge) + return SMESH::SMESH_MeshEditor::SEW_BAD_SIDE2_NODES; + + set aSide1Elems, aSide2Elems; + for (int i = 0; i < IDsOfSide1Elements.length(); i++) + { + CORBA::Long index = IDsOfSide1Elements[i]; + const SMDS_MeshElement * elem = aMesh->FindElement(index); + if ( elem ) + aSide1Elems.insert( elem ); + } + for (int i = 0; i < IDsOfSide2Elements.length(); i++) + { + CORBA::Long index = IDsOfSide2Elements[i]; + const SMDS_MeshElement * elem = aMesh->FindElement(index); + if ( elem ) + aSide2Elems.insert( elem ); + } + ::SMESH_MeshEditor anEditor( _myMesh ); + return convError( anEditor.SewSideElements (aSide1Elems, aSide2Elems, + aFirstNode1ToMerge, + aFirstNode2ToMerge, + aSecondNode1ToMerge, + aSecondNode2ToMerge)); +}