X-Git-Url: http://git.salome-platform.org/gitweb/?p=modules%2Fsmesh.git;a=blobdiff_plain;f=src%2FSMESHUtils%2FSMESH_Tree.hxx;h=6afd6e03f0dcf519c863cd9daf353c895fccf2b2;hp=8f6d66f1af3268d192f6e297204ff21d7e88b454;hb=30ce546b0c5099ad1112929e2db94810e683e54b;hpb=2e6e5e83cbaaef5d6746944839eb47205e701c9f diff --git a/src/SMESHUtils/SMESH_Tree.hxx b/src/SMESHUtils/SMESH_Tree.hxx index 8f6d66f1a..6afd6e03f 100644 --- a/src/SMESHUtils/SMESH_Tree.hxx +++ b/src/SMESHUtils/SMESH_Tree.hxx @@ -1,4 +1,4 @@ -// Copyright (C) 2007-2013 CEA/DEN, EDF R&D, OPEN CASCADE +// Copyright (C) 2007-2016 CEA/DEN, EDF R&D, OPEN CASCADE // // Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN, // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS @@ -6,7 +6,7 @@ // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Lesser General Public // License as published by the Free Software Foundation; either -// version 2.1 of the License. +// version 2.1 of the License, or (at your option) any later version. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of @@ -85,7 +85,7 @@ class SMESH_Tree static int nbChildren() { return NB_CHILDREN; } - // Compute the bigger dimension of my box + // Compute the biggest dimension of my box virtual double maxSize() const = 0; protected: @@ -98,6 +98,9 @@ protected: // Allocate a bndbox according to childIndex. childIndex is zero based virtual box_type* newChildBox(int childIndex) const = 0; + // Change size of a box by a factor; each dimension changes independently of others + virtual void enlargeByFactor( box_type* box, double factor ) const = 0; + // Fill in data of the children virtual void buildChildrenData() = 0; @@ -115,14 +118,14 @@ protected: // Tree limit const SMESH_TreeLimit* myLimit; -private: - // Build the children recursively - void buildChildren(); + // Bounding box of a tree + box_type* myBox; // Level of the Tree int myLevel; - box_type* myBox; + // Build the children recursively + void buildChildren(); }; //=========================================================================== @@ -138,10 +141,10 @@ SMESH_Tree::SMESH_Tree (SMESH_TreeLimit* limit): myFather(0), myIsLeaf( false ), myLimit( limit ), - myLevel(0), - myBox(0) + myBox(0), + myLevel(0) { - if ( !myLimit ) myLimit = new SMESH_TreeLimit(); + //if ( !myLimit ) myLimit = new SMESH_TreeLimit(); } //================================================================================ @@ -155,6 +158,7 @@ void SMESH_Tree::compute() { if ( myLevel==0 ) { + if ( !myLimit ) myLimit = new SMESH_TreeLimit(); myBox = buildRootBox(); if ( myLimit->myMinBoxSize > 0. && maxSize() <= myLimit->myMinBoxSize ) myIsLeaf = true; @@ -204,13 +208,13 @@ void SMESH_Tree::buildChildren() myChildren = new SMESH_Tree*[NB_CHILDREN]; // get the whole model size - double rootSize = 0; - { - SMESH_Tree* root = this; - while ( root->myLevel > 0 ) - root = root->myFather; - rootSize = root->maxSize(); - } + // double rootSize = 0; + // { + // SMESH_Tree* root = this; + // while ( root->myLevel > 0 ) + // root = root->myFather; + // rootSize = root->maxSize(); + // } for (int i = 0; i < NB_CHILDREN; i++) { // The child is of the same type than its father (For instance, a SMESH_OctreeNode) @@ -218,10 +222,12 @@ void SMESH_Tree::buildChildren() myChildren[i] = newChild(); // and we assign to him its box. myChildren[i]->myFather = this; + if (myChildren[i]->myLimit) + delete myChildren[i]->myLimit; myChildren[i]->myLimit = myLimit; myChildren[i]->myLevel = myLevel + 1; myChildren[i]->myBox = newChildBox( i ); - myChildren[i]->myBox->Enlarge( rootSize * 1e-10 ); + enlargeByFactor( myChildren[i]->myBox, 1. + 1e-10 ); if ( myLimit->myMinBoxSize > 0. && myChildren[i]->maxSize() <= myLimit->myMinBoxSize ) myChildren[i]->myIsLeaf = true; }