X-Git-Url: http://git.salome-platform.org/gitweb/?p=modules%2Fsmesh.git;a=blobdiff_plain;f=src%2FSMESHUtils%2FSMESH_Octree.hxx;h=6013c230a08c8e8a0807c78c5fb1193f8599f19c;hp=97d767a60cffb0d7bab10d123c625dd616c89273;hb=ccb5e3c25bf204e839c0094f50f543eacedba5e6;hpb=bd4e115a78b52e3fbc016e5e30bb0e19b2a9e7d6;ds=sidebyside diff --git a/src/SMESHUtils/SMESH_Octree.hxx b/src/SMESHUtils/SMESH_Octree.hxx index 97d767a60..6013c230a 100644 --- a/src/SMESHUtils/SMESH_Octree.hxx +++ b/src/SMESHUtils/SMESH_Octree.hxx @@ -1,4 +1,4 @@ -// Copyright (C) 2007-2012 CEA/DEN, EDF R&D, OPEN CASCADE +// Copyright (C) 2007-2016 CEA/DEN, EDF R&D, OPEN CASCADE // // Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN, // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS @@ -6,7 +6,7 @@ // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Lesser General Public // License as published by the Free Software Foundation; either -// version 2.1 of the License. +// version 2.1 of the License, or (at your option) any later version. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of @@ -20,7 +20,7 @@ // See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com // -// SMESH SMESH_Octree : global Octree implementation +// SMESH SMESH_Octree : Octree implementation // File : SMESH_Octree.hxx // Created : Tue Jan 16 16:00:00 2007 // Author : Nicolas Geimer & Aurélien Motteux (OCC) @@ -30,96 +30,47 @@ #define _SMESH_OCTREE_HXX_ #include "SMESH_Utils.hxx" +#include "SMESH_Tree.hxx" #include -class SMESHUtils_EXPORT SMESH_Octree { - +//================================================================================ +/*! + * \brief 3D tree of anything. + * Methods to implement in a descendant are: + * - Bnd_B3d* buildRootBox(); // box of a tree + * - descendant* newChild() const; // a new child instance + * - void buildChildrenData(); // distribute own data among children + */ +class SMESHUtils_EXPORT SMESH_Octree : public SMESH_Tree< Bnd_B3d, 8 > +{ public: - - // Data limiting the tree height - struct Limit { - // MaxLevel of the Octree - int myMaxLevel; - // Minimal size of the Box - double myMinBoxSize; - - // Default: - // maxLevel-> 8^8 = 16777216 terminal trees - // minSize -> box size not checked - Limit(int maxLevel=8, double minSize=0.):myMaxLevel(maxLevel),myMinBoxSize(minSize) {} - virtual ~Limit() {} // it can be inherited - }; + typedef SMESH_Tree< Bnd_B3d, 8> TBaseTree; // Constructor. limit must be provided at tree root construction. // limit will be deleted by SMESH_Octree - SMESH_Octree (Limit* limit=0); - - // Destructor - virtual ~SMESH_Octree (); - - // Compute the Octree. Must be called by constructor of inheriting class - void compute(); - - // Tell if Octree is a leaf or not. - // An inheriting class can influence it via myIsLeaf protected field - bool isLeaf() const; - - // Return its level - int level() const { return myLevel; } - - // Get box to the 3d Bounding Box of the Octree - const Bnd_B3d& getBox() const { return *myBox; } + SMESH_Octree (SMESH_TreeLimit* limit=0); + virtual ~SMESH_Octree() {}; // Compute the bigger dimension of my box double maxSize() const; // Return index of a child the given point is in - inline int getChildIndex(double x, double y, double z, const gp_XYZ& boxMiddle)const; + inline static int getChildIndex(double x, double y, double z, const gp_XYZ& boxMiddle); - // Return height of the tree, full or from this level to topest leaf - int getHeight(const bool full=true) const; + protected: -protected: - // Return box of the whole tree - virtual Bnd_B3d* buildRootBox() = 0; + // Allocate a bndbox according to childIndex. childIndex is zero based + virtual Bnd_B3d* newChildBox(int childIndex) const; - // Constructor for children - virtual SMESH_Octree* allocateOctreeChild() const = 0; - - // Build the data in the 8 children - virtual void buildChildrenData() = 0; - - // members - - // Array of 8 Octree children - SMESH_Octree** myChildren; - - // Point the father, set to NULL for the level 0 - SMESH_Octree* myFather; - - // Tell us if the Octree is a leaf or not - bool myIsLeaf; - - // Tree limit - const Limit* myLimit; - -private: - // Build the 8 children boxes recursively - void buildChildren(); - - // Level of the Octree - int myLevel; - - Bnd_B3d* myBox; + // Change size of a box by a factor; each dimension changes independently of others + virtual void enlargeByFactor( Bnd_B3d* box, double factor ) const; }; //================================================================================ /*! * \brief Return index of a child the given point is in */ -//================================================================================ - -inline int SMESH_Octree::getChildIndex(double x, double y, double z, const gp_XYZ& mid) const +inline int SMESH_Octree::getChildIndex(double x, double y, double z, const gp_XYZ& mid) { return (x > mid.X()) + ( y > mid.Y())*2 + (z > mid.Z())*4; }